Results 1 to 7 of 7

Thread: Friend vs. Friend Fire Team

Hybrid View

  1. #1
    Join Date
    Oct 2011
    Location
    Installation 05
    Posts
    198

    Default Friend vs. Friend Fire Team

    This is just so that I may improve the performance of my pride and joy, Fire Team. It has never failed in combat (in contrast to my Water Team, which, for some reason, never won in combat...), but in case my friends plot something specific against my current Fire Team...

    Keep in mind that this is not for super competitive battling with those tiers and stuff. And don't ask HOW I got specific Pokemon. To me and my friends, it's not about how we get it, but what we do with it. In these 6 on 6 battles, anything and everything goes. If you have a Pokemon, you can use it. Even non-'legit' moves are allowed when we battle, as long as it was done via glitches. But following forum rules, I won't have any glitched moves here. Fire Team doesn't have any to begin with. And in case you feel the team below has too many Legendaries, keep in mind that this team generally faces things like Lugia, Mewtwo, Dialga, Palkia, Giratina, and Darkrai. Like I said, anything and everything goes.

    Fire Team Set 1 (strongest of all the other Fire Teams I have):

    Groudon @ Liechi Berry
    Adamant (+Atk, -Sp. Atk). EVs: 6 HP, 252 Atk, 252 Spd
    Ability: Drought
    Rock Polish
    Earthquake
    Fire Punch
    Thunderpunch

    Sets up the all-important Sun for Fire Team. Rock Polish to boost the not-so-amazing Spd. Earthquake is Earthquake. Fire Punch for pseudo-STAB, Thunderpunch for those Water types that aren't touching the ground.

    Arceus @ Flame Plate. Again, don't ask how I got it. I didn't use AR, but someone else I knew did...
    Modest (+Sp. Atk, -Atk). EVs: 6 HP, 252 Sp. Atk, 252 Spd
    Ability: Multitype
    Judgment
    Solarbeam
    Earth Power
    Ice Beam

    Judgment does massive damage with STAB, Sun boost, and Flame Plate. Solarbeam takes advantage of the Sun and blasts Water types to oblivion. Also takes advantage of those who fill their teams with Water types because I said I'll be using Fire Team. Earth Power blasts other Fire types and Ice Beam is for Garchomp that survives Dragon Pulse and one-hit-KO Arceus with Earthquake.

    Typhlosion @ Choice Scarf.
    Modest (+Sp. Atk, -Atk). EVs: 6 HP, 252 Sp. Atk, 252 Spd
    Ability: Blaze
    Eruption
    Flamethrower
    Solarbeam
    Focus Blast

    The only non-Legendary in this team. But for good reason. STAB, Sun boosted Choice Scarfed Eruption. It's more or less the weaker version of Choice Scarfed Kyogre's Water Spout. Flamethrower when Eruption becomes too weak from damage. If things go well, Typhlosion may have Blaze triggered, making Flamethrower actually stronger. Solarbeam for Water, Focus Blast for filler.

    Shaymin-Sky Forme @ Wide Lens.
    Timid (+Spd, -Atk). EVs: 6 HP, 252 Sp. Atk, 252 Spd
    Ability: Serene Grace
    Air Slash
    Seed Flare
    Earth Power
    Giga Drain

    The only Grass type in this team. Wide Lens is attached so I don't get screwed by terrible luck (missing Seed Flare and/or Air Slash). Air Slash for STAB + Serene Grace. Seed Flare for STAB and a hefty 80% chance of halving the opponent's Sp. Def. Earth Power for the Steel types that resist, Giga Drain for self-recovery.

    Reshiram @ Choice Specs.
    Modest (+Sp. Atk, -Atk). EVs: 6 HP, 252 Sp. Atk, 252 Spd
    Ability: Turboblaze
    Fusion Flare
    Solarbeam
    Earth Power
    Dragon Pulse

    Dragon Pulse shreds every non-Steel thing, Fusion Flare shreds all Steels thanks to Sun and Turboblaze. Earth Power demolishes Heatran, Solarbeam to take FULL advantage of the Sun. No Draco Meteor as I keep missing. Moves with Accuracy 90 generally misses more than Accuracy 85 moves for some reason. Aqua Tail, for example. Average of 6 hits per 10 tries.

