The information is getting closer to us, They could show us at least a Pic I'll keep checking.
Insufficient 14 minutes for Pokémon Smash...
Last edited by Vinkachu99; 7th April 2012 at 11:20 PM.
It 'started, but I do not think he talked about black and white 2 early...
It's currently airing an episode of sinnoh saga
Is airing random episodes normal? Or could it be a sign of events to come?
How long of the show left exactly at this moment?
i CANNOT believe that i actually believed they were going to show us something today...well, we press on. So what now, Coro Coro leaks this week on like the 11th? We only have like two months until release, and they have told us literally nothing. I'm starting to think that theres really not all that much to show, and these are just paired third versions... i might just quit pokemon all together if thats true. talk about betrayal.
yeah ok i wouldnt quit
I started thinking about how much harder SMB2 was than SMB, then I thought about how it was SMB's first sequel. BW2 is going to be the first pokemon sequel with a number in the name.
My point was that maybe BW2 will be like SMB2 (Lost Levels). They're both technically very similar to their predecessor (well, okay we don't know much about BW2, but we do know it's still on the DS), but in SMB2's case, it was much harder than it's predecessor.
I'm simply hoping for a more difficult game this time around. For "super-players", y'know.
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If you think about it, Pokemon is not just a simple kids game. Why do you think EVs, IVs, Abilties, Natures, Breeding, The Battle Frontier and other complex battle aspects are implemented in the games? Because they know that there are competitive and skilled players out there. Also, I'm pretty sure that they are aware that majority of the fanbase are already old and experienced players.
It would be nice if they raise the difficulty level a bit. And when we say 'difficulty', it's not limited to Pokemon levels alone.
Unova was a bit too easy compared to the previous games because you can gain levels easily and quickly. Also because the forests/caves aren't as puzzling as before. Even the gym puzzles are pretty straightforward. Some trainers have mediocre teams while some others (including important trainers) have mediocre Pokemon in their parties.
I understand that the game should still be at a level of difficulty where kids don't find themselves stuck all the time because of insanely perplexing puzzles or because of losing to in-game trainers with very competitive teams. It would just be great if BW2 will offer more puzzles and give us battles that would push us to make good teams.
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Of course I understand how advanced it can get, I was more referring to the surface level difficulty. The main game, gyms, Elite Four etc. I never thought about it much, but B/W definitely were a lot easier, while they had a much more mature story. Personally I would prefer them to reverse that but by the sounds of Wasarym's post he wanted something that was really challenging, which just wont happen.
"pokemon is for kids" really is only a front. think about worlds. how many of the competitors are 5 year olds like we see playing with toys in commercials all the time? and how many are teens and young adults? and even not-young adults?
the most childish thing in pokemon is probably the anime. the manga (special especially) can be quite violent. the games can be very difficult. i know some of you hardcore power players would scoff at that, but they actually aren't easy, especially for someone like me who is not a gamer. i love taking months to enjoy the game slowly but i also find it challenging.
and in japan, they are more than indulgent to adult fans. they make entire merchandising lines only for adults, specifically advertised as "for adults, not for use by children, fragile, sharp edges, very expensive, bla bla bla". banpresto is starting a new line called "pokemon for grown-ups" ( http://www.prizebp.jp/otona_pokemon ) which will include their My Pokemon Collection plush line, mini plush of every single Unova pokemon in small, chokeable sizes with tiny chokeable chains, delicate detailed fragile attack figures sculpted in high quality, and soon, a figure line called "partners" featuring a trainer and their main pokemon. it starts with ash and pikachu, and dento and yanappu, but the next two are ingo and emmet, probably with chandelure and eelektross. those two were rated the second most popular trainers in B/W after N -- by adult fans.
i know i am bla bla bla but "pokemon is just for kids" is one of my favourite points of debate though i don't think it means they will suddenly make games just for power players. that's not making pokemon for adults, that's making pokemon for a very limited percentage of people even inside the adult spectrum. and many power players are ten year olds as well. so
They're not saying this will be done. They're saying if it is done, there is already precedent suggesting that the games could still be compatible.
It wouldn't even have to be called a Time Capsule. They could just have a "B/W mode" and "B/W 2 mode" available when connecting with other games that you select from the B/W 2 menu when trading/battling. In the former, you can only use what was available in B/W, in the latter, you can use anything. The former could connect to any B/W games and B/W 2 games running in B/W mode, the latter would only be able to connect to B/W 2 (and any games introduced after them in Gen V).
Last edited by Ememew; 8th April 2012 at 6:38 PM.