Page 4 of 12 FirstFirst 12345678 ... LastLast
Results 76 to 100 of 295

Thread: The Singles Rate Thread [READ THE FIRST POST + FOLLOW THE FORMAT]

  1. #76
    Join Date
    Feb 2012
    Posts
    954

    Default

    Quote Originally Posted by koosbane View Post
    Your going to lose a ton of life to recoil. why not just use muscle band?
    I will use Rapidash as a suicide Pokemon, so I may keep Life Orb

  2. #77
    Join Date
    Apr 2012
    Location
    ΔxΔp ≥ ˝ħ
    Posts
    109

    Default

    Ampharos @ Leftovers
    Static
    Timid
    SP Att (252), Def (120), SP Def (120), Sp (16)
    - Power Gem
    - Charge
    - Thunderbolt
    - Signal Beam

    this is only the second pokemon I have ever EV trained and it is a pokemon I quite like (as obvious from my ava...)
    I received a shiny mareep in a trade, and it has (I think) a fairly decent nature, so I gave it a go making a pokemon I hoped would be fairly good for battling...
    The item I am open to suggestions as I just gave it a leftovers and haven't really put much thought into it....
    The EV's are also (I think) weird in putting it in 4 (kinda) but I wanted better def and sp def as ampharos naturally has fairly low for both of them, and gave the rest to speed as it is also lacking in that a bit too...
    I have already got the above and trained up to level 100 and it goes pretty well IMO, but that is just playing against stuff in game...

    Trading stuff:
        Spoiler:- Friend codes::

    3DS: 3523-3147-6204 - Friend safari: Electric; Dedenne, pikachu, galvantula

    RNG'd shinies for trade: * (x2) (x2) (x2) * Mild nature and IV's: 22/16/27/31/31/30 (UT but not lvl 1) except *'s
    Want: any shinys I don't have (I don't care about nature, moves, IV's etc, just shinyness :P)

  3. #78
    Join Date
    Oct 2011
    Location
    Canada.
    Posts
    2,872

    Default

    Quote Originally Posted by monkeyman192 View Post
    Ampharos @ Leftovers
    Static
    Timid
    SP Att (252), Def (120), SP Def (120), Sp (16)
    - Power Gem
    - Charge
    - Thunderbolt
    - Signal Beam

    this is only the second pokemon I have ever EV trained and it is a pokemon I quite like (as obvious from my ava...)
    I received a shiny mareep in a trade, and it has (I think) a fairly decent nature, so I gave it a go making a pokemon I hoped would be fairly good for battling...
    The item I am open to suggestions as I just gave it a leftovers and haven't really put much thought into it....
    The EV's are also (I think) weird in putting it in 4 (kinda) but I wanted better def and sp def as ampharos naturally has fairly low for both of them, and gave the rest to speed as it is also lacking in that a bit too...
    I have already got the above and trained up to level 100 and it goes pretty well IMO, but that is just playing against stuff in game...
    You seem to be using it Defensively , so I suggest this.

    Ampharos @ Leftovers
    Static
    Calm
    252 Hp / 140 SpD / 118 SpA
    - Cotton Spore
    - Focus Miss
    - Discharge / Thunderbolt
    - Signal Beam
    sohryu is giving me a banner

  4. #79

    Default

    Hey all, was thinking of my black 2 team im going to create and wanted a starter i never used before and is often looked down upon.

    Torterra
    Nature:Careful
    Ability: Shell Armor (Dw)
    EV's:252 Sp.Def 252 Hp 4 atk
    -Curse
    -Synthesis
    -Seed Bomb
    -Earthquake

    I wanted to use this guy because i've never used him and his typing is very unique.
    Hes going to be my tank Curse up until beefy then synthesis off any dmg while in process, 2 powerful-non draw back stab moves
    Hes looking real cool to me so he will be my first pokemon i transfer over.
    Attached Images Attached Images
    Last edited by NidokingJ; 29th September 2012 at 5:21 PM.
    Sarkhan


    Tortarus Malfegor GlacierExpediaLucifer Optimus

  5. #80

    Default

    I found another pokemon ill be transfering over from my black to go on my black 2 team

    Haxorus
    Nature:Jolly
    Ability:Mold Breaker
    Ev's:252 Speed 252 Attack 4 Sp.D
    -Dragon Dance
    -Dragon Claw
    -Earthquake
    -Stone Edge/Aqua Tail
    Attached Images Attached Images
    Last edited by NidokingJ; 29th September 2012 at 5:39 PM.
    Sarkhan


    Tortarus Malfegor GlacierExpediaLucifer Optimus

  6. #81
    Join Date
    Jun 2010
    Location
    Northwest England
    Posts
    4,046

    Default

    ^That Torterra would really appreciate Rock Slide, as it covers all it's weaknesses perfectly. Consider using it over either Synthesis or Seed Bomb.

