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Thread: Community POTW #64

  1. #21
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    "I reely can't believe Gorebyss and Huntail stole all the eel puns."

    ...Just an idea for a name.
    Last edited by Zachmac; 19th March 2012 at 4:01 AM.

  2. #22
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    I have a level 100 Eelektross in my Black. He's one of my favorites. Here's what I use:

    Life Orb
    EV's: sp atk and speed

    Thunderbolt
    flamethrower
    brick break
    crunch

    I'm not sure about how much coverage it gets, but it works for me.
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  3. #23
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    A-'tross-ity
    Stats: Quiet/Sassy, 129 to both defenses, 252 HP, Speed IV 0-3
    Item: Leftovers
    Moves: Charge Beam, Flamethrower, Coil, Facade/Dragon Claw/Crunch/Brick Break/Rock Slide

    This set focuses on beefing up your Stats during Trick Room and digging your 'eels into a comfortable position. Coil's accuracy buff helps Charge Beam and Rock Slide hit their marks. For the 4th Moveslot, Facade if you know your opponent tries to spread Status Effects, the rest is for coverage.

    D'Eel with the Devil
    Stats: Jolly/Careful/Adamant, max Speed & HP, rest Attack
    Item: Metronome
    Moves: Spark, Rock Slide, Crush Claw, Coil

    This is mainly for Doubles/Triples, but can service a Singles player nicely. Coil boosts Rock Slide and Crush Claw's Accuracy while Spark helps your terrible Speed indirectly. If you're lucky, Crush Claw will add a Defense debuff, allowing for more havoc to be wreaked. In Multi, a Psych Up + Hi Jump Kick Medicham or Psych Up Physical-Hydreigon can use Coil buffs for their benefit.

    The Metronome item? There to give an opponent a false sense of a Choice item user.
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  4. #24
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    Just a little note, Eelektross is a pokemon that just oozes unresisted/barely resisted type combos.

    - Dark & Fight (Crunch + Brick Break)
    - Dragon & Fire (Dragon Claw/Tail + Flamethrower)
    - Elec & Ice/Dragon (Thunderbolt + HP[Ice] / Dragon Claw/Tail) (A lot more common but still nice)

    Life Orb and Choice sets can really go a long way if you use coverage pairs, and results in the Eel hitting at least neutral on pretty much the whole game. Coming off 115 Attack and 105 Special Attack, that's pretty solid.
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  5. #25
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    Elektross is good, but anything with mold breaker+earthquake and that can outspeed it can kill it.

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  6. #26
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    Quote Originally Posted by Palkia98 View Post
    Elektross is good, but anything with mold breaker+earthquake and that can outspeed it can kill it.


    That's mainly haxorus


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  7. #27
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    Eelektross: The first Unovan Pokemon i laid my eyes on, and I've loved him since first sight.

    Highest Stat: Attack
    Seeing how many types he could possibly counter with his physical move pool, whose types incl. Fight, Dragon, Flying, Dark, Electric, etc., this could come in handy, depending on how you'd want to use him

    Mold Breaker?
    Item: Air Balloon
    Ability: Levitate
    EVs: 252 Attack, 4 Defense, 252 Speed
    Nature: Adamant
    Moves: Dragon Claw, Wild Charge, Flamethrower, Rock Slide

    Haxorus w/ Mold Breaker is probably Eelektross' biggest threat. Bt, with the Air Balloon held, a quick Earthquake won't happen. Hitting a Dragon Claw against Haxorus could easily put him in range for a possible 2HKO, maybe even a OHKO. Also, a Trick Room before could be used for support, depending on how you'd utilize Eelektross on your team.

    Helping Hand(s): With a not-so good speed, Trick Room, as stated before, would provide a good supporter for Eelektross.

    Counter(s): Gravity. Easy way to set-up a quick take down of Eelektross. As mentioned before, Mold Breaker renders Eelektross incapable of taking advantage of no weaknesses.
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  8. #28
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    I have a good fEeling about this set.

    Eelemantary, my dear watson

    Some set names. Idk.
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  9. #29
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    "DANGER ! DANGER! HIGH VOLTAGE! WHEN WE TOUCH, WHEN WE KISS." lines from the song Danger! High Voltage.

    -Acid Spray
    -Flamethrower
    -HP Ice
    -Thunderbolt.

    Better if its in a rainy trick room team. PoliKing combo can be a must. (Drissle politoed + Trick room Slowking)

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  10. #30

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    Eelexecuter
    Levitate (duh)
    252 Atk/252 Spd/4 HP
    Adamant/Jolly
    Choice Scarf
    Wild Charge - Basic STAB move.
    Brick Break - Yeah, Ferrothorn, I've got my eye on you...
    Dragon Tail - Weird move to get choice-locked into, huh? It still might have a chance at wrecking a lot of teams. Have fun getting constantly knocked out of the fight... (Wait, is that even legal?)
    U-Turn - Just in case you need to pull out as quickly as you came in.

