Page 30 of 112 FirstFirst ... 202627282930313233344080 ... LastLast
Results 726 to 750 of 2800

Thread: Official BW2 IN-GAME Team Discussion Thread [Read First Post]

  1. #726
    Join Date
    May 2008
    Location
    A white Van with no windows...
    Posts
    3,840

    Default

    Ducks? I heard ducks here!

    Thankfully Slaking's got insane bulk and thus doesn't mind the every other turn stuff. plus Slack Off.

  2. #727
    Join Date
    May 2009
    Location
    Aspertia City
    Posts
    1,639

    Default

    Ok so I think I've worked out my team:

    Samurott: Surf, Hydro Pump, Ice Beam/Blizzard, Megahorn

    Lucario: Aura Sphere, Dragon Pulse, Flash Cannon, Ice Punch

    Electivire: Thunder, Fire Punch, Ice Punch, Earthquake

    Altaria: Dragon Pulse/Draco Meteor, Ice Beam, Fire Blast, Fly

    Delcatty: Assit, Zen Headbutt, Blizzard, Return

    Crustle: Rock Slide, X-Scissor, Shell Smash, Shadow Claw

    Then pre-Altaria:

    Crobat: Cross Poison, Brave Bird/Aerial Ace/Acrobatics/Fly, Steel Wing, U-Turn/Return

    Thanks for the help Duranteater and Shine. I don't really have much of a care for Natures but Abilities I do care about, so help on which ones, please.
    Last edited by GoldCyndaquil; 14th July 2012 at 11:19 PM.

  3. #728
    Join Date
    Dec 2010
    Location
    Ohio, USA
    Posts
    63

    Default

    Quote Originally Posted by GoldCyndaquil View Post

    Thanks for the help Duranteater and Shine. I don't really have much of a care for Natures but Abilities I do care about, so help on which ones, please.
    Samurott, Electivire, Altaria, and Crobat all only have one ability non-dream world ability. For Lucario I would go with Inner Focus, the speed boost from steadfast is nice but flinching is rarely experienced in game outside of fake out so it is better just to prevent it all together. For Delcatty I would go with cute charm. Having stab on all of its moves is nice but it also means you have no way of harming ghost types and will do barely anything to rock and steel types. The only real benefit of the ability is being able to use thunder wave on ground types. Definitely go with Sturdy on Crustle. It guarantees you can get off a shell smash at least once at full hp, and hopefully after the shell smash you are faster than your opponent and can knock them out.
    3DS Friend Code: 3351-4532-2401
    Friend Safari: Ghost with Shuppet, Pumpkaboo and Drifblim

  4. #729
    Join Date
    Nov 2009
    Posts
    403

    Default

    My team thoughts for in game so far are:


    Lucario
    Arcanine
    Ampharos
    Golduck
    Espeon


    Need a sixth though, any ideas?

  5. #730
    Join Date
    Apr 2012
    Location
    USA
    Posts
    1,185

    Default

    Quote Originally Posted by Rudruma View Post
    My team thoughts for in game so far are:


    Lucario
    Arcanine
    Ampharos
    Golduck
    Espeon


    Need a sixth though, any ideas?
    Since you have a Triple Ground weakness, I'd suggest a Flying type. Perhaps a Crobat, Braviary, or Archeops. They are all Hard Hitting Physical Pokemon that can learn Fly, which is nice. Although, Braviary or Archeops have more Attack Power than Crobat.

    The Team I'm thinking of is this so far:

    Metagross
    Arcanine
    Altaria?
    Alpha Sapphire

    Badges: 0

  6. #731
    Join Date
    Nov 2009
    Posts
    403

    Default

    Thanks Nav! I think a strong Fighting type such as Conkeldurr or Mienshao would really compliment your current team.

  7. #732
    Join Date
    Sep 2010
    Posts
    59

    Default

    For White 2, I have something like this in mind

    1) Samurott: Megahorn, Surf, Razor Shell, Swords Dance

    2) Braviary: Brave Bird, U-turn, Sky Drop, Roost

    3) Arcanine: Extremespeed, Flamethrower, Crunch?, ???

    4) Krookodile Earthquake, Crunch, Outrage, Bulk Up (will get Stone Edge post-game)

    Or Mienshao: Drain Punch, Jump Kick, U-turn, Swords Dance

    5) Haxorus: Dragon Dance, Outrage, Earthquake, Brick Break

    6) Lucario: Ice Punch, Dark Pulse, Aura Sphere/Close Combat, Calm Mind/Swords Dance

    Thoughts/suggestions?
    Heart Gold 1591 7178 0890

    Platinum: 4425 9372 9682

    White: 0518 8595 3642

  8. #733
    Join Date
    Apr 2012
    Location
    USA
    Posts
    1,185

    Default

    Quote Originally Posted by Rudruma View Post
    Thanks Nav! I think a strong Fighting type such as Conkeldurr or Mienshao would really compliment your current team.
    Welcome! Mienshao probably.
    Alpha Sapphire

    Badges: 0

  9. #734
    Join Date
    Dec 2010
    Location
    Ohio, USA
    Posts
    63

    Default

    Quote Originally Posted by RiseOfZekrom View Post
    For White 2, I have something like this in mind

    1) Samurott: X-Scissors, Return/Revenge, Razor Shell/Waterfall, Swords Dance

    2) Braviary: Brave Bird, U-turn, Superpower/Return, Roost

    3) Arcanine: Extremespeed, Flamethrower/Flare Blitz, Crunch, Iron Head

    4) Krookodile Earthquake, Crunch, Outrage, Bulk Up (will get Stone Edge post-game)

    Or Mienshao: Drain Punch,Acrobatics, U-turn, Swords Dance

    5) Haxorus: Dragon Dance, Outrage, Earthquake, Brick Break

    6) Lucario: Ice Punch, Shadow Claw, Close Combat, Swords Dance Or Dark Pulse, Aura Sphere, Psychic, Calm Mind

    Thoughts/suggestions?
    Changes in Bold
    You have a good selection of pokemon here but a lot of them repeat move types which isn't a good thing.
    Samurott: X-Scissors is less powerful than Megahorn but has 100% accuracy while Megahorn only has 85. Since your going to teach it swords dance it would be best to replace Surf with a physical move. Waterfall is more powerful than Razor Shell with slightly better accuracy either is fine though.
    Braviary: Since it already has Brave Bird, Sky Drop is redundant. I suggest replacing it with another physical move.
    Arcanine: Arcanine doesn't get a good physical fire type move until level 45 as a Growlithe so unless you want to wait that long I would keep flamethrower. I have never used a physical Arcanine before so I guessed with Iron Head, you could try Solarbeam but the charging turn sucks. Alternatively you could use wild charge or thunder fang.
    Krookodile: No suggestions
    Mienshao: Having Drain Punch and Jump Kick is again redundant. I replaced Jump Kick in my suggestions only because it can possible have a negative effect. You could replace either one
    Haxorus: This guy is so strong after a dragon dance that it really doesn't matter about what moves you use, they will hurt whatever you are using it against.
    Lucario: Lucario can use a mixed set easily but if your going to teach him calm mind or swords dance I would either choose an all physical or all special moveset.
    3DS Friend Code: 3351-4532-2401
    Friend Safari: Ghost with Shuppet, Pumpkaboo and Drifblim

  10. #735
    Join Date
    Sep 2010
    Posts
    59

    Default

    Quote Originally Posted by Sharpedo_14 View Post
    Changes in Bold
    You have a good selection of pokemon here but a lot of them repeat move types which isn't a good thing.
    Samurott: X-Scissors is less powerful than Megahorn but has 100% accuracy while Megahorn only has 85. Since your going to teach it swords dance it would be best to replace Surf with a physical move. Waterfall is more powerful than Razor Shell with slightly better accuracy either is fine though.
    Braviary: Since it already has Brave Bird, Sky Drop is redundant. I suggest replacing it with another physical move.
    Arcanine: Arcanine doesn't get a good physical fire type move until level 45 as a Growlithe so unless you want to wait that long I would keep flamethrower. I have never used a physical Arcanine before so I guessed with Iron Head, you could try Solarbeam but the charging turn sucks. Alternatively you could use wild charge or thunder fang.
    Krookodile: No suggestions
    Mienshao: Having Drain Punch and Jump Kick is again redundant. I replaced Jump Kick in my suggestions only because it can possible have a negative effect. You could replace either one
    Haxorus: This guy is so strong after a dragon dance that it really doesn't matter about what moves you use, they will hurt whatever you are using it against.
    Lucario: Lucario can use a mixed set easily but if your going to teach him calm mind or swords dance I would either choose an all physical or all special moveset.
    Thanks, I came up with everything quick so didn't double check for repetitiveness.

    Also, Krookodile or Mienshao?
    Last edited by RiseOfZekrom; 15th July 2012 at 2:08 AM.
    Heart Gold 1591 7178 0890

    Platinum: 4425 9372 9682

    White: 0518 8595 3642

  11. #736
    Join Date
    May 2009
    Location
    Aspertia City
    Posts
    1,639

    Default

    Quote Originally Posted by Sharpedo_14 View Post
    Samurott, Electivire, Altaria, and Crobat all only have one ability non-dream world ability. For Lucario I would go with Inner Focus, the speed boost from steadfast is nice but flinching is rarely experienced in game outside of fake out so it is better just to prevent it all together. For Delcatty I would go with cute charm. Having stab on all of its moves is nice but it also means you have no way of harming ghost types and will do barely anything to rock and steel types. The only real benefit of the ability is being able to use thunder wave on ground types. Definitely go with Sturdy on Crustle. It guarantees you can get off a shell smash at least once at full hp, and hopefully after the shell smash you are faster than your opponent and can knock them out.
    Thanks. I knew I wouldn't go with Normalize for Skitty/Delcatty since that basically makes having different type moves redundant, and it seems to me that I encounter a lot more trainers with male pokemon so Cute Charm should come in handy. As for Crustle, yeah Sturdy seems best, it ensures that Crustle can withstand anything...and can wear out the opponents if I continuingly use Max Potions.

  12. #737

    Default

    krookodile, then you wont double up on fighting and dark is fanatstic coverage for the elite 4. sandile will also help against elesa.
    My Firered Team: My Emerald Team:
    My Platinum Team: My Heartgold Team:
    My White Team: My (planned) White 2 Team:
    My (planned) Black 2 Team:



    Name: Fox


    Quote Originally Posted by Bsugarhigh View Post
    Emolga should evolve into MEANmolga a BIG muscular pokemon that gets dynamic punch.

  13. #738
    Join Date
    Jul 2011
    Location
    That way
    Posts
    6,776

    Default

    Quote Originally Posted by andresballer03 View Post
    krookodile, then you wont double up on fighting and dark is fanatstic coverage for the elite 4. sandile will also help against elesa.
    Not too mention it takes on Colress's team like a charm!

  14. #739

    Default

    Quote Originally Posted by Duranteater View Post
    Not too mention it takes on Colress's team like a charm!
    word itll do work on the steel types, except for the klingklang with the air balloon.
    My Firered Team: My Emerald Team:
    My Platinum Team: My Heartgold Team:
    My White Team: My (planned) White 2 Team:
    My (planned) Black 2 Team:



    Name: Fox


    Quote Originally Posted by Bsugarhigh View Post
    Emolga should evolve into MEANmolga a BIG muscular pokemon that gets dynamic punch.

  15. #740
    Join Date
    Jul 2011
    Location
    That way
    Posts
    6,776

    Default

    Quote Originally Posted by andresballer03 View Post
    word itll do work on the steel types, except for the klingklang with the air balloon.
    True but Intimidate can lower its attack and if it Shift Gears, use Crunch to pop it and stops it cold.

  16. #741
    Join Date
    Nov 2006
    Location
    between 2 ocean & 2 continents
    Posts
    9,686

    Default

    Quote Originally Posted by GoldCyndaquil View Post
    Thanks for the help Duranteater and Shine.
    no problem

    By the way, I just remembered Crustle can use Earthquake, definitely teach it that instead of Shadow Claw.





    Quote Originally Posted by Streetlight View Post
    1) Serperior
    Adamant Nature
    -Leaf Blade
    -Coil
    -Leech Seed or Return
    -Aqua Tail

    I think this set would be better for Coil Serperior.
    If you want to use a HP-draining Serperior, then Modest Nature with Giga Drain, Dragon Pulse, Leech Seed, and Calm Mind/Substitute would have been a better choice.



    2) Darmanitan
    Adamant/Jolly Nature, Sheer Force ability
    -Fire Punch
    -Earthquake
    -Brick Break/Superpower
    -Rock Slide

    You'll need only 1 Fire move, and don't use the Zen Mode one, Zen Mode sucks. Also, remember that Superpower drops Attack and is not affected by Sheer Force at all.


    3) Crustle
    Adamant Nature, Sturdy ability
    -Earthquake
    -Rock Slide
    -X Scissor
    -Shell Smash

    Sturdy helps it getting a Shell Smash in.


    4) Haxorus
    Adamant/Jolly Nature, Mold Breaker ability
    -Dragon Claw
    -Dragon Dance
    -Rock Slide
    -Earthquake

    now THAT is what I call "coverage". You don't really need Outrage when DC after a single DD is just as powerful, without locking it up and confusing it after 2-3 turns.


    5) Skarmory
    Adamant/Impish/Jolly Nature
    -Fly
    -Iron Head
    -Night Slash
    -Slash

    Rock Slide or Swords Dance can also be used instead of Slash.


    6) Starmie
    Modest/Timid Nature
    -Surf
    -Psychic
    -Ice Beam
    -Thunderbolt

    nice
    Comments in bold





    Quote Originally Posted by RiseOfZekrom View Post

    2) Braviary: Adamant/Jolly Nature, Brave Bird, U-turn, Rock Slide/Shadow Claw, Return

    5) Haxorus: Adamant/Jolly Nature, Dragon Dance, Dragon Claw, Earthquake, Rock Slide
    I just want to comment about those two

    For Braviary, if you want it to have Rock Slide, you can use the one with Sheer Force, since RS gets the SF boost. Otherwise, use the one with Keen Eye or Defiant instead.

    My shinies. Just click the links~

    ~Shiny Banner 1~
    ~Shiny Banner 2~
    ~Shiny Banner 3~

    My shinies are not for trade or cloning.
    Shinies are not listed in order, for example the last shiny on the banner is not always the latest shiny I've obtained.
    Banner 1 made by Light Venusaur, thanks ^_^

  17. #742
    Join Date
    Nov 2011
    Posts
    55

    Default

    Quote Originally Posted by Shine View Post
    no problem

    By the way, I just remembered Crustle can use Earthquake, definitely teach it that instead of Shadow Claw.







    Comments in bold







    I just want to comment about those two

    For Braviary, if you want it to have Rock Slide, you can use the one with Sheer Force , since RS gets the SF boost. Otherwise, use the one with Keen Eye or Defiant instead.
    Thanks for the advice. Most of the move-sets I put in place weren't really 100% anyway, as I'm kind of a "go with the flow" Pokemon player when it comes to giving my team members moves. I'm probably going to keep some of the move-sets relatively the same as Earthquake isn't available until post game and I'm a weird guy when it comes to giving a bunch of Pokemon the same moves.

  18. #743
    Join Date
    Aug 2005
    Location
    Lumiose City
    Posts
    2,789

    Default

    I think I finally figured out my team for Black 2:

    Pre-defeating Ghetsis:

    Post-defeating Ghetsis:

    Reserves:

    THe only thing I;m considering is rplacing Corsola with Dunsparce or another Johto pokémon

    Comments or suggestions (without giving away any spoilers to the plot of the game) would be greatly appreciated
        Spoiler:- On Hiatus for the Holiday Season:

  19. #744
    Join Date
    May 2012
    Location
    Singapore
    Posts
    57

    Default

    Just a quick question. My Drifblim will have Stockpile, Fly and Shadow Ball.
    Should I put Will-O-Wisp/Toxic/Acrobatics for my last slot? Or if you want to recommend something else that would be good too Thanks!
    Black 2 (playing):
        Spoiler:- Other Teams:

  20. #745
    Join Date
    Feb 2011
    Posts
    60

    Default

    If you have no item on it use Acrobatics for damage. But I don't think you need stockpile in that case. I'd go with toxic if you are for defensive drifblim.
    Black 2 team:

  21. #746
    Join Date
    Jul 2012
    Posts
    156

    Default

    cant decide weather i should change arcanine for stoutland

  22. #747
    Join Date
    Aug 2009
    Location
    Pluto
    Posts
    4,209

    Default

    Quote Originally Posted by spiller View Post
    cant decide weather i should change arcanine for stoutland
    Don't.Arcanine is more awesome and has a more diverse movepool

    Should I keep Payback on my Scraggy or should I have it learn Crunch once it reaches the certain level.I'm torn because Scraggy is already very slow so,it'll always move second and Payback will always do double the damage.But there are other pkmn,slower than Scraggy that are weak to Dark type moves like Reuniclus.So,wich one should I use?

    "Fear is Freedom!
    Subjugation is Liberation!
    Contradiction is Truth!
    These are the truths of the world! Surrender to these truths, you pigs in human clothing!"

  23. #748
    Join Date
    Aug 2010
    Location
    Johto
    Posts
    1,343

    Default

    I'd say Crunch is generally better.

    My team...I've done it once, but I might change it.
    Yveltal, the Destruction Pokémon: "When its life comes to an end, it absorbs the life energy of every living thing and turns into a cocoon once more."

        Spoiler:- Current Hunts:


  24. #749
    Join Date
    Jul 2012
    Posts
    8

    Default

    Just got it today, looked up some information and I guess this is gonna be my team in white 2

    Lucario - Electivire - Flygon - Serperior - Arcanine - Vaporeon

    Good idea?
    Don't know how I am going to get e-vire though, also don't know at wich point of the game we get a fire & water stone.
    Team right now, ( beating the trainers @ 1st gym )

    lv 12 Snivy
    lv 10 Pidove
    lv 10 Riolu

  25. #750
    Join Date
    Jul 2006
    Posts
    1,480

    Default

    ^You get a stone of your choice in Castelia City. After that, there are others laying around Unova. There's no shortage of evolution stones.

    Now that I've completed my Unova Dex, my team is complete:

    -Koutei the Serperior
    -Scar the *shiny* Haxorus
    -Beluga the Wailord
    -Megaton the Magneton
    -Pants the Scrafty
    -Momo the *shiny* Crobat

    They're all level 71-72. I still have a lot left to explore (Clay Road, Route 8, Iccirus, Moor of Iccirus, Route 15, Route 14, White Forest, Route 17, Route 18, Dragonspiral Tower, etc.).
    Pokemon Alpha Sapphire:

    3DS Friend Code: 0946 2360 9613

Page 30 of 112 FirstFirst ... 202627282930313233344080 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •