Well, I wanted someone who would misuse the Omnitrix. Hopefully his history isn't too melodramatic...the aliens took forever to pick out.
Name: Damian Terrence Kai Age: 19 Gender: Male
Physical Appearance: Damian appears to be a rather unremarkable person. He stands at around 5' 7", wears a slightly tattered jean jacket with black pants, and has messy neck-length brown hair. His shoes would be chalk white if they were not somewhat dirtied. His eyes are a deep green, but often filled with ambition or rage. Damian's Omnitrix, firmly attached to his right wrist, is black with a golden hourglass emblem.
Personality: Damian generally keeps to himself, feeling that he is the sole person that he can fully rely on. He is uncomfortable with people who think highly of justice, and is fully willing to let them know his feelings through insults and sarcasm. The main thing that incites Damian's anger is when people call him anything along the lines of "stupid", but most would be unable to notice his rage due to the fact that he prefers to hide it underneath a cold exterior.
With an Omnitrix strapped to his wrist, however, Damian easily lets the power go to his head. He enjoys using his aliens for indirectly attacking people, and revels in the idea of using his newfound power to take revenge on those whom he feels have wronged him. Afterwards, however, he usually feels some measure of guilt if people are too grievously injured by his misdeeds. He does have an amount of good inside him...he simply needs to be convinced that sentient beings are worth fighting for.
History: Damian was once part of an immigrant family, one who struggled to get by due to their unfamiliarity with the country. As such, his parents often pressured him to do well in school, only to be disappointed when he came home with "B"s or "C"s on his report card. Their disappointment only increased the pressure they placed on him, which led to a massive increase in Damian's stress.
In college, he attempted to relieve his stress when a small group of friends invited him to a party. The party, however, turned out to be a wild rave complete with drug dealing, and when the authorities arrived to investigate the complaints of loud noise, they only found Damian with the drug packages. Despite Damian's claims that he had been framed, the other partygoers having fled and left him holding all the incriminating evidence, he was nonetheless sentenced to a short term in jail.
Upon being released, Damian found that he was no longer welcome in his own home. Frustrated and betrayed, Damian aimlessly wandered the streets until a small meteor landed near him. The meteor opened, revealing a small gold-and-black watch that promptly latched onto Damian's wrist. Little did he know that his newfound instrument of revenge would draw him into something so much bigger.
Spoiler:- Omnitrix Aliens:
Alien Name: N/A Species: Appoplexian Home Planet: Appoplexia Abilities: As an Appoplexian, this individual possesses strength and agility far above the average human. This power comes with a price, however: every single Appoplexian in existance is constantly enraged and, upon provocation, is prone to lashing out in the most violent manner possible. The Appoplexian's fist-blades accompany its fists and feet in combat, as it lacks any special ranged powers. Appearance: Damian's Appoplexian form is an average for its species: roughly nine feet tall, hulking frame, and short black blades emerging from just above its fists. As a whole, the Appoplexian resembles a large humanoid tiger complete with fanged teeth and large pointy eyebrows but missing a tail. Its color scheme is dominantly orange with black stripes, with some white on the feet, front, and hands. The Omnitrix emblem is on its chest.
Alien Name: N/A Species: Ectonurite Home Planet: Anur Phaetos Abilities: Being ghost-like beings, Ectonurites can turn their bodies invisible and phase through solid objects. They also possess a measure of telekinetic ability, allowing them to move objects with only their mind. An Ectonurite's primary weakness, however, is sunlight, which utterly incinerates them upon exposure. Fortunately, Damian's Ectonurite form has a protective covering that shields its undead skin from the sun's effects. Appearance: A standard Ectonurite, upon first glance, appears to be an unremarkable ghost. Its body is a pale grey color and featureless save one purple eye, which can travel along a network of black cracks that cover its body, stopping only at the Omnitrix emblem tucked within a frontal crack. Strip away this protective covering, however, and a nightmare is revealed. With decaying skin of a darker grey, an upside-down fanged skull and a set of black-and-white striped tentacles protruding from its stomach, an Ectonurite is truly a horrifying creature.
Alien Name: N/A Species: Nosedeenian Home Planet: Nosedeen Quasar Abilities: Nosedeenians--informally known as Megawhatts--are mischevious creatures who use their electrical powers for vicious pranks. They can release and absorb electricity, and even transform themselves into a bolt of lightning to quickly travel through such things as telephone lines. While capable of speaking English, Nosedeenians tend to communicate with each other in a series of high-pitched chattering noises, which can--at a certain frequency--shatter glass. They can even duplicate themselves if cut in half or in possession of enough power, but it is unknown if they can merge back together once separated. Appearance: The average Nosedeenian is rather small, being less than a foot tall. Its body is dominantly black, with a yellow lightning bolt-like pattern going down its torso (in the case of Damian's Nosedeenian form, an Omnitrix emblem is placed on the chest). Its eyes have no pupils, instead glowing with energy that it has absorbed. A Nosedeenian has stubby black arms and legs, as well as a cylindrical head with a metallic top reminiscent of a battery's positive end. It has a wide mouth filled with blocky teeth, usually in a Cheshire grin.