    Haxorus can't learn Stone Edge, so use Rock Slide instead.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  7. #82

    Default

    Quote Originally Posted by Aurawarrior8 View Post
    ^That Torterra would really appreciate Rock Slide, as it covers all it's weaknesses perfectly. Consider using it over either Synthesis or Seed Bomb.

    Haxorus can't learn Stone Edge, so use Rock Slide instead.

    Noted, I like rock slide because I play alot of doubles, Haxorus should be able to use it quite efficiently w/ the flinch % chance and all, Torterra on the other hand is going to be so slow, no chances of flinching will happen, I really wanted to use a pokemon that can abuse Toxic/Protect, maybe he will be the one, pokemons almost out i have to decide quick
    Sarkhan


    Tortarus Malfegor GlacierExpediaLucifer Optimus

  8. #83
    Join Date
    Apr 2012
    Location
    ΔxΔp ≥ ˝ħ
    Posts
    109

    Default

    @aura sensai: i'm not using it as defensive... what makes you think that?
    i cant chnge ev's and nature anyway as i have already trained in up to lvl 100.

    Trading stuff:
        Spoiler:- Friend codes::

    3DS: 3523-3147-6204 - Friend safari: Electric; Dedenne, pikachu, galvantula

    RNG'd shinies for trade: * (x2) (x2) (x2) * Mild nature and IV's: 22/16/27/31/31/30 (UT but not lvl 1) except *'s
    Want: any shinys I don't have (I don't care about nature, moves, IV's etc, just shinyness :P)

  9. #84
    Join Date
    Oct 2011
    Location
    Canada.
    Posts
    2,872

    Default

    Quote Originally Posted by monkeyman192 View Post
    @aura sensai: i'm not using it as defensive... what makes you think that?
    i cant chnge ev's and nature anyway as i have already trained in up to lvl 100.
    Well using Charge and all , plus the EV's convinced me.

    Sorry about that.

    Like Aurawarrior said use Rock Slide on Haxy.
    sohryu is giving me a banner

  10. #85
    Join Date
    Apr 2012
    Location
    ΔxΔp ≥ ˝ħ
    Posts
    109

    Default

    Quote Originally Posted by Aura Sensai View Post
    Well using Charge and all , plus the EV's convinced me.

    Sorry about that.
    Well I included charge as I figured it would boost the power of thunderbolt by more than if I just used thunder (which would have also been less likely to hit...)
    I did the EV's the way they are by looking at ampharos' base stats and concluded that it's defense was quite low, and so if I wanted to have it as an attacking unit I needed to give it more defense. It has naturally fairly decent HP, thus why I put no EV's in that stats. I was basically trying to make it all rounded but still with strong attack and a defense that would hold up pretty well against non super-effective attacks.

    Trading stuff:
        Spoiler:- Friend codes::

    3DS: 3523-3147-6204 - Friend safari: Electric; Dedenne, pikachu, galvantula

    RNG'd shinies for trade: * (x2) (x2) (x2) * Mild nature and IV's: 22/16/27/31/31/30 (UT but not lvl 1) except *'s
    Want: any shinys I don't have (I don't care about nature, moves, IV's etc, just shinyness :P)

  11. #86

    Default

    So I found some pokemon i'll be using

    Magmortar@choice scarf?
    Ability:Flame Body
    Nature: Timid
    252 Speed 252 Sp.A
    -Heat Wave
    -Thunderbolt
    -Focus Blast
    -Hidden Power?

