Exactly. There is no point in having a touch screen for Pokemon.
HGSS made it so that you can select things without pressing X and scrolling down, which was incredibly convenient.
HG/SS was incredibly slow to navigate through, D/P/P and B/W are much quicker and the information is displayed better as far as I'm concerned.
DPPt had the second worst, behind BW. Those little apps were worthless. I kept it on the clock at all times, and that was already made obsolete by HGSS and BW.
I'm not talking about the Poketch. I'm talking about the inventory.
What is this, 2004? Nowadays the DS' control methods are well-established and universally accepted by everyone. Touch screens are everywhere due to their ease. I know Pokemon fans are rigid, but complaining about touch screen controls that can only help to enhance the gameplay is ridiculous.
You missed my point. The game is controlled primarily with buttons. You move with buttons, talk to people with buttons, to have to switch between to the touchscreen all of a sudden is annoying.
Capacitive touchscreens are everywhere because they're easy to use. Resistive touch screens are only on the DS family and are terrible.
BW were actually in development before HeartGold and SoulSilver, so I hope the HGSS additions come to BW2.
This gives me hope that the HGSS features that everyone seemed to like--like following, auto-run, and commemorative photos--will be included in BW2. I mean, if they're favorable features, why not add them?
Originally Posted by Wulava
I don't think they'll be scrapping the C-Ggear.
It is one of the main features of the game, although I admit that I only use it occasionally since majority of its features are online. And I'm not always online. I think that a more welcome change is to have more offline features available for it, like the Poketch apps.
This would be ideal. I honestly really like the C-Gear and found it to be a really cool device. Having more use in-game would be very wonderful. I'd imagine they'd be features that still have to do with "connection." Maybe a text-message feature that functions essentially like the Pokegear/PokeNav's calling feature, and... I dunno, a built-in Town Map, maybe?
Originally Posted by Wulava
It is very unlikely that they change the TM list.
Move tutors that teach old TM moves is the most probable solution.
How is it unlikely, though? Since TMs cannot be held items anymore, it seems logical that they'd change the TM list in BW2, since there'd be no compatibility issues.
It is one of the main features of the game, although I admit that I only use it occasionally since majority of its features are online. And I'm not always online. I think that a more welcome change is to have more offline features available for it, like the Poketch apps.
This. I'd like to see the CGear as just the little button on the touch screen until I need to use it, and bring back the HGSS touch screen menu. Seriously, the way its implemented in BW is highly annoying.
Originally Posted by Wulava
Even if you go the other way around, they can simply block the entrance to the Giant Chasm until the game allows you.
And since you'll be traveling counterclockwise, the order of the gyms will be basically in reverse. No type changes necessary.
Unless, of course, the game NEEDS you to access Giant Chasm, considering that these games will feature, you know, the Pokemon found in Giant Chasm.
Besides the issue with Gyms, what happens to Black City/White Forest? Will they be replaced with Gray Suburbs or the like? Will it solve the Gym problem? Who knows?
Originally Posted by Hydrohs
If there's one thing I hope they don't add, it's this. HG/SS' menu system is the worst as far as I'm concerned. D/P/P's is the best. I'd rather them move back toward that then more touch screen nonsense. It's a game controlled primarily with buttons, having to switch between two control methods is annoying.
Uh.
You know that you can press X and control the menu via the D-pad and buttons, right?
Originally Posted by ForeverFlame
What is this, 2004? Nowadays the DS' control methods are well-established and universally accepted by everyone. Touch screens are everywhere due to their ease. I know Pokemon fans are rigid, but complaining about touch screen controls that can only help to enhance the gameplay is ridiculous.
Basically this.
I actually want a sort of virtual D-Pad on the touch screen in the overworld, just so I can control the game without buttons at all.
Originally Posted by Grei
This gives me hope that the HGSS features that everyone seemed to like--like following, auto-run, and commemorative photos--will be included in BW2. I mean, if they're favorable features, why not add them?
[...]
How is it unlikely, though? Since TMs cannot be held items anymore, it seems logical that they'd change the TM list in BW2, since there'd be no compatibility issues.
This, this, moar this.
Jodie Foster held two pair
Bach had three of a kind
Gandhi said, "With my full house,
I will blow your mind!"
In response to the C-gear discussion, I think they went overboard with it in B/W. No need to dedicate the entire bottom screen to wireless functions which nobody uses more than half the time. Make it a small button which can bring up the C-gear when it's needed and put some sort of useful menu or something on the bottom screen.
I hope the bring at least some Gen 1-4 Pokés into the Unova wild, or maybe scratch that idea and Nintendo could have a Wifi event where
they give you an egg that contains a 1-4 Pokémon.
I hope the bring at least some Gen 1-4 Pokés into the Unova wild, or maybe scratch that idea and Nintendo could have a Wifi event where
they give you an egg that contains a 1-4 Pokémon.