Alien Name: N/A Species: Galvanic Mechamorph Home Planet: Galvan B Abilities: Galvanic Mechamorphs are unique creatures, being capable of merging their bodies with any form of machinery. Once merged with a machine, a Mechamorph can improve upon it, turning it into a deadly weapon. They can also fire a powerful laser from their lone eye, and their bodies are flexible enough to bend and morph into various simple shapes. Appearance: Galvanic Mechamorphs are rather tall, with completely black-and-green bodies. Their backs are patterned similarly to circuit boards, even their single ring-shaped eye. The front of a Galvanic Mechamorph is purely green, and bears the Omnitrix emblem upon its chest.
Alien Name: N/A Species: Prypiatosian-B Home Planet: Unknown, somewhere in the Andromeda Galaxy. Abilities: A Prypiatosian-B is a rather powerful creature, being made of living energy capable of melting most forms of rock and metal with just a touch. Their primary diet consists of energy, and the more they consume, the larger they become. Due to the dangerously radioactive nature of its species' body, however, Damian's Prypiatosian-B is contained within a clunky metallic suit. The suit, which has just enough of an opening in the head to release blasts of heated energy, is virtually indestructible by most substances save the Petropian material Taedonite. Appearance: A normal Prypiatosian-B is a living human-shaped mass of red energy with a white mouth and eyes serving as its face. Despite this red form being made of energy, the Omnitrix saw fit to install several straps and a belt on its body, the Omnitrix emblem fastened on the Prypiatosian-B's belted waist. In armored form, the Prypiatosian-B has a bulkier humanoid shape, with the Omnitrix emblem remaining on its chest. The helmet vaguely resembles a cooking pot, with an oven-like grillplate on the front through which the Prypiatosian-B can see and fire nuclear energy blasts.
Alien Name: N/A Species: Methanosian Home Planet: Methanos Abilities: Damian's Methanosian form is capable of projecting fire from its palms, either in a continuous stream or fiery bursts. The Methanosian has a degree of enhanced strength, and is capable of growing certain parts of its body in order to further enhance this strength and stretch its limbs to reach a distant object. Its growth ability is also quite useful for reattaching or regenerating lost limbs, seeing as a Methanosian's skin is somewhat easy to break. Methanosians can also produce seeds that, upon making contact with the ground, quickly grow into hostile tentacle-like plants that attack the nearest foe. If plants are already in the area, Methanosians simply emit a gas from their palms, which--upon exposure--makes plants highly aggressive. This is only one variety of Methanosian gas, however, as sleeping gas may also be used. Appearance: Methanosians are humanoid creatures with green plant-like bodies. Their feet are rather stump-like, lacking toes and instead having sections where stabilizing roots may grow. Most of the body is fully plant-like, but the golden-eyed head is black and has flame-colored spikes emerging from its sides and top. Damian's Omnitrix emblem is placed upon his Methanosian form's stomach.
Alien Name: N/A Species: Arachnichimp Home Planet: Aranhaschimmia Abilities: Arachnichimps are agile and dexterous creatures, being capable of scaling walls and leaping about with ease. In addition, they are also capable of releasing webbing from their tail. This webbing can be used in a variety of ways, from slingshots to traps to confinement methods. Arachnichimps also have advanced hearing, which allows them to eavesdrop on conversations from a distance. Appearance: Damian's Arachnichimp form is that of a blue-furred monkey-like creature with four three-fingered arms and a pair of two-toed legs. Like most monkeys, it has a prehensile tail, but unlike most monkeys, the Arachnichimp possesses four golden eyes. Like with most alien forms, the Omnitrix emblem is on the Arachnichimp's chest.
Alien Name: N/A Species: Segmentasapien Home Planet: Polyominus Abilities: Segmentasapiens are a rather unique species. Their bodies are made entirely from what appear to be building blocks, which can be connected in various ways to form countless shapes, everything from catapults to basketball hoops to whatever else Damian's imagination can concoct. Although Segmentasapiens are indeed capable of rearranging their bodies, however, their constructs are fairly fragile, and easily destroyed with sufficient force. In addition, while they are capable of regenerating lost parts, Segmentasapiens can still feel pain, resulting in reluctance in regards to tasks such as creating railroad tracks for a train. Appearance: Segmentasapiens resemble gorillas made entirely from building blocks. The colors of Damian's Segmentasapien form consist entirely of red, yellow, and blue: the head, torso, and fists are red, the forearms and legs are yellow, and the lower body and upper arms are blue. Damian's Omnitrix emblem is on the Segmentasapien's chest.
Alien Name: N/A Species: Piscciss Volann Home Planet: Piscciss Abilities: A Piscciss Volann is a primarily sea-based creature, with gills placed upon its neck and legs capable of transforming into a mermaid-like tail. It has anglerfish-like head full of strong razor-sharp teeth dedicated to crushing whatever enters their path, and its claws allow for greater combat efficiency. The main problem Damian faces with using this form, however, is that the presence of gills make it usable on land only for a limited time before suffocation takes place. Appearance: Piscciss Volanns are rather strange-looking creatures. They appear to be chalk white-skinned humanoids aside from their anglerfish heads and green fins running down their spines. Their feet and hands are clawed, the latter also being webbed. A Piscciss Volann's legs can merge into a single tail, which is colored black with gold lines. The Omnitrix emblem is on the left side of its chest, held there by a small piece of armor.
Alien Name: N/A Species: Unknown Home Planet: Unknown Abilities: The final alien in Damian's Omnitrix, resembling a cross between a mantis and a grasshopper, has fitting abilities. Its long legs allow it to jump massive distances, leaving behind a destructive sonic boom. It also possesses a long horn, which can be combined with the momentum from its jumps to provide a devastating ramming attack. Appearance: Damian's final alien is a humanoid bug-like creature with pale green skin and golden eyes. It has massive legs with clawed toes, which allow it to perform its giant jumps. The alien's head has a large horn protruding from its top, and its small torso sprouts equally short arms. The Omnitrix emblem is placed upon the alien's stomach.
Omnitrix Color: Gold Other: --The canonical names of Damian's aliens are (in order from top to bottom): Rath, Ghostfreak, Megawhatt/Buzzshock, Upgrade, NRG, Swampfire, Spidermonkey, Bloxx, Ripjaws, and Crashhopper.
--Damian also does not name his aliens, as he views them as extensions of himself.
Morpher Accepted. I have to say, that is an interesting character. It's almost like your character and Razor's work well with each other.
I never specified that you guys are required to start off in any specific country, so do begin in any country on Earth you desire. There will be spaceship riding and such, so we'll obviously meet up.
Last edited by Samantha Sparks; 26th October 2012 at 12:52 AM.
Alright, I edited my sign-up. I replaced Chromastone, the dolphin, and Articguana with three animorphs aliens. Leeran, Taxxon, and Helmacron. You can see them in my sign-up, and I'll post them in this post as well.
Alien Name: Psychomander
Home Planet: Leera
Abilities: Leerans can breath underwater, being an aquatic species, and as such swim quite well. Their skin needs to be moist, but they can still stay out of water for quite some time. In addition to this, Leerans have several psychic abilities, such as mind reading and minor telekienisis.
Appearance: Labled as "yellow psychci frogs", Leerans have a somewhat frog-like apearance. They have pale, piss-yellow skin. Their heads are similar to a frogs, but elongated. They have extremely large brains, which take up most of their skull. The eyes, mouth, and nose are located at the front of the skull. Leerans stand about 4 feet tall. Where one would expect arms are two tentacles on each side, about two-and-a-half feet long. The have short, stout tail and pudgy, webbed feet. The Omnitrix symbol is on his head.
Alien Name: Egominiac
Home Planet: Unknown. Could be anything from Alpha Centari to a fish bowl in a pet store.
Abilities: Helacron's have no real powers or abilities aside from their size. Standing at one/sixteenth of an inch tall. This makes them almost completly undetectable. They can also walk on walls, and have proportionate strength for their size.
Appearance: As stated, they stand at one/sixteenth of an inch tall. Aside from that, they are very strange looking, insect-like aliens. They have a triangular, funnel-shaped head, with two google eyes on top of their heads. Their mouths are sideways, filled with tiny, sharp yet useless teeth. They have human-like torso's, and two arms with many fingers. At the bottum of their torso are six legs, three on each side with small suction-cup feet. The omnitrix is on his back.
Alien Name: Burroworm
Home Planet: Taxxon Home World
Abilities: Taxxons have insatiable appetites, and can use this to their advantage. They can eat through most substances. Wood, concrete, asphalt, and steel, burrowing through it at relativly high speeds. Their shark-like teeth rotate like a chain-saw. Unfortunatle, taxxon bodies are fairly weak, and can be cut or bursted fairly easily.
Appearance: Taxxons have the appearance of giant millipede, as thick around as a tree trunk. Dozens of smaller, crab-like legs carry them along. At their front end is a huge mouth, filled with row upon row of razor sharp teeth. Around their mouth are four, jello-like eyes. The omnitrix symbol is behind his head.
3DS FC: 4081-5902-7378 Add Me!
Spoiler:- My Champion Teams:
No posts in a while eh? I'll fix that with an incomplete app...
Name: Alexis Cobalt Stilton III (AKA Colby Stilton, also known as ‘Mizuki Furukawa’ while under the disguise of an average school student)
Gender: Although he is purely male, he dresses, sounds, speaks and acts female, except his aggression.
Age: Unknown, but “18 years since gaining sentience.”
Role in story: Main Villian
Species: Colby isn’t a member of a species, but a sentient machine classed as “Mad Alice Unit Infinity”. His tech level is ridiculously high to the extent that it may be much higher than the Omnitrix’s. When a machine is used to measure his tech level, it breaks down.
Home Planet: Earth
Powers/Abilities: Colby, being non-organic, does not need to breathe. Colby’s primary ability is to create machinery from his body parts, ranging from simple blades to complex hyperion cannons. The greater the technology level and complexity of the machine, the more time is required to generate it. Size has little to no effect. When he sees a machine, he can scan it by attaching his palm to it, then it gets added to his arsenal of machinery. He is capable of controlling machines via technopathy – in ways such as creating viruses and such. To an extent, he is resistant to technopathy. When he contracts a computer virus that manages to infiltrate his multiple firewalls, he can simply shut down for ten hours before gaining immunity to that virus type and deleting the virus.
Being absurdly high-tech, he can do more than that. When a body part is separated from him even through forceful means, he is still able to control it from afar, and is still able to manipulate them.
His secondary ability is to utilise mana. He uses mana to summon black ribbons from underneath his clothes. While able to be used for offense, these ribbons are generally used for what Colby calls ‘Black Ribbon Puppetry’, which involves wrapping these ribbons around any object to control its movements. These ribbons are difficult to break, though the controlled being has reduced speed. Colby cannot use other abilities in this state, apart from passive ones.
Colby has a trait known as ‘Androgynous Blood’. When an attack that discriminates gender is used by him on an opponent or vice versa, it will always take effect indiscriminantly. This is good with Colby’s ‘androgynous charm’, which allows Colby to attract a sentient or living object or being.
Appearance: Colby’s head is akin to a little child’s, his cheeks a little chubby. His right eye is purple, whereas his left is orange. Both eyes are pupilless and appear soulless, indicating that Colby is not a living being. His long, cyan hair is straight with a hime-cut, along with an ahoge sticking out. Sitting on his head is a tiny white tophat decorated with black ribbons. His skin is pure human white. He has a height of 1.23m and possesses a slim figure adorned with a tiny A-cup. Colby wears a pure white gothic Lolita dress, along with a mini tophat worn on his head. He also wears a pair of ribbon-decorated white shoes, along with a pair of gloves. His outfit is adorned with black ribbons, including a big one at the back along his waistline. He can often be seen holding a white umbrella.
In his guise as ‘Mizuki Furukawa’, he looks the same, except he is wearing a completely different outfit, consisting of a black sailor uniform with a red ribbon, and white rings along the cuffs. His skirt is rather short and he uses a purple contact lense to hide his orange eye. In this alias, he wears black high-thighs instead and clean, white shoes.
Personality: Colby is absurdly serious in combat, seeming to lack a sense of humour. He does not laugh, cry or speak when fighting, and takes every single battle to acquire his items seriously. He only speaks when he has to. He is full of lust towards both genders due to his androgynous blood, and will not fret to rape a completely defenseless opponent like how a protagonist in a fantasy story enjoys raping elves. However, Colby will not kill an opponent. Although he constantly refers himself as an ‘honorable warrior’, he enjoys sneaking up on others for a stealth attack.
In his ‘Mizuki Furukawa’ persona, he is completely different. Cheerful, energetic, and enjoys hanging around people. He will also lend a helping hand when people need one. He is absurdly careful not to reveal his true identity under this persona, and never intends to.
History: Colby may appear to have alien origins due to his high tech level. In actual fact, he was invented here on Earth, by his father, Alexis Stilton II, a magician and great inventor. Alexis Stilton II, or simply Stilton II, used to work for a secret organisation on Earth known as the library. This organisation built war machines and relevant things for unknown reasons, probably something along the lines of a new world order and such. They once barely escaped the wrath of the plumbers, and are currently seen as a threat. Stilton II built a powerful line of machines known as the 'Mad Alice Units'. He started with a Prototype, then ended with the ultimate weapon, the Mad Alice Infinity, who would be later known as Colby Stilton.
Stilton II later reflected deeply upon himself. The great inventor proceeded to install sentient chips in all eleven Mad Alice Units. He released units 1 to 9 into a secret utopia city he built with magic, and took into the Prototype, Mad Alice 0, and Colby, Mad Alice Infinity, in as his children.
However, one day, the library returned to get Stilton II. The Library now has a stronger leader, stronger members and greater weapons, and Stilton II is once again taking part in serious combat with the Library. In order to help his father, Colby has to acquire all ten Omnitrixes, thus embarking on his quest...
Other: Like mentioned above, he has an alter ego for disguising in this society, Mizuki Furukawa. Mizuki will 'transfer' into Touko's school to spy on Touko on weekdays. On weekends, he flies around to
He also has a familiar, named Hel, claimed to be the very Hel who once ruled the very place of the same name, though highly suspicious since there is no proof that Ragnarok has occured. Hel is basically a tall, slender, busty woman with a height of 1.8 metres, with her left leg and right arm fully sealedin bandages, along with bandages partially covering the rest of her body. Her skin is pure white and her visible left eye is blood red, along with black hair the colour of the unholy night. She is capable of summoning weak yet numerous ethereal minions to attack foes, though she is also able to utilise her own bandages for offense as well, similiar to how Colby uses his ribbons. She also has a disguise to fit into normal society, known as 'Hanako Furukawa', posing as Colby's older sister.
