ok i get most of them but...
1) why is dragon weak against ice?
2) why cant ghost and normal hit each other?
3) why does psyckic not hit dark AT ALL?
4) why are ghosts strong against themselves?
5) why is ground super effective against poison?
ok i get most of them but...
1) why is dragon weak against ice?
2) why cant ghost and normal hit each other?
3) why does psyckic not hit dark AT ALL?
4) why are ghosts strong against themselves?
5) why is ground super effective against poison?
It is you, it is you, it is all for you.
ooh, I think I know this.
I think it's because ground has a neutral pH, and poision would have either a very high or low pH (acid or alkaline), and ground would dilute it. I'm not completely sure, but I think that's it [/waits for laughter and the calls of "stupid!"]
NOTE:
*Yanmega instead of Vespiquen*
*Magmortar instead of Arcanine*
*Arcanine instead of Camerupt*
From what I've been reading in the early pokédex guidebooks, it seems that types being disadvantaged by their own type defensively was reserved for types which were generally reserved for the particularly badass types. They're so awesome, only another one of their own can threaten them, which was the case for ghost types before there was a dark type. Dragon appears to be a similar case, though it did always have its ice weakness, which was pretty much its only weakness in gen 1.
Does it count if I refrain from doing it mainly due to to my considering eating a being while it's alive to be a highly sadistic act? Ok, I probably would be freaked out as well.
Pretty much the only insects that bug zappers work on (if I remember correctly) are the ones that can fly. So pretty much any insect whose weakness would be a bug zapper would be weak to electric as a pokémon.
Though ironically, the most famously zapping-prone insects, moths, often aren't flying type.
Now that I think of it, having bug weak to ice and not rock would leave the flying bugs with the same number of 4X type disadvantages, so it probably would have made equal sense.
As for electric, I probably agree with PikaPika's second theory. Like I said, it's hard to think of things that can't hurt electric or poison because you can't really "hurt" electricity or poison anyway, so the designers probably decided to just make the offensive advantage a defensive one as well.
All fear the vampiric ghost skeletal uber mr. mime caterpie!
Thank you Megadio for the awesome banner.
The only one that doesn't make any sense to me is Normal isn't affected by ghost, now i get the whole "ghosts are a gas, not a solid" thing, but then why do they not effect grass types,rock types, etc.?
ok i forgot a few
1) why is rock weak against ground?
2) what is normal? so that its weak to fighting?
3) why is dark weak against fighting?
4) why is dragon weak against itself?
Earthquakes can shake apart rock structures.
Put an average person who never works out up against a professional boxer; see who wins.
Honorable fighting > Underhanded tactics
They're the only things powerful enough to damage each other.
1.) Buildings are basically made of rocks and they fall apart when "hit" by earthquakes.
2.) A normal/common person is weak to people who have fighting skills
3.) The Fighting-Type is supposed to be honorable unlike the Dark-Type which fight tricking and cheating their opponents.
It is like Fighting is the good and Dark the evil, and good supposedely beats evil.
4.) I believe Dragon is weak to Dragon for a similar reason for Ghost being weak to itself:
Edit: Ninja'd.
It is you, it is you, it is all for you.
1) ground can move rocks and break them.
2) What is normal is hard to explain it is something you can see yourself "this looks like a normal type" it is probably a
1.default type
2.base type to bird based pokemon the only 3 exceptions are bibrael meloetta and girafig.
It is weak to fighting because a fighter can beater an untrained person so a fighting pokemon beat a normal one.
3) fighting is justice dark is injustice (see lucario and the ability justified)
4) a. to make the dragon type more useful than normal.
b. to add another weakness to dragon
c. Dragons are that strong that they can beat themself.
Why is Flying neutral to Ice? Ice being fatal to warm-blooded animals explains why Ice is super-effective against Flying, but it doesn't specifically explain why Flying is neutral to Ice.
Not all of these relationships have to be two-way
Freeze a bird's wings, and it won't fly. But a bird can behave in a cold environment just fine (although they generally migrate, which also helps explain why Ice is SE over Flying); the bird doesn't really have an effect on the ice but it doesn't not have on either. It's just neutral.
Anyone else remember when in Gen 1 Poison was good against Bug and vice versa?
I thought it kind of made sense... with the Poison being effective against bugs, not so much Bug against Poison.
After all, was do we use in real life to exterminate bugs?
It made sense, yes.
But the type was completely garbage due to its lots of weaknesses and lack of Pokémon with good stats.
Sure, even without the Poison weakness, the type isn't the best, but being weak to Rock, Fire and Flying is more than enough.
It makes sense to Posion be strong against a lot of types: Grass, Normal, Bug, Water, Fighting...
It is you, it is you, it is all for you.
Ice should resist Grass, Ground, Water and Dragon.
Rock should resist Rock, Bug and Ice.
Yeah..... I changed my signature....
And Bug should resist Bug, Dark and Psychic... Besides Ground, Fighting and Grass.
Last edited by Nyarlathotep; 9th October 2012 at 3:03 PM.
It is you, it is you, it is all for you.
I'm confused as to why ice is super-effective against ground.