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Thread: Type disadvantages/advantages

  1. #1
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    Question Type disadvantages/advantages

    Sometimes type advantages make sense (such as water beating fire) but some make no sense (eg fighting beating dark?) Discuss the probable and sensible reasons.


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    That's actually a good question. The way I see it is that Dark type Pokemon are different than the definition dark we got in the real world and it's got disadvantages. I don't really got a good theory to your question.
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    Quote Originally Posted by PKMN TRAINER Oliver View Post
    but some make no sense (eg fighting beating dark?)
    The Fighting-type is clean, honorable combat. The Dark-type ("Evil-type" in Japan) is the very opposite. Honorable and clean defeats underhanded and dirty.


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    In all honesty, every type advantage and disadvantage makes sense when you give it some though. Now if only they were a tad more balanced...oh well.
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    That's because Dark and Fighting are the opposite of each other. Fighting types fight clean while Dark Types fight dirty.

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    Quote Originally Posted by BCVM22 View Post
    The Fighting-type is clean, honorable combat. The Dark-type ("Evil-type" in Japan) is the very opposite. Honorable and clean defeats underhanded and dirty.
    i don't understand why the evil type is super effective to ghosts, there are many ghosts with evil pokédex entries. Evil beats evil

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    Quote Originally Posted by Ferrin View Post
    i don't understand why the evil type is super effective to ghosts, there are many ghosts with evil pokédex entries. Evil beats evil
    Are they evil because they're intentionally trying to be evil, or are they evil because you don't like their inborn nature and thus consider it evil based on how human society has defined evil?

    Dark types are intentionally evil. Ghost types are not. I mean, look at the Haunter episode of the first season of the Anime. In fact, many of the ghost episodes (that I've seen, anyway), show that the ghost Pokemon are actually fairly good-natured.

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    GHOST seems more Evil than DARK. I guess Ghost means spiritual and the spirit CAN be tainted by Evil.
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    Ghosts aren't inherently evil... I think most people who believe in ghosts would even admit that they aren't usually evil. So I think it makes sense that the evil-type (dark) taints spirits and is therefore super-effective.
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    The type advantages are here to stay; it's too late to change them whether they make sense or not.

    Personally, I always felt that steel should be weak to electric and resistant to fighting.

    1. Steel conducts electricity.

    2. Have you ever tried to karate chop a steel wall? It's not super-effective.

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    I can't understand why Ice-type moves are not very effective on Water-type Pokemon and Flying-type moves super-effective against Fighting-type Pokemon.
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    Ice being not very effective on water does sound strange, considering ice freezes water, but then again, I've heard of salmon being very cold resistant, and marine mammals' blubber protecting them from the cold, so it kind of makes sense for certain pokémon. But it still doesn't make much sense when something like poliwag has less problem with getting hit with a blizzard. The designers were probably thinking that if water resists water, water resists solid water. Fire's resistance to ice is also nonsensical when you think about it too hard. On the surface, fire would have advantage against ice because it would melt the ice, but melting ice into water would only make an ice attack as effective against a fire pokémon as a regular water attack. The fire type can't be vaporizing the ice, or else it would be able to vaporize the water more easily.

    As for dark and ghost, I kind of feel like some weaknesses and resistances were made just to balance the game. Before there was a dark type, gengar needed to be poison type just to keep it from being broken beyond belief. When the dark type was invented, and was the ghost type's weakness, pure ghost types such as misdreavus could be made, so it seems to me as if dark was kind of made to clip the ghost type's wings a bit. Rock seems to be in a similar situation to me. How often do plants easily grow on rocks? It seems to me that the designers gave rock a weakness to grass to deliberately make the pokémon of the first gym doubly weak to two of the starters to make the game easier. Sure sometimes you see plants popping out of cement, but that's a sign that they're really tough plants, so I figure it's more game strategy than logic.
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    Quote Originally Posted by Lucario Fan View Post
    Flying-type moves super-effective against Fighting-type Pokemon.
    You with no weapons vs. an angry condor. Who's stuck to the ground with only their fists and who's able to fly around and swoop down to attack?
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    Quote Originally Posted by octoboy View Post
    Ice being not very effective on water does sound strange, considering ice freezes water.
    Then again, by that logic, water should also be weak to fire, since heat evaporates water. And even if ice freezes water (or more accurately, cold temperature causes water to turn into ice), haven't you run water over an ice-cube before? A blast of hydro-pump at room temperature would easily melt a block of ice. And if ice was shot at a blaze, the fire would melt it, effectively turning it into water.

    So really, there should be a three-way super-effective tie between fire, water, and ice; each one could easily be weak to the others.

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    Dragon vs Dragon makes sense I guess BUT how does Bug beat Spiritual/Brain Psychic and EVIL DARK?

    Flying makes sense if the Fighting type cannot hit. I guess the flying type can take minimal damage ascending from their attacks and fighting types are weak to aerial attacks?

    Why can't Ghost resists Ice? It kinda of makes sense since Ghostly presence often have a cold feeling in them..... or so I have heard.
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    Quote Originally Posted by Groundedshock View Post
    Dragon vs Dragon makes sense I guess BUT how does Bug beat Spiritual/Brain Psychic and EVIL DARK?
    Bug > Psychic: Bugs are one of the three most common phobias.

    Bug > Dark: Bugs have hive minds and wouldn't be caught off guard by the Dark-type's cheap tactics.

    Quote Originally Posted by Groundedshock View Post
    Why can't Ghost resists Ice? It kinda of makes sense since Ghostly presence often have a cold feeling in them..... or so I have heard.
    Because that trait doesn't appear in all ghost stories.
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    Quote Originally Posted by Lord Zoroark View Post
    Listen, you gotta remember these things; always avoid claims of Fennekin being (or becoming) part Fighting-type, don't tick off mods, and NEVER (and I mean NEVER!) suggest that Arceus is the God of Pokemon when Endolise is online. If you somehow make this mistake, run for the hills before he attempts to murder you via tongue lashing.

  17. #17

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    Quote Originally Posted by Groundedshock View Post
    BUT how does Bug beat Spiritual/Brain Psychic and EVIL DARK?
    Psychic attacks take concentration. Bugs buzz, bite, skitter and chirp, disrupting that concentration. Also they needed something to counter Psychic before Dark, and making the weakest type it was probably someone's laugh for the day.

    Quote Originally Posted by Groundedshock View Post
    I guess the flying type can take minimal damage ascending from their attacks and fighting types are weak to aerial attacks?
    First rule of combat is always seek the high ground. A Flying-type can hover, dive, attack and retreat to a safe height.


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    Quote Originally Posted by Endolise View Post
    Bug > Psychic: Bugs are one of the three most common phobias.

    Bug > Dark: Bugs have hive minds and wouldn't be caught off guard by the Dark-type's cheap tactics.



    Because that trait doesn't appear in all ghost stories.
    Really? I guess that is correct. Thanks.
    Anyway I heard Ghost often reduce the temperature in an area but that's probably fake.

    Quote Originally Posted by BCVM22 View Post
    Psychic attacks take concentration. Bugs buzz, bite, skitter and chirp, disrupting that concentration. Also they needed something to counter Psychic before Dark, and making the weakest type it was probably someone's laugh for the day.



    First rule of combat is always seek the high ground. A Flying-type can hover, dive, attack and retreat to a safe height.
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    Can someone tell me why is poison weak to ground and psychic? and also why is grass the only type weak to poison>? don't we use herbal remedies to cure poison? I realize that plants can be poisoned, but so are bodies of waters, dragons if the existed and bugs...etc! and how come Flying is not super-effective against ground?!! thanks ^__^


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    I have one, why ice isn't supereffective against bug, i mean during winter many bugs have to hide or die :/
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    Quote Originally Posted by WingBlast View Post
    Can someone tell me why is poison weak to ground and psychic? and also why is grass the only type weak to poison>? don't we use herbal remedies to cure poison? I realize that plants can be poisoned, but so are bodies of waters, dragons if the existed and bugs...etc! and how come Flying is not super-effective against ground?!! thanks ^__^
    I think poison is weak to against Psychic because there are instances of sicknesses being cured by mental techniques or something like that.Not sure about Ground. Water - I guess water dilutes a poison making it weaker so the reasons cancel each other out. Bug - I think it's because many bugs have a lot of poison in them already so they are immune. Just my interpretations (Heard the Psychic one somewhere else though).
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    Quote Originally Posted by SimH8 View Post
    I think poison is weak to against Psychic because there are instances of sicknesses being cured by mental techniques or something like that.Not sure about Ground. Water - I guess water dilutes a poison making it weaker so the reasons cancel each other out. Bug - I think it's because many bugs have a lot of poison in them already so they are immune. Just my interpretations (Heard the Psychic one somewhere else though).
    Well for ground and water the water eyes the ground and then you have mud and can't really step in/on that part of the ground for awhile I don't get rock and ground or fighting and flying unless its an earthquake that breaks the rocks, and a plane attacks a fighter.... Nah sounds kinda dumb that way



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    Quote Originally Posted by SimH8 View Post
    I think poison is weak to against Psychic because there are instances of sicknesses being cured by mental techniques or something like that.Not sure about Ground. Water - I guess water dilutes a poison making it weaker so the reasons cancel each other out. Bug - I think it's because many bugs have a lot of poison in them already so they are immune. Just my interpretations (Heard the Psychic one somewhere else though).
    Makes sense, but why ground?! it feels as if they just wanted to add an other weakness to poison!!! but also and using the same logic, grass should also be effective against poison( as in herbs to cure poison). Still!! in popular culture the horn of a unicorn was needed to purify the poisoned water of the well


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    I have always wonder if Normal should be supereffective against Psychic, Dark and Dragon and resists them as well. Now that I think about it it makes little sense since Psychic=Mind and Dark=Evil.


    Quote Originally Posted by aloquesada View Post
    I have one, why ice isn't supereffective against bug, i mean during winter many bugs have to hide or die :/
    I thought they should resist Ice for that reason. Besides aren't there bugs immune to the cold or something?
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