I don't see the shock in technology. Shouldn't pokeballs, PC's, and Pokemon Centres alarm you enough?
Last edited by Endoplasmic Reticulum; 25th October 2012 at 5:20 AM.
I'm finding the cramped regional design/pacing to be very problematic in this game (or at least midway through, which is where I am currently). Even when I'm trying to minimize the amount of grinding in this game, I still find myself being forced to out of necessity. The short distance between gyms translates into sudden level jumps, and the pacing is so bad that I find myself losing to common trainers and even wild Pokemon more often than gym leaders and other "bosses" in this game.
Having noted this, I'd agree that the pacing does seem a bit off in BW2. But hey, that just means that Game Freak expects the player to fight everyone and every Pokémon they see, I guess.
The pacing's kind of... weird, I guess. I think the problem is that they expect you to clear out every accessible area before challenging the Gym, and not doing that results in being severely underleveled. I was doing what they expected anyway, and I walked into the first five Normal Mode Gyms, for the most part, with my team around two levels under the Leader's secondaries and four levels under their ace. Once I got the Lucky Egg, though, I started to just abuse that, and ended up beating Iris with a team of Lv. 59s and a Lv. 62 starter (I try to train my party evenly, but Samurott eats half their 'mons for breakfast).
I personally found the pacing to honestly be pretty much perfect for my comfort level and playstyle aside from the Lucky Egg, but that's just me.
Not really. Going through two areas at a normal level is about the same as going through one area underleveled and one area overleveled. Even if it's not worth as much, you'll be underleveled for the next area unless you get the Exp. from the area you skipped.
Plus, there's also Pokemon and items there, so there's really no reason not to go in order.