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Thread: Community POTW #64

  1. #41
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    Quote Originally Posted by Zachmac View Post
    Looking at it's speed...

    Wow, a max speed Eelektross with a choice scarf doesn't even reach 300 speed. That's pretty bad.

    Edit: Oh, that was adamant. My bad. 327 with a scarf. Still bad, just one point under base 100 speed, and your rarely see pokemon with 100 speed running offensive roles without a way to boost speed. There are also pokemon like Celebi that uses their bulk for offensive roles...that's more of bulky offense, though.
    Even with the low Base Speed issue, Paralysis chances from Spark, Thunder, Thunderbolt, and Discharge, plus the guarantee from Zap Cannon or Thunder Wave, can help 'tross with outrunning something, aside from a Ground Type or Limber Ability Pokemon. Plus, Rock Tomb becomes an option for the sake of adding damage to your debuff Moves. Mixing is what 'tross does best in my mind, and that applies to added Move effects, too.
    Ever see a Corsola 1-shot an Uber? Arceus bless Pokemon Stadium 2...
    WARNING: Strong profanity and extreme hilarity in this video. Viewer discretion and pointing-and-laughing advised.

  2. #42
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    Quote Originally Posted by GirlKirbyZombie View Post
    I have one of these on my main team. From experience, I say don't teach it wild charge. It won't last too long.

    Anyways, This set might work.

    "Zen Leech"
    Nature: Quiet/Sassy
    EVs: Can't determine. I'm not so good with mixed sweepers
    Item: Evolite (if Eelektrik) or Bright Powder (if Eelektross)
    Moves:
    Coil
    Zap cannon
    Spark/Dragon Claw/Brick break/Attract/Double Team
    Spark/Dragon Claw/Brick break/Attract/Double Team

    A set like this can be used offensively or defensively, but the main idea is that you get to have more accuracy on Zap Cannon. On the offensive side, the paralysis can help slow down some pokes and new members can come in for the kill. On the defensive side, you can stall out your foe, just watch out for Special attacks! Partner Pokemon should have Light Screen, at the least, handy. An After You user or a Quasher is recommended, too.
    Attract is a noobish strategy it doesn't work anymore (at last!) as the emulators now randomize genders.
    double team and bright powder are banned from competitive play.


    just a note even paralysis barely helps with no speed EVs


    Quote Originally Posted by Professor Oak
    Only two things are infinite, the universe and the amount of zubat in caves, and I'm not sure about the former.
    Shortcut to damage calculator

  3. #43
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    Quote Originally Posted by Ilan View Post
    Attract is a noobish strategy it doesn't work anymore (at last!) as the emulators now randomize genders.
    double team and bright powder are banned from competitive play.


    just a note even paralysis barely helps with no speed EVs
    Note the emphasis, GirlKirbyZombie and Ilan. This is why I said "can help" instead of "will help" when I listed Electric Type Moves in my last post. Few Pokemon can actually be outsped by 'tross when they're Paralyzed, but the odd Fully-Paralyzed turn can give relatively straightforward Battles a sense of true randomness.

    Just beware of Facade, Guts Ability, and Quick Feet Ability with Status-flinging and Punishment and Chip Away with Coil sets. Eelektross still has average defenses and barely-good HP, so Mold Breaker + Earthquake isn't 'tross's only concern. Not quite a "glass cannon" like Rampardos, Sharpedo, or Attack Deoxys, but it's still going to be easy to pick apart after a few attacks.
    Ever see a Corsola 1-shot an Uber? Arceus bless Pokemon Stadium 2...
    WARNING: Strong profanity and extreme hilarity in this video. Viewer discretion and pointing-and-laughing advised.

  4. #44
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    Even with the low Base Speed issue, Paralysis chances from Spark, Thunder, Thunderbolt, and Discharge, plus the guarantee from Zap Cannon or Thunder Wave, can help 'tross with outrunning something, aside from a Ground Type or Limber Ability Pokemon. Plus, Rock Tomb becomes an option for the sake of adding damage to your debuff Moves. Mixing is what 'tross does best in my mind, and that applies to added Move effects, too.
    I just said it was bad for a choice scarf user. I never said anything about paralysis.

