I have Black 2, and am currently on floor 8 of Black Tower. My brother who has White 2 is also on floor 8 of White Tree hollow, and later today we plan on swapping keys so we can access each others areas.
So I was told that the reward for beating these areas was A shiny Gible in Black 2 and a shiny Dratini in White 2. Now, I've never liked the Garchomp line as I don't think it's design is particularly good, not to mention the fact that It's shiny might aswell not even exist it's so similar to the normal colour scheme. So, I'm just wondering how this reward system works. Once you clear White tree hollow, do you always get a shiny Dratini, regardless of wether you cleared it on Black 2/ White 2, similarly, will clearing Black Tower always give you a shiny Gible? Is it like how I just described, but you can only get one shiny (So I would want to clear White tree hollow first) or am I out of luck and there's no way I can get the Shiny Dratini?
Thanks for any help in advanced
I've got a question when it comes to the move assurance. Its power doubles when the target already took damage, would that include damage from being either poisoned or burned?
Hi, I'm getting White 2 tomorrow
I'm just wondering if you can get a pokemon in the Roselia line and the Swinub line before the E4?
Too bad. OK thanks Myrrh
Ok if you were to use clear smog on a steel type it wouldn't take damage, however would its effect of reversing all stat changes still work?
Last edited by Mera; 29th June 2013 at 11:17 AM.
I have a question about changing the date and time.
I just called Curtis (Yancy if you play as a guy) 50 times, and I believe that after that, you have to wait a day before you can trade with him. I set the date on my DS ahead by one day and called him again, but he didn't offer to trade with me. I guess you have to wait an actual 24 hours, and not just tell the game that it's the next day?
My other question about this is now do I still have to wait 24 hours for Curtis and the Dream World since I changed the date on the DS, or is there some sort of time penalty for my doing that?
Well the only penalty is that you have to wait 2 days before buying again from Join Avenue. I think you have to wait one day to trade with Curtis/Yancy but I saw on Marilland's video that he set the clock one or two minutes before midnight and waited and it worked for him. I'm not sure.
3DS friend code:1048-8039-5188
What's the sleep clause?
here), it saysSo that's why I thought I could ask him to trade more than once per day.Originally Posted by Serebii's page
Sorry if this has already been asked, but how long after the start of the game can you send keys to another game? I've beaten Black 2 and need the keys from White 2 but they've only got one badge thus far. Thanks.
My Wi-Fi is not working, when it's up I'll let you know when I can trade again.
You can get their key after they beat the E4. If you want the Vprest key you must beat it on W2 first and you must beat/capture the regi to trade that key.
I've been forgetting to ask. On the route near the P2 lab there are items that I can't get to on the beach. How do I reach them?
OK this may be a stupid question, but what happens if you use Sunny Day, Hail or Rain Dance inside?
Considering a moveset for Nyorotono.
I've come up with two ideas, and was looking for some feedback. I'm going with the ability Drizzle. And what would be the best held item? Leftovers?
It doesn't seem like Nyorotono has bad defensive stats, but they aren't some of the best either. Belly Drum gives me massive Attack power, but put the Pokemon's health at risk. Double Team raises evasiveness, but takes time to build up. Toxic could play off of Dive's taking two turns to attack, draining the opponents health during the turn where Nyorotono is basically invulnerable. I considered Waterfall, but given Nyorotono's low Speed, it didn't seem as worth it since I can't take advantage of the flinch factor as often (though Dive would give the opponent more time to plan, which isn't good).
Nyorotono's Special Attack base is somewhat better than its Attack, so using Special Attack moves naturally seems more preferable, and I avoid the vulnerability that Belly Drum gives. Scald is a little weaker than Surf, but gives me the chance to burn the opponent. If that fails, maybe Toxic would be good?
Last edited by Jeikobu; 5th July 2013 at 4:12 AM.
"Even to your old age I will be the same, And even to your graying years I will bear you! I have done it, and I will carry you; and I will bear you and I will deliver you." - Isaiah 46:4
IMO, the special set is better.
You'll want another attacking move for more coverage, though.
Replace Double Team with Focus Blast/Mud Shot/Hyper Voice/Hidden Power [Ground/Fight/Electric/Grass].
Water + Fight/Ground/Normal, all those three combinations have great coverage.
HP Electric/Grass on the other hand, allows you to hit other Water-Types hard (especially Grass, which hits Swampert hard)