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Thread: Roll to Dodge! V.3

  1. #1121
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    BUMP for the other two. Come on, I want to ref already.
    I was Kissmygrass96. Now I'm not. Remember it.
    Hey, wanna join a Persona RPG? Maybe just an RPG in general? Then go here. Please, we need people.

    Also, I have claimed Omanyte. Just sayin'.

  2. #1122

    Default

    well digi, as long as you don't attack me, i'll leave you alone.

    roll to, while high above the field on my hydra, goad war into making a crucial battlefield mistake. and then throw an ink-bomb at him if it works. oh and increase your strength wid moar dark energy, plz.

    i got roma's material from gears of war, one of my favorite shooter franchises, ch.

    riddle me this, how can pennwise regain hit points by eating clones made from his essence?
    Last edited by Ghosts of the Forums; 7th December 2012 at 1:08 AM.

    HAVE CLAIMED SHROOMISH!

    (╯°□°)╯
    RAAAAAAAAAGGEEE!!!!

    OPPA GARCHOMP STYLE


    credit to cyrius for the userbar, and trident20 for the garchomp.

    link to my first battle with new team, don't click it, I just have no where to post it for now. http://www.pokemonshowdown.com/replay/ou-17364367

    RECRUITING FOR MY UPCOMING CLAN. VM/PM ME.

  3. #1123
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    Roll to kill War if Death is killed, Death if War is dead, or Conquest if both War and Death are murdered by poisoning him, burning him with hellfire, shocking him with lightning, and ripping him apart with the earth; then use your dark power to build your strength in an endeavor to become even more powerful.

  4. #1124
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    Pennywise the Clowns
    [Roll 6]
    You absorb twenty of your mini-Wises to become a giant and not only fully restore you, but also push you past the limit. You taunt War about his mother, angering his brothers as well but he makes them stay away from you. He charges you, but you roll out of the way and shape shift. You transform into Omnimon, your large cache of extra energy becoming an X-antibody. That now means you are an Omnimon X, one of the most powerful of all Digimon. You use a Transcendant Sword and cut through War. Normally, he would be immune to the physical attack, but since it is powered by magic and you are so powerful, you break right through his defense. His horse goes crazy and drops off its rider who splits in half and disappears in a blaze. You finish the poor horse with a Garuru Cannon.
    (+17 health, +10 max health)

    Roma-Laa the Kantus
    [Roll --]
    You try to goad War into attacking you, but Pennywise kills him first.

    Tom Occidentalis the Spirit Boy/Misos Diabolou the Dark Dragon God
    [Roll 3]
    You turn your attention to War, but see Pennywise kill him so instead you turn to Death. Octavio and his army keep Death preoccupied a bit, so you start up your attacks. Death’s yellow eyes glow bright and he snaps his head to look at you. He remounts his horse and he takes off through the crowd, crushing angels and demons under its hoofs, straight at you. He dodges ahead of your attacks and jumps at you from his horse’s back. He runs across your back before jumping off your tail back onto his horse.

    Captain Octavio Pye the Pirate Captain
    [Roll 5]
    You jump on Bird and start flying. You rally all the demons, some of the angels following while most just get back to themselves trying to find a leader. You charge at Death letting out Fire 2 and Lightning 2 magic at him. He easily dodges all of the demons’ and angels’ magic, but you hit him with your magic. He tracks down and kills one of each elemental demon and starts throwing attacks back. You are hit by a single Fire 1 which stings and burns a bit, but nothing major because most of it is absorbed by your armor and you just absorb some dark energy to heal it.
    (-7 to Death)


    Now that his younger brothers have both been defeated and he has been drawn in, Death goes on the offense. He starts by casting a powerful curse on all participants left. The curse stops any healing until Death has been permanently beaten. He then sends out a killing wave. This kills off the Powers and Large Demons.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Pennywise the Clown (Digipoke1)
    20/20
    10/10
    Has a three mini-Pennywises. They have nine health each. A lot of excess power (+Stength and Defense). Currently in the form of Omnimon X (So powerful that I am going to put his stats in the other section.)

    Roma-Laa the Kantus (Ghost of the Forum)
    10/10
    10/10
    Has a capsule full of dark energy. Dark healing scream (Extra healing for those who are dark-aligned, Harms those who are light-aligned). +5 Defense

    Tom Occidentalis the Spirit Boy/Misos Diabolous the Dark Dragon God (PokeLegend)
    10/10
    10/10
    Soul made of darkness. Has the Dark Dragon God form.

    Captain Octavio Pye the Pirate Captain (Thecatteam)
    6/12
    7/10
    General of demon army. Parrot has become a large bird demon. Demonic armor, increases defense by 2 (4 against light attacks) and increases your attack by 2 (4 against light enemies). A large demon. Can use the following magics: Darkness 2, Fire 2, Lightning 2, and Earth 2.

    Happy Face the Happy Face Monstrosity (Psiionic)
    0/10
    0/10
    DEAD!

    Walter “Heisenburg” White the Meth Cook (Endoplasmic Reticulum)
    0/12
    10/10
    DEAD!


    Area: New additions in green.

    The prison has been destroyed. Destroyed slabs of six concrete floors make a ruin. The area around is post-apocalyptic, everything destroyed and filled with craters. There is nowhere to go really.

    Enemies: New enemies in red.
    Still each other. But since the bosses are out, can I suggest not killing each other until you kill them first? I want to see how you guys do.

    The four horsemen of the apocalypse have appeared and are ready to kill you all. The leader is the white clad Conquest, armed with the Bow of Conquest. His bow will never miss and his arrows cause more damage then a cannonball. His horse is also the fastest and he is strong in hand-to-hand. He isn’t the leader for nothing, he is extremely powerful. He has forty health, heavy armor giving him high defense, and is immune to magic. The only good news to you is that his brothers are addicted to war so he will only make the first strike and not battle again until the other three have lost.

    The second is red-clad War. He wields the mighty Sword of War. It can switch to any kind of sword, and he is deadly skilled with every last one. His horse is the slowest, but very strong in its own right. War is immune to physical attacks and resistant to magic. He has twenty health. He is also hot-headed and easily taunted. If you can use this, he will be easier to beat, but if you mess up then he will just be angry and even more able to kill you. Status: Him and his horse are dead.

    The third is black Famine. He is weak but can cause rapid deterioration by touch. He has no weapon except his scales and just tries to get close to enemies and touch them. He is weak to both magic and physical attacks, but his armor is very thick so until you break it (Note: his hands are obviously uncovered so he can use his power) he takes low damage. He has ten health but will revive two turns after dying unless you kill Death. Status: His armor has been charred and destroyed. His horse is dead. He is dead (One turns left until his revival).

    The last is green Death. He is the calmest and more strategic, even more so then Conquest. His horse is a mighty stallion that can speed quickly, barely beaten by Conquest’s horse. Death doesn’t have a weapon (No, he doesn’t have a death touch before anyone asks. Which you probably weren’t going to, but still, he doesn’t.). However, he can use the powers of any enemy he’s ever killed. This includes the Ziz, Leviathan, and Behemoth (The three were meant to kill each other, but destiny changed and they attacked a nearby Death instead. As you can tell, things didn’t go well for the beasts), a mighty thunderbird, and the unfortunate goddess Selene who didn’t want the Apocalypse to go on. This means that he has control over all beasts, birds, sea creatures, lightning, and moonlight. No, the last one isn’t very useful, but he killed a goddess for God’s sake (Literally as the Mysterious Entity, the RtD pantheon’s head god, called for the Apocalypse). He stays back until he is attacked, then he gets to the killing. He is weaker then War in attack but is still strong and has the highest magic. His defenses are weak, but he can afford it. He has twenty-five health. When killed, he revives the next turn at ten health, then five, and then he just stays down. Status: Has eighteen health. Can use Fire 1, Lightning 1, Lightning 3, Darkness 1, Earth 1, Summon Wolf, Summon Eagle, Summon Shark, Moonlight, and some other stuff. Currently aggressive.