  5. #45
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    Quote Originally Posted by Ilan View Post
    just a note even paralysis barely helps with no speed EVs
    lol 0 speed Eelectross will outrun Paralyzed opponents with 543 or less speed. In other words it outruns even Paralyzed Scarf Latios.

  6. #46
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    No sets, but BH I like the shout outs to Drac and Lizzy in Raquaza's PotW. Do it in every set

  7. #47
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    Quote Originally Posted by Blue Harvest View Post
    lol 0 speed Eelectross will outrun Paralyzed opponents with 543 or less speed. In other words it outruns even Paralyzed Scarf Latios.
    so it don't halves speed.. well my bad.. I think it just was I was outspeeded by a wall cause when I used eelektross I noticed he was too slow I though paralisis only halves speed.. (lol what a fail)


    oh here is the set I used on a "sun HO team" (was replaced by venusaur.. )

    Eelectrifying
    @ leftovers
    252 HP,252 special attack, 4 speed
    Modest
    -Thunder wave
    -Acid Spray
    -Thunderbolt
    -Flamethrower

    as I used a HO team (I used the definition of only one type of attackers) I decided to use a semi set up sweeper it is unique in that it is a reverse set up: acid spray is like nasty plot on any none steel type it also causes switches in which you can abuse thunder wave which work on any none ground types, thunderbolt is it's main STAB and flamethrower is for steels and grass types..
    Last edited by Ilan; 22nd March 2012 at 9:20 PM.


    Quote Originally Posted by Professor Oak
    Only two things are infinite, the universe and the amount of zubat in caves, and I'm not sure about the former.
    Shortcut to damage calculator

  8. #48
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    Poor eelektrik. Now that eletross's in nu, it won't be used for long. Unless its 65/70/70 bulk + evulite is usable, except rest is its only source of recovery.

    So, here is my moveset for the middle evo:

    Eelektrik@Eviolite
    Impish/Careful Nature
    252HP, 252Att, 4Def
    -Thunderwave
    -Reflect/Light Screen
    -Wild Charge
    -U-turn

    Works best as a supporter here. Any other roles will be outclassed by its evo. Big time. Paralyze Foes, raise your team defences, yeah...... Wild Charge is its most powerful move while U-turn works for switching out while conveniently dealing damage.

    And wow. Tynamo has an amazing movepool. You know what? I bet there pre-evo corner if any.

    Finally, to prevent his post from being SPAM:

    Neither Tynamo nor Eelektrik@Scope Lens
    Modest Nature
    252SpAtt, 252 HP, 4 Def
    -Acid Spray
    -Volt Switch
    -Flamethrower
    -HP Grass/Ice

    Acid Spray + Volt Switch. **** yeah. For this set to work you have to be bulky. The latter 2 moves are coverages. See you can find better comboes than this.

    [ADDED]Oh yeah. Forgot middle cup. Not that evulite Will work though. Juste give elektrik thé same moveset as eletross and put it in trick room. And replace thunderwave.

    I gave this move a critical hax as it cannot afford to have a hp decrease in life orb and choice sticking.
    Last edited by pikadon92; 24th March 2012 at 2:16 AM.

  9. #49

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    Eelektross... The pokemon with the most complex concept and the most uncreative name (Or maybe that goes for Eelektrik). But who really cares about those secondary setbacks when you have a pokemon with decent attacking capabilities and no weaknesses due to levitate making defensive sets viable too. However having low speed makes it really vulnerable for faster opponents but also makes it deadly under trick room. In short, this is a mixed bag of a mixed sweeper, use it with the proper support and it will be very hard to overcome.

    Eelektross was only created to attack, it lacks the speed to be supporting it's teammates. In addition it's movepool is very good in both the special and the physical sides. it has great coverage and can be used in many ways offensively or even defensively. Baton passing to it some shell smashes or quiver dances or anything else is a good idea. Shell smash for the mixed sweeper while quiver dance for special oriented sets. Screens are also appreciated for defensive sets. Rain will make it's thunders very accurate while sun will boost it's flamethrower.

    On a final note, Eelectross can use disruptive moves as Acid spray or roar to abuse stealth rock, can scout with volt switch or u-turn (volt switch being better due to STAB), and can use it's own moves to power up like coil, charge beam, hone claws... Finally, Support eelektross and it will support you!

  10. #50
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    Item: Life Orb
    Thunderbolt/Discharge
    Crunch
    Flamethrower
    Brick Break

    Muscle/Choice Band
    Wild Charge
    Crunch
    Brick Break
    Acrobatics/Rock Slide/U-Turn/Dragon Claw

    Wise Glasses/Choice Specs
    Thunderbolt/Discharge/Charge Beam
    Flamethrower
    Flash Cannon/Grass Knot
    Acid

    Partners:
    Volt Absorb/Motor Drive users if you're using discharge like Lanturn
    Water or Grass-types for Smack Down users
    Trick Room users to help with its lack of speed
    Fighting/Dark/Ghost-type moves can be useful towards Gravity users

    Countering:
    Smack Down, Gravity, or ability-switching or canceling, or Item-switching with an Iron Ball to ground Eelektross
    Lightning Rod users
    Otherwise, pokemon that are quick, defensive, and resistant to Electric-type moves are the way to go.
    Last edited by sbktdreed; 24th March 2012 at 1:29 PM.
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  11. #51
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    Ok, this set is pretty bad, but it's also really annoying and fun at the same time.

    Eelektross@Leftovers
    Rash
    Levitate
    252 Atk, 252 SpA, 4 HP
    -Volt Switch
    -U-turn
    -Dragon Tail
    -Thunder Wave

    This set shuffles the game up like a deck of cards, and it can get really annoying sometimes. It pretty much adds a new meaning to the term "VoltTurn." The main goal is to paralyze something when it switches in and then do a little damage and switch out with Volt Switch, or U-turn if you opponent switches in a Ground or Grass type or something. Even worse, you can throw out a Dragon Tail and shuffle around your opponent's team even more, which works great with Stealth Rock and/or Spikes. Max offenses because while you're playing 52 Card Pickup with your opponent's team, you might as well do some damage. Rash nature too because with 252 SpA EVs and a positive nature, Volt Switch actually does a good bit of damage to a lot of things.

    So yeah ScizoRotom, put that in your pipe and smoke it.
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  12. #52
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    Quote Originally Posted by NAMBIRI View Post
    This is the most Eelektrifying Pokémon of the week. I am SHOCKED that people think Huntail and Goressbye(however you spell it) but I don't fEel that way when it comes to Eelektross. Eelektross can rEely Coil up more than just pun with its Eelektricity. You don't mess with Eelektross or Eelse it will zap you.
    This is the best post yet.

    I had to resist writing the whole POTW like this.

  13. #53

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    Quote Originally Posted by NAMBIRI View Post
    This is the most Eelektrifying Pokémon of the week. I am SHOCKED that people think Huntail and Goressbye(however you spell it) but I don't fEel that way when it comes to Eelektross. Eelektross can rEely Coil up more than just pun with its Eelektricity. You don't mess with Eelektross or Eelse it will zap you.


    uhh.... (mind screwed) best....post.......evar.......
    Wassup

  14. #54
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    This is the best post yet.
    uhh.... (mind screwed) best....post.......evar.......
    May as well post this.

    Maybe you could find a good pun for one of the sets. Maybe.

    Edit: Or maybe a snake pun of some sort?
    Last edited by Zachmac; 25th March 2012 at 6:30 AM.

  15. #55
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    Probably Electross' biggest flaw would be that it's not the fastest of all Pokemons, but putting it in a Trick Room team could fix that. One should probably get rid of Pokemons that are generally faster sweepers or Mold Breaker Pokemons (Haxorus in OU, for example).
    Gen VI Pokedex, here I come!
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