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Thread: Official BW2 IN-GAME Team Discussion Thread [Read First Post]

  1. #1701
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    Default Future White 2 Team

    @Muscle Band
    Ability: Torrent
    Waterfall
    Megahorn
    Ice Beam
    Dig

    @Wise Glasses
    Ability: Inner Focus
    Aura Sphere
    Dragon Pulse
    Psychic
    Dark Pulse

    @Leftovers
    Ability: Intimidate
    Flamethrower
    Dragon Pulse
    Wild Charge
    Crunch

    @Life Orb
    Ability: Levitate
    Earthquake
    Dragon Claw
    Flamethrower/Fire Punch
    Giga Drain/Roost

    @Expert Belt
    Ability: Illusion
    Nature: Hasty (N's Pokémon)
    Night Daze
    Flamethrower
    HP Fight
    Grass Knot

    @King's Rock
    Ability: Compoundeyes
    Thunder
    Bug Buzz
    Giga Drain
    HP Ground
    I claim Flygon, the super awesome Dragon

  2. #1702
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    Default

    I planned other team:

    I have this optons:

    1. Emboar/Serperior
    2. Lilligant/Leavanny (If i choose Emboar)
    3. Lucario/Arcanine (If i choose Serperior)
    4. Lopunny
    5. Altaria/Crobat
    6. Mamoswine/Golurk
    7. Jellicent/Starmie
    8. Electivire
    9. Metagross

    I prefer this team...

    1.Emboar
    2. Leavanny
    3. Lopunny
    4. Jellicent
    5. Mamoswine
    6. Metagross
    Planned Omega Ruby Team:
    ///

  3. #1703
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    I'm planning on having these pokemon on my team:

    Samurott
    Escavalier
    Lucario
    Excadrill
    Darmanitan
    Haxorus
    and a 7th which will be togekiss and i'll be switching.

    I'd really like some advice for my team.
    Last edited by rokakiss; 30th August 2012 at 1:13 AM.

  4. #1704
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    Default

    My Black 2 team iss :

    Lucario-
    Swords dance
    Close combat
    Extreme speed
    Ice punch

    Absol-
    Swords dance
    Night slash
    Psycho cut
    Super power

    Flygon-
    Outrage
    Stone edge
    Earthquake
    U-turn

    Chandelure-
    Fire blast
    Psychic
    Shadow ball
    Energy ball

    Jolteon-
    Thunderbolt
    Shadow ball
    Volt switch
    Thunderwave


    I need suggestions for a 6th member
    ~Black 2 team~ ♥

  5. #1705
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    As in my signature:

    Samurott:
    -Surf
    -Aqua jet
    -Revenge
    -x-sissor

    Lucario:
    -Aura sphere
    -Ice punch
    -Psychic
    -Close Combat

    Arcanine:
    -Flare Blitz
    -Extremespeed
    -Crunch
    -Outrage

    Jolteon:
    -Thunderbolt
    -Thunder wave
    -Volt Switch
    -Shadow ball

    Skarmory:
    -Spikes (Stealth Rock is only available post-game)
    -Fly
    -Night Slash
    -Roost

    Golurk:
    -Shadow Punch
    -Earthquake
    -Hammer Arm
    -Rock Slide

    Of course that team will be for the league, but my top4 will be Oshawott, Riolu, Growlithe and Eevee. What do you guys think?
    IGN: Carlos
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  6. #1706
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    Quote Originally Posted by ArcanusX View Post
    @Expert Belt
    Ability: Illusion
    Nature: Hasty (N's Pokémon)
    Night Daze
    Flamethrower
    HP Fight
    Grass Knot
    since it has a Hasty Nature, how about making it Mixed instead of pure Special?



    -----



    Quote Originally Posted by Pyrax View Post

    Nature: Mild/Rash/Lonely/Naughty
    - Waterfall/Surf
    - Ice Beam
    - Megahorn
    - Swords Dance
    Not much to say here. As well as being my Water type, Samurott will also function as my Ice and Bug user.
    I don't recommend Swords Dance if the only physical move it has is Megahorn. Might as well give it Return instead.

    Quote Originally Posted by Pyrax View Post

    Nature: Adamant/Jolly
    - Hone Claws
    - Earthquake
    - Dragon Claw
    - Rock Slide

    Quote Originally Posted by Pyrax View Post

    Nature: Hasty/Naive/Lonely/Naughty
    - Rock Slide
    - Close Combat
    - Flare Blitz
    - Grass Knot
    Infernape has enough SAtk to go Mixed.

    Quote Originally Posted by Pyrax View Post

    Nature: Hasty/Naive/Mild/Rash
    - Flamethrower
    - Crunch
    - Thunder Fang
    - Hyper Voice
    It's a good thing it gets access to Hyper Voice in B/W 2, Houndoom really lacks a powerful Special move other than its STAB moves

    Quote Originally Posted by Pyrax View Post

    Nature: Modest
    - Thunderbolt
    - Flash Cannon
    - Signal Beam
    - [b]Tri Attack/Toxic/Hidden Power [anything not Electric/Steel/Poison, preferably Ice for the Ice + Electric coverage]
    Magnezone's option for moves is really limited.

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  7. #1707
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    Default

    Nido (F) @ Life Orb
    Trait: Sheer Force
    Modest Nature
    - Earth Power
    - Sludge Wave
    - Ice Beam / Surf
    - Flamethrower

    At first I thought about using Nidoking for this, it's not entirely off the table either, but Nidoqueen is hardly ever using and I actually like Nidoqueen. Sheer Force+Life Orb mean she hits like a truck as well as being able to take a few hits ^-^

    In game she'll probably be Surfing for me.

    Leo (M) @ Choice Scarf
    Trait: Guts
    Adamant Nature
    - Wild Charge
    - Superpower
    - Ice Fang
    - Crunch

    Still using Luxray, the one and only Electric Lion. Luxray oozes coolness and power. I like the typical fast and frail electric theme, but pokemon like Luxray and Ampharos who break the mold with power and the ability to take a hit are always awesome to use.

    Sky (M) @ Choice Band
    Trait: Levitate
    Jolly Nature
    - Outrage
    - Earthquake
    - Fire Punch
    - U-turn

    Flyon is common I know, but there are hardly any Dragon types that I could think of using on this team. Plus Flygon is my only Dragon and pokemon who resists ground attacks.

    Ember (F) @ Life Orb / Heat Rock / Passho Berry
    Trait: Flash Fire
    Timid Nature
    - Sunny Day
    - Flamethrower
    - Dark Pulse
    - SolarBeam

    Houndoom doesn't get many special moves and since I didn't want to go for breeding Hidden Power after too many attempts...I just went ahead with SunnyBeaming. It's actually a pretty effective combination and although I have no Chlorophyll pokemon Nidoqueen and Flygon do have Fire Attacks to abuse.

    I'll use the Passho Berry for WiFi/World Tournament, but in-game I'm thinking Heat Rock or Life Orb.

    Gear @ Leftovers
    Trait: No Guard
    Adamant Nature
    - DynamicPunch
    - Earthquake
    - Stone Edge
    - Substitute / Fly

    DW Golett is coming out! Golurk is a total B E A S T - I mean he's just awesome in so many ways that it is pretty hard to describe! In-game he'll be Flying as there aren't many reasons to Substitute.

    Gator (M) @ Life Orb
    Trait: Torrent
    Jolly Nature
    - Dragon Dance
    - Waterfall
    - Ice Punch
    - Earthquake

    Totodile is my favorite starter + Dragon Dance Feraligatr is an absolute beast = Gator! I'm going to have so much fun facing Iris and just Dragon Dancing up to sweep her whole team in one quick go.
    !~ Pokemon X Team ~!


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  8. #1708
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    Default

    Quote Originally Posted by Ashrynn View Post
    Nido (F) @ Life Orb
    Trait: Sheer Force
    Modest Nature
    - Earth Power
    - Sludge Wave
    - Ice Beam / Surf
    - Flamethrower

    At first I thought about using Nidoking for this, it's not entirely off the table either, but Nidoqueen is hardly ever using and I actually like Nidoqueen. Sheer Force+Life Orb mean she hits like a truck as well as being able to take a few hits ^-^

    In game she'll probably be Surfing for me.

    Leo (M) @ Choice Scarf
    Trait: Guts
    Adamant Nature
    - Wild Charge
    - Superpower
    - Ice Fang
    - Crunch

    Still using Luxray, the one and only Electric Lion. Luxray oozes coolness and power. I like the typical fast and frail electric theme, but pokemon like Luxray and Ampharos who break the mold with power and the ability to take a hit are always awesome to use.

    Sky (M) @ Choice Band
    Trait: Levitate
    Jolly Nature
    - Outrage
    - Earthquake
    - Fire Punch
    - U-turn

    Flyon is common I know, but there are hardly any Dragon types that I could think of using on this team. Plus Flygon is my only Dragon and pokemon who resists ground attacks.

    Ember (F) @ Life Orb / Heat Rock / Passho Berry
    Trait: Flash Fire
    Timid Nature
    - Sunny Day
    - Flamethrower
    - Dark Pulse
    - SolarBeam

    Houndoom doesn't get many special moves and since I didn't want to go for breeding Hidden Power after too many attempts...I just went ahead with SunnyBeaming. It's actually a pretty effective combination and although I have no Chlorophyll pokemon Nidoqueen and Flygon do have Fire Attacks to abuse.

    I'll use the Passho Berry for WiFi/World Tournament, but in-game I'm thinking Heat Rock or Life Orb.

    Gear @ Leftovers
    Trait: No Guard
    Adamant Nature
    - DynamicPunch
    - Earthquake
    - Stone Edge
    - Substitute / Fly

    DW Golett is coming out! Golurk is a total B E A S T - I mean he's just awesome in so many ways that it is pretty hard to describe! In-game he'll be Flying as there aren't many reasons to Substitute.

    Gator (M) @ Life Orb
    Trait: Torrent
    Jolly Nature
    - Dragon Dance
    - Waterfall
    - Ice Punch
    - Earthquake

    Totodile is my favorite starter + Dragon Dance Feraligatr is an absolute beast = Gator! I'm going to have so much fun facing Iris and just Dragon Dancing up to sweep her whole team in one quick go.
    I like your team could u give me suggestions for a 6th member?
    ~Black 2 team~ ♥

  9. #1709
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    So I posted a while ago what I wanted my team to be for Black 2, but then I realized most of the pokemon on that team I had already used in different games and I wanted to change it up. So here is

    Krookadile:
    EQ
    Rockslide
    Crunch
    Outrage

    Sunflora (Don't judge):
    Energy Ball
    Earth Power
    ???
    ???
    (I need help with this moveset)

    Azumerill (with Huge Power):
    Waterfall
    Ice Punch
    Superpower/Brick Break
    Aquatail/Dig

    Arcanine:
    Fire Fang
    Thunder Fang
    Extreme Speed
    Crunch?

    Aggron:
    Double Edge
    Rockslide
    Brick Break
    Ice Punch

    I want to Replace Either Arcanine, Azumerill, or Sunflora for one of the starters in this generation, I don't know which one yet so i need help with that :/ Also if you have any other suggestions, like replacing pokemon or moves, that be awesome.
    Thanks People

  10. #1710
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    Quote Originally Posted by Ain View Post
    I like your team could u give me suggestions for a 6th member?
    A water type would do you good. How about Azumarill? Or something bulkier like Wailord?

    I want to Replace Either Arcanine, Azumerill, or Sunflora for one of the starters in this generation, I don't know which one yet so i need help with that :/
    Replace Sunflora. It's movepool is so bad it struggles to make a full moveset.

    I think I might replace Drifblim with Flygon. It just compounds far too many weaknesses: Ghost, Dark, Electric, Rock and Ice are all weaknesses shared with other pokemon, compared to Flygon who only compounds Ice(which the rest of the team resists anyway). It also Rock, is immune to Electric and still immune to Ground moves thanks to Levitate.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  11. #1711

    Default

    Im really thinking of switching Zoroark for a Hydreigon, i know my team will have 2 dragons, but i never use dragons, so i know it might be a little stomping fest when it comes down to me vs the a.i, but the challenging part is leveling a full team of 6 equally, lots of training.

    Hyrdreigon@??
    Timid
    252 Speed 252 Sp.atk
    -Surf(yay a surfer thats not rampardos)
    -Draco meteor/dragon pulse
    -Fire blast
    -dark pulse o.O?
    Sarkhan


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  12. #1712
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    I think i will try an underdog team.

    Arbok-adamant
    seed bomb
    coil
    gunk shot
    aqua tail

    Lopunny-adamant
    fire punch
    ice punch
    thunderpunch
    return

    Golduck-modest
    surf
    psychic
    ice beam
    calm mind

    Sandslash-???
    earthquake
    stone edge
    ???
    ???

    Absol-adamant
    night slash
    psycho cut
    superpower
    swords dance

    Manectric-modest
    thunderbolt
    flamethrower
    volt switch
    ???

    Altaria-???
    dragon claw
    fly
    earthquake
    ???
    Pearl Team-
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  13. #1713
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    Quote Originally Posted by Ashrynn View Post
    I'm going to have so much fun facing Iris and just Dragon Dancing up to sweep her whole team in one quick go.
    Well, good luck then

    Mainly because you'll have to DD up in front of

        Spoiler:- click:



    Quote Originally Posted by FlyingSlowbro View Post

    Aggron:
    Adamant Nature, Rock Head ability
    Double Edge
    Head Smash
    Earthquake
    Ice Punch
    That's much better



    Quote Originally Posted by Kyurem1515 View Post

    Sandslash-Adamant/Impish
    earthquake
    stone edge
    Return/Aerial Ace/X-Scissor/Shadow Claw
    Return/Aerial Ace/X-Scissor/Shadow Claw

    Manectric-modest
    thunderbolt
    flamethrower
    volt switch
    Signal Beam

    Altaria-Adamant/Jolly
    dragon claw
    fly
    earthquake
    Dragon Dance
    Comments in bold

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  14. #1714
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    Ashrynn, i think you should use Nidoking. Nidqueen is really good and its cool. But you have to much blue in yur team , and i think you shuld use Nidoking cuz it lks coler

  15. #1715

    Default

    Quote Originally Posted by Shine View Post
    Haxorus
    Adamant/Jolly Nature
    ~Rock Slide
    ~Earthquake
    ~Dragon Claw
    ~Dragon Dance

    That's coverage for Haxorus.
    I was going to go CB Haxorus with Outrage/Rock Slide/Earthquake/Superpower, but I wanna ditch Superpower now and I don't know what to put on it. The only moves I can think of are Night Slash (egg move) or X-Scissor (TM), unless there's another option I hadn't thought of.

  16. #1716
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    oh, in that case you can go with either of them. Night Slash if you're okay with breeding, X-Scissor if you don't want to breed.

    Either one is fine, because Rock + Ground already fills the role of coverage moves, while Outrage is the STAB. So all that's left is a filler move.

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  17. #1717
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    Quote Originally Posted by Pyrax View Post
    Alright, so this is what I have so far. Houndour and Chimchar will be brought over as eggs from White.
        Spoiler:- .:


    So, any suggestions for my sixth? I've been thinking about using something like Gothitelle or Gengar.
    I'm not too sure about Houndoom and Infernape, should I replace them or...?
    Swords Dance will not be much useful on Samurott due to only Megahorn being based on Attack stat unless you use the inferior Waterfall.You can use any move you like until getting Grass Knot(it's only available post-game).

    For your Flygon's fourth move,I recommend Fire Blast against Ice types.It's accuracy will increase with one Hone Claw and it is very powerful but since it is based on Special Attack,you can also use Stone Edge against Ice Types.

    For Infernape,Use Flare Blitz,Close Combat,ThunderPunch(To counter its Flying and Water Disadvantage) and either U-Turn/Shadow Claw(Depending on whether you want to switch against Psychic types dealing Super Effective Damage or you want to hang in there and try to defeat it with a disadvantage.)

    Even though I don't recommend two Fire Types,for Houndoom you can use a Special set of Flamethrower,Dark Pulse(Both Crunch and it have same power but it is based on its more powerful Sp.Attack stat),Sunny Day and Solar Beam or you can go mixed with Flamethrower,Dark Pulse,Thunder Fang and Hyper Voice.

    For Magnezone,a good moveset is Thunderbolt,Flash Cannon,Signal Beam and Mirror Coat(It has good enough Sp.Def to atleast resist one attack and defeat the opponent.Alternatively you can use one with Sturdy instead of Magnet Pull.
        Spoiler:- Completed and Current Playthroughs:

  18. #1718
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    I want Black 2, but it doesn't have Elekid so... here's my team

    Snivy
    Psyduck (with an Everstone)
    Elekid
    Octillery
    Shuckle
    Meinshoa

    No flying Pokemon, I don't fly much.

  19. #1719
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    I change 2 of my pokémon team...

    I added Leavanny and Metagross

    I also want to change Electivire
    Suggest?
    Planned Omega Ruby Team:
    ///

  20. #1720
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    I posted the team members I'm planning on having in Black 2 a page or 2 before, but now I'm starting to look at moves.

    The 3 100% definite members of my team are:

    -Arcanine
    -Carracosta
    -Umbreon

    The other pokemon that could end up in the last 3 spots are (first 3 in this list I all like, last 3 are there because I want someone on my team to have Fly):

    -Aggron
    -Heracross
    -Haxorus
    -Altaria
    -Hydreigon
    -Skarmory


    My question right now is do you think I should give Arcanine Wild Charge? I don't have any Electric pokemon on my team, and I haven't checked too much, but I don't think any of my them really have electric moves. But I would really only need electric type moves for water or flying types, and Arcanine is weak to water anyways, so is there really a point? Should I keep it more for when I face flying types? I'm still really early in planning, and this is my first time actually trying to put a team together, so I don't really know what everyone else is going to have yet.

    Also, I see for obvious reasons that Umbreon is usually a wall. I wanted to use it (and all my team members) for offense, and maybe let other pokemon like Carracosta and Aggron be the ones to act more defensive (but I still definitely want to use them for offense). Does that seem like a problem? I didn't really plan on having a variety of battle types on my team (in terms of who's offense/defense/wall/staller/status/etc./whatever-else-I-don't-know-about).

    EDIT: Forgot to mention that I was thinking about giving Umbreon payback, since his speed is kind of slow and then maybe I just won't really EV train his speed so that in more serious battles, he'll attack second anyways...? Not sure if I'm going to give him Dark Pulse or Foul Play, either, since I was going to give him a Psychic move, maybe a ghost move, and possibly giga impact. Might not give him Giga though for the sake of a move with STAB...

    EDIT 2: As long as no one's responded yet...I'm thinking about giving Arcanine Dragon Pulse, so that I have a non-dragon type to fight dragons with. But there's also Outrage. Arcanine's attack is better than it's Sp. Atk. (and I plan on training him that way), and Outrage is physical as well (versus Pulse which is spec). I'm a little hesitant to use Outrage for the obvious reasons of being stuck using it (if the opponent switches out), plus the confusion afterwards, and meanwhile the opponent could just take out a water type and drain its health since it'll be stuck in battle for a couple turns. Should I stick with Dragon Pulse?


    EDIT 3: Is it bad that I keep editing? I just want my questions to be able to be answered ASAP, but I keep getting more...Anyways, I digress...

    I was trying to think of something a little more creative (maybe not creative, but thoughtful? Also a little more unique...ie. No level 1 Aron...) for a team member, and decided maybe I could do that with Aggron. I already have a little bit of an idea of what I want to do with Aggron as far as moveset (still undecided on some moves), but thought that maybe for a different Aggron I could change it up.

    I was thinking maybe some moveset like Stealth Rock, Dragon Tail, Toxic, and depending on other stuff, either Head Smash, Stone Edge, or Automize. I was thinking a couple of things with this:
    Option 1: Rock Head ability to allow Head Smash, EV Train Sp. Def/Speed/HP?
    Option 2: Sturdy Ability to allow not EV training Sp. Def, EV Train Speed/HP, use Stone Edge
    Option 3: Sturdy Ability to allow not EV training Sp. Def, EV Train HP/Atk, use Automize

    I wasn't sure how bad leaving his Sp. Def as is would be, so I don't know if Sturdy would be beneficial to counteract the weakness or if most of the time he wouldn't be OHKOd anyways even with lower Sp. Def? And I'm not sure how much good Automize would do if I didn't EV train speed (if my objective is to attack first). Plus if I train HP, then Sturdy might not be as useful, correct or no? If Sturdy wouldn't be useful even with min. Sp. Def, then maybe option 1 would be better? I'm also not sure if it's more useful to train a defense or HP. But I'm also not sure how I'll split up the EVs (might do something besides max 2 areas and +2 a third).

    I'm sure you could guess, but I was thinking use Stealth Rock, Toxic, then switch in a different opponent, repeat or maybe KO with a move like Head Smash if I can. But this is nothing more than an idea right now. I've never EV trained before, never used Aggron, never used a combo...Basically brand new, so I have no idea how good or awful this could be in practice.

    Though I am trying to keep stuff as my own rather than have everyone else make a team/moveset/combo for me...And at this point, I think I'm just making myself confused, so...Whatever.
    Last edited by Cpchris; 1st September 2012 at 7:08 AM.
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  21. #1721
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    I plan on using Skarmory now
    Moveset:
    Spikes
    Fly
    ???
    ???

    Skarmory covers most of the weaknesses
    ~Black 2 team~ ♥

  22. #1722
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    Default in-game team

    Think I have finally finished choosing my team and moves

    Serperior @ Leftovers (random)
    - Leaf blade
    - aqua tail
    - outrage
    - Coil

    Excadrill @ (Adamant)
    - earthquake
    - x scissor
    - rock slide
    - iron head

    Darmanitan @ Life orb (Adamant)
    sheer force
    - Rock slide
    - Flare blitz
    - Fire punch
    - Superpower

    Earthquake unnecessary as flygon and excadrill on the team. I know two fire moves isn't best coverage but this isn't competitive and I may not want damage from fire blitz all the time and they both get boost from sheer force.

    Vaporeon (Modest)
    - Surf
    - hydro pump
    - Ice beam
    - Toxic

    again don't care about two water moves just like having a stronger and weaker STAB move on some pokes. Dealwithit.jpg

    Absol @ scope lens (jolly)
    super luck
    - swords dance
    - megahorn
    - night slash
    - psycho cut

    Flygon @ leftovers (jolly)
    - Thunderpunch
    - Earthquake
    - Outrage
    - Fly (purely for story use)

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  23. #1723
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    Hmm. Is there somewhere one can find out which route apear in order, in Pokemon Black/White 2?? Strategically planning out a team sounds great. For now, the only Pokmon I know of that I will have for certain Samurott. It'd be great to know when I can get what pokemon so I can prepare!
    Apprentice to The Mighty Accelguard

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  24. #1724
    Join Date
    Dec 2011
    Location
    venomoth town
    Posts
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    This will be my team for when Black 2 comes out in the UK

    Lucario @???
    Steadfast Or Inner Focus

    Swords Dance
    Extremespeed
    Close Combat
    Ice Punch/Thunderpunch/Aura Sphere

    I have never used a Lucario before, but it looks like a really good Pokemon. This will be a physical Lucario, but I might have Aura Sphere on it because it has a lot of PP and never misses, and runs off Lucario's excellent Sp Attack. The abilities aren't important.

    Krookodile @???
    Moxie

    Earthquake
    Outrage
    Crunch/Foul Play
    Aqua Tail/Superpower

    Krookodile looks like a good Pokemon, but it means I will have only Lucario until I get to Route 4, but I think I might also temporarily use Oshawott. Moxie is a very good ability, but Intimidate could be useful too.

    Jellicent @Leftovers
    Water Absorb

    Surf/Water Spout
    Hex/Shadow Ball
    Will O Wisp
    ???

    Jellicent is a very good Special Tank, and will o wisp is good for crippling physical Pokemon. Hex can be used after Will o Wisp for double damage, but I might just use Shadow ball instead.

    Galvantula @???
    Compoundeyes

    Thunder
    Signal Beam
    Thunder Wave
    Electro Ball/Bounce

    Galvantula is a fast and powerful Pokemon, and with Compoundeyes Thunder has 91 Accuracy. In the 4th slot I might use Bounce for coverage or a more accurate electric move like Electro Ball.

    Tangrowth @???
    Chlorophyll or Leaf Guard

    Sleep Powder
    Giga Drain
    Power Whip
    Ancientpower/Aerial Ace/Hidden Power/Rock Slide

    Tangrowth has very good stats, and it is useful with Sleep Powder. Giga drain is for when tangrowth wants to heal, and Power whip is a more powerful attack for it. The 4th moveslot is for coverage, hopefully I can get a good hidden power for it.

    Help is Appreciated


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  25. #1725
    Join Date
    Aug 2012
    Posts
    14

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    Quote Originally Posted by FlyingSlowbro View Post
    So I posted a while ago what I wanted my team to be for Black 2, but then I realized most of the pokemon on that team I had already used in different games and I wanted to change it up. So here is

    Krookadile:
    EQ
    Rockslide
    Crunch
    Outrage

    Sunflora (Don't judge):
    Energy Ball
    Earth Power
    ???
    ???
    (I need help with this moveset)

    Azumerill (with Huge Power):
    Waterfall
    Ice Punch
    Superpower/Brick Break
    Aquatail/Dig

    Arcanine:
    Fire Fang
    Thunder Fang
    Extreme Speed
    Crunch?

    Aggron:
    Double Edge
    Rockslide
    Brick Break
    Ice Punch

    I want to Replace Either Arcanine, Azumerill, or Sunflora for one of the starters in this generation, I don't know which one yet so i need help with that :/ Also if you have any other suggestions, like replacing pokemon or moves, that be awesome.
    Thanks People
    You are better off teaching arcanine flamethrower/fire blast over fire fangb ut if you want an all physical set then flare blitz i definitely recommend. My personal set I would use if I raised Arcanine in this game woulda been: flamethrower, wild charge, extreme speed, crunch/outrage

    No point of having two physical water moves on azumarill as personally i think waterfall is better for it anyway but you'd have aqua tail for awhile before you get waterfall which is in victory road. give it surf and make it your surfer.

    As far as replacing a pokemon, I would definitely replace sunflora. There isnt very much you can do with it as its main moves are giga drain/energy ball/leaf storm and earth power. I guess you could hope for a good hidden power on it but if I were to give it a fourth move I would give it grasswhistle for sleep-inducing or sunny day for speed increasing assuming you have chlorophyll. I would replace it with serperior as you could do more with it plus its faster and more defensive. i am no fan of serperior but it does have potential. give it either a coil set: coil, leaf blade, aqua tail, outrage/leech seed or a calm mind set: calm mind, giga drain, dragon pulse, leech seed/hidden power( anything but poison, steel, grass,dark,ghost,or psychic) I personally don't like azumarill but if you're gonna replace only one then my top choice for that would be sunflora.

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