Last edited by Samantha Sparks; 3rd November 2012 at 12:13 PM.
Are you interested in joining a new and upcoming Pokemon RPG? Are you interesting in adventuring through a ruinous Kanjohto, slowly putting itself back together piece by piece? If so, feel free to join Wild Future today! (Unfortunately registration is required to see the forums).
Reserved and Taken aren't the same thing in my books. Exspearos reserved a spot over two weeks ago and hasn't replied since then. If someone were to reply with a sign up for an omnitrix weilder right now, would you take it, or tell them that a two week old reserve has priority? Reserves should only be temporary, never permanent.
Ok, I think I'm going to relinquish my reserve. With all the procrastinating I did on the signup, I would probably never actually post.
I don't use "uber" Pokemon (because they're banned), I don't calculate stat values (the simulator does it for me), I don't use cheating devices (because I hardly ever play the actual game), I don't breed my way to perfection (because I use a simulator), and I do care about natures. I battle the most efficient way, so I can use my strategic skills to the fullest. I don't look down on others because of the way they play Pokemon, which non-competitive people seem to actually do more often. If you use this philosophy, copy & paste this into your signature. (Started by DittoDude.)
I know I just reserved, but incase you wanted to know, I am still trying to be in this. It's just taking me a while to finish my signup because I'm going far more indepth into abilities than I probably should. To wit, it took me about an hour to write up my character, and it takes about an hour going into each of the forms.
I did think of something while writing though. In ALL the seasons, some of the aliens had personality quirks when used - Rath, Brainstorm, and Greymatter to name some quick ones, though others like Big Chill, Ghostfreak, and Wildmutt also would work - and I'm putting some in my aliens. Of course, for most this means that they take a while before my charcter gains control over them and for one it means he probably never will. But oh well.
Are you interested in joining a new and upcoming Pokemon RPG? Are you interesting in adventuring through a ruinous Kanjohto, slowly putting itself back together piece by piece? If so, feel free to join Wild Future today! (Unfortunately registration is required to see the forums).
Eight pages, over 3800 words, I spent FAR to much time on this sign up. Oh well.
Name: Mark Rossom Tobor
Physical Appearance: Mark is tall for his age, standing at about 6" tall and weighing in at only 160 lbs. He has short brown hair, a small moustache, and greenish-grey eyes. He's white, with really pale skin because he never gets out. He wears an orange shirt, a pair of blue jeans and a belt. He also has some seasonal clothing - depending on the season, he may wear a pair of black shoes or a pair of brown boots. He always wears white socks, although in the winter he usually wears more than one pair. And in the winter, he has a large auburn coat and a pair of black gloves. No special markings on any of these, no holes either. Buildwise, he's not muscular, but he does have somewhat larger legs.
He also always has a pair of sunglasses and a backpack. If asked, he claims sensitive eyes and a need to store things on the road.
Personality: Mark is bitter, sarcastic, caustic, and generally not nice to be around. He has a tendency towards biting humor, and can be offensive. However, he doesn't mean harm often, and usually he's like this because while the truth hurts, he finds it best to tell it. He greatly values life and freedom, and will do whatever he can to preserve those things for himself, his allies, and innocent parties. In fact, to those who are his allies, he is a great help, and for those who take the time to get to know him, he's awesome.
He knows a great many things, most of which are random trivia, but some of it helps occasionally. He constantly tries to be on time for things, and is sure to have enough on him at all times that he could live alone for a week or so. He does prefer to spend time alone, as most people dislike him, and if he is in a group, he hates being the leader - he prefers second in command, or some background position.
He also is annoyed by his surroundings, because in his mind, everything is trying to kill him. Getting the Omnitrix, to him, proved that - considering most of his forms went wild on first use, and a couple still do, not to mention the responsibility that getting said device forces him to have.
History: When Mark was 10, his parents died in a car accident. He was in the car, and this pretty much changed his mindset for the rest of his life. He started to draw away from other people, and spend more time on his computer. He was still easily able to get through all of high school and begin college, though. One day, during a break in college, he stepped outside, when a meteor hit nearby. Being a good kid, he investigated. He found an Omnitrix, it latched onto his arm, and then the lake nearby shot up and he was sucked into another wo-wait, no wrong show. Sort of. Considering the "aliens" he got, it may not be.
Lives: Western area of New York (state).
Ok, I'm going to note a few things before we begin. A couple inside the spoiler, a couple not.
I'm adding a "personality quirk" and "wild?" section. The former is because in Ben10 and all of its sequels, most of the aliens gave Ben... slightly different personalities. Greymatter and Brainstorm made him smarter, Big Chill made him creepier, Rath... well, you get the point. And the latter takes from other works - basically, how long it takes for Mark to use the form without it getting out of his control.
I'll also add a "weaknesses" thing. Every one of Mark's forms has some weakness or other, and they will be noted.
My aliens will not have specific names, their species names work well enough.
Also, all of my aliens are from the same planet. Or, rather, plane of existence.
Spoiler:- The forms and last bits of info:
That being because they are all from the Digital World, which actually originated in the human world, but spread as Plumbers began connecting the Earth's major networks to other worlds. The creatures inside now have an actual world to live on, a previously uninhabited world somewhere far and away from Earth. Though they are digital, unlike Upgrade's species humans ARE able to fuse with them through the Omnitrix because the species share a bond together.
Also, all of my Digimon will have some measure of control over one of the ten elements (for that universe). Some of that was planned, some not.
Home Planet: Digital World (they're all from here. I won't list this again)
Abilities: Growlmon is a large, dragon/dinosaur hybrid thingy and it acts like a large dragon/dinosaur hybrid thingy. He has the ability to breathe fire. This can be either in quick spurts of what he calls Exhaust Flares, or flamethrower-style Fire Breath. He is able to use the blades on his wrists for attacks, too, powering them up with energy. This he either refers to as Plasma Blade or Dragon Claw, depending on amount of time spent charging. Also, being large, he has a variety of physical moves that hurt - tail swipes, punches, kicks, ect. His sense of smell is also animal-esque.
Appearance: He's big. Like, 15 foot tall big. Growlmon looks kind of like a Tyranosaur, except his head and arms are normally sized, and he has white hair. He's also red, with black stripes and yellow eyes. On his body on various places, he has hazard symbols - a triangle surrounded by three others. He also has large blades growing backwards from his wrist, sort of like a Grovyle.
Omnitrix Symbol?: Center of chest, on the center "Digital Hazard" symbol.
Personality Quirks: He's either a lot more cheerful (normal) or a LOT more I’m-going-to-kill-and-eat-you-all (wild). Loyalty is exaggerated.
Wild?: Yes. It will take Mark a bit to master Growlmon, and even once he does, being near powerful enough things may tip him back to wild. If wild, Mark's eyes will be narrow slits, and if REALLY going wild, some of the Hazard symbols may start to glow yellow. If the latter happens, he's now much more powerful, and entirely uncontrolled.
Weaknesses: He's not agile, he requires food if used for long - and if Mark was hungry before, he'll be nigh on useless - and is vulnerable to attacks from behind, his only defense being his tail. If he's gone full-on-wild mode, anyone fast enough to dodge can ruin him easily, as he basically forgets defense.
Abilities: Garurumon also has a good sense of smell, much like Growlmon. He is able to handle icy terrains very easily. His legs are powerful enough that they can run for hours on end, jump long distances, and allows Garurumon to carry the occasional passenger - although Mark would have to be in control and agree with it. Garurumon's fur is, while not like diamond, very very hard. His main odd ability is that he has control over ice. He can breathe "ice fire"ish stuff (Remember Ultimate Big Chill? Sort of like that, but nowhere near as fast, and nowhere near as powerful) from his mouth in his "Howling Blaster", and if he is in a frosty environment, can make such things as walls of ice.
Appearance: A seven foot tall wolf is not a fun thing to be around, and Garurumon does not help the image along. He's blue and white, with a long tail, the occasional spikes of fur on his back and legs, and a large, Triceratops-esque flap of hair connected to his face. His back legs are longer, but are almost always primed for a pounce. All of his feet are four clawed, and when I say claw, I mean LARGE claws.
Omnitrix Symbol? On his left shoulder.
Personality Quirks: He's very social in this form, but if he gets in combat, and he is not either in an icy terrain or around others, he starts acting strangely - wolves are pack animals, and it's instinctual for a single to be antsy. (Why a giant digital wolf who could kill most normal animals with ease would have this I don't know, those humans must have been crazy when they designed Digimon.)
Wild?: Yes. It will take Mark at least a little time to master Garurumon, and if he ever feels cornered (say, if he gets into a fight in the above conditions noted as "bad"), then he goes wild. Garurumon, fortunately, does not have some "overly wild" form.
Weaknesses: Unless you have a weakness to ice, if you can rely on ranged attacks and explosions to beat Garurumon. Anyone with powerful enough physical attacks to break past the fur will pretty much destroy Garurumon. Aside from icing itself, it has no way of beating an enemy on its back. It's tail serves no purpose in battle and can be exploited.
Abilities: Kabuterimon is able to fly, and he's rather fast in the air. He's also somewhat strong, and his four arms can usually trump two in a fistfight. Other than the physical aspect of being a massive bug, he has a few other tricks up his metaphorical sleeve. He controls - to an extent - electricity. He can unload this in a ball form known as the Electro Shocker (or, if he takes the time to charge it, Mega Blaster), or as straight electricity a la an arc welder.
Appearance: As with all of Mark's thus-seen transformations, Kabuterimon is large. He's also very different. Kabuterimon is a large blue-black bug thing. He has four arms, four insectoid wings, a large, black, dino-esque skull with a horn on it, and big, very much indescribable jaws. The arms have five fingers, but the two larger legs have three - and by fingers I mean claws that could work like fingers. His larger back legs make him definitely bipedal, and he has a large stinger like a bee, although this is mostly for show. Though he has no eyes, he is still able to sey.
