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Thread: Roll to Dodge! V.3

  1. #101
    Join Date
    Mar 2011
    Posts
    995

    Default

    Roll to kick the troll's head off if you're out of your shackles. If not, then roll to kick and punch as far out as you can so the shackles break.

    *wonders if that's allowed*
    "Words can build you up, Words can break you down."
    "And you can take the one thing I have left
    Beat me to the ground and take my breath
    But you can't take who I am
    woah-woah."
    - Hawk Nelson

  2. #102
    Join Date
    Aug 2011
    Location
    The Divine Comedy
    Posts
    105

    Default

    Roll to go to the second level and hurt/severely hurt/kill the troll by shooting him with your gun unless he is dead already then roll to go outside and find your car
    Friend Safari: Snorunt, Bergmite, Cloyster
    Friend Code: 0860-3745-2173




    Credit to Robert

  3. #103
    Join Date
    Jan 2012
    Location
    Look behind you.
    Posts
    442

    Default

    Roll to summon a monkey with healing powers to heal me
    SIGNATURE? AIN'T NOBODY GOT TIME FOR DAT

    3DS FC: 3883-4931-5047
    Ground FS: Camerupt, Phanpy and Diggersby. If you want to add me, VM me and tell me what's in your FS.

  4. #104
    Join Date
    Sep 2007
    Location
    I'm on a blimp, mother****er.
    Posts
    382

    Default

    John Egbert ~Psii~
    [Roll 1]
    You use your wind powers against the troll, and you hit the troll in the chest, making a giant gapping hole in it. However you can't control the vortex, it begins to break down the jail. The jail collapse, injuring everyone in it, and it kills you.
    (DEAD!)


    Brooke ~Shade~
    [Roll 1]
    You are dead
    (DEAD!)


    Artemis ~Med~
    [Roll 1]
    You are Dead.
    (DEAD!)


    Shia Farella ~IB~
    [roll 1]
    You are dead.
    (DEAD!)


    Steele ~Charze~
    [Roll 5]
    As the troll is dead, you run out side and fine a nice Corvette. AND IT HAS MONEY IN IT!

    Sir Bearington ~Paradoxe~
    [Roll 5]
    You disguise yourself and a doctor comes along, and he rushes you to a bed that is on the side of the road, and he heals you.
    (+4 Health)

    John Egbert ~Psii~
    [Roll 1]
    You use your wind powers against the troll, and you hit the troll in the chest, making a giant gapping hole in it. However you can control the vortex, it begins to break down the jail. The jail collapse, injuring everyone in it, and it kills you.
    (DEAD!)

    Zumoarikunori ~HS~
    [Roll 2]
    You try to attack the troll, but he is dead and on another level. Then the jail falls on you. AND THEN YOU DIE!
    (DEAD!)


    Ross Winsor ~RW~
    [Roll 3]
    You go down stairs and convince the guard to let Zumoarikunori go. He does, but before you can get out. The house falls on you because of John.
    (-Three Health)

    Jackson Black ~CH~
    [Roll 2]
    You look for your things but are unable to find them, and then you fall to through and lose two health thanks to John.
    (-2 Health)

    Grace Devon ~Norns~
    [Roll 2]
    You try and summon a magic monkey, but as they do no exist, nothing happens. Then the roof lands on you.
    (-4 Health, two from the roof, and 2 from your bleeding out and your infection.)

    Kappa Nevermore ~Spite~
    [Roll 1]
    You attempt to go outside the hole, however, you are still shackled. The Guard is angry and kills you.
    (DEAD!)


    Artemis:
    0/10
    0/10
    DEAD

    Shia Farella:
    0/10
    0/10
    You are on the second level of the jail house,

    Sir Bearington
    8/10
    10/10
    Is outside and has a group of bear fighters.

    Brooke
    0/10
    0/10
    You are no longer bleeding, you are possessed by a Serial killer.

    John Egbert
    0/10
    0/10
    DEAD!

    Steele
    6/10
    10/10
    Is outside and has a gun and a car.

    Zumoarikunori
    0/10
    0/10
    DEAD!

    Jackson Black
    8/10
    10/10
    Is on the bottom level. Has a fire sword and a shotgun. And has rubble on.

    Grace Devon
    3/10
    10/10
    Is on the bottom level. Has a hole and a bad infection and has rubble on.

    Kappa Nevermore
    0/10
    0/10
    DEAD!

    Ross Winsor
    5/10
    8/10
    Is out of shackles and has a Spoon, bottom level, and has rubble over.

    The second level of the cell has a few things in it, mostly a few swords, two guns and a spoon, it also has a man strapped to the wall. This man is Ross Winsor, another captive, however he has been abused and it at 8 on both lines. There is a few candlelights on each wall, and the room has the same dimensions as the cell. There is one door on the South Wall.

    Outside is more dangerous, as it has five armed guards, one has a gun, three have swords, one has a flail. There are a few things to hide behind, such as tree and a walls, and there is a road to the South that has a few cars going past.

    Now that there is only five of you left, the Big Baddy is fightable, he is in a Warehouse only a couple blocks away! GET REVENGE!
    He has 20 Health, and 10 Guards.



    InSaNiTiY MoDe:
    In InSaNiTiY MoDe, you will be rolling a special 12 sided dice, here is how it breaks down, 1-3 = Auto Death. 4-5 = Epic Fail. 6-7 = Fail. 8-10= Success. 11-12 MEGA OVERSHOOT!.

    In MEGA OVERSHOOT you will do things above the realm of possibilities, You see a torch, roll an eleven and you might become a Human Torch, MEGA OVERSHOOT is so strange and extreme, you never know what could happen. However if you want, you can regain more mentality, and go back to normal, if you do not like the odds.

    Post your next actions.
    Last edited by Captain Doctor Digi; 25th June 2012 at 7:25 PM.

  5. #105
    Join Date
    Jan 2012
    Location
    Look behind you.
    Posts
    442

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    Roll to summon a gorilla with healing powers to heal your wound
    SIGNATURE? AIN'T NOBODY GOT TIME FOR DAT

    3DS FC: 3883-4931-5047
    Ground FS: Camerupt, Phanpy and Diggersby. If you want to add me, VM me and tell me what's in your FS.

  6. #106
    Join Date
    Nov 2010
    Location
    Where I live.
    Posts
    1,361

    Default

    Hmm... Roll to search for your stuff again.

  7. #107
    Join Date
    Feb 2011
    Posts
    515

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    Roll to fight yerway out of rubble then find some sort of weapon
    Last edited by Robotic Wind; 25th June 2012 at 8:59 PM.

  8. #108
    Join Date
    Mar 2011
    Location
    Carolina
    Posts
    1,604

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    Roll to disguise yourself as a politician and overthrow the mayor of the town you're in

  9. #109
    Join Date
    Aug 2011
    Location
    The Divine Comedy
    Posts
    105

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    Roll to go to a store and buy a bunch of weapons and healing items with your money
    Friend Safari: Snorunt, Bergmite, Cloyster
    Friend Code: 0860-3745-2173




    Credit to Robert

  10. #110
    Join Date
    Aug 2011
    Location
    on stage
    Posts
    32

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    THis reffing brought to you by Mug!


    John Egbert ~Psii~
    [Roll 1]
    You are dead
    (DEAD!)

    Brooke ~Shade~
    [Roll 1]
    You are dead
    (DEAD!)


    Artemis ~Med~
    [Roll 1]
    You are Dead.
    (DEAD!)


    Shia Farella ~IB~
    [roll 1]
    You are dead.
    (DEAD!)


    Steele ~Charze~
    [Roll 5]
    Lucky you! The store is having a sale! You purchase a lightsaber, a bow and arrows, and Antidotes are buy-one-get-one-free. (can cure poison, infections, etc.)

    Sir Bearington ~Paradoxe~
    [Roll 1]
    The town is practically eating out of your hands at your swindling prowess. However, someone as good at disguising as you pretends to be YOU and does a lot of bad things. Next time you show your face, the town riots and beats you up, but you manage to escape before they arrest you. However, they arrest your bear fighters due to association with you.
    (-4 health)

    John Egbert ~Psii~
    [Roll 4]
    You are dead.
    (DEAD!)

    Zumoarikunori ~HS~
    [Roll 1]
    You are dead.
    (DEAD!)


