Page 2 of 2 FirstFirst 12
Results 26 to 37 of 37

Thread: Jellicent - Cursed Body or Water Absorb?

  1. #26

    Default

    Depends. Cursed Body for a disable team, and water absorb for rock ground or fire team.
    Wassup

  2. #27
    Join Date
    Sep 2010
    Location
    The Old West
    Posts
    1,208

    Default

    Quote Originally Posted by Eaglehawk View Post
    Nope. It won't work when Jellicent's behind a sub.
    There gos my plan. :/

    I figured I could use Recover/Sub to work like a more defensive subdisable Gengar.
    Venemo Oscuridad - 6 Battles
    Nothing is more powerful than friendship. Well, except a +2/+2/+2 Adamant Kyurem Black. In which case, you're done for.

  3. #28
    Join Date
    Apr 2011
    Posts
    564

    Default

    i tend to always use water absorb cuz feigning water absorb only goes so far, and sometimes u really do need to get health back from water absorb



    Click my Sig to go to our xat!!!

    credit to EG and extroph

  4. #29
    Join Date
    Feb 2012
    Location
    Philippines. (GMT+8)
    Posts
    163

    Default

    I really like both. Except when I am against them.




    "Light travels faster than sound. That's why some people appear bright until they speak."

    ~~~Black FC: 0175 6765 7656~~~
    ~~~X FC: 0259 1258 2670~~~

  5. #30
    Join Date
    Mar 2005
    Location
    The Island
    Posts
    2,745

    Default

    Quote Originally Posted by DiamondClass View Post
    I prefer Cursed Body because it allows the opponent to lose a move that would have posed a danger to the jellicent.

    Most experienced battlers would also expect water absorb once they see jellicent on the team.
    This was what I was thinking. A lot of people would expect a Water move on Jellicent, so they might be weary about using one with the thought of a Jellicent coming in and absorbing it. Then out of nowhere BAM! Cursed Body all up in this.

    So yeah, Cursed Body.
    .
    Quote Originally Posted by The Requiem
    Cross Country ftw.

  6. #31
    Join Date
    Mar 2011
    Posts
    22

    Default

    Doubles you should go with Jellicent because you can pull of Drizzletoed+Surf and Recover some of your HP, freeing up another move slot from Recover. Also, it'd help with Jellicent's strongest move, Water Spout. With a Power of 150 with max health and STAB it's a deadly force.

    Just keep in mind there are a some direct hits that are special moves (i.e. Grass Knot) and some physical moves aren't direct hits (i.e. EQ). So Cursed Body does have some use outside of absorbing physical attacks. But, although 30% is pretty good, it's still unreliable.
    My Black Friend Code is 4770 6733 5678


    Click the banner to check out The Phantom Legacy
    Join us on The Phantom Legacy Xat

    Come trade with me! PM me for offers.
    Be sure to check out Serpentine's Breeding Shop

  7. #32
    Join Date
    Mar 2012
    Location
    United States
    Posts
    13

    Default

    Water Absorb.
    DW Pokemon I can offer:

  8. #33
    Join Date
    Mar 2011
    Posts
    22

    Default

    Quote Originally Posted by jesusfreak94 View Post
    Nah, Banette doesn't have the great typing and defenses that let Jellicent pull off such a strategy effectively.
    What's so superior about its typing? I has four more resistances but two more weaknesses.
    My Black Friend Code is 4770 6733 5678


    Click the banner to check out The Phantom Legacy
    Join us on The Phantom Legacy Xat

    Come trade with me! PM me for offers.
    Be sure to check out Serpentine's Breeding Shop

  9. #34
    Join Date
    Jan 2012
    Posts
    250

    Default

    Nobody's going to use a water type move on Jellicent, unless it's your partner, but water absorb is a good ability, so in my opinion, use the ability best for your team

  10. #35
    Join Date
    Jul 2011
    Location
    An area
    Posts
    6,689

    Default

    Both abilities are great, don't use Damp XD


  11. #36
    Join Date
    Jun 2012
    Location
    In the Darkness...
    Posts
    698

    Default

    I'd have to say Water Absorb. This really makes the battle hard and challanging for the opponent if they have a Water-Typing Pokemon. Water Absorb also heals your Pokemon if it gets hit with a Water-Typre move.

    Cursed Body is just bleh. It seals off your opponents move, then lets you do whatev. That's just...boring. I mean, cummon! I want a challange, not an easy battle. Get it? Water Absorb all da wayyy.

    Quote Originally Posted by Ghirahim
    You have awoken an anguish that will burn for eons...

  12. #37

    Default

    Huh. I just noticed that this is a two-and-a-half month bump.

    jesusfreak94 used Close Combat!

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •