Ok, I've been trying to build a good team, but I never do very well. That's why I'm going to ask you guys for help. Anyways here's the team.
Hitmolee @Black Belt
EVS: |HP 118|A 188|S 204|
High Jump Kick
I know that the kicker isn't used much anymore, but I think I can make him work. Anyways, High Jump Kick and Mach Punch will easily take out rock types, with Blaze Kick and Stone Edge for grass, electric, and flying types. Mach Punch is also great way to quickly finish off an opponent before they can get their last attack off. Basically he’s a physical sweeper.
EVS: |HP 255|D 255|
Vapereon is set up to stall as long as possible and inflict statuses as it goes. Wish and protect help it with taking a lot of hits. Also Scald will do a fair amount of damage to fire and rock types. With the latter being a lot of trouble for Crobat. Basically Vapereon is my physical wall.
EVS: |HP 252|SA 252|D4|
Earth Power/Focus Blast/Earthquake
This move set gives T-tar a large coverage area especially for those pesky dragon types which are used so much today. Also this set up has more of a surprise value because most people expect T-tar to almost always use physical moves. But, he also has a great deal of base special attack to throw around. However, I'm not sure if he's right for the team or not.
Crobat @Nothing (Acrobatics Remember)
IVs: |31|31|31|26| 27|26| (Not bad ivs considering I bred it myself)
EVS |252 A|252 S|4 HP|
Crobat will be the first one to scout out my opponents team, while firing off a few hits. Its Acrobatics makes a great STAB. Also Brave Bird/Acrobatics will get rid of any fighting types I run into. Super Fang can be used to cut any opponent down to size. Like Blissey with its high HP.
EVS |252 SA|4 SD| 252 S|
Basically Volcarona is here to stop weather teams before the storm ever starts. Also he’s here to check any weaknesses in the rest of my team. This bug is definitely going to be a surprise for rain teams since it has Hurricane in its arsenal. Fire Blast is for any grass and steel types that I may run into, like Skarmory and Forretress.
EVS |248 HP|28 SA|232 SD|
Thunder Wave / Will-O-Wisp
Rotom is my special wall. The set is from smogon, but I like it because it has some room to play around with. Volt Switch works as a way to keep Rotom from getting set up on and works for a good STAB. Hydro Pump packs a good punch to anything that is weak to it. I could really use some ideas here.
Please offer your opinions or ideas anything at all helps thanks in advance. Ps ignore the attached image.