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Thread: Nazi Zombies Club V2

  1. #21
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    Quote Originally Posted by *IZ* View Post
    4 vs 4 Zombie mode. How do you guys think it will be?
    I'm interested in how they will implement a good mechanics system that will keep zombies the same, but with teams.

  2. #22
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    Quote Originally Posted by the3rdH0kage View Post
    Name:the3rdH0kage(obviously)
    Highest Zombie round (and the map you did it on):21 solo on Der Riese and 19 on Der Reise w/ 4 players
    Favourite maper Riese
    Favourite Wonder Weapon:Ray Gun, Wonderwaffle Calamity & Jane, Mustang & Sally
    [PSN / Xbox Gamertag: Xbox is the3rdH0kage/PS3 is Bassguy13
    Accepted. Although for future reference Calamity & Jane and Mustang & Sally aren't Wonder Weapons. They're just Pack a Punched.

    Quote Originally Posted by *IZ* View Post
    4 vs 4 Zombie mode. How do you guys think it will be?
    I'm probably just going to stick with classic mode, really. I love Zombies as it is.
    Last edited by Ignika; 28th May 2012 at 2:27 AM.

  3. #23
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    Quote Originally Posted by Mister_SGG View Post
    I'm probably just going to stick with classic mode, really. I love Zombies as it is.
    Same here, but I wouldn't mind trying them, along with the 8 person co-op mode.

  4. #24
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    Quote Originally Posted by *IZ* View Post
    Same here, but I wouldn't mind trying them, along with the 8 person co-op mode.
    Getting eight people together at one time would be difficult though. You'd probably have to play with some randoms.

  5. #25
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    Quote Originally Posted by Mister_SGG View Post
    Getting eight people together at one time would be difficult though. You'd probably have to play with some randoms.
    You think they are going to have zombies maps just for the 8 co-op mode? I bet there will since it would be packed in the starting room haha

  6. #26
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    Quote Originally Posted by *IZ* View Post
    You think they are going to have zombies maps just for the 8 co-op mode? I bet there will since it would be packed in the starting room haha
    They might, but the head of studio at Treyarch said they're going to making Zombie maps in general bigger anyway.

  7. #27
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    Quote Originally Posted by Mister_SGG View Post
    Getting eight people together at one time would be difficult though. You'd probably have to play with some randoms.
    You probably wouldn't need a full 8 person lobby to play, though. Unless there's an easter egg that requires 8 people (which would suck). It's probably fine if you have like 6 people in a lobby. Then again, we only know of the 4v4 game mode.
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  8. #28
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    So, you guys think that Treyarch will make a Zombie spin-off game that's been speculated for a bit?
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  9. #29
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    Quote Originally Posted by Shadow XD001 View Post
    You probably wouldn't need a full 8 person lobby to play, though. Unless there's an easter egg that requires 8 people (which would suck). It's probably fine if you have like 6 people in a lobby. Then again, we only know of the 4v4 game mode.
    Oh, I see so it'd be like online where there's the maximum amount of people and the minimum.

    Quote Originally Posted by bobyjoe5000 View Post
    So, you guys think that Treyarch will make a Zombie spin-off game that's been speculated for a bit?
    I highly doubt it. At least not this year. It's a possibility if Black Ops II multiplayer isn't successful and in two years they make a Zombies-only game, but for now, probably not.

  10. #30
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    A zombies-only game won't happen guys, unless it's like an add-on pack or something. But I wouldn't expect a full retail game to be giving us that, as Treyarch will actually be losing out on quite a lot of their fanbase with that manoeuvre.

  11. #31
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    Ps3 zombies game. Need two more people. Times will be sorted out after we have everyone.
    Also after you ask to join give a map suggestion.
    -SGG
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    Last edited by Ignika; 2nd June 2012 at 4:27 PM.

  12. #32
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    Mind if I join, SGG? For maps IDC but my top ones are Kino, Ascension, and Call of the Dead.

  13. #33
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    Quote Originally Posted by *IZ* View Post
    Mind if I join, SGG? For maps IDC but my top ones are Kino, Ascension, and Call of the Dead.
    Sounds good ye

    I guess we should wait a while for a 4th player, and if we get fed up of waiting, just us three arrange a lobby.

  14. #34
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    Alright sure what Rezbro said I guess.

  15. #35
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    Name: rangerdude24
    Highest Zombie round : 22 on kino and ascension
    Favourite map: either kino or ascension
    Favourite Wonder Weapon: ray gun
    [PSN / Xbox Gamertag: rangerdude32
    Last edited by Mr.Billehh; 10th June 2012 at 4:42 PM.
    my black fc: 0905-3996-7178 trainer name :trip


    I have claimed David mason from black ops 2.

  16. #36
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    Quote Originally Posted by rangerdude24 View Post
    Name: rangerdude24
    Highest Zombie round : 22 on kino and ascension
    Favourite map: either kino or ascension
    Favourite Wonder Weapon: ray gun
    [PSN / Xbox Gamertag: rangerdude32
    Wowzers I'm surprised you hadn't joined yet. Accepted in any case

  17. #37
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    Quote Originally Posted by Mister_SGG View Post
    Wowzers I'm surprised you hadn't joined yet. Accepted in any case
    Well I happened to look at your sig its super small no wonder nobody has joined lol but anyways look no further your fourth zombies man has arrived.
    Last edited by Mr.Billehh; 13th June 2012 at 2:31 AM.
    my black fc: 0905-3996-7178 trainer name :trip


    I have claimed David mason from black ops 2.

  18. #38
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    YAY.

    Arrange a time guise, I'm free like 1-6pm EST most of the time, and weekends I don't even sleep. Lets get moulding
    Last edited by Rezzo; 13th June 2012 at 6:26 PM. Reason: EST not CST '_'

  19. #39
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    Well ok then let's set up a time. Rezzo mind if I add you on psn??
    my black fc: 0905-3996-7178 trainer name :trip


    I have claimed David mason from black ops 2.

  20. #40
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    Yea Rezzo, add me bro: Ruthless_IZ

    I know I'm available at (central time) like 1:00pm than I'll try getting on at 6:00-8:00pm.

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