Torterra @ Grass Gem
252Atk / 252 HP / 4 SpD
Basically just meant to cause hell once Trick Room is set up, Wood Hammer + grass gem does unholy amounts of damage if its not resisted.
Audino @ Mental Herb
252 HP / 252 Def / 4 SpD
I know, first thoughts: "What the hell is he using Audino for?"
Take a look though. Unless it gets doubled up with close combat (which has happened before
), it will pull off Trick Room, and all other Pokemon besides Torterra know Protect, letting them sit there unaffected while Audino sets up Trick Room. With Helping Hand being a priority, it goes first, even under Trick Room, giving devastating power to a partners move (i.e. Torterra's Wood Hammer, which is already boosted by grass gem). Heal Pulse speaks for itself, and Simple Beam is something I like to use if I know I'm going out, just to mess someone up before Audino faints. (I personally made my friend hate Audino, just because of this
Reuniclus @ Life Orb
252 Sp. Atk / 252 HP / 252 4 Def
Secondary Trick Room user, as well as one of the best Life Orb abusers in the entire game, courtesy of Magic Guard. Life Orb makes him a devastating attacker under Trick Room.
Metagross @ Steel Gem
252 Atk / 252 HP / 4 Def
Steel Gem provides either a welcome boost to priority bullet punch if used before Trick Room, or a devastating boost to Meteor Mash. Zen Headbutt is secondary STAB, and Protect is obvious.
(Also, thoughts on switching Bullet Punch for Earthquake)?
Donhpan @ Fire Gem (It'll make sense, just keep reading).
252 Atk / 252 HP 4 SpD
-Fire Fang (Getting the fire Gem now)?
While most people would call me crazy, think about flail for a moment. If Donphan gets hit hard, and I don't get frozen, say by an ice beam or blizzard, Sturdy takes efect, leaving me with 1 HP. Flail gets stronger the weaker you are, giving it an unholy power of 200 with 1HP. Fire Fang is nice for any Ice or grass types that threaten it, and receives a welcome boost from Fire Gem. Earthquake and Protect speak for themselves.
Tyranitar @ Rock Gem
252 Atk / 252 HP / 4 SpD
Crunch and Rock Slide are Tyranitar's mandatory STAB's, and the first Rock Slide gets a nice boots as well. Brick Break works well as coverage, and once again, Protect speaks for itself.
Any comments / suggestions would be greatly appreciated!