Omnitrix Symbol?: Above his main horn.
Personality Quirks: Though Kabuterimon do not have a hivemind, they still think in terms of groups with one person in charge. Strategic ability goes down in this form, and obedience goes up - to be used well, a strategist should be used with it.
Wild?: Yes, to start with. Kabuterimon is easily used after about one or two times getting used to the body, although the strategic lack will never go away.
Weaknesses: Kabuterimon's joints are extremely vulnerable. His wings are also large targets for attacks, and once grounded, Kabuterimon is nigh on useless - though if only forced to stay low, he's effective still. If by himself, any foe able to predict his simple strategies (usually "use one attack and then another") can easily defeat him.
Abilities: While Kabuterimon can fly, Sparrowmon was built to fly, and fly fast. Though much smaller than the first three, Sparrowmon is built like a fighter jet (And named after one!), and can hold one passenger on its back, though at a cost of speed. His main abilities come from his ability to manipulate wind - he can shoot blasts of wind in either focused or nonfocused forms. Focused would be the oh-so-common air attacks, nonfocused would be like a giant fan effectively. On top of that, he also holds two lasers in his hands (and can shoot a third one from his head) that is referred to as Random Laser, and has an odd ability in which he seemingly splits into four (It’s an illusion), slams into the foe (or dodges an attack), and then recombines known as Wing Edge.
Appearance: Smaller than the other forms, Sparrowmon is still around 6 feet long. It is a yellow birdish thing that looks a lot like a fighter jet. The main differences between Sparrowmon and a fighter jet are that Sparrowmon is pure yellow, has a head instead of a cockpit, and that it has two arms connected to its underside. In those two arms are lasers.
Omnitrix Symbol?: On the chest area.
Personality Quirks: Sparrowmon is constantly HAPPY!
Wild?: Not really. Hard to control at first, what with the constant HAPPY and the high speeds, but not really wild.
Weaknesses: On the ground, Sparrowmon is screwed over, as it has almost no abilities that don't involve it flying - its lasers are the exception. And to get it to the ground is no hard feat - its wings are rather unprotected.
Abilities: Sunflowmon is a giant, flying, sunflower dragon thing. As such, it can soar through the skies,
although only about as well as Kabuterimon and certainly not as well as Sparrowmon. It harnesses the powers of nature, and can manipulate plants to its bidding. It also has a few attacks of its own. For instance, it can absorb power from the sun to shoot a beam that is uncannily like Solarbeam. Considering it's called "Sunshine Beam..." It can also do many physical attacks, by simply using its size to attack things. One of these attacks involves it grinning, scaring the opponent into staying still, and then slapping it - this is known as the "Smiley Slap".
Appearance: Sunflowmon looks like a giant, sort of draconic, flying sunflower. It has a large, yellow, sunflower head, with a red triangle on the top, and a large mouth (with a single tooth visible). Its stem-like body has two leaves behind the head, with notches in them. Sunflowmon has two large arms with three fingers as well, and it's feet have no toes - but it does have one large nail. It also has a tail with many thorns.
Omnitrix Symbol? On the red triangle on his head.
Personality Quirks: When out of the sun, Sunflowmon becomes very irritable. DEATHLY afraid of fire.
Wild?: Out of the sun, a little, but not enough to cause problems.
Weaknesses: Out of the sun, it is slowed, and weakens considerably. It is a powerful defensive force, but it is also a large target, and its attacks don't do that much damage by themselves. Fire pretty much destroy it.
Abilities: Depthmon is built for two things: swimming, and swimming fast. It can control water, and it can stand low or high temperatures in the waves. It has a few trick's up it's metaphorical sleeves too. One is that it can make a whirlpool, sort of like how the attack Whirlpool works, although he calls it Sargasso Drag. It can also create bubbles that explode on contact with foes - these is simply known as Bubble Bombs. It also has a variety of knives hidden somewhere in its armor, which it can throw as weapons, and it has one other attack - an energy attack known as the Power Bombs, which are essentially fists of energy that it can use at a range.
Appearance: Depthmon looks... sort of odd. It is a grey and white creature that is coated in Dark Blue and white armor. Through the armor, you can see a dolphin tail, two large arms with webbed hands, and a couple body parts, as well as a little orange hair. The armor takes a more "diver" esque look. It covers the groin area, the upper chest, shoulders (with shoulder pads), and head, with a Captain Falcoln-ish helmet topping it. You cannot see the eyes through this helmet. Depthmon also has no back legs.
Omnitrix Symbol?: Under the left shoulderpad.
Personality Quirks: Depthmon pretty much acts exactly like Mark. Hey, it's an Armor form, what did you expect?
Wild?: No. Again, Armor form.
Weaknesses: Depthmon has no hind legs, and while it CAN live on land, it isn't going to be able to do much there. If anything gets between armor and body, then Mark is forced back to human.
