Turn 2: Golurk uses Earthquake. He pretty much has to since Substitute does nothing and Shadow Punch 16KOes. Aggron can keep flinching you with attacks if you use Focus Punch and win even if it mispredicts(which it can't) thanks to Sturdy. Anyway, Aggron is reduced to 1 HP. It's Salac Berry activates and increases it's speed.
Aggron uses Endeauvour, and also reduces Golurk to 1 HP.
Turn 3: Thanks to the Salac Berry, Aggron outspeeds and KOes you with Iron Head. Not a counter, but fantastically so.
Back to Aggron:
252 HP/ 252 Def
Golurk switches in, and takes an Iron Head (3HKO)
Golurk now outruns and KOs in two hits with Earthquake (Sturdy).
Jumpluff @ Leftovers
252 HP / 252 Special Defense / 4 Sp Attack
Infernape @ Choice Specs
252 sp.atk/252 spd/4def
- Heat Wave
- Calm Mind
- Stone Edge
- Close Combat
Infernape can last through a Superpower and instant kill with Heat Wave.
Credits to Sworn Metalhead
Jellicent @choice specs
- water absorb -
164 hp/ 252 SpA/ 88 speed
- Water Spout
- Ice beam
- Energy ball
- HP electric
Durant does well over 120% minimum to Infernape with Superpower, lol. It also 2HKOs Jellicent with Stone Edge, X-Scissor, and Iron Head.
We're still on Durant.
Magnezone @ Salac Berry
252 HP / 252 Speed
Superpower activates Salac Berry upon switch-in thanks to Sturdy, then Magnezone outruns and OHKOs next turn with HP Fire. All of Durant's moves 3HKO at best.
Ugh, Pokemon is far too complicated sometimes.Please tell me, what type is Golurk? Last I checked Endeavor doesn't hurt it.
252 Hp/252 Def
X-scissor does 46% max. It also gives Durant Mummy, meaning X-scissor only does 31% afterwards. HP[Fire] OHKOes.
Focus Sash is banned because I could abuse it to "counter" your Landorus with Jolteon, Infernape, Froslass... even Protect Sharpedo. There is no way Sharpedo can safely counter anything in the real world. Focus Sash ruins the point of this game.
- sturdy -
252 hp/ 252 atk/ 4 def
- Seed bomb
- Ice shard
Earthquake 2HKOs even if you Protect several times while Ice Shard isn't even remotely close to a OHKO.
Landy EQ's and brings Zone down to Sturdy, Salac activates, Zone does another 40.62% - 48.12%
Zone now outspeeds and KOs Landy
@Zone and Landorus-T
Quagsire @Ice Gem
252 HP 252 Def
Virizion @Life Orb
200Atk 56Sp.Atk 252Spe
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Dragonite @choice scarf
252 attack, 252 speed, 4 HP
My dragonite could take weak ice attacks so I don't think it KOes and of course this one can WIng attack 0HKOes I don't even need to calculate..
56 SpAtk Life Orb Virizion Hidden Power Ice vs 0 HP/0 SpDef Multiscale Dragonite: 40.25% - 47.06% (3 hits to KO)
Mawile @ Air Balloon
252 HP / 252 Defense / 4 Attack
Outrage deals 19.4 - 22.69%. Every other move deals somewhere around 0-10%
252 attack, 252 speed, 4 defense
252 Atk Choice Band Kyurem-B (+Atk) Outrage vs 252 HP/252 Def Mawile (-Def) : 63.16% - 74.67% (2 hits to KO)
I wanted something to beat it wit a resisted move... I want to prove it is *too much* for OU..
Try to find something that isn't scizor.
- intimidate -
(+def/ - SpA)
252 hp/ 4 atk/ 252 def
- Pain split
- Sucker punch
:P switches in, intimidates, pain splits til ko range / protects to get lefties recovery.
1st turn: switch in, gain 6%
2nd turn: torment, gain 6%
3rd turn: no attackkpain splits, gain 6%, im down in the yellow, evens out.
4th turn: pain split again, gain 6%, hes almost gone.
5th/∞th turn: sucker punch
Cobalion @ Life Orb
EVs: 252 Atk / 4 SAtk / 252 Spe
- Close Combat
- Stone Edge
- Hidden Power [Ice]
Yeah, that's right. Hit me with Sucker Punch and just see what happens.