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Thread: Opinions On My Soul Silver Team?

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  1. #1
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    Default Opinions On My Soul Silver Team?

    Hey everybody, as some of you may know, I posted a thread a while ago with a bunch of pokemon on it and I was trying to put together a team. From the advice of other people and through research on various sites, I finally chose the team of 6 I will use. If you could take a look and give me some feedback I'd really appreciate it. Thanks!

    Crobat @ Black Sludge
    Ability: Inner Focus
    EVs: 255 Hp / 255 Spd
    Nature: Careful
    -Confuse Ray
    -Toxic
    -Super Fang
    -Fly

    This is my crobat lead. This thing works wonders. I start with a confuse ray to limit my opponent's ability to attack. Then try to poison it with toxic. From there I either use super fang or fly to do damage. Fly is meant more for stalling purposes than it is to be a strong attack. Because this crobat doesn't need to rely on it's attack or special attack, I was able to use EVs and nature to give it some bulk. It holds black sludge as a way to heal and to discourage trick.

    Blissey @ Leftovers
    Ability: Natural Cure
    EVs: 255 Hp / 255 Def
    Nature: Docile
    -Toxic
    -Minimize
    -Psychic
    -Softboiled

    This blissey is my toxic staller/special wall. It runs a pretty simple set. First poison with toxic, use minimize to raise evasiveness, psychic to take care of fighting type threats, and softboiled to heal.

    Infernape @ Life Orb
    Ability: Blaze
    EVs: 128 Atk / 128 SpAtk / 252 Spd
    Nature: Naive
    -Flamethrower
    -Close Combat
    -Rock Slide
    -Grass Knot

    This is a standard MixedNape. It has max speed and good coverage. Pretty basic stuff.

    Dragonite @ Life Orb
    Ability: Inner Focus
    EVs: 252 Atk / 252 Spd / 4 HP
    Nature: Jolly
    -Dragon Dance
    -Earthquake
    -Outrage
    -Fire Punch

    My physical sweeper is dragonite. It uses DD to boost attack and speed, then does a lot of damage using it's great coverage.

    Tangrowth @ Leftovers
    Ability: Leaf Guard
    EVs: 252 Hp / 252 Def / 4 Atk
    Nature: Brave
    -Power Whip
    -Synthesis
    -Sleep Powder
    -Earthquake

    Tangrowth is my physical wall. It has great HP and defense. Sleep power puts opponents to sleep (obviously), synthesis is to heal, and power whip and EQ do a good amount of damage.

    Metagross @ Choice Band/Scarf
    Ability: Clear Body
    EVs: 252 Atk / 252 Spd / 4 Def
    Nature: Jolly
    -Bullet Punch
    -Earthquake
    -Thunder Punch
    -Explosion

    This is my metagross. It's meant to work mostly as a revenge kill using either massive attack or speed depending on the item (band for in-game, scarf for battling real people). I also have several pokemon on my team who have weaknesses to ice types, and metagross will serve as my main method of dealing with those ice types.

    Well that's my team! Please let me know what you think and give me any pointers you think might help! Thanks and have a nice day!
    Last edited by EvilTyranitar; 25th September 2012 at 11:37 PM.

  2. #2
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    Starmie modest or timid.

    I don't like the crobat but that's just me.
    Crobat
    Adamant
    ~ Brave bird
    ~ Cross poison
    ~ Roost
    ~ Faint attack/aerial ace/U-turn
    Fc: 5300-9702-8663 (in game name mike)
    Ice: spheal, Beartic and cloyster.

    MM success so far,

  3. #3
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    ^ Timid.

    Seismic Tosss > Psychic , as I've explained before.

    I'd say use something like Tangrowth > Garchomp , you already have D-Nite. You can run Sleep Powder / Earthquake / Power Whip / Swords Dance.
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  4. #4
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    Timid is an option but I honestly preffer modest, starmie is fast as hell anyway.
    Fc: 5300-9702-8663 (in game name mike)
    Ice: spheal, Beartic and cloyster.

    MM success so far,

  5. #5
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    Thanks for your opinions guys!
    I'm gonna keep starmie as it is right now, and maybe find something else to put in its place later.

    Koosbane, I appreciate your recommendation on crobat's moveset. But my intention with crobat was to be more of a wallbreaker, not so much a physical attacker.

    And Sensai, I always appreciate your advice. I know how you feel about blissey knowing psychic instead of seismic toss. But it's already on my SS so I'm just gonna leave it with psychic for now. Maybe if I have some spare time when I'm done training metagross I'll look into raising another blissey with seismic toss. And I've been looking for a replacement for chomp, but I don't really like tangrowth. Do you have any other suggestions?

    Thanks again guys!

