But serously, are there any japanese walkthrough of this PMDD found on youtube already?
But I guess one part of the possibility of this game is official. There will be some borroed gameplay elements from the Sims (ala town construction)
Seventeen hours seems pretty good to me. Hey, if that's just the main storyline, they're probably going to have a load of post-game dungeons. I also like where the idea of Hydredgion (crossing my fingers that I spelled that right) is headed. Seems like a fresh approach, considering that it's Dark/Dragon.
I'm speculating how exactly they plan to incorporate stone/happiness evolutions into the game. You'll probably just get items for both, and then use them like you normally would.
Just missed the placement of a couple letters and had an extra "d". Hydreigon.
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Time, there's never enough of it but it's always there to waste.
I'm feeling like it's probably a long shot at this point, but is it possible that you might not have access to some of the older Pokemon until you finish some of the tougher dungeons?
I mean, they can't ALL just be purely for bragging rights, and having only six new Pokemon available in the postgame seems kind of...off.
Well, if 15 post-game, 50f-99f dungeons are available pot-game, that'll take up a good bit of my time.
I wonder what the post-game story might be.
Primal Dialga's battle theme in PMD2 was one thing but the battle theme for the final boss of this game is on an entirely different level. The music in this game is just so beautiful! :3
Bumpy Mountain and Glacier Palace Large Crystal Tower are great ones too!
Now their music, gameplay and story are what separates them from the main series. If this has a chance to be rated T, then, surprisingly good. Though I miss that episode in Explorers where you are raising baby Manaphy. And that episode is the reason why I want the partne to be a girl/boy while the hero is a boy/girl. I don't think there are any baby like legendaries from 5th gen left since Victini is the closest one left (who unfortunately is now being like Wobuffet and Spinda's jobs combined)
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If the difficulty'll be like Silver Trench or Buried Relic then this'll go easy.
If they decide to throw a Joyous Tower, gonna rage.
The music seems very good, but nowhere nea the level of some of the originals (which are oddly enough compiled in Blizzard Island anyway).
Judging from one of the wikis, all you get for finishing the solo level 1 99 floor dungeon is a few Friend Ribbons, some money, and a treasure chest.
Is the music and storyline as good as the last games? because that's pretty much why I like the series.
I've been hearing mixed feelings about both the music and story, but they both seem just as good as ever to me, IMO.
how do you evolve? is it after you beat the game still? or did they change it? also, what do the pikachu axew and unova starter passwords do?
Still postgame only, though you can do it in dungeons now instead of having to go to a special location.