    Other:
    Yes, other. I needed somewhere to keep the angels and demons now that they aren’t enemies. New stuff in blue/

    The first army is the demons. There are the elemental demons: Fire, Darkness, Earth, and Lightning. Fire demons has strong attack and speed, attack with fiery physical attacks, but have weak defenses; they are also red and look like minotaurs. Darkness demons look like a stereotypical depiction of Satan and control pure darkness, they have balanced, slightly-above-average attack and magic and balanced slightly-below-average defenses but pitiful speed. Earth demons are large golems, they have a hard time moving at all so their attack, magic, and speed which all involve movement is low, but their defenses are otherworldly. Lightning demons are, well, lightning bruisers with high attack, average magic, low defenses, and very high speed. They all have ten health and come in large numbers. The last ones are Plague Spreaders, like Captain Pye’s bird. They are weak overall, but immune to magic and can spread standard status effects: Burn, Poison, Stone, Paralyze, Frozen, and Defense Break. There are few Plague Spreaders, only Pye’s and one other.

    The angels are the second army. There are elemental angels, but they have different elements: Water, Light, Wind, and Nature. Water angels are blue with no wings, but they have bows and water-elemental arrows for long range sniping. Light angels look like normal angels, but give off a glow, and use light-imbued swords (Longswords to be slightly more specific) to fight. Wind angels are grey and move at very fast speeds, using dual-daggers to fight. Nature angels have a layer of bark on their skin which acts as armor, they are slower then other angels and use just magic instead of weapons. Water and Light angels are above-average in speed, Wind angels are very fast, and Nature angels are slow. Nature and Wind angels have high magic and low attack, light and water angels have high attacks and low magic. Nature angels have high defense and magic defense, the others have low both. The elemental angels have ten health each. The last ones are Healers, the anti-thesis of the Plague Spreaders. They are weak, but have healing spells: Restore, Heal, Defense Up, Fix, Raise, and Wipe Out (Not a healing spell, but a strong offensive light magic.)

    Digi, here is some stats on Omnimon X. As a Digimon fan, you probably already know at the very least he is a more powerful Omnimon, but I want to use this other section for something. You have all the powers of Omnimon X until you shape change. He can read movements in enemies and both dodge and hit accurately. His power level is off the charts, meaning he has excellent speed, defense, and strength. Transcendent Sword is both Physical and Magic and has a piercing ability so it isn’t affected by any resistances or immunities. It is also very, very powerful. Next is Garuru Cannon. A giant blast of energy that counts as magic and also has piercing. It is less powerful but still devastating and has a long range. Also, anything not killed right of the bat by Garuru Cannon is still affected by the fact it is at near absolute zero. His last move is All Delete which resets everything, but you aren’t in the Digital World so it is useless. The most major downside is that any failing rolls, and this power will backfire making you lose this form and dealing heavy damage.

    Curious’ Comments:
    Good job Digi. And now you all have lost the ability to heal.
    I was Kissmygrass96. Now I'm not. Remember it.
    Hey, wanna join a Persona RPG? Maybe just an RPG in general? Then go here. Please, we need people.

    Also, I have claimed Omanyte. Just sayin'.

  5. #1125
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    Roll to use Trancendent Sword on Death, effectivly killing him. And please dodge any moves that might hit you.

    Ghost, they were made of dark magic.

  6. #1126
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    Roll to fly up into the sky's limits and use your power to kill Death; freeze him and grip him to the ground with solid, sharp, binding water and earth by his limbs and neck and tear them off and apart, and blast his entire being with lightning and hellfire, and if he is dead already for some reason, aim your attack on Conquest, and do not take them lightly or expect them to die so easily.
    Last edited by PokeLegend; 7th December 2012 at 3:45 AM.

  7. #1127
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    Roll to join the attack on Death, again using fire and lightning. If death has been defeated already, break out the trusty blunderbusses and shoot Conquest.

    Pokemon White friend code: 0648 2224 4895
    Pokemon White 2 friend code: 1550 3078 1849

    "One day, I shall come back. Yes, I shall come back. Until then, there must be no regrets, no tears, no anxieties.
    Just go forward in all your beliefs and prove to me that I am not mistaken in mine.
    Goodbye Susan. Goodbye my dear."
    -The First Doctor

  8. #1128
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    Bump for Ghosts.
    I was Kissmygrass96. Now I'm not. Remember it.
    Hey, wanna join a Persona RPG? Maybe just an RPG in general? Then go here. Please, we need people.

    Also, I have claimed Omanyte. Just sayin'.

  9. #1129

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    hey digi, even though we're on opposite sides of the angel/demon fight, i consider you my friend

    roll to open a grub hole and plunge death(or conquest if death is dead) into the hollow.

    grub hole (look at the hole with the locust peeking out of it.). it leads into an endless amount of locust forces (my friends).

    HAVE CLAIMED SHROOMISH!

    (╯°□°)╯
    RAAAAAAAAAGGEEE!!!!

    OPPA GARCHOMP STYLE


    credit to cyrius for the userbar, and trident20 for the garchomp.

    link to my first battle with new team, don't click it, I just have no where to post it for now. http://www.pokemonshowdown.com/replay/ou-17364367

    RECRUITING FOR MY UPCOMING CLAN. VM/PM ME.

  10. #1130
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    Pennywise the Clown
    [Roll 5]
    You attack Death with a Transcendent Sword. It cuts right through him, but suffers from Cartoon Blade Disorder where it can pass through without cutting in half. Death suffers heavy damage, but isn’t flat out killed from the strike.
    (-8 for Death)

    Roma-Laa the Kantus
    [Roll 4]
    You use the dark energy to open a grub hole. You run up behind Death after he is struck by Pennywise and then throw him into the pit. The (Weak because they are NPCs) Locust in the pit attack Death. He takes some damage before pulling himself out.
    (-4 to Death)

    Tom Occidentalis the Spirit Boy/Misos Diabolou the Dark Dragon God
    [Roll 1]
    You fly high in the sky and spot Death. You try to rain attacks on him, but either Pennywise’s Transcendent Sword or it moving Death stop any of them from hitting. You feel a sudden pain and your wings starting to disintegrate. You crash into the ground at high speeds. When you pull yourself up, you see a newly revived Famine. He makes a quip about your Lightning head clashing with the rest of your body and grabs it in a choke hold. The head rots off, leaving you in massive pain and with an infection.
    (-3 health)

    Captain Octavio Pye the Pirate Captain
    [Roll 3]
    You try to help battle Death, but you can’t focus and find a way to get in a hit without hitting someone else too, so you back down.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Pennywise the Clown (Digipoke1)
    20/20
    10/10
    Has a three mini-Pennywises. They have nine health each. A lot of excess power (+Stength and Defense). Currently in the form of Omnimon X (So powerful that I am going to put his stats in the other section.)

    Roma-Laa the Kantus (Ghost of the Forum)
    10/10
    10/10
    Has a Hydra. Dark healing scream (Extra healing for those who are dark-aligned, Harms those who are light-aligned). +5 Defense. Has a grub hole.

    Tom Occidentalis the Spirit Boy/Misos Diabolous the Dark Dragon God (PokeLegend)
    7/10
    10/10
    Soul made of darkness. Has the Dark Dragon God form. No wings. Lightning head destroyed. Infected neck (-2 health each turn until healed).

    Captain Octavio Pye the Pirate Captain (Thecatteam)
    6/12
    7/10
    General of demon army. Parrot has become a large bird demon. Demonic armor, increases defense by 2 (4 against light attacks) and increases your attack by 2 (4 against light enemies). A large demon. Can use the following magics: Darkness 2, Fire 2, Lightning 2, and Earth 2.

    Happy Face the Happy Face Monstrosity (Psiionic)
    0/10
    0/10
    DEAD!

    Walter “Heisenburg” White the Meth Cook (Endoplasmic Reticulum)
    0/12
    10/10
    DEAD!


    Area: New additions in green.

    The prison has been destroyed. Destroyed slabs of six concrete floors make a ruin. The area around is post-apocalyptic, everything destroyed and filled with craters. There is nowhere to go really.

    Enemies: New enemies in red.
    Still each other. But since the bosses are out, can I suggest not killing each other until you kill them first? I want to see how you guys do.

    The four horsemen of the apocalypse have appeared and are ready to kill you all. The leader is the white clad Conquest, armed with the Bow of Conquest. His bow will never miss and his arrows cause more damage then a cannonball. His horse is also the fastest and he is strong in hand-to-hand. He isn’t the leader for nothing, he is extremely powerful. He has forty health, heavy armor giving him high defense, and is immune to magic. The only good news to you is that his brothers are addicted to war so he will only make the first strike and not battle again until the other three have lost.

