Results 1 to 3 of 3

Thread: Rate My Black 2 Ingame Team

  1. #1
    Join Date
    Jul 2012
    Location
    Unova
    Posts
    141

    Default Rate My Black 2 Ingame Team

    Rate my Pokemon Black 2 Ingame Team! This is the team I used throughout the storyline. Tell me if it is good and if I should use it on my next playthrough in English. I did read the rules, and I only needed what I have put.

    Samurott
    Adamant Nature
    - Swords Dance
    - Waterfall
    - Megahorn
    - Return

    Liepard
    Timid Nature
    - Nasty Plot
    - Snarl
    - Encore
    - Grass Knot

    Leavanny
    Jolly Nature
    - Reflect
    - Light Screen
    - X-Scissor
    - Leaf Blade

    Unfezant
    Jolly Nature
    - Hypnosis
    - Fly
    - Facade
    - Roost

    Lucario
    Jolly Nature
    - Close Combat
    - Crunch
    - Swords Dance
    - Stone Edge

    Ampharos
    Modest Nature
    - Thunderbolt
    - Thunder Wave
    - Rest
    - Sleep Talk
    Black 2 Badge Quest
    2 Badges

    lv. 12 | lv. 15 | lv. 12 | lv. 12 | lv. 17 | lv. 18

  2. #2
    Join Date
    Oct 2008
    Location
    Melbourne, Australia
    Posts
    2,499

    Default

    Quote Originally Posted by Reshiram77 View Post
    Rate my Pokemon Black 2 Ingame Team! This is the team I used throughout the storyline. Tell me if it is good and if I should use it on my next playthrough in English. I did read the rules, and I only needed what I have put.

    Samurott
    Adamant Nature
    - Swords Dance
    - Waterfall
    - X-Scissor
    - Return

    X-Scissor > Megahorn for the increased accuracy.

    Liepard
    Timid Nature
    - Nasty Plot
    - Dark Pulse
    - Hyper Voice
    - Grass Knot

    Dark Pulse is a tutor move in BW2, so go with that > Snarl as Dark Pulse is superior in terms of power and accuracy. Encore isn't that useful in-game; go with Hyper Voice for some neutral coverage.

    Leavanny
    Jolly Nature
    - Return
    - Swords Dance
    - X-Scissor
    - Leaf Blade

    Leavanny is a bit on the frail side to be setting up Screens imo. Go with Swords Dance for boosting, and Return for a high-powered neutral coverage move.

    Unfezant
    Jolly Nature
    - Hypnosis /Toxic
    - Fly
    - Return
    - Roost

    Hypnosis isn't that great for Unfezant. Toxic works better, especially alongside Fly as the Poison damage will really add up. Once again, Return for neutral coverage.

    Lucario
    Jolly Nature
    - Close Combat
    - Shadow Claw
    - Swords Dance
    - Stone Edge / Ice Punch

    Shadow Claw > Crunch. Fighting + Ghost is completely unresisted, whereas Fighting + Dark is resisted by two Pokemon iirc. Ice Punch is an option over Stone Edge for those Ground-types.

    Ampharos
    Modest Nature
    - Thunderbolt
    - Thunder Wave
    - Focus Blast / Signal Beam
    - Power Gem

    Ehhhh RestTalking doesn't really work that well when you've only got Thunderbolt and Thunderwave as your other two moves. Go with Focus Blast or Signal Beam and Power Gem for some more coverage.
    Comments in bold.

  3. #3
    Join Date
    Sep 2010
    Posts
    582

    Default

    ^Power Gem is highly redundant when a Super Effective hit from it does less damage than a neutral Thunderbolt. Run both Focus Blast and Signal Beam

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •