2 New Abilities and a new move!!!
Daredevil
"Uses the highest stat to attack and lowest stat to defend"
-Basically it uses the highest stat when the Pokemon is attacking so this can be either be Attack, Sp.Attack, Defense, Sp.Defense, or Speed(whether it attacks the Defense or Sp.Defense still depends on if the move is Physical or Special) however it uses the lowest stat when the pokemon is attacked. So say a Pokemon like Throh which has a base stat Sp.Attack of 30 with
Daredevil if Throh is hit by say a Physical move it's Defense is now that stat. This ability can be very good or terrible depending on the pokemon that get it. Something to note is that you can manipulate this by using stat boosting moves so say a Pokemon used Defense Curl and it's highest stat is now the Defense it will then use the defense to attack with.
Distribution: Mostly Fighting and Dark Types.
New Move: Wildfire
Type:

/ Power:
65 / Accuracy:
100% / PP:
10 / Target:
Single Adjacent Pokemon / Category:

/ Priority:
0
"The User flames a massive fire. It hits the incoming Pokemon if their ally fainted in the previous turn from this move"
-Think of it like an Entry hazard and an attack in one. When it hits the in-coming Pokemon it hits the Pokemon for a 30 damage Special Fire-Type Move automatically as it is sent in. The after effect will not happen if Wildfire was not the move that fainted the previous pokemon. So if you used Wildfire and the Pokemon survived then used another move the after effect will not take place. Keep in mind the after effect is like a move so if a incoming pokemon resists Fire they wont take as much compared to a pokemon that's weak to it. STAB and Boosting items do not effect the power. Also, keep in mind that the residual after effect damage is like taking it from a pokemon with 0 Special attack. It is perfect for getting rid of Focus sashes and Sturdy.
Example:
Turn 1: Blaziken used
Wildfire, Sunkern Fainted,
Turn End.
Turn 2: Trainer 2 sent out Aggron, Aggron is hit for 30 damage upon entering because it is neutral to Fire, Blaziken used a move, Aggron used a move,
Turn End.
Distribution: Obviously Fire types and Pokemon associated with Fire.
Unify
"Raises Defense and Sp.Defense for every Ally left"
-Basically it raises the Defense and Sp.Defense for every Pokemon you have left in your team (not including the pokemon with the ability out) by 5% each. So the max it can reach is 25% when you have a full team of 6.
Distribution: Almost any Pokemon can get this.
Also, I would love feedback on if you think 5% is too small. I was gonna go for 10% but that seem a bit much, especially considering we have the Eviolite. Combining that with
Unify to potentially double your Defense and Sp.Defense seems like a lot. So whatdya think?