    Well, now that my crummy physical set is done...

    Eelexecuter's Special Friend
    Levitate (duh part 2)
    252 SpA/252 Spd/4 HP
    Modest/Timid
    Choice Scarf
    Thunderbolt - Basic STAB move.
    Flamethrower - Ferrothorn and Forretress? Not fun.
    Flash Cannon - To get Dragon-types who think they can laugh at this set (well, Dialga could still laugh, but we don't need to worry about him, do we? )
    Charge Beam/Volt Switch - Either have a constant Special Attack buff, or run away. (Man, I still stink...)
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  11. #31
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    Wasabi Unagi for any Acid Spray sets.

    Anyway, on Coil sets, Thunder over Zap Cannon because of same base power with higher initial accuracy, unless you relly want the 100% paralysis from Zap Cannon.

    Eelektross works best under Trick Room.

    Quiet/Brave nature
    252 Atk, 252 Sp. Atk, 4 HP
    Flamethower
    Wild Charge/Thunderbolt
    HP Ice/Dragon Claw/Crunch
    U-Turn/Grass Knot/Brick Break

    Quiet is preferred over Brave, as Eelektross's main moves lean more to the special side. However, Brave can be used if you are using physical moves as well. The first 2 moves are a given. The last 2 slots have many options. You can choose between having the Bolt-Beam combo, perfect coverage with Crunch, Brick Break and Flamethrower, or attaining more super-effective hits. U-turn is an option if you encounter a foe Eelektross cannot defeat or if Trick Room is running out, in order to send another foe in to set up Trick Room again.
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  12. #32
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    I think it is pretty decent but you want the moveset in place BEFORE you evolve Eelektrik. I have one in my party that is LV. 100 and have used it in many battles.


  13. #33
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    Quote Originally Posted by infernape612 View Post
    Eelexecuter
    Levitate (duh)
    252 Atk/252 Spd/4 HP
    Adamant/Jolly
    Choice Scarf
    Wild Charge - Basic STAB move.
    Brick Break - Yeah, Ferrothorn, I've got my eye on you...
    Dragon Tail - Weird move to get choice-locked into, huh? It still might have a chance at wrecking a lot of teams. Have fun getting constantly knocked out of the fight... (Wait, is that even legal?)
    U-Turn - Just in case you need to pull out as quickly as you came in.

    Well, now that my crummy physical set is done...

    Eelexecuter's Special Friend
    Levitate (duh part 2)
    252 SpA/252 Spd/4 HP
    Modest/Timid
    Choice Scarf
    Thunderbolt - Basic STAB move.
    Flamethrower - Ferrothorn and Forretress? Not fun.
    Flash Cannon - To get Dragon-types who think they can laugh at this set (well, Dialga could still laugh, but we don't need to worry about him, do we? )
    Charge Beam/Volt Switch - Either have a constant Special Attack buff, or run away. (Man, I still stink...)

    HP ice> flash cannon always


    well electross main asset which takes it appart from electrivire (also known as noobvire) is his mixed potential

    electroroom (for trick room teams) @life orb
    252 attack, 252 HP, 4 special attack (0 speed IVs)
    Quiet/brave

    -Thunderbolt/wild charge
    -Flamethrower
    -U-turn/volt switch
    -Dragon claw

    Thunderbolt/wild charge is a strong STAB which shouldn't be underestimated...
    Flamethrower is the best way to beat scizor,ferrothorn,venosaur and others
    U-turn and volt switch are for scouting which you need on a trick room team for more trick room setting..
    Dragon claw + flamethrower is only resisted by heatran so it gives a creat coverage best partners are reuniculus,slowbro/king,bronzongor every other pokemon which set trick room with ease..


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  14. #34
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    Time for the super-noobiest electross set i could think of...i dub thee:

    Noob'tross
    ------------------
    Electross+ expert belt
    Brave+252Att./252Sp.Att
    -Thunderbolt
    -HP Ice
    -Brick Break
    -Crunch

    As you can see, this set takes the best coverage on the physical side and and best coverage on the special side
    and smashes them together for epic coverage...so much coverage it's electrifying

    Electross...why you no has Fire Blast?!?!
    Last edited by MetalCrow; 20th March 2012 at 11:29 PM.

  15. #35
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    Mon-tross-ity
    Electross@Muscle Band/Expert Belt
    Adamant
    252Atk/100Def/100Sp.Def/52 Hp
    Coil
    Wild Charge
    Brick Break
    Dragon Claw/Crush Claw

    Pretty Basic, but useful.The Muscle Band makes up for its Attack stat as well as coil for a boost in Defence.Brick Break takes care of Bulky steels mainly Ferrrothorn and rocks such as Tyranitar and Dragon/Crush Claw is there mainly as a filler but can still be useful.
    Last edited by Blaze12x2; 20th March 2012 at 9:34 PM.

