For this RMT, I typed it as I made the team. I did not type at the end of the team besides this first paragraph. I wanted to record exactly what I was thinking when I made the team. This will help you guys get a better hold on what I am thinking.
I realized that my teams have not been doing as well as usual. I finally decided to pick up the slack and make a good team. I started out with basing the team around Skarmory.
I know what the usual next Pokémon would be. Chansey. Maybe even Blissey. I wanted to do something else though. I thought of Skarmory’s weaknesses: Fire and Electric. I wanted a ground type to take the electric moves, but it also need to resist fire. After a long period of thinking, I chose Gastrodon. I think it will fit in better with Skarmory than Chansey. It covers Skarm’s weaknesses, while Skarmory 4x resists Gastrodon’s sole weakness to Grass. One is physically defensive and one is specially defensive. One attacks physically, one attacks specially. Gastrodon absorbs Thunder Waves and Skarmory takes Toxics like a boss. They work well.
Now with a solid defensive core, my team needs some more offensive presence. I decided to use Dugtrio, because I had recently thought of a set it could possibly use even better than the Focus Sash set which is destroyed by entry hazards. It can trap and kill Pokémon like Heatran and Magnezone who are both major Skarmory pests.
I now needed a better special attacker. Gastrodon is good, especially with a Storm Drain boost, but that’s too situational. I was getting too many ground types and no Pokémon on my team resists ice attacks. Starmie was my first thought, because it can even spin, but that would accentuate a grass weakness. I needed a Pokémon to take both Ice moves and Grass moves. I decided on Forretress. It has good bulk, can spin, and even set up hazards, however, another special attacker was still needed.
I now have two defensive steel types, but both are physically defensive and fire weak. Heatran was my next choice, for it’s powerful special moves, good defensives, and fire immunity, along with an additional ice resist, and a great grass resistance.
I wanted the last member of the team to simply be a great offensive Pokémon. I decided on a Choice Band Breloom set. It has the same base attack stat as Scizor, same ability, STAB on a base 40 priority move. It hits just as hard as Scizor does with Bullet Punch, but it’s other stats are better and it’s less predictable because of all the Poison Heal Brelooms running around. After some testing, I decided to change to Swords Dance Breloom.
After some testing, I realized that my Dugtrio sucks. It had a Liechi Berry and Endure, but I did not like it. After all, it can only get one hit in and the hit might have a 1.5 boost, but 2 chances to hit would hit even harder. After even more testing, I realized that I need a cleric. Dugtrio was probably doing the least, so it was out. I wanted to try something new, so I decided on Lanturn, who is a somewhat reliable Genesect check except for U-Turn and the rare Bug Buzz. It should also be noted that I changed Breloom’s item from Lefties to a Life Orb due to the amount of Pokémon who barely survive a Mach Punch.
By now, the team still is not getting me where I would like to be, but I cannot find many problems. So, I bring it to you guys. Please help.
EDITS: Breloom and Heatran are my only true offesive presence and Terrakion is the one major problem for this team. It even 2HKOs Skarm with Close Combat. I added Nidoqueen over Breloom, who dies to fast, to take its blows and since it can use Toxic Spikes, Forretress is obsolete. The team is doing basically what it did before, except with only five Pokemon now. That gives me room for a fast sweeper. I wanted a ground resist and Virizion was the best choice.
I tested some more and Virizion's reliance on Stone Edge to do damage really is not worth it because Stone Edge just always misses when I am against some sort of slow Fire type(or at least slower than Virizion, like Arcanine) I still wanted a ground resist. I decided Landorus-T suits my needs.
Skarmory (M) @ Leftovers
EVs: 252 HP / 228 Def / 28 Spd
Impish Nature (+Def, -SAtk)
- Brave Bird
The base of the team right here. I know most people base teams off of unique, destructive sweepers, but of course I am using a standard defensive Skarm. It really patches up synergy for the rest of the team and they patch up its fire and electric weaknesses, especially Gastrodon. It is a great defensive pivot, like it was before the Nidoqueen/Virizion addition, but because of the loss of Forretress, I gave it Spikes over Taunt. Defensive Pokemon give this team some problems now, but I can normally whittle them down with my own defensive tanks.
Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Ice Beam
Provides the synergy with Skarmory and is this team’s bulky water. It is a good Pokémon to switch into Thundurus-T, given some prediction and Grass Knot awareness. Ice Beam is just an unexpected twist to set-up dragons like Salamence. They expect Toxic, Recover, Earth Power/EQ, and Scald. They normally are packing Lum Berries too. Their attempt to sweep is ended before it begins. I have never really found a ground move to be useful on Gastrodon except against really crazy foes like HP Grass Magnezone, who is non-existant.
Lanturn (M) @ Leftovers
Trait: Volt Absorb
EVs: 52 HP / 252 SAtk / 204 SDef
Calm Nature (+SDef, -Atk)
- Volt Switch
- Ice Beam
- Heal Bell
Lanturn is a much needed cleric for this team. Honestly, it tempted me so much to use Chansey, who could be a great special wall as well as use Aromatherapy. Lanturn provides momentum and some surprising offensive presence on the team. It can Volt Switch as well as Scald and Ice Beam on a well-predicted ground type.
Landorus-T (M) @ Lum Berry
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Rock Polish
- Stone Edge
- Swords Dance
A double dancing Landorus. It already has a huge attack stat, while Swords Dance boosts it more. Rock Polish fixes its lackluster speed and it get the average EdgeQuake. Intimidate helps setting up A LOT.
Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Fire Blast
- Earth Power
- Hidden Power [Grass]
Trust me, I normally do not use Air Balloon. However, I did not want to be Choiced and it provides a better opportunity to switch in. I wanted a Special sweeper that could set up rocks. After I thought about that for a moment, I realized I described Heatran. Even Smogon says it’s one of the few sweepers that can fit Stealth Rock into its moveset.
Nidoqueen (F) @ Black Sludge
Trait: Sheer Force
EVs: 252 HP / 252 Def
Bold Nature (+Def, -Atk)
- Earth Power
- Ice Beam
- Toxic Spikes
The Terrakion counter. That is the best way to describe Nidoqueen. It's also the business woman who moved in on Forretress' Toxic Spiking territory and forced it out of the team. It hits reasonably hard with Sheer Force boosted attacks. It covered two major things that this team needed and now I have room for a powerful sweeper in Virizion, who can also take special hits well, though it is uninvested.