Right, so I've been giving my team alot of thought, but it's always so hard choosing team members once you get past the first three. Help is much appreciated. It's an OU team, but I'm using at least one UU.
Ferrothorn @ Leftovers
Ability: Iron Barbs
Nature: 252 HP, 252 Sp. Def, 6 Def
- Power Whip
- Gyro Ball
- Leech Seed
Your standard spiker Ferrothorn, going full Sp. Def for that little bit more, its defense is still great with a + nature, even with no investment. Leech seed for some recovery.
Arcanine @ Life Orb
Ability: Flash Fire
EVs: 252 Attack, 252 Speed, 6 HP
- Flare Blitz
- Wild Charge
- Morning Sun
Here's that UU I mentioned. Ferrothorn has a crippling fire weakness, so why not take advantage of it with a flash fire abuser? Arcanine seemed like a good choice because of his power. It's a little different from the standard because I forwent HP investment for sheer speed, even with extremespeed granting priority.
Tentacruel @ Black Sludge
Ability: Liquid Ooze (Rain Dish when I can get a hold of one)
EVs: 252 HP, 252 Def, 6 Sp. Def
- Ice Beam
- Toxic Spikes
- Rapid Spin
Spinner/Tspiker. This is actually a team I'm raising in game, and I don't have enough points to get a DW Tentacool, so that's why I'm going for Liquid Ooze at the moment. Tentacruel can take the fighting hits aimed at Ferrothorn, and Ferrothorn can take electric moves aimed at Tentacruel. Scald because who doesn't like burning sweepers, and ice beam because because.
After those three, I really got stumped. I had tentatively picked Espeon (Dual screens with Magic Bounce), Salamence (Classic DD) and Galvantula (Specs), but then the next day I realised I had THREE pokemon weak to ground type moves, and with earthquake being such a great, all encompassing move, that just couldn't be allowed to happen. I've been thinking Zapdos as a special attacker because it flies, and maybe two more utility pokemon, but I'm quite stumped.
I've almost considered just forgetting about it until Black 2 comes out hah.