    Pidgeot@Leftovers
    Ability:Big Pecks
    Nature: Jolly
    252 HP 252 Speed
    -Tailwind
    -Fly
    -U-Turn
    -Toxic

    Metagross@choice band
    Ability:clear body
    Nature: adamant
    252 Attack 252 Speed
    -Bullet Punch
    -earthquake
    -trick?
    -Zen headbutt

    This is an in game team so, let me know what you think ;D
    Sarkhan


    Tortarus Malfegor GlacierExpediaLucifer Optimus

  12. #87
    Join Date
    Jun 2010
    Location
    Northwest England
    Posts
    4,046

    Default

    Flamethrower > Heat Wave on Magmortar for accuracy.

    Ice Punch > Zen Headbutt on Metagross to hit Ground types.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  13. #88

    Default

    decided to run with fire blast and focus blast on magmortar i want the most power i can get ;p and i might use an accuracy boosting item to help with the missing.
    Sarkhan


    Tortarus Malfegor GlacierExpediaLucifer Optimus

  14. #89
    Join Date
    Oct 2011
    Location
    Canada.
    Posts
    2,872

    Default

    If you use HP at all , use HP [Grass].

    Choice Scarf > Band , and Iron Head > Bullet Punch on Metagross.
    sohryu is giving me a banner

  15. #90

    Default

    Was thinking more along the lines of Hidden Power Ice along with thunder bolt for good ol bolt beam, then fire blast andfocus blast for raw power,
    the metagross looks good
    Sarkhan


    Tortarus Malfegor GlacierExpediaLucifer Optimus

  16. #91
    Join Date
    Oct 2011
    Location
    Canada.
    Posts
    2,872

    Default

    Flamethrower >>>>>> Fire Blast unless you use Wide Lens.
    sohryu is giving me a banner

  17. #92

    Default

    Well, its a miracle that the only gamestop close to me was doing the keldeo event..I realize that keldeo has not been out long enough for sufficient strategies to be developed but I'd thought that I would check with you guys anyway. I'm primarily going to be using Keldeo for in-game/E4 only, so I was thinking about a timid/modest nature but with two main special attacks, the other two could be physical (making it a mixed sweeper) or status causing moves, I'm not sure yet. And if I make it a mixed attacker (even though its attack stat is not great most of the moves it can learn are physical) I might not want a nature that reduces attack.

    Keldeo@not sure yet
    Ability:Justified
    Nature: Modest/Timid/Mild...???
    252 SpA 252 Speed
    -Surf/scald (I'm probably going to use surf since its for in game only)
    -Secret Sword (special fighting type move)
    -Return??
    -X-Scissor?? (to counter its weakness to psychic types)

    Oh, and does anyone know if you can reset for the nature on keldeo like you usually can for the other promotional give aways?
    Last edited by Birds of Paradise; 5th October 2012 at 12:59 AM.
    Credit to Mew_ for the pokemon banner, Equal-to-Heaven for the braviary clock, ~.:Northern Lights:.~ for the pokemon badge, and the shiny card made by me

    Friend code: 0533-5377-8837
    I have normal type (minccino, dunsparce and smeargle)

        Spoiler:- My shiny card:
    [IMG]http://i41.*******.com/2vs1amu.jpg[/IMG]
    [IMG]http://i41.*******.com/2vhzyoj.jpg[/IMG]

  18. #93
    Join Date
    Jun 2010
    Location
    Northwest England
    Posts
    4,046

    Default

    ^Calm Mind > Return to boost Spatk. 72 Base attack is pretty bad, even after a Swords Dance.

    Hidden Power[Ice]/Icy Wind > X-scissor. They're literally the only other special non-Water/Fighting/Normal type move that Keldeo learns. Anyway, it hits Dragons and Grass types, which might give you trouble.

    You can soft reset for natures, hidden power type etc. Go for a Timid / Modest nature.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  19. #94

    Default

    Quote Originally Posted by Aurawarrior8 View Post
    ^Calm Mind > Return to boost Spatk. 72 Base attack is pretty bad, even after a Swords Dance.

    Hidden Power[Ice]/Icy Wind > X-scissor. They're literally the only other special non-Water/Fighting/Normal type move that Keldeo learns. Anyway, it hits Dragons and Grass types, which might give you trouble.