  16. #36
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    This is the most Eelektrifying Pokémon of the week. I am SHOCKED that people think Huntail and Goressbye(however you spell it) but I don't fEel that way when it comes to Eelektross. Eelektross can rEely Coil up more than just pun with its Eelektricity. You don't mess with Eelektross or Eelse it will zap you.
    Nambiri

  17. #37
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    Coiltross
    Eelektross @ Leftovers
    Trait: Levitate
    164 HP/ 252 Sp.Def/ 94 Sp.Atk
    Sassy/Quiet Nature


    Moves
    Coil
    Zap Cannon/Thunder
    Rock Slide
    Flamethrower/Dragon Claw

    This a somewhat unorthodox Mixed Eelektross set I made for my Trick Room Team. Coil is a great boosting move, and allows Eelektross to spam Zap Cannon/Thunder with little fear. Go with Zap Cannon if you want the 100% of paralysis, or Thunder if you want more power. Rock Slide is a good move which benefits greatly from a Coil boost. And lastly, Flamethrower and Dragon Claw are somewhat of a filler. Flamethrower can roast Grass types, which resist your STAB.


    Specstross
    Eelektross @ Choice Specs
    Trait: Levitate
    4 HP/ 252 Sp.Atk./ 252 Spd or 252 HP/ 252 Sp.Atk/ 4 Def
    Modest Nature

    Moves
    Thunderbolt
    Flamethower
    Grass Knot/Hidden Power [Ice]
    U-Turn/Volt Switch

    Eelektross has a decent Base 105 Special Attack, so with a Choice Specs equipped, Eelektross can hit pretty hard, and catch people off guard expecting a Coil set. Thunderbolt is the obvious STAB of choice, with Flamethrower roasting them Grass types trying to switch in. Grass Knot takes care of heavy Ground types, but I don't think there's that many big pokes in NU, so Hidden Power [Ice] is an option. It also takes care of Altaria. And finally U-Turn and Volt Switch are there to make sure Eelektross escapes any unpleasant match ups. I listed U-Turn because running two Electric type moves in one set seems a bit obnoxious, but that's just me.

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  18. #38

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    I have one of these on my main team. From experience, I say don't teach it wild charge. It won't last too long.

    Anyways, This set might work.

    "Zen Leech"
    Nature: Quiet/Sassy
    EVs: Can't determine. I'm not so good with mixed sweepers
    Item: Evolite (if Eelektrik) or Bright Powder (if Eelektross)
    Moves:
    Coil
    Zap cannon
    Spark/Dragon Claw/Brick break/Attract/Double Team
    Spark/Dragon Claw/Brick break/Attract/Double Team

    A set like this can be used offensively or defensively, but the main idea is that you get to have more accuracy on Zap Cannon. On the offensive side, the paralysis can help slow down some pokes and new members can come in for the kill. On the defensive side, you can stall out your foe, just watch out for Special attacks! Partner Pokemon should have Light Screen, at the least, handy. An After You user or a Quasher is recommended, too.

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  19. #39
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    Quote Originally Posted by infernape612 View Post
    Eelexecuter
    Levitate (duh)
    252 Atk/252 Spd/4 HP
    Adamant/Jolly
    Choice Scarf
    Wild Charge - Basic STAB move.
    Brick Break - Yeah, Ferrothorn, I've got my eye on you...
    Dragon Tail - Weird move to get choice-locked into, huh? It still might have a chance at wrecking a lot of teams. Have fun getting constantly knocked out of the fight... (Wait, is that even legal?)
    U-Turn - Just in case you need to pull out as quickly as you came in.

    Well, now that my crummy physical set is done...

    Eelexecuter's Special Friend
    Levitate (duh part 2)
    252 SpA/252 Spd/4 HP
    Modest/Timid
    Choice Scarf
    Thunderbolt - Basic STAB move.
    Flamethrower - Ferrothorn and Forretress? Not fun.
    Flash Cannon - To get Dragon-types who think they can laugh at this set (well, Dialga could still laugh, but we don't need to worry about him, do we? )
    Charge Beam/Volt Switch - Either have a constant Special Attack buff, or run away. (Man, I still stink...)
    Why Choice Scarf, when he's so slow? Sure, I've used Scarf Aggron in RU (and he didn't do very well), but I didn't know what his Speed was.

    Anyway, honestly, I think the last 4 EVs on most Eelektross sets should go into Speed, to outrun no Speed Regirock.


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  20. #40
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    Looking at it's speed...

    Wow, a max speed Eelektross with a choice scarf doesn't even reach 300 speed. That's pretty bad.

    Edit: Oh, that was adamant. My bad. 327 with a scarf. Still bad, just one point under base 100 speed, and your rarely see pokemon with 100 speed running offensive roles without a way to boost speed. There are also pokemon like Celebi that uses their bulk for offensive roles...that's more of bulky offense, though.
    Last edited by Zachmac; 21st March 2012 at 6:46 AM.

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