  6. #6
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    Well maybe Leafeon? It could use Leaf Blade / Swords Dance / Aerial Ace / Return. If not then maybe a Psychic Type like Hypno could work for some Support. I know it's rare to see one but it could work. If you're looking for a supportive set then Thunder Wave / Calm Mind / Psychic / Wish is good.
    I'm feelin' electric tonight
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    Got my bad baby by my heavenly side
    I know if I go, I'll die happy tonight

  7. #7
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    I have a question about my metagross. Would earthquake be a better choice than meteor mash? I realize that meteor mash has more power, but EQ has better accuracy and, in combination with bullet punch and t-punch, would give it great coverage. Thoughts?

  8. #8
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    I'd say so , since you're not running an Agility set , which in that case , MM would be better.
    I'm feelin' electric tonight
    Cruising down the coast goin' 'bout 99
    Got my bad baby by my heavenly side
    I know if I go, I'll die happy tonight

  9. #9
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    So you'd say metagross is good as I have it posted?

  10. #10
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    Yes , as long as you stick with the Scarf.
    I'm feelin' electric tonight
    Cruising down the coast goin' 'bout 99
    Got my bad baby by my heavenly side
    I know if I go, I'll die happy tonight

  11. #11
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    Well my plan was to use the band for in-game stuff, since nothing will be able to outspeed it anyway, and it will be fun to just wreck everything with its massive attack. But in any situation when I'm playing against real people, I'm planning on using the scarf

  12. #12
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    Hey guys! Just thought I'd let you know, I changed my team around, so if you could take a look at my new lineup I'd really appreciate it! Thanks!
    Last edited by EvilTyranitar; 23rd September 2012 at 5:53 PM.

  13. #13
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    Just a little nitpicking , so yeah.

    Generally Earthquake will do better than Thunderpunch on Dragonite , with Dragon + Fire + Ground you get better coverage.

    Swords Dance is the generic idea on Tangrowth since you're playing ingame and you have Potions.
    I'm feelin' electric tonight
    Cruising down the coast goin' 'bout 99
    Got my bad baby by my heavenly side
    I know if I go, I'll die happy tonight

  14. #14
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    Thanks!
    I actually wanted to do both of those, but I'm out of EQ TMs and I don't have access to swords dance :/
    I figured that Tpunch and Synthesis would be my next best options, and if I manage to get either TM, I plan on changing my movesets accordingly
    Last edited by EvilTyranitar; 23rd September 2012 at 10:32 PM.

  15. #15
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    Quote Originally Posted by EvilTyranitar View Post
    Thanks!
    I actually wanted to do both of those, but I'm out of EQ TMs and I don't have access to swords dance :/
    I figured that Tpunch and Synthesis would be my next best options, and if I manage to get either TM, I plan on changing my movesets accordingly
    If you have access to Pokemon Emerald , then you can clone a TM Earthquake. But still , the rest is fine. Maybe Aerial Ace > Thunderpunch though.
    I'm feelin' electric tonight
    Cruising down the coast goin' 'bout 99
    Got my bad baby by my heavenly side
    I know if I go, I'll die happy tonight

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    Quote Originally Posted by Aura Sensai View Post
    If you have access to Pokemon Emerald , then you can clone a TM Earthquake. But still , the rest is fine. Maybe Aerial Ace > Thunderpunch though.
    I don't have emerald :/ I have a bunch of meowths with pickup. So there's a chance I can get an EQ from that, but until then I'll go with aerial ace.

  17. #17
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    I do agree, unlike most others, that Psychic > Seismic Toss is a better choice, but hey, that's just me. I personally feel that maybe a Spiritomb would be a good sub for your team, i don't know how you would incorporate it into your team, but it has no weakness and it gives you good coverage with its moves. but i think your team is really coming along well, it's very strong. the only 2 things i would suggest would be: 1) maybe swap Minimize with psych up, because when an opponents sweeper uses swords dance, dragon dance, agility etc it is really annoying when a blissey takes its stat changes and mucks up its strategy for the next several turns or even possibly the game, and 2) swap super fang for Sludge Bomb/Roost/Brave Bird. other than that, i think you've got a really great team!
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  18. #18
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    Thanks!
    I don't feel the need for spiritomb for 2 reasons. 1) I don't have easy access to one on SS 2) I already have great physical and special bulk on my team along with pretty much perfect attack coverage.
    Copying swords dance, dragon dance, etc wouldn't really help blissey at all since its attack stat is horrible to begin with and it has no physical attacks anyway. And minimize is very beneficial to blissey.
    And the reason I opted for super fang over other attacks is so I could invest EVs in bulk > attack and because crobat is meant to be a wall breaker. It can cut the opponent's health in half no matter how bulky it is.
    But as always, I appreciate the advice. Any feedback I can get on my team is helpful

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