    You can soft reset for natures, hidden power type etc. Go for a Timid / Modest nature.
    Thank you very much . I was dismissing icy wind because it wasn't very powerful, but the type coverage would be nice. So I'll dismiss using any physical attacks then. I forgot that you can check its hp type without having to save.
    Credit to Mew_ for the pokemon banner, Equal-to-Heaven for the braviary clock, ~.:Northern Lights:.~ for the pokemon badge, and the shiny card made by me

    Friend code: 0533-5377-8837
    I have normal type (minccino, dunsparce and smeargle)

        Spoiler:- My shiny card:
    [IMG]http://i41.*******.com/2vs1amu.jpg[/IMG]
    [IMG]http://i41.*******.com/2vhzyoj.jpg[/IMG]

  20. #95
    Join Date
    Feb 2012
    Posts
    954

    Default

    Infernape @ Choice Band/Life Orb
    Ability Blaze
    Nature Jolly
    252 Attack/ 252 Speed/ 4 HP
    - Flare Blitz/Fire Punch
    - Close Combat
    - Thunder Punch
    - Stone Edge/Shadow Claw

    Infernape @ Life Orb
    Ability Blaze
    Nature Mild
    74 Special Attack/ 178 Attack/ 252 Speed
    - Flamethrower/Fire Blast
    - Close Combat
    - Grass Knot
    - Stone Edge/Shadow Claw
    Last edited by chap196; 9th October 2012 at 12:48 PM.

  21. #96
    Join Date
    Oct 2011
    Location
    Canada.
    Posts
    2,872

    Default

    Quote Originally Posted by chap196 View Post
    Infernape @ Choice Band/Life Orb
    Ability Blaze
    Nature Jolly
    252 Attack/ 252 Speed/ 4 HP
    - Fire Punch
    - Close Combat
    - Thunder Punch
    - Stone Edge/Shadow Claw

    You can't afford to use Flare Blitz with LO or you'll get beaten down.

    Infernape @ Life Orb
    Ability Blaze
    Nature Mild
    74 Special Attack/ 178 Attack/ 252 Speed
    - Flamethrower/Fire Blast
    - Close Combat
    - Grass Knot
    - Stone Edge/Shadow Claw
    Comments in Bold.
    sohryu is giving me a banner

  22. #97
    Join Date
    Feb 2012
    Posts
    954

    Default

    For Aura Sensai
    I will put Fire Punch as a option because I may use Choice Band on Infernape. Thanks for the suggestion.

  23. #98
    Join Date
    Feb 2009
    Location
    florida
    Posts
    402

    Default

    I need a set for arcanine that can not use egg moves and is in Black 2, so move tutors are ok. GO!
    Fc: 5300-9702-8663 (in game name mike)
    Ice: spheal, Beartic and cloyster.

    MM success so far,

  24. #99
    Join Date
    Nov 2011
    Location
    partying in animeland
    Posts
    335

    Default

    drapion lv 50
    no held item thinking on black sludge however
    docile
    battle armor(would have prefered sniper)
    sludge bomb(I want to replace it with cross poison)
    sword dance
    x-scissor
    earthquake
    any suggestions any at all
    If you believe in Jesus Christ put this in your profile and don't just ignore this, because in the Bible it says,
    If you deny me, I will deny you in front of my Father at the gates of Heaven.
    † I am a Christian and proud of it! Copy and paste this if you are too.†
    for those of you who are interested here is my link to my youtube account: http://www.youtube.com/user/pokedigijedi

    Trade shop: pokedigijedi's bounty board
    3DS FRIEND CODE: 4382-2152-1254 friend safari type: poison pokemon ariados, kakuna, and muk. please don't take too long too add me it drives me crazy and I will delete your friend code

  25. #100
    Join Date
    Feb 2012
    Posts
    954

    Default

    Quote Originally Posted by koosbane View Post
    I need a set for arcanine that can not use egg moves and is in Black 2, so move tutors are ok. GO!
    Here is a good set for Arcanine with no egg move

    Arcanine @Life Orb
    Nature Mild/Rash
    Ability Justified/Intimidate/Flash Fire
    78 Attack/ 178 Special Attack/ 252 Speed
    -Flamethrower/Fire Blast
    -Wild Charge
    -Dragon Pulse
    -Extream Speed

Page 4 of 12 FirstFirst 12345678 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •