BW Kyurem (not to be confused with Kyurem from BW)... absurd offenses, decent~good defenses, not THAT great speed that's higher than most Legendaries of the same class (MOST)... I'm hearing that it's impossible to get Fusion Bolt on White Kyurem and Fusion Flare on Black Kyurem. But I'm not sure if it's really impossible, as I've never tested it (will once I get BW2). If you have both Reshiram and Zekrom in BW2, can you go back and forth between BW Kyurems? If not, that's crap... If so, then what happens to Kyurem once it gets Fusion Flare/Bolt as BW Kyurem and the 'fusion' is undone? Does it automatically forget Fusion Flare/Bolt (like Rotom Formes) or does it keep the moves even though it can't naturally have them (like Deoxys Def Forme with Cosmic Power when it only naturally gets Iron Defense/Amnesia, and Shaymin Sky Forme with Earth Power, Shaymin Land Forme with Air Slash). With that in mind, would it be possible to have a BW Kyurem with Fusion Bolt, Fusion Flare, Ice Burn, and Freeze Shock for some unknown reason? It'd be interesting, yet pointless.
I'd accept that Black Kyurem and White Kyurem can't have Fusion Flare/Bolt respectively IF those two moves were not level-up, but rather special moves like for Rotom Formes. But because they're level up moves, I'm thinking that BW Kyurem function similarly to Deoxys. Deoxys Atk Forme can't learn Extremespeed, but that doesn't stop it from having it (Spd Forme).
Anyways, BW Kyurem...
Adamant Nature, EVs: 6 HP, 252 Atk, 252 Spd
Item: Choice Scarf
Earthq... wait... Stone Edge
Outrage kills things including itself once confused. Better swap out when that happens. Fusion Bolt is very reliable. No STAB, but... 100/100 power/acc. Freeze Shock is ridiculously powerful despite being a two-turn move. And since Black Kyurem doesn't get Earthquake like so many of other Generation V things (Mantine laughs at Zekrom's inability to use Earthquake), so... Stone Edge to hit other Ice types and Fire types.
Modest Nature, EVs: 6 HP, 252 Sp. Atk, 252 Spd
Item: Choice Scarf
Dragon Pulse/Draco Meteor
Ice Burn/Ice Beam/Blizzard
Dragon Pulse is reliable STAB, Draco Meteor is those "use, kill, run" things. Fusion Flare is very reliable, and... you can now have an Ice type with a Fire type move! Ice Burn is massive STAB but requires 2 turns, Ice Beam is the reliable hell-of-a-lot-weaker alternative, and Blizzard is between Ice Beam and Ice Burn but terrible accuracy unless in Hail. Earth Power is for coverage. A powerful Ground type move that uses the massive offensive stat that Black Kyurem lacks (seriously, no Earthquake?)
135: "You play wifi random matchups?"
Me: "Being undefeated is fun."
135: "That's nice, but how many were against those who actually knew what they were doing?"
Me: "More than you'd think. I face one noob player per every two pros. But the point is, I'm undefeated against other RNGers."
135: "Perhaps. But the real fun comes from facing other pros in full scale 6 v 6 with no restrictions. That's where everything goes."
Moral of story: Random matchups can be fun and interesting, but a full scale 6 vs. 6 can be an epic clash where both sides bring everything they have into the field, including gimmicks, dedicated counters, and emergency responses.