It's all about finding that right combo of types.
It's all about finding that right combo of types.
When they release Serperior with its Dream World Ability 'Contrary' we'll see whos the worst type starter. That thing combined with Leaf Storm is gonna be DEADLY!
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Anyway, no, grass is the best starter--especially for Kanto gyms and Hoenn gyms. Why? Because Rock types suck. That's why.
I see a pattern, Grass for advantage against the first badges and weakness in the long run; Water for neutrality/advantage against first, second and sometimes third badges and more neutrality in the long run; fire for weakness against the first, and sometimes second badges, and varying weakness/advantage in the long run.
Fire usually has more power and aims at one-hit takedowns like Blazibun and Typhlosion. Water is usually the defensive starter like Empoleon or Blasty. Grass is usually the status and strategical starter like Venusaur or Meganium.
Although my initial statement is an opinion and cannot be proven, I say this despite the fact that I usually choose fire starters with the exception of Empoleon ( I just don't like monkeys. No offense to Infernape--flaming poo-throwing monkey--fans.)
As for the Grass TYPE: I think Grass is indeed severely crippled in weakness. But, this is okay given that most grass-types supply ample amounts of status-crippling power. Examples: Shroomish's Leech Seed and Effect Spore (Nuff said), Roselia's Toxic, Tropius's Chlorophyllic Solarbeams, Vileplume's relentless powder supply.
Yeah, stfu. Grass is a mean type that deserves the weaknesses it has! -rage-
Last edited by Dark Violet Moon Ray; 25th October 2012 at 9:25 PM.
no its not the worst type, most grass starters can learn earthquake which takes care of many problems.
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Grass may have many weaknesses, but they have just as many abilities that make up for it. Like status-inducing moves, draining/recovery moves, and abilities they can use to their advantage on the battlefield.
I absolutely love grass types, especially Cradily and Roserade. They are both great support Pokémon, and most grass types fill this role.
It all depends on the makeup of your team if grass is great or not. For me, it's never let me down.
Yes, yes. Mega's more defensive, I said this already. Oh wait, what is THAT!? Is that... some kind of... Speedy Status-afflicting Pokemon!? MY GOSH! Yeah. Fawk Meganium. It'd also fall pre quickly to a strong X-Scissoring Poke. (Ninjask, anyone?)
Yes, Sceptile can do that I feel ya. Oh wait... Is that... Yes it is! It's a Blaze-Kickin' Blaziken equipped with a Scope Lens/The Return of the Ice Beaming Empoleon/Any-Pokemon-with-cool-resistance-to-any-of-the-possible-types-of-moves-Sceptile-can-throw-at-it-while-being-able-to-deal-type-weakness-damage-to-Sceptile!!
Many of you "defend" the Grass type like it is a matter of opinion. But Grass is inherently worse off on the type chart, whereas Fire and Water are quite equal and superior to Grass in offense and defense.
Doesn't mean I have something against people who like the Grass starters. I love all of them. Im just pointing out that Grass deserves a buff as it is far from Fire/Waters league in general.
Like, of course having a secondary type can make up for it, but it makes Water and Fire even stronger in comparison..
Grass is by far the "worst type". No type is "the worst" (unless you count Normal, then, by weaknesses it isn't very good, since it can't hurt rock or ghost types. And the fact Normal doesn't get STAB)
if your only taking Starter's into the option (it says Possibly type), then you guys have a long way to go. there are several great grass types out there.
Ludicolo - Perfect for taking care of fire/ice damage. Rain Dish + Hydro Pump + Rainy Weather can take care of any fire type.
Vileplume - Sleep Powder, Poison Power, and Giga Drain can whisk away life easily, may not be the best type for a fire pokemon, but it's definitly useful.
As for the Starters, they are all great, especially Torterra.
Venusaur - Great Wall. But fire can take it down. If set up correctly, it can take out most ice types.
Meganium - I have nothing for this, since I choose Cyndaquil in Crystal and then lost the game, so I'm not too sure how to deal with it. I hear its a great Wall, though.
Sceptile - Leaf Blade + Overgrow + Scope Lens = Goodbye most types (minus Fire and ice. i've beaten bug with this combo before)
Torterra - Earthquake. It can pretty much take out any opponent. I've taken down the Fire Gym leader before just spamming earthquake on my first platinum playthrough.
Serperior - As stated, once Contrary comes out, your all screwed.
Some of the grass types are extremely kickass!!!
For example, venusaur. If you have a sunny day team, you can devastate a whole Team with it.
Or a cradily, it's one of the best bulks.
Don't let me start with breloom that cripples every team!
How bout lodiculo that annoyes the hell out of you!
What about sceptile that's one of the best special sweepers there is.
And how can you look at venusaur and don't want to snuggle with it?!
Last edited by destinydude000; 26th October 2012 at 9:49 AM.
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Here let me try that with Fire.
Fire types are even more kickass with the same kind of extras!!!
For example Blaziken with speed boost can devastate a whole team.
Or Heatran, with great bulk and packs a serious punch.
Don't let me start with Volcarona that destroys everything after setting up!
(Ludicolo is more an argument for Water pokemon than Grass...it would be better off without the Grass type. Whereas without the Water type it wouldn't even have those abilities)
What about Chandelure that's one of the best special sweepers there is.
And how can you look at Typhlosion and not want to cuddle it?
Don't make me do it for Water, cause I'll have to bring up Gyarados, Kingdra, Swampert, Suicune... and Ludicolo lol
Meh, grass isn't that bad. It's hard to explain why, but i think there are worse types than grass. Poison, for example. There are just too many bad poison types. Sure some of them are dual types with grass but pokémon like Zubat are not only useless but annoying as well.
But the thing about offense is that pokemon are not bound to their STAB moves, whereas when its about defense, you are either doing well or screwed.
In that view, as types go, Defense matters much more than offense.
And Poison actually fares well defensively and is the bonus that gives pokemon like Venusaur an extremely welcome Fighting resistance and narrows down Drapions weaknesses to just Ground etc.
Since the unfortunate example you chose, Crobat, is an offensive Poison pokemon, its kind of lackluster, but definitely not useless with that speed.
So.... the only type thats really worse than Grass is Ice. And its pretty much on par with Psychic. Other than that, all types are better defensively and would rather not be combined with any of these 3 if they want to survive anything.
As a Grass type user, I have to say it's all in how you work them. The first type I wanted to do for a solid type team for medal earning against the Elite Four was Grass, I made it though with ease. I think being a Grass type user says something about people who choose them as their favorite type too. I think it says we are resilient, knock us out, burn us, we'll grow back, brighter and stronger for it.
There's really no way to determine "worst type" without it being completely opinion. Grass types may not get very good defense, but I've been killed by a good number of grass type users in my day. It's really just a matter of knowing how to use them. Grass types weren't really meant to be pure attackers. They were meant to be status afflicters and annoyers. Some of them are even pretty good offensively. It takes a special kind of person to use grass types, but when you know how to use them, they are incredibly useful.
^ This is the reason why I like arguing. If I come off as standoffish or overly angry in an argument, don't worry. I'm probably having the time of my life. Whether I agree with them or not, the pokemon fandom has a lot of different opinions, and I love how nobody is afraid to share them.even if we don't understand each other, that's not a reason to reject each other. There are two sides to any argument. Is there one point of view that has all the answers? Give it some thought.
This is how the 3 maon types go:
Water: More Defensive/Offensive
Grass: Offensive and less Defensive (except Torterra), gradually good with speed
Fire: KILL EVERYTHAN WITH DA POWAH OF FIIAAAHHHH
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But, That doesn't prove that Grass is the worst starter. By posting that, I say that there is no "Best" or "worst" starter, Best and Worst are opinionated. If you take competitive play into account, each and every type is the best.