Arena
Locations: Inside Houses and Plain terrains
Examples: Players starting house
-Nature Power is Earthquake
-Camouflage Type is
Normal
Move necessary for forced Transformation:
New Move: Coliseum
Type

/ Power:
-- / Accuracy:
--% / PP:
5 / Target:
All / Category:

/ Priority:
0
"The user calls upon the forces of nature to transform the Area Field into Arena"
City
Locations: Cities, Towns and Populated areas
Examples: Cerulean City, Blackthorn City, Oldale Town, Resort Area, Castelia City etc.
-Raises the Attack and Sp.Attack of
Steel Type Pokemon by 10%
-Raises the Attack and Sp.Attack of
Electric type Pokemon by 10%
-Raises the Attack and Sp.Attack of
Poison Type Pokemon by 10%
-Pokemon cannot be inflicted with the Sleep status while City is present(This includes your opponent(s) Pokemon)
-Has a 5% chance of Poisoning(Regular) the Pokemon in battle once per turn(this includes your own Pokemon)
-Nature Power is Sludge Bomb
-Camouflage Type is
Steel
Move necessary for forced Transformation:
New Move: Skyscraper
Type:

/ Power:
-- / Accuracy:
--% / PP:
5 / Target:
All / Category:

/ Priority:
0
"The user calls upon the forces of nature to transform the Area Field into City"
Darkness
Locations: Caves and Dark areas
Examples: Diglett's Cave, Granite Cave, Dark Cave, Distortion World, Challengers Cave etc.
-Raises the Attack and Sp.Attack of
Ghost Type Pokemon by 10%
-Raises the Attack and Sp.Attack of
Dark Type Pokemon by 10%
-Lowers the Accuracy of Non-
Ghost &
Dark Type Pokemon by 10 %
-Has a 5% chance of to inflict Sleep Status to the Pokemon in battle once per turn(This includes your own Pokemon)
-Darkness is removed if Harsh sunlight comes out via Drought or Sunny Day
-Nature Power is Shadow Ball
-Camouflage Type is
Ghost
Move necessary for forced Transformation:
New Move: Murk
Type:

/ Power:
-- / Accuracy:
--% / PP:
5 / Target:
All / Category:

/ Priority:
0
"The user calls upon the forces of nature to transform the Area Field into Darkness"
Desert
Locations: Dessert, Sand, Deep Sand and Wasteland areas
Examples: Dessert Resort, Route 111(Dessert area), Route 228
-Raises the Attack and Sp.Attack of
Ground Type Pokemon by 10%
-Lowers the Attack and Sp.Attack of
Water Type Pokemon
-Lowers the Speed of Non-
Flying,
Ground Type Pokemon & Pokemon without Levitate by 10%
-Pokemon with Sand Rush or Sand Force are unaffected by the speed drop
-Sandstorm will now deal 1/10 each turn
-Sandstorm will now last 8 turns
-Has a 5% chance of Confusing the Pokemon in battle once per turn(this includes your own Pokemon)
-Nature Power is Earthquake
-Camouflage Type is
Ground
New Move: Arid
Type:

/ Power:
-- / Accuracy:
--% / PP:
5 / Target:
All / Category:

/ Priority:
0
"The user calls upon the forces of nature to transform the Area Field into Desert"
Forest
Locations: Forests and Hidden Grotto's
Examples:Viridian Forest, Ilex Forest, Petalburg Woods, Eterna Forest, Pinwheel Forest etc.
-Raises the Attack and Sp.Attack of
Grass Type Pokemon by 10%
-Raises the Attack and Sp.Attack of
Bug Type Pokemon by 10%
-Raises the Critical Hit Ratio of
Fire Type moves.
-Nature Power is Seed Bomb
-Camouflage Type is
Grass
New Move: Woodland
Type:

/ Power:
-- / Accuracy:
--% / PP:
5 / Target:
All / Category:

/ Priority:
0
"The user calls upon the forces of nature to transform the Area Field into Forest"
Grassland
Locations: Grass and Tall Grass
Examples: Route 29 etc
-Raises the Attack and Sp.Attack of
Fighting Type Pokemon by 10%
-Raises the Attack and Sp.Attack of
Normal Type Pokemon by 10%
-Nature Power is Grass knot
-Camouflage Type is
Grass
New Move: Savanna
Type:

/ Power:
-- / Accuracy:
--% / PP:
5 / Target:
All / Category:

/ Priority:
0
"The user calls upon the forces of nature to transform the Area Field into Grassland"
Mountain
Locations: Mountains and Volcano's
Examples: Mt.Chimney, Mt.Coronet, Twist Mountain etc.
-Raises the Attack and Sp.Attack of
Rock Type Pokemon by 10%
-Raises the Attack and Sp.Attack of
Fire Type Pokemon by 10%
-Nature Power is Rock Slide
Camouflage Type is
Rock
New Move: Everet
Type:

/ Power:
-- / Accuracy:
--% / PP:
5 / Target:
All / Category:

/ Priority:
0
"The user calls upon the forces of nature to transform the Area Field into Mountain"
Peak
Locations: Mountain tops, Snow and Frozen areas
Examples: Mt Coronet summit, Route 217, Route 216 etc.
-Raises the Attack and Sp.Attack of
Ice Type Pokemon by 10%
-Lowers the Attack and Sp.Attack of
Grass Type Pokemon by 10%
-Hail will now deal 1/10 each turn
-Hail will now last 8 turns
-Has a 5% chance to inflict Freeze status to the Pokemon in battle once per turn(This includes your own Pokemon)
-Nature Power is Avalanche
-Camouflage Type is
Ice
Move necessary for forced Transformation:
New Move: Tundra
Type:

/ Power:
-- / Accuracy:
--% / PP:
5 / Target:
All / Category:

/ Priority:
0
"The user calls upon the forces of nature to transform the Area Field into Peak"
Sky
Locations: High elevated areas and shadows(which can now be found all over instead of just bridges)
Examples: Top of Sky Piller, Top of Celestial Tower
-Raises the Attack and Sp.Attack of
Flying Type Pokemon by 10%
-Raises the Attack and Sp.Attack of
Dragon Type Pokemon by 10%
-Lowers the Attack and Special Attack of
Fighting Type Pokemon by 10%
-Lowers all
Ground Type Moves Accuracy by 50%
-Nature Power is Aircutter
-Camouflage Type is
Flying
New Move: Azure
Type:

/ Power:
-- / Accuracy:
--% / PP:
5 / Target:
All / Category:

/ Priority:
0
"The user calls upon the forces of nature to transform the Area Field into Sky"
Ocean
Locations: Water Routes, Underwater, Puddles, Seas, Rivers and Lakes
Examples: Route 20, Route 40, Route 133 etc.
-Raises the Attack and Sp.Attack of
Water Type Pokemon by 10%
-Raises the Accuracy and Power of
Electric Type moves by 10%
-Lowers the Attack and Sp.Attack of
Fire Type Pokemon by 10%
-Lowers the Defense and Sp.Defense of
Steel Type Pokemon by 10%
-Nature Power is Surf
-Camouflage Type is
Water
New Move: Marine
Type:

/ Power:
-- / Accuracy:
--% / PP:
5 / Target:
All / Category:

/ Priority:
0
"The user calls upon the forces of nature to transform the Area Field into Ocean"
In case you're wondering. Arena is sorta like the "Default" field. Also, Pokemon Types effects do stack in a way. So say you you have a Magneton in battle while City is in effect, Magneton will get a 10% boost in Attack and Sp.Attack for being Electric Type and then another for being Steel Type. It also works for Disadvantaged Types. Say Abomasnow is in battle while Peak is in effect it will get a 10% boost in Attack and Sp.Attack for being Ice Type but will then get a 10% Decrease in Attack and Sp.Attack for being Grass Type.