Quote Originally Posted by xander5 View Post
Can anybody tell me if this team is good for 4th Gen?
Bold Blissey (leftovers)
Soft Boiled
Aromatherapy
Ice Beam
Psychic
Modest Forretress (Leftovers)
Stealth Rock
Spikes
Toxic Spikes
Waterfall
Lonely Shuckle (King's Rock)
Power Trick
Stone Edge
Trick Room
Withdraw
Modest Alakazam (Focus Sash)
Psychic
Recover
Shadow Ball
Charge Beam
Hardy Ninjask w/Speed Boost (Focus Sash)
Baton Pass
Earthquake
Swords Dance
Bug Buzz
Spiritomb w/Wonder Guard (Leftovers)
Taunt
Ice Beam
Flamethrower
Thunderbolt
I suggest you change some moves because some moves you use right now are not very useful. Also consider changing some pokemon as a whole, seeing as you lack some important type resists such as water, fire and flying. I'd get rid of Shuckle and add in a water-type (Empoleon, Suicune, Starmie, Swampert, Vaporeon are all good options). As for move changes:

Blissey: toxic>psychic and seismic toss>ice beam
Forretress: gyro ball>waterfall
Shuckle: pretty sure it can't learn trick room, as I said it is best to replace shuckle as a whole.
Alakazam: focus blast>recover
Ninjask: substitute>earthquake and x-scissor>bug buzz
Spiritomb: Wonder Guard is (unfortunately lol) not a legal ability on spiritomb. Also, sucker punch>ice beam.

The team can be decent once these changes have been made. Hope this helped.