That's kinda of an odd event to have. An egg that contains some random Pokemon from a pool of about 400?
Originally Posted by a person
Wait, what? How?
It's pretty much exactly the same as DP if you're using button controls, except you also move the D-Pad horizontally.
The grid layout doesn't work nearly as well as a simple list when you're navigating with buttons. It's like trying to use the touchscreen to navigate D/P/P's menus. It's not what it was designed for, so it's cumbersome.
How is it unlikely, though? Since TMs cannot be held items anymore, it seems logical that they'd change the TM list in BW2, since there'd be no compatibility issues.
Oh right... I totally forgot about this. XD
Speaking of, I wish they offer us more diving spots, and put more use to the HM Dive. And at least allow us to encounter underwater Pokemon.
Also, the Dive Ball. It's interesting that it's original function from RS (increased catch rate for underwater Pokemon) had returned. But there were no Underwater Pokemon encounters in BW at all. So hopefully they consider this.
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All I am really hoping for is gym leader rematches, Move tutor, and battle frontier. None of the other things said before really interest me. I mean, the pokemon following you around would be cool, but I don't think it is 100% neccesary.
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Dive Ball's purpose may have been restored for potential RS remakes, not this.
I doubt that there'll be new uses for Dive beyond Undella Bay. The only other place there could really be Diving is Routes 17/18.
They could, of course, introduce a new area of Unova for these games. What if the area north of the Pokemon League is playable? What if the ships can take you to a Sevii Islands-type of location? Since these games don't need to be bound to the original Unova region, there's nothing stopping GameFreak from adding on a "subsection" of Unova (like, a new semi-region that attaches to the original region) or something similar for these games, and Dive locations may be there.
They could, of course, introduce a new area of Unova for these games. What if the area north of the Pokemon League is playable? What if the ships can take you to a Sevii Islands-type of location? Since these games don't need to be bound to the original Unova region, there's nothing stopping GameFreak from adding on a "subsection" of Unova (like, a new semi-region that attaches to the original region) or something similar for these games, and Dive locations may be there.
That's true. Perhaps off of some of Castelia's piers? The Battle Subway has some undersea lines, according to the map - perhaps they could lead to Diving portions?
Though, what would BW interpret the location as?
Jodie Foster held two pair
Bach had three of a kind
Gandhi said, "With my full house,
I will blow your mind!"
Dive Ball's purpose may have been restored for potential RS remakes, not this.
I doubt that there'll be new uses for Dive beyond Undella Bay. The only other place there could really be Diving is Routes 17/18.
I know that there is a lack of water routes in Unova.
My point is, assuming it still takes place in Unova, they could put more diving spots on the surf routes, at least for purposes of catching rare underwater Pokemon (post-game) or obtaining rare items. Also, what Grei said above.
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My point is, assuming it still takes place in Unova, they could put more diving spots on the surf routes, at least for purposes of catching rare underwater Pokemon (post-game) or obtaining rare items. Also, what Grei said above.
And my point was that there are so few Surf routes to do so. I wasn't trying to say that the implementation was unlikely, simply that there may be other reasons for things like the Dive Ball's purpose.
Again, with non-tradable TMs, there's no reason for Dive to even be included in the game.
Jodie Foster held two pair
Bach had three of a kind
Gandhi said, "With my full house,
I will blow your mind!"
Again, with non-tradable TMs, there's no reason for Dive to even be included in the game.
I understand. Although I think they wouldn't.
They could remove Dive IF the setting was in a different region. But, let's assume that the setting is still Unova. What will become of the Abyssal Ruins then if you were to remove Dive? I guess we could simply say that it will be no longer accessible.
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Again, with non-tradable TMs, there's no reason for Dive to even be included in the game.
And yet they included it, so there's clearly a reason they wanted it in Unova. Maybe it was only for the few things they used it for in B/W, or maybe they've got more plans for it in B2/W2.
They could remove Dive IF the setting was in a different region. But, let's assume that the setting is still Unova. What will become of the Abyssal Ruins then if you were to remove Dive? I guess we could simply say that it will be no longer accessible.
Originally Posted by Hydrohs
And yet they included it, so there's clearly a reason they wanted it in Unova. Maybe it was only for the few things they used it for in B/W, or maybe they've got more plans for it in B2/W2.
Once again, I'm not saying it's likely, but it's possible. Abyssal Ruins isn't really necessary (if the Arceus plates are absolutely necessary, they could be placed elsewhere), which is literally the only thing that it's used for.
It could be for BW2, but it's just as likely that they're for RS remakes, especially given that RS was the only other game that used Dive anyway.
Jodie Foster held two pair
Bach had three of a kind
Gandhi said, "With my full house,
I will blow your mind!"