Even with the low Base Speed issue, Paralysis chances from Spark, Thunder, Thunderbolt, and Discharge, plus the guarantee from Zap Cannon or Thunder Wave, can help 'tross with outrunning something, aside from a Ground Type or Limber Ability Pokemon. Plus, Rock Tomb becomes an option for the sake of adding damage to your debuff Moves. Mixing is what 'tross does best in my mind, and that applies to added Move effects, too.


























































Gen V National Pokédex: 649/649