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Thread: The Singles Rate Thread [READ THE FIRST POST + FOLLOW THE FORMAT]

  1. #51
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    Quote Originally Posted by General Nonsense View Post
    So then, for some reason I decided to come up with a semi-offensive Banette moveset.

    Banette (Adamant)
    Item: Life Orb/Leftovers
    252 HP/252 atk/4 spd
    -Thunder Wave
    -Shadow Claw
    -Return
    -Gunk Shot/Thunderbolt/Confuse Ray

    Yes, I know Banette isn't a very good choice for an attacker, but it's got a usable attack stat (115) and I wanted to try something different. Thunder Wave is to cripple opponents (and so you can actually outspeed something), Shadow Claw for STAB, Return for coverage. Not sure about the last move. Gunk Shot is just another physical attack, Thunderbolt could be used to hit water types (Banette has the average but passable sp. atk stat of 83), or Confuse Ray could be used for, well, confusing things. Not sure about the EV spread. I suppose you could put 252 in speed instead of HP, but I figured you wouldn't need those speed EVs if you're running Thunder Wave.

    Comments? Changes?
    I'd use Will-o-Wisp over Thunder Wave, since I'd be more concerned as why everything keeps killing it than why its outsped. Then again Parafusion is always fun. Besides with that Spatk, it could pull off a Calm Mind set:

    Banette @ Leftovers
    Modest
    Insomnia
    252 Hp / 252 Spatk / 4 Spe
    -Shadow Ball
    -Thunderbolt
    -Calm Mind
    -Will-o-Wisp / Hidden Power [Ice/Fighting]

    Or we could just tell people that they shouldn't use Banette. Ever. He's literally the worst Ghost type in the game. Even Shedinja and Sableye are better thanks to their abilities.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  2. #52
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    Quote Originally Posted by Aurawarrior8 View Post
    I'd use Will-o-Wisp over Thunder Wave, since I'd be more concerned as why everything keeps killing it than why its outsped. Then again Parafusion is always fun. Besides with that Spatk, it could pull off a Calm Mind set:

    Banette @ Leftovers
    Modest
    Insomnia
    252 Hp / 252 Spatk / 4 Spe
    -Shadow Ball
    -Thunderbolt
    -Calm Mind
    -Will-o-Wisp / Hidden Power [Ice/Fighting]

    Or we could just tell people that they shouldn't use Banette. Ever. He's literally the worst Ghost type in the game. Even Shedinja and Sableye are better thanks to their abilities.
    I like Banette, why not make a set for it? I'm less sure about the Calm Mind set. Wouldn't it function better as a crippler than a special attacker?


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  3. #53
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    Quote Originally Posted by General Nonsense View Post
    I like Banette, why not make a set for it? I'm less sure about the Calm Mind set. Wouldn't it function better as a crippler than a special attacker?
    It's more or less forced to run status anyway, given it's stats. But, between Will-o-Wisp/T-Wave and Calm Mind, it should be able to fill both roles quite nicely.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  4. #54
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    I hope I can post this here when I don't have an actual moveset yet; if not let me know and I'll delete my post.
    I need a moveset for either a physical or special Nidoqueen. This Nidoqueen will be part of my future Black 2 in-game team for when it's out in America and I get the game. I just don't have any ideas for a moveset. :/
    The other members of the team are in my sig but I don't have a 6th member yet.
    All I'm asking for is a good moveset for Nidoqueen.

    ~Please and Thank you...

    3DS FC: Yui | 2595 0836 4861

  5. #55
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    Quote Originally Posted by Dragon Booster90 View Post
    I hope I can post this here when I don't have an actual moveset yet; if not let me know and I'll delete my post.
    I need a moveset for either a physical or special Nidoqueen. This Nidoqueen will be part of my future Black 2 in-game team for when it's out in America and I get the game. I just don't have any ideas for a moveset. :/
    The other members of the team are in my sig but I don't have a 6th member yet.
    All I'm asking for is a good moveset for Nidoqueen.

    ~Please and Thank you...
    Wel you've come to the right place:

    Nidoqueen @ Life Orb
    Modest
    Sheer Force
    -Earth Power
    -Thunderbolt
    -Ice beam
    -Flamethrower / Sludge Bomb

    Earth Power for a good STAB. Of course, we have Boltbeam, which still hits all but a few 'mons at least neutrally. Flamethrower can handle steels like Ferrothorn that are neutral to Earth Power, but Sludge Bomb is another good STAB move with attractive neutral coverage.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  6. #56
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    Quote Originally Posted by Aurawarrior8 View Post
    Wel you've come to the right place:

    Nidoqueen @ Life Orb
    Modest
    Sheer Force
    -Earth Power
    -Thunderbolt
    -Ice beam
    -Flamethrower / Sludge Bomb

    Earth Power for a good STAB. Of course, we have Boltbeam, which still hits all but a few 'mons at least neutrally. Flamethrower can handle steels like Ferrothorn that are neutral to Earth Power, but Sludge Bomb is another good STAB move with attractive neutral coverage.
    Thanks for the moveset. (: I'll see about getting a DW NidoranF. The only thing I'm not sure about is the item.

    3DS FC: Yui | 2595 0836 4861

  7. #57
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    Quote Originally Posted by Dragon Booster90 View Post
    Thanks for the moveset. (: I'll see about getting a DW NidoranF. The only thing I'm not sure about is the item.
    The weird thing about Sheer Force is that, if you use a move that is affected by Sheer Force, you don't receive any recoil from the Life Orb, so no worries there.

    No Venusaur? Seriously, wat?

    Venusaur @ Leftovers
    Mild
    Chlorophyll
    252 Spe / 252 Spatk / 4 HP
    -Growth
    -Giga Drain
    -Earthquake
    -Sludge Bomb / Hidden Power [Fire]

    Can be used in and out of Sun, with or without Chlorophyll. Beryllium-autiful.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  8. #58
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    Quote Originally Posted by Aurawarrior8 View Post
    The weird thing about Sheer Force is that, if you use a move that is affected by Sheer Force, you don't receive any recoil from the Life Orb, so no worries there.

    No Venusaur? Seriously, wat?

    Venusaur @ Leftovers
    Mild
    Chlorophyll
    252 Spe / 252 Spatk / 4 HP
    -Growth
    -Giga Drain
    -Earthquake
    -Sludge Bomb / Hidden Power [Fire]

    Can be used in and out of Sun, with or without Chlorophyll. Beryllium-autiful.
    Oh I see now, and are you talking to me about the Venusaur? Just wondering...

    3DS FC: Yui | 2595 0836 4861

  9. #59
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    Quote Originally Posted by Dragon Booster90 View Post
    Oh I see now, and are you talking to me about the Venusaur? Just wondering...
    He probably wasn't.

    What about a Curse set?

    Venusaur @ Leftovers
    Chlorophyll
    Sassy
    252 HP / 174 Sp.Def / 78 Def
    - Curse
    - Seed Bomb
    - Leech Seed / Return
    - Sleep Powder

    Neither am I.
    I'm feelin' electric tonight
    Cruising down the coast goin' 'bout 99
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  10. #60
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    Castform @ Leftovers
    Forecast
    Modest
    252 Special Attack / 252 Speed
    -Weather Ball
    -Shadow Ball/Rain Dance
    -Energy Ball/Sunny Day
    -Thunder/Hail


    Kalos Team: Delphox, Florges, Aegislash, Heliolisk, Hawlucha, Avalugg
    Latest Shiny: Helioptile




    Fire Safari: Ponyta, Pyroar, Braixen - 1478-3803-9332
    I have claimed #671, Florges

    *credit to Equal-To-Heaven for the clock

  11. #61
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    Quote Originally Posted by PocketMonstre View Post
    Castform @ Leftovers
    Forecast
    Modest
    252 Special Attack / 252 Speed
    -Weather Ball
    -Shadow Ball/Rain Dance
    -Energy Ball/Sunny Day
    -Thunder/Hail
    Castform can't do too much.

    Castform @ Leftovers
    Forecast
    Timid
    252 Sp.Atk / 252 Speed / 4 HP
    - Weather Ball
    - Rain Dance
    - Ice Beam
    - Thunder

    It needs th eextra Speed from Timid.
    I'm feelin' electric tonight
    Cruising down the coast goin' 'bout 99
    Got my bad baby by my heavenly side
    I know if I go, I'll die happy tonight

  12. #62
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    Quote Originally Posted by zhanton View Post

    Go with Earth Power > Earthquake. On Hydreigon, a Ground-type move is used mainly for Steel-types, and they generally have a far lower SpD stat compared to their Def stat.
    eh, it's a Mixed set, if the second move is Fire Blast instead of Crunch, then there's no point in having Naive for the Nature, and no point in the Attack boost from Work Up either.

    My shinies. Just click the links~

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  13. #63
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    Quote Originally Posted by FoldingScreen View Post
    @zhanton (because I cbf to quote on iPad lol); Then you as well run Flamethrower > Earth Power it offers superior neutral coverage through the infamous Dragon + Fire coverage. Sure, you miss out on hitting Heatran, but imo the overall coverage makes it worth it in the long run.
    Quote Originally Posted by Shine View Post
    eh, it's a Mixed set, if the second move is Fire Blast instead of Crunch, then there's no point in having Naive for the Nature, and no point in the Attack boost from Work Up either.
    Hmmm, both good points. Probably Flamethrower > Earth Power (for superior coverage) and Crunch as the second move, then?

    Noticed that we don't have a Beheeyem set. It's not a particularly great Pokemon but I love it sooo.

    Beheeyem @ Leftovers
    Synchronise
    Modest
    252 SpA / 252 HP / 4 Def
    ~ Calm Mind / Nasty Plot
    ~ Psychic
    ~ Thunderbolt
    ~ Shadow Ball

    Relatively self-explanatory set imo.


    Also I'll be updating the OP in the coming days (:

  14. #64
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    Conkeldurr @ Leftovers
    Guts
    Nature Impish
    EVs 126Hp/252Atk/126Def/4Spe
    - Bulldoze
    - Bulk up
    - Rock slide
    - Payback
    My attempt at a tank,usually I try to set up with Bulk up then try to KO as much as possible.Rock slide is for coverage against Flying types and Payback is for psychic types.
    Current shiny hunt-Lilipup, Darumaka

  15. #65
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    Quote Originally Posted by iamthatguy View Post
    Conkeldurr @ Leftovers
    Guts
    Nature Impish
    EVs 126Hp/252Atk/126Def/4Spe
    - Bulldoze
    - Bulk up
    - Rock slide
    - Payback
    My attempt at a tank,usually I try to set up with Bulk up then try to KO as much as possible.Rock slide is for coverage against Flying types and Payback is for psychic types.
    Drain Punch is better for Conkeldurr in pretty much every way. Especially, if you're going for a tank thanks to the healing factor. Ice Punch is also a good alternative to Rock Slide to hit Gliscor, Dragons and, err... Tropius harder.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  16. #66
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    Zebstrika
    Item Life Orb
    Nature Adamant/Jolly
    Ability Sap Sipper
    Move Set
    Wild Charge
    Flame Charge
    Return
    Double Kick

  17. #67
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    Quote Originally Posted by chap196 View Post
    Zebstrika
    Item Life Orb
    Nature Adamant/Jolly
    Ability Sap Sipper
    Move Set
    Wild Charge
    Flame Charge
    Return
    Double Kick
    You can't do very much with it.

    Zebstrika @ Life Orb
    Sap Sipper
    Mild
    - Discharge
    - HP [Ice]
    - Flame Charge
    - Return

    BoltBeam , yay.
    I'm feelin' electric tonight
    Cruising down the coast goin' 'bout 99
    Got my bad baby by my heavenly side
    I know if I go, I'll die happy tonight

  18. #68
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    I was thinking of using a Physical Zebstrika, but I will try Mix Zebstrika.

  19. #69
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    May I suggest a Lara set. pretty simple used it since gen one pretty much.
    Lapras
    Modest
    ~surf
    ~ice beam
    ~Thunder bolt
    ~ psychic

    This is great for people who don't want to breed.
    Fc: 5300-9702-8663 (in game name mike)
    Ice: spheal, Beartic and cloyster.

    MM success so far,

  20. #70
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    Tbqh , it's pretty bad we don't even have one Lapras yet.

    Physical one is nice too.

    Lapras @ Leftovers
    Shell Armor
    Sassy
    252 HP / 118 Atk / 140 Sp.Def
    - Curse
    - Ice Shard
    - Waterfall
    - Protect

    Pretty standard. EV's give you some pretty basic Bulk , with nothing invested into Defense since it'll be boosted. Set up , heal when necessary with Protect and sweep.
    I'm feelin' electric tonight
    Cruising down the coast goin' 'bout 99
    Got my bad baby by my heavenly side
    I know if I go, I'll die happy tonight

  21. #71
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    ^I'd put Drill Run alongside Protect there. Ice+Ground getss pretty cool coverage. Also Water Absorb > Shell Armour because free immunities are awesome.

    Typhlosion @ Choice Scarf
    Blaze
    Modest / Mild
    144 HP / 252 SpAtk / 112 Spe
    - Eruption
    - Focus Blast
    - Flamethrower
    - Hidden Power [Grass]/Wild Charge
    Something quite minor, but as it says in the OP, we've got to provide alternatives for Hidden Power. Wild Charge handles Water types quite nicely and is pretty much the only option bar Earthquake and Flame Charge which are both pretty meh.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  22. #72
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    Quote Originally Posted by Aurawarrior8 View Post
    ^I'd put Drill Run alongside Protect there. Ice+Ground getss pretty cool coverage. Also Water Absorb > Shell Armour because free immunities are awesome.



    Something quite minor, but as it says in the OP, we've got to provide alternatives for Hidden Power. Wild Charge handles Water types quite nicely and is pretty much the only option bar Earthquake and Flame Charge which are both pretty meh.
    Forgot about Drill Run. But yeah.

    Since we need to try to put alternative to HP , Giga Drain on Yanmega is the next best choice after HP [Rock].
    I'm feelin' electric tonight
    Cruising down the coast goin' 'bout 99
    Got my bad baby by my heavenly side
    I know if I go, I'll die happy tonight

  23. #73
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    Rapidash
    Item Life Orb
    Nature Adamant/Jolly
    Ability Flash Fire
    Move Set
    Flare Blitz
    Wild Charge
    Drill Run
    Megahorn/Return

  24. #74
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    Quote Originally Posted by chap196 View Post
    Rapidash
    Item Life Orb
    Nature Adamant/Jolly
    Ability Flash Fire
    Move Set
    Flare Blitz
    Wild Charge
    Drill Run
    Megahorn/Return
    Your going to lose a ton of life to recoil. why not just use muscle band?
    Fc: 5300-9702-8663 (in game name mike)
    Ice: spheal, Beartic and cloyster.

    MM success so far,

  25. #75
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    Now for some Hidden Power alternatives and a few corrections:

    Chandelure's Scarf set. Psychic is pretty much the only other usable move, unless you want to run Flamethrower and Overheat.

    Charizard's 3 attacks+recover set. No change here, but Hidden Power Grass doesn't have any brackets. Consistency, y'know. It's also listed as 'HP' rather than 'Hidden Power'. Same thing with Exeggutor.

    Cofagrigus. Energy Ball is it's only other usable attacking move. There's also Iron Defence. After a few CM/Iron Defence boost he'll be pretty much invincible.

    Ditto. It's Imposter, not Impostor.

    Eelektross. Firstly, Drain Punch > Brick Break for obvious reasons, and maybe put Ice Punch alongside Crunch. For the Charge Beam set, I'd put Thunderbolt over Grass knot, and Grass Knot next to HP [Ice].
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

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