    Ross Winsor ~RW~
    [Roll 1]
    You flail around uselessly for a while, thinking this is useless. But, you think you see a small gap of light! You're close! You reach for it with your spooning hand, and a piece of rubble falls, plugging the hole and breaking your spoon. And your hand.
    (-2 health)

    Jackson Black ~CH~
    [Roll 4]
    You push yourself out of the rubble and head upstairs. Hey, there's your backpack! It's right in the middle of the floor. You pick it up and find all of its contents still safely inside, while wondering how you missed it before.

    Grace Devon ~Norns~
    [Roll 1]
    Your summoning spell is kind of a success! A gorilla appears, but it is feral and rabid. It mauls you. Brutally.
    (DEAD!)

    Kappa Nevermore ~Spite~
    [Roll 1]
    You are dead.
    (DEAD!)

    Artemis:
    0/10
    0/10
    DEAD

    Shia Farella:
    0/10
    0/10
    DEAD

    Sir Bearington
    4/10
    10/10
    Is outside and a wanted outlaw in the nearby town

    Brooke
    0/10
    0/10
    DEAD!

    John Egbert
    0/10
    0/10
    DEAD!

    Steele
    6/10
    10/10
    Is outside and has a lightsaber, a bow and arrows, and two Antidotes. Also has a gun and a car

    Zumoarikunori
    0/10
    0/10
    DEAD!

    Jackson Black
    8/10
    10/10
    Is on the second floor. Has a fire sword and a shotgun. And has rubble on. Has a backpack.

    Grace Devon
    0/10
    0/10
    DEAD!

    Kappa Nevermore
    0/10
    0/10
    DEAD!

    Ross Winsor
    6/10
    8/10
    Is under rubble, has a broken hand. Is out of shackles

    The second level of the cell has a few things in it, mostly a few swords, two guns and a spoon, it also has a man strapped to the wall. This man is Ross Winsor, another captive, however he has been abused and it at 8 on both lines. There is a few candlelights on each wall, and the room has the same dimensions as the cell. There is one door on the South Wall.

    Outside is more dangerous, as it has five armed guards, one has a gun, three have swords, one has a flail. There are a few things to hide behind, such as tree and a walls, and there is a road to the South that has a few cars going past.

    Now that there is only five of you left, the Big Baddy is fightable, he is in a Warehouse only a couple blocks away! GET REVENGE!
    He has 20 Health, and 10 Guards.



    InSaNiTiY MoDe:
    In InSaNiTiY MoDe, you will be rolling a special 12 sided dice, here is how it breaks down, 1-3 = Auto Death. 4-5 = Epic Fail. 6-7 = Fail. 8-10= Success. 11-12 MEGA OVERSHOOT!.

    In MEGA OVERSHOOT you will do things above the realm of possibilities, You see a torch, roll an eleven and you might become a Human Torch, MEGA OVERSHOOT is so strange and extreme, you never know what could happen. However if you want, you can regain more mentality, and go back to normal, if you do not like the odds.

    Post your next actions.
    Last edited by Mug; 25th June 2012 at 10:52 PM. Reason: Gave Steele some items back, and I accidentally said that Ross is dead which he's not

  11. #111
    Join Date
    Nov 2010
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    Where I live.
    Posts
    1,361

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    There's only three of us left? Wow, seems like a new round will have to start up soon.

    Roll to go to teh Big Baddy's warehouse and join his forces.

    Yay for evil!

  12. #112
    Join Date
    Aug 2011
    Location
    The Divine Comedy
    Posts
    105

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    Hey Curious, Paradox, and Robotic! We need to team up to beat this baddy.

    Roll to dig Ross out of the rubble, pick up Sir Bearington in your car, bring Jackson outside, convince them all to join you in the fight, and long distance snipe all of the guards with stealth using your bow and arrow and kill them close range with the lightsaber if neccessary
    Friend Safari: Snorunt, Bergmite, Cloyster
    Friend Code: 0860-3745-2173




    Credit to Robert

  13. #113
    Join Date
    Mar 2011
    Location
    Carolina
    Posts
    1,604

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    Fine

    Roll to help the humans defeat the Big Baddy

  14. #114
    Join Date
    Feb 2011
    Posts
    515

    Default

    Roll to cry about no spoon and go into InSaNiTy MoDe then use that to kill big baddy and everyone else by calling in an airplane to smash up the place.

    if you can not willingly become insane then

    Roll to just punch big baddy

  15. #115
    Join Date
    Sep 2007
    Location
    I'm on a blimp, mother****er.
    Posts
    382

    Default

    John Egbert ~Psii~
    [Roll 1]
    You are dead
    (DEAD!)

    Brooke ~Shade~
    [Roll 1]
    You are dead
    (DEAD!)


    Artemis ~Med~
    [Roll 1]
    You are Dead.
    (DEAD!)


    Shia Farella ~IB~
    [roll 1]
    You are dead.
    (DEAD!)


    Steele ~Charze~
    [Roll 1]
    You get all your friend in your car, and stop in front of the Big Bad's warehouse, however one of the scouts spot you and fires an RPG at you, being a noble man, you tell everyone to get out of the car! Everyone does, and then you blow up.
    (-5 Health)

    Sir Bearington ~Paradoxe~
    [Roll 5]
    You jump out of Steele's car and narrowly miss being hit by the RPG. You then proceed to eat all the Baddie's guards.

    John Egbert ~Psii~
    [Roll 4]
    You are dead.
    (DEAD!)

    Zumoarikunori ~HS~
    [Roll 1]
    You are dead.
    (DEAD!)


    Ross Winsor ~RW~
    [Roll 1]
    You go to punch the baddie in the face, however the baddie grabs your arm and rips it off. He then proceeds to taunt you as he smash yo face in with it. You die a painful death.
    (DEAD!)

    Jackson Black ~CH~
    [Roll 6]
    You rush to where the big bad is and ask to join him, he accepts and reveals, that he is your father. He then gives you a kick *** outfit and a duel bladed lightsaber.

    Grace Devon ~Norns~
    [Roll 1]
    Your summoning spell is kind of a success! A gorilla appears, but it is feral and rabid. It mauls you. Brutally.
    (DEAD!)

    Kappa Nevermore ~Spite~
    [Roll 1]
    You are dead.
    (DEAD!)

    Artemis:
    0/10
    0/10
    DEAD

    Shia Farella:
    0/10
    0/10
    DEAD

    Sir Bearington
    4/10
    10/10
    Is outside and a wanted outlaw in the nearby town

    Brooke
    0/10
    0/10
    DEAD!

    John Egbert
    0/10
    0/10
    DEAD!

    Steele
    1/10
    10/10
    Is outside and has a lightsaber, a bow and arrows, and two Antidotes. Also has a gun.

    Zumoarikunori
    0/10
    0/10
    DEAD!

    Jackson Black
    8/10
    10/10
    Is on the second floor. Has a fire sword and a shotgun. And has rubble on. Has a backpack. And a Duel Bladed Light Saber.

    Grace Devon
    0/10
    0/10
    DEAD!

    Kappa Nevermore
    0/10
    0/10
    DEAD!

    Ross Winsor
    0/10
    0/10
    DEAD!

    The second level of the cell has a few things in it, mostly a few swords, two guns and a spoon, it also has a man strapped to the wall. This man is Ross Winsor, another captive, however he has been abused and it at 8 on both lines. There is a few candlelights on each wall, and the room has the same dimensions as the cell. There is one door on the South Wall.

    Outside is more dangerous, as it has five armed guards, one has a gun, three have swords, one has a flail. There are a few things to hide behind, such as tree and a walls, and there is a road to the South that has a few cars going past.

    Now that there is only five of you left, the Big Baddy is fightable, he is in a Warehouse only a couple blocks away! GET REVENGE!
    He has 20 Health, and 0 Guards.



    InSaNiTiY MoDe:
    In InSaNiTiY MoDe, you will be rolling a special 12 sided dice, here is how it breaks down, 1-3 = Auto Death. 4-5 = Epic Fail. 6-7 = Fail. 8-10= Success. 11-12 MEGA OVERSHOOT!.

    In MEGA OVERSHOOT you will do things above the realm of possibilities, You see a torch, roll an eleven and you might become a Human Torch, MEGA OVERSHOOT is so strange and extreme, you never know what could happen. However if you want, you can regain more mentality, and go back to normal, if you do not like the odds.

    Post your next actions.
    Last edited by Captain Doctor Digi; 25th June 2012 at 11:59 PM.

  16. #116
    Join Date
    Nov 2010
    Location
    Where I live.
    Posts
    1,361

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    Time for teh evilz, Muahahahahahaha!

    Roll to shoot Steele with your shotgun.

  17. #117
    Join Date
    Aug 2011
    Location
    The Divine Comedy
    Posts
    105

    Default

    Roll to block the shots by spinning your lightsaber like in the movies and then slice Jackson's arms off/kill him with your lightsaber

    Last Will and Testament of Steele
    I, Steele, if I were to untimely and sadly die, I leave all of my weapons and antidotes to Sir Bearington to use to kill Jackson Black and the Big Baddy.
    I have written these words and seal them with this signature.
    -Steele
    Friend Safari: Snorunt, Bergmite, Cloyster
    Friend Code: 0860-3745-2173




    Credit to Robert

  18. #118
    Join Date
    Mar 2011
    Location
    Carolina
    Posts
    1,604

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    Well shoot. Shouldn't eating the guards have given extra health?

    Roll to call all your badass animal friends to come in and kill Big Baddy, and Jackson too while they're at it

  19. #119
    Join Date
    Aug 2010
    Location
    Swerve City
    Posts
    85

    Default

    Roll to have sex with Shia in the afterlife

  20. #120
    Join Date
    Sep 2007
    Location
    I'm on a blimp, mother****er.
    Posts
    382

    Default

    John Egbert ~Psii~
    [Roll 1]
    You are dead
    (DEAD!)

    Brooke ~Shade~
    [Roll 1]
    You are dead
    (DEAD!)


    Artemis ~Med~
    [Roll 1]
    You are Dead.
    (DEAD!)


    Shia Farella ~IB~
    [roll 1]
    You are dead.
    (DEAD!)


    Steele ~Charze~
    [Roll 2]
    You attempt pull up your sabers to block the shot, blocking a few shots, however, twas in vain as you are riddled with bullets.
    (DEAD!)

    Sir Bearington ~Paradoxe~
    [Roll 1]
    You summon your animal buddies, but the Big Baddy kills all of them, and then Jackson shoots you and you die.
    (DEAD!)


    John Egbert ~Psii~
    [Roll 4]
    You are dead.
    (DEAD!)

    Zumoarikunori ~HS~
    [Roll 1]
    You are dead.
    (DEAD!)


    Ross Winsor ~RW~
    [Roll 1]
    You go to punch the baddie in the face, however the baddie grabs your arm and rips it off. He then proceeds to taunt you as he smash yo face in with it. You die a painful death.
    (DEAD!)

    Jackson Black ~CH~
    [Roll 5]
    You first shoot Steele who dies, then you turn attention to Sir Bearington. And you kill him too. You Win.
    (WINNER!)

    Grace Devon ~Norns~
    [Roll 1]
    Your summoning spell is kind of a success! A gorilla appears, but it is feral and rabid. It mauls you. Brutally.
    (DEAD!)

    Kappa Nevermore ~Spite~
    [Roll 1]
    You are dead.
    (DEAD!)

    Artemis:
    0/10
    0/10
    DEAD

    Shia Farella:
    0/10
    0/10
    DEAD

    Sir Bearington
    4/10
    10/10
    Is outside and a wanted outlaw in the nearby town

    Brooke
    0/10
    0/10
    DEAD!

    John Egbert
    0/10
    0/10
    DEAD!

    Steele
    1/10
    10/10
    Is outside and has a lightsaber, a bow and arrows, and two Antidotes. Also has a gun.

    Zumoarikunori
    0/10
    0/10
    DEAD!

    Jackson Black
    8/10
    10/10
    Is on the second floor. Has a fire sword and a shotgun. And has rubble on. Has a backpack. And a Duel Bladed Light Saber.

    Grace Devon
    0/10
    0/10
    DEAD!

    Kappa Nevermore
    0/10
    0/10
    DEAD!

    Ross Winsor
    0/10
    0/10
    DEAD!

    The second level of the cell has a few things in it, mostly a few swords, two guns and a spoon, it also has a man strapped to the wall. This man is Ross Winsor, another captive, however he has been abused and it at 8 on both lines. There is a few candlelights on each wall, and the room has the same dimensions as the cell. There is one door on the South Wall.

    Outside is more dangerous, as it has five armed guards, one has a gun, three have swords, one has a flail. There are a few things to hide behind, such as tree and a walls, and there is a road to the South that has a few cars going past.

    Now that there is only five of you left, the Big Baddy is fightable, he is in a Warehouse only a couple blocks away! GET REVENGE!
    He has 20 Health, and 0 Guards.



    InSaNiTiY MoDe:
    In InSaNiTiY MoDe, you will be rolling a special 12 sided dice, here is how it breaks down, 1-3 = Auto Death. 4-5 = Epic Fail. 6-7 = Fail. 8-10= Success. 11-12 MEGA OVERSHOOT!.

    In MEGA OVERSHOOT you will do things above the realm of possibilities, You see a torch, roll an eleven and you might become a Human Torch, MEGA OVERSHOOT is so strange and extreme, you never know what could happen. However if you want, you can regain more mentality, and go back to normal, if you do not like the odds.

    (Ending)

    As Jackson lays down his gun, he looks around for his Father. "Daddy, where are you?"

    A voice rings out "Oh him? I ate him."

    "Who goes there?" Jackson asked as he picked up his gun.

    "Oh nothing to a be afraid of." The voice replied as a shadowy tendril dragged Jackson away. Never to be seen again, or will he?

    Post your new Characters.

  21. #121
    Join Date
    Aug 2006
    Location
    Land of Hills and Inspiration
    Posts
    500

    Default

    Name: Sirius the Psiionic
    Gender: Male
    Backstory: Is a member of a great order called the Psiionic Warriors, he is currently adventuring to gain more knowledge for the order.
    Major skill(if applicable): Blade Mastery (includes scalpels, daggers, swords etc)
    Minor skills(if applicable): Lockpicking , Medical Knowledge
    Equipment(if applicable): Doctor's Lab coat, Scalpel
    II

    A fantastic battle royale between 12 pokemon!
    Will you be the next Ultimate Rumbler?!?!
    SIGN UPS ARE OPEN FOR ROUND 81 TOXIC WASTE (ALL POISON TYPES)

  22. #122
    Join Date
    Nov 2010
    Location
    Where I live.
    Posts
    1,361

    Default

    Woot, I won. Now to think up a new character to win next round too.

  23. #123
    Join Date
    Feb 2011
    Posts
    515

    Default

    This is a joke character who I expect to die early but I might be wrong...

    Name: Barney Dinotour
    Gender: Male
    Backstory: He is a magical purple dinosaur! He loves to hug people
    Major skill(if applicable): He can turn bad situations into good almost like magic,mad and make others happy
    Minor skills(if applicable): The alphabet, loving people, he has the power to never get
    Equipment(if applicable): a blue crayon and telescope

  24. #124
    Join Date
    Apr 2010
    Location
    the wolverine state
    Posts
    685

    Default

    Name: Shogun
    Gender: Male
    Backstory: Named after the Shoguns of Feudal Japan.
    Major Skill: Two handed-sword fighting
    Minor Skill: One handed, wit/fast thinking
    Equipment: Katana (long, two-handed), wakazashi (short, one-handed), Armor.

    http://4.bp.blogspot.com/_AbezlZ6_eT...00/samurai.gif Something like that.

    thanks adam you da best
    average bi whos ready to try
    formerly blastoiseboy19

  25. #125
    Join Date
    Nov 2010
    Location
    Where I live.
    Posts
    1,361

    Default

    Hmm...If we have a bear and Barney, why not something even odder? By which I mean a Pokemon.

    Name: Pastel the Smeargle
    Gender: Female
    Backstory: A Smeargle who has spent her live trying to prove they are useful in more than just painting.
    Major Skills: Sketched Moves (Flamethrower, Ice Beam, Thunderbolt, Surf, Signal Beam, Dark Pulse, Aura Sphere, Strength, Toxic)
    Minor Skills: Can speak human. Ironically, she is no good at art.
    Equipment: None.

    She used all of her Sketches (I think) but has nothing else with her.

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