    The second is red-clad War. He wields the mighty Sword of War. It can switch to any kind of sword, and he is deadly skilled with every last one. His horse is the slowest, but very strong in its own right. War is immune to physical attacks and resistant to magic. He has twenty health. He is also hot-headed and easily taunted. If you can use this, he will be easier to beat, but if you mess up then he will just be angry and even more able to kill you. Status: Him and his horse are dead.

    The third is black Famine. He is weak but can cause rapid deterioration by touch. He has no weapon except his scales and just tries to get close to enemies and touch them. He is weak to both magic and physical attacks, but his armor is very thick so until you break it (Note: his hands are obviously uncovered so he can use his power) he takes low damage. He has ten health but will revive two turns after dying unless you kill Death. Status: His armor has been charred and destroyed.

    The last is green Death. He is the calmest and more strategic, even more so then Conquest. His horse is a mighty stallion that can speed quickly, barely beaten by Conquest’s horse. Death doesn’t have a weapon (No, he doesn’t have a death touch before anyone asks. Which you probably weren’t going to, but still, he doesn’t.). However, he can use the powers of any enemy he’s ever killed. This includes the Ziz, Leviathan, and Behemoth (The three were meant to kill each other, but destiny changed and they attacked a nearby Death instead. As you can tell, things didn’t go well for the beasts), a mighty thunderbird, and the unfortunate goddess Selene who didn’t want the Apocalypse to go on. This means that he has control over all beasts, birds, sea creatures, lightning, and moonlight. No, the last one isn’t very useful, but he killed a goddess for God’s sake (Literally as the Mysterious Entity, the RtD pantheon’s head god, called for the Apocalypse). He stays back until he is attacked, then he gets to the killing. He is weaker then War in attack but is still strong and has the highest magic. His defenses are weak, but he can afford it. He has twenty-five health. When killed, he revives the next turn at ten health, then five, and then he just stays down. Status: Has six health. Can use Fire 1, Lightning 1, Lightning 3, Darkness 1, Earth 1, Summon Wolf, Summon Eagle, Summon Shark, Moonlight, and some other stuff. Currently aggressive.

    Other:
    Yes, other. I needed somewhere to keep the angels and demons now that they aren’t enemies. New stuff in blue/

    The first army is the demons. There are the elemental demons: Fire, Darkness, Earth, and Lightning. Fire demons has strong attack and speed, attack with fiery physical attacks, but have weak defenses; they are also red and look like minotaurs. Darkness demons look like a stereotypical depiction of Satan and control pure darkness, they have balanced, slightly-above-average attack and magic and balanced slightly-below-average defenses but pitiful speed. Earth demons are large golems, they have a hard time moving at all so their attack, magic, and speed which all involve movement is low, but their defenses are otherworldly. Lightning demons are, well, lightning bruisers with high attack, average magic, low defenses, and very high speed. They all have ten health and come in large numbers. The last ones are Plague Spreaders, like Captain Pye’s bird. They are weak overall, but immune to magic and can spread standard status effects: Burn, Poison, Stone, Paralyze, Frozen, and Defense Break. There are few Plague Spreaders, only Pye’s and one other.

    The angels are the second army. There are elemental angels, but they have different elements: Water, Light, Wind, and Nature. Water angels are blue with no wings, but they have bows and water-elemental arrows for long range sniping. Light angels look like normal angels, but give off a glow, and use light-imbued swords (Longswords to be slightly more specific) to fight. Wind angels are grey and move at very fast speeds, using dual-daggers to fight. Nature angels have a layer of bark on their skin which acts as armor, they are slower then other angels and use just magic instead of weapons. Water and Light angels are above-average in speed, Wind angels are very fast, and Nature angels are slow. Nature and Wind angels have high magic and low attack, light and water angels have high attacks and low magic. Nature angels have high defense and magic defense, the others have low both. The elemental angels have ten health each. The last ones are Healers, the anti-thesis of the Plague Spreaders. They are weak, but have healing spells: Restore, Heal, Defense Up, Fix, Raise, and Wipe Out (Not a healing spell, but a strong offensive light magic.)

    Digi, here is some stats on Omnimon X. As a Digimon fan, you probably already know at the very least he is a more powerful Omnimon, but I want to use this other section for something. You have all the powers of Omnimon X until you shape change. He can read movements in enemies and both dodge and hit accurately. His power level is off the charts, meaning he has excellent speed, defense, and strength. Transcendent Sword is both Physical and Magic and has a piercing ability so it isn’t affected by any resistances or immunities. It is also very, very powerful. Next is Garuru Cannon. A giant blast of energy that counts as magic and also has piercing. It is less powerful but still devastating and has a long range. Also, anything not killed right of the bat by Garuru Cannon is still affected by the fact it is at near absolute zero. His last move is All Delete which resets everything, but you aren’t in the Digital World so it is useless. The most major downside is that any failing rolls, and this power will backfire making you lose this form and dealing heavy damage.

    Curious’ Comments:
    For the rest of this round, and this round only, the current rule on bolding doesn’t apply. But if you don’t bold your command, you get a -1 on your roll. This stops the need of waiting for someone to bold a command they forgot to bold.
    I was Kissmygrass96. Now I'm not. Remember it.
    Hey, wanna join a Persona RPG? Maybe just an RPG in general? Then go here. Please, we need people.

    Also, I have claimed Omanyte. Just sayin'.

  11. #1131

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    roll to call reinforcements from the hole, maybe a berzerker?

    http://www.youtube.com/watch?v=EHOvqSVISfI not my vid, but i feel it captures the 'zerker pretty well.

    oh and sorry for forgetting to bold last time, ch.

    HAVE CLAIMED SHROOMISH!

    (╯°□°)╯
    RAAAAAAAAAGGEEE!!!!

    OPPA GARCHOMP STYLE


    credit to cyrius for the userbar, and trident20 for the garchomp.

    link to my first battle with new team, don't click it, I just have no where to post it for now. http://www.pokemonshowdown.com/replay/ou-17364367

    RECRUITING FOR MY UPCOMING CLAN. VM/PM ME.

  12. #1132
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    Roll to sneak up on Death while chaos ensues and hit him in the back with a quick fire 2.

    ((I have something cool planned, but I want to save it until after Death is defeated. If I survive that long.))

    Pokemon White friend code: 0648 2224 4895
    Pokemon White 2 friend code: 1550 3078 1849

    "One day, I shall come back. Yes, I shall come back. Until then, there must be no regrets, no tears, no anxieties.
    Just go forward in all your beliefs and prove to me that I am not mistaken in mine.
    Goodbye Susan. Goodbye my dear."
    -The First Doctor

  13. #1133
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    Roll to freeze, bury, and crush the rider again with status afflictions and earth, then recover by gathering your power into your dragon body, shedding your skin, including your 4 additional heads which you used as mediums for your power, healing, gaining the ability to use your powers from any part of your body (even if they would be more limited than otherwise), and growing massively in your body size; if you do nothing else after stopping Famine, at least shed your skin, even if it means that you will lose your other heads, to get rid of the infection.
    Last edited by PokeLegend; 8th December 2012 at 12:32 AM.

  14. #1134

    Default

    bump for the last.

    HAVE CLAIMED SHROOMISH!

    (╯°□°)╯
    RAAAAAAAAAGGEEE!!!!

    OPPA GARCHOMP STYLE


    credit to cyrius for the userbar, and trident20 for the garchomp.

    link to my first battle with new team, don't click it, I just have no where to post it for now. http://www.pokemonshowdown.com/replay/ou-17364367

    RECRUITING FOR MY UPCOMING CLAN. VM/PM ME.

  15. #1135
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    Roll to attack with Transcendent Sword Death if he's alive and Famine's dead. Attack Famine with the Garutu Cannon if Death is dead. Attack Conquest with Transcendent Sword if Famine and Death are dead.

  16. #1136
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    Pennywise the Clown
    [Roll 1]
    You start to charge up an attack when you feel your power misfiring. Parts off you randomly blow off and you are reduced to a small shape. Since you were in a Digimon shape, you became a Koromon. But when you changed back, you were a mini-Wise. You were heavily damaged and are now weakened.
    (-6 health)

    Roma-Laa the Kantus
    [Roll 6]
    You draw on the power of the Grub Hole. You absorb power and mutate into a Berzerker-Kantus. It has the body of a Berzerker and the powers of both.

    Tom Occidentalis the Spirit Boy/Misos Diabolou the Dark Dragon God
    [Roll 2]
    Your power breaks down and you lose your form for this turn. You break back down to a dark soul in a cloud of dark energy. You pull in some of the energy to restore yourself. But a part of you is still infected and it balances out.

    Captain Octavio Pye the Pirate Captain
    [Roll 3]
    You sneak up behind Death and try to use a Fire 2 on him, but a rogue demon tackles you. He takes the hit instead and dies.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Pennywise the Clown (Digipoke1)
    14/20
    10/10
    Has a three mini-Pennywises. They have nine health each. Miniature (-Attack, Speed, Magic, Defense, and Magic Defense).

    Roma-Laa the Berzerker-Kantus (Ghost of the Forum)
    10/10
    10/10
    Has a Hydra. Dark healing scream (Extra healing for those who are dark-aligned, Harms those who are light-aligned). +5 Defense. Has a grub hole open.

    Tom Occidentalis the Spirit Boy/Misos Diabolous the Dark Dragon God (PokeLegend)
    7/10
    10/10
    Soul made of darkness. Has the Dark Dragon God form. No wings. Lightning head destroyed. Infected neck (-2 health each turn until healed).

    Captain Octavio Pye the Pirate Captain (Thecatteam)
    6/12
    7/10
    General of demon army. Parrot has become a large bird demon. Demonic armor, increases defense by 2 (4 against light attacks) and increases your attack by 2 (4 against light enemies). A large demon. Can use the following magics: Darkness 2, Fire 2, Lightning 2, and Earth 2.

    Happy Face the Happy Face Monstrosity (Psiionic)
    0/10
    0/10
    DEAD!

    Walter “Heisenburg” White the Meth Cook (Endoplasmic Reticulum)
    0/12
    10/10
    DEAD!


    Area: New additions in green.

    The prison has been destroyed. Destroyed slabs of six concrete floors make a ruin. The area around is post-apocalyptic, everything destroyed and filled with craters. There is nowhere to go really.

    Enemies: New enemies in red.
    Still each other. But since the bosses are out, can I suggest not killing each other until you kill them first? I want to see how you guys do.

    The four horsemen of the apocalypse have appeared and are ready to kill you all. The leader is the white clad Conquest, armed with the Bow of Conquest. His bow will never miss and his arrows cause more damage then a cannonball. His horse is also the fastest and he is strong in hand-to-hand. He isn’t the leader for nothing, he is extremely powerful. He has forty health, heavy armor giving him high defense, and is immune to magic. The only good news to you is that his brothers are addicted to war so he will only make the first strike and not battle again until the other three have lost.

    The second is red-clad War. He wields the mighty Sword of War. It can switch to any kind of sword, and he is deadly skilled with every last one. His horse is the slowest, but very strong in its own right. War is immune to physical attacks and resistant to magic. He has twenty health. He is also hot-headed and easily taunted. If you can use this, he will be easier to beat, but if you mess up then he will just be angry and even more able to kill you. Status: Him and his horse are dead.

    The third is black Famine. He is weak but can cause rapid deterioration by touch. He has no weapon except his scales and just tries to get close to enemies and touch them. He is weak to both magic and physical attacks, but his armor is very thick so until you break it (Note: his hands are obviously uncovered so he can use his power) he takes low damage. He has ten health but will revive two turns after dying unless you kill Death. Status: His armor has been charred and destroyed.

    The last is green Death. He is the calmest and more strategic, even more so then Conquest. His horse is a mighty stallion that can speed quickly, barely beaten by Conquest’s horse. Death doesn’t have a weapon (No, he doesn’t have a death touch before anyone asks. Which you probably weren’t going to, but still, he doesn’t.). However, he can use the powers of any enemy he’s ever killed. This includes the Ziz, Leviathan, and Behemoth (The three were meant to kill each other, but destiny changed and they attacked a nearby Death instead. As you can tell, things didn’t go well for the beasts), a mighty thunderbird, and the unfortunate goddess Selene who didn’t want the Apocalypse to go on. This means that he has control over all beasts, birds, sea creatures, lightning, and moonlight. No, the last one isn’t very useful, but he killed a goddess for God’s sake (Literally as the Mysterious Entity, the RtD pantheon’s head god, called for the Apocalypse). He stays back until he is attacked, then he gets to the killing. He is weaker then War in attack but is still strong and has the highest magic. His defenses are weak, but he can afford it. He has twenty-five health. When killed, he revives the next turn at ten health, then five, and then he just stays down. Status: Has six health. Can use Fire 1, Lightning 1, Lightning 3, Darkness 1, Earth 1, Summon Wolf, Summon Eagle, Summon Shark, Moonlight, and some other stuff. Currently aggressive.

    Other:
    Yes, other. I needed somewhere to keep the angels and demons now that they aren’t enemies. New stuff in blue/

    The first army is the demons. There are the elemental demons: Fire, Darkness, Earth, and Lightning. Fire demons has strong attack and speed, attack with fiery physical attacks, but have weak defenses; they are also red and look like minotaurs. Darkness demons look like a stereotypical depiction of Satan and control pure darkness, they have balanced, slightly-above-average attack and magic and balanced slightly-below-average defenses but pitiful speed. Earth demons are large golems, they have a hard time moving at all so their attack, magic, and speed which all involve movement is low, but their defenses are otherworldly. Lightning demons are, well, lightning bruisers with high attack, average magic, low defenses, and very high speed. They all have ten health and come in large numbers. The last ones are Plague Spreaders, like Captain Pye’s bird. They are weak overall, but immune to magic and can spread standard status effects: Burn, Poison, Stone, Paralyze, Frozen, and Defense Break. There are few Plague Spreaders, only Pye’s and one other.

    The angels are the second army. There are elemental angels, but they have different elements: Water, Light, Wind, and Nature. Water angels are blue with no wings, but they have bows and water-elemental arrows for long range sniping. Light angels look like normal angels, but give off a glow, and use light-imbued swords (Longswords to be slightly more specific) to fight. Wind angels are grey and move at very fast speeds, using dual-daggers to fight. Nature angels have a layer of bark on their skin which acts as armor, they are slower then other angels and use just magic instead of weapons. Water and Light angels are above-average in speed, Wind angels are very fast, and Nature angels are slow. Nature and Wind angels have high magic and low attack, light and water angels have high attacks and low magic. Nature angels have high defense and magic defense, the others have low both. The elemental angels have ten health each. The last ones are Healers, the anti-thesis of the Plague Spreaders. They are weak, but have healing spells: Restore, Heal, Defense Up, Fix, Raise, and Wipe Out (Not a healing spell, but a strong offensive light magic.)

    Curious’ Comments:
    Sheesh, bad luck PokeLegend. And everyone except Ghosts, but PokeLegend has had extended bad luck.
    I was Kissmygrass96. Now I'm not. Remember it.
    Hey, wanna join a Persona RPG? Maybe just an RPG in general? Then go here. Please, we need people.

    Also, I have claimed Omanyte. Just sayin'.

  17. #1137
    Join Date
    Jun 2007
    Location
    In America!
    Posts
    533

    Default

    Roll to freeze Famine with status afflictions, grab him by his limbs and neck, drag him down, and shatter his body with the earth, and then shed your skin to completely remove your infection.

  18. #1138
    Join Date
    Sep 2007
    Location
    I'm on a blimp, mother****er.
    Posts
    360

    Default

    Roll to try and find a safe place to recuperate some of your power.

  19. #1139

    Default

    aw yeah biitches.

    Roll to go berserk and charge death, picking it his horse up by its front legs and throwing it across the field. and to pound death when he lands on the ground.

    HAVE CLAIMED SHROOMISH!

    (╯°□°)╯
    RAAAAAAAAAGGEEE!!!!

    OPPA GARCHOMP STYLE


    credit to cyrius for the userbar, and trident20 for the garchomp.

    link to my first battle with new team, don't click it, I just have no where to post it for now. http://www.pokemonshowdown.com/replay/ou-17364367

    RECRUITING FOR MY UPCOMING CLAN. VM/PM ME.

  20. #1140
    Join Date
    Nov 2010
    Location
    Where I live.
    Posts
    1,212

    Default

    Bump for thecatteam.
    I was Kissmygrass96. Now I'm not. Remember it.
    Hey, wanna join a Persona RPG? Maybe just an RPG in general? Then go here. Please, we need people.

    Also, I have claimed Omanyte. Just sayin'.

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