    Victini @ Life Orb.
    Modest (+Sp. Atk, -Atk). EVs: 6 HP, 252 Sp. Atk, 252 Spd
    Ability: Victory Star
    Searing Shot
    Thunderbolt
    Psychic
    Solarbeam

    Final piece. Searing Shot for the 30% Burn rate. Thunderbolt blasts things like Gyarados and various Flying types. Psychic for STAB, Solarbeam for full Sun benefits.


    Whew. Any and all suggestions are welcome. Different EV spreads/Natures too. The EVs are mostly the same because otherwise, I can't remember what Pokemon had what EV spread. Flat-out replacements are okay too, if you feel that it may have greater returns-per-cost(?) than one of the Pokemon listed.
    Last edited by DX 2401PT; 9th October 2012 at 4:42 AM.
    Tired of seeing all-shiny teams on Wifi Random Matchup?
    Tired of hearing your friends brag about their shinies?
    Tired of hatching thousands of eggs to just get Hidden Power right?
    Visit my shop and turn the tables! PT's Perfect Shiny Shop. The simple solution.

  2. #2
    Join Date
    Feb 2008
    Location
    Frisco, Dallas, Texas
    Posts
    2,162

    Default

    Are you able to somehow teach Victini V-Create?
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  3. #3

    Default

    Why do you have a grass pokemon on a "FIRE" team?
    Sarkhan


    Tortarus Malfegor GlacierExpediaLucifer Optimus

  4. #4
    Join Date
    Oct 2011
    Location
    Installation 05
    Posts
    198

    Default

    Victini with V-Create is not an option for me (alas...).

    Shaymin is in Fire Team despite being a Grass type because "Fire Team" is just my name for the team that works best in Sunlight. Fire Team Set 3 (weakest overall) consists of Ninetales (Drought) and 5 Grass types (all with Chlorophyl), for example. Similarly, my Water Team consists of Drizzle and stuff with Thunder/Hurricane in Set 1 while Set 3 primarily consists of stuff with Swift Swim.
    Tired of seeing all-shiny teams on Wifi Random Matchup?
    Tired of hearing your friends brag about their shinies?
    Tired of hatching thousands of eggs to just get Hidden Power right?
    Visit my shop and turn the tables! PT's Perfect Shiny Shop. The simple solution.

  5. #5
    Join Date
    May 2011
    Location
    Canada
    Posts
    283

    Default

    Then shouldn't it just be called a sun team?

    Besides possibly giving some more HP EVs to a few of them, everything looks fine.
    im not sure about anything

  6. #6
    Join Date
    Jun 2010
    Location
    Northwest England
    Posts
    4,100

    Default

    Focus Blast > Extrasensory on Typhlosion. Sun-boosted Flamethrower always does more damage than Extrasensory.

    Dragon Pulse > Earth Power on Reshiram. Between your STABs and Solarbeam, you hit everything in the game at least neutrally, so there's no need for any extra coverage.

    Giga Drain > Solarbeam on Shaymin to heal yourself. Next to Seed Flare, which has an 80% chance of lowering Spdef, Solarbeam is near useless. You can also use Leech Seed.
    Quote Originally Posted by Huspoel View Post
    You're saying some really smart stuff there.

  7. #7
    Join Date
    Oct 2011
    Location
    Installation 05
    Posts
    198

    Default

    I tested this team and I made some changes (in bold in original post). I really hate accuracy 90 moves. They never hit as much as they should. Missed Draco Meteor 3 times in a row. That's 0.1% chance right there. I have better luck with ZAP CANNON.
    Tired of seeing all-shiny teams on Wifi Random Matchup?
    Tired of hearing your friends brag about their shinies?
    Tired of hatching thousands of eggs to just get Hidden Power right?
    Visit my shop and turn the tables! PT's Perfect Shiny Shop. The simple solution.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •