
Originally Posted by
Frosty Voltorb
The mass of this dex seems to be straight scratched, which I applaud. It's no easy task to create so much from scratch, so the venture deserves some applause. Now, on that note, the mass of the dex looks.. off. And what I mean by that is that the basics are there, but there is still much to be worked on.
I agree, but you should know that i did all i could, and this is just a fan work so there's no reason why'd i put more effort into that.
The outlines of the sprites, as bobbyjoe put it, are entirely black in some sprites. And what little distinction does happen, it's just of the sprites' darkest color. It has to vary, giving it a more natural look. Given the light source is coming from the left (as traditional sprites show) the shading should follow along with it. Speaking on shading, it's pretty okay for what's shown. Though it seems ragged on most sprites (that meaning that the shading isn't as uniform as it could be.) Speaking of uniformity, the lining on a good amount of these sprites is rigid as well. The natural curve is broken due to it, throwing off the flow of the sprite.
You're totally right ^^" there are some pokemons which i made just to fill the group of the pokemons, so i didn't bother drawing them better than i did.
I'm not too good when it comes to drawing sprites, i admit that, but i think i did a good job in some of them, don't you agree?
Speaking on the size, it's all over the place. You have some very small sprites, and then some gigantic ones. The new size limits are 96x96, and I'd suggest you try to keep them into those parameters. Though they are your sprites, so it's your thing, and your call. Conceptually, the ideas are great. Some, though, seem a bit.. outlandish for the whole pokemon style. The ones I say are outlandish are mainly the ones that go far beyond the size limitations.