Abilities: Ankylomon, despite representing the earth, doesn't actually have direct control over it (much like Armadrillo in the actual show.) He does, however, have a very large size and heavy armor, which means he can cause earthquakes and open fissures and suchlike. His main attacks, however, involve his actual body. With his "Tail Hammer", he uses his massive tail to slam into the foe for massive damage, and with his "Megaton Press" he jumps high off the ground (despite his size) and slams into the foe on reentry. He has one other attack, which involves him curling into a ball and rolling around like a giant pinball, and this is called
Appearance: Ankylomon looks sort of like an Ankylosaur, which is what he is obviously based on. There are a few major differences there though. Ankylomon is yellow with a purple underbelly, has huge armor coating its entire body (sans a few spots on his head), and instead of a sort of spiky tail, has a frigging MACE there. His four legs have a nice... brass knuckle lookalike thing right above the foot. Spikes pretty much coat his body.
Omnitrix Symbol?: On his chin.
Personality Quirks: Stubborn. VEEEEERY stubborn.
Wild?: If you attempt to argue a viewpoint with him (can be about just about anything), then yes. Otherwise, no.
Weaknesses: Ankylomon has just about no way to hit an airborne foe. His face, though the only vulnerable part of his body, is very vulnerable.
Abilities: Guardromon represents metal, and although it has no direct way to manipulate metals, it is made entirely of them, and has many attacks that utilize them. Its main way of attacking is by the "Guardian Missiles", which are missiles that look like a hybrid of a policeman and a Bullet Bill, and Guardromon shoots them from his arms. He also can fire lasers, though this takes up a lot of power and he prefers to not (This is known as the "Warning Laser"). He has a jetpack, but because of his weight he's horribly slow and not maneuverable while in the air (he is able to carry about 1 person's worth of extra weight with no extra problems, though). Lastly, as a large metal robot, he is physically powerful despite his squat size. He can also be "programmed" to do many things, and is able to integrate weaponry onto himself (only things like guns and suchlike, but still)
Appearance: Guardromon is a squat red robot made almost purely of steel. He's only about 5 feet tall, but he's reasonably round. Whoever designed Guardromon, they took some hints from humans: his feet look like large shoes. He has large arms and hands. His shoulders look sort of like the Varia Suit shoulders. He also has a small gear in the front of his body. His "Head" is completely unhumanlike though, as he only has eyes, and they are built basically into the uppermost part of the body. The only other thing of note is that his joints are small.
Omnitrix Symbol?: Built into the gear on his stomach (which is a port to the rest of his body), all the normal functions (de-transforming and, if in Crystal Mode or Master Mode, changing) are accessable from there
Personality Quirks: Has few emotions. Can resort to talking like a robot sometimes.
Wild?: Emotionless, but not wild. Unless he's reprogrammed badly. Then you're screwed.
Weaknesses: His defenses are great, but his joints are small, and are somewhat weak to attacks. Anyone with programming knowledge can simply hack into him and screw with his head, which will carry over somewhat to Mark. (for instance, if he's programmed to kill everything, when Mark comes back he'll be more antisocial and slightly less hinged)
Abilities: Loewemon is a very, VERY powerful creature. It's elemental control is over the darkness, and barring intense light, he finds no shortage of it. By "controlling darkness", by the way, I mean not just shifting shadows but weaponizing the darkness fully. It can release a large blast of energy from its chest, this being known as the "Shadow Meteor". It can also summon a shield and a three-pronged lance. The latter of those can be used in a particularly deadly attack appropriately known as the "Shadow Lance", in which it is spun like a drill and thrusted.
Appearance: Loewemon is very, VEEEERY similar to a normal human in appearance, so much so that one can actually see Mark's eyes in this form. He looks like a man in large, yellow and black, lion-ish armor that has small lions on most of the joints. It also has a large lion on its chest, and yellow "hair".
Omnitrix Symbol?: Left shoulder.
Personality Quirks: Loewemon is constantly stoic and calm.
Wild?: Not in the slightest. The form was designed to be used by humans.
Weaknesses: Any foe who can cause bursts of light (including lasers, flashes of light, ect) can easily weaken Loewemon. Being out in the sun will help immensely, although one must look out for their own shadow.
Abilities: HOOO BOY. If Mark is using Lucemon, you know he really has no other choice anymore. Lucemon is extremely, EXTREMELY powerful (not at the "blows up moon" power level, but pretty powerful), and very intelligent. He controls light, which mean most of his attacks are based on it, but also he can create blinding flashes of light. His secondary attack is a diving kick (called Divine Feet), but he'll never use that, because he can basically destroy you with "Grand Cross". This attack creates ten balls of light (Technically, they're really hot spheres), and shoots them at the foe in the shape of a cross, and it's extremely destructive.
Appearance: Lucemon, oddly enough for what's basically a physical representation of Pride, takes the appearance of a small child. White cloths wrap around his body, and large gold arm and legbands match his blond hair and blue eyes. The main reason you would be able to tell he is NOT human is the wings. He has eight white wings attatched to his back, as well as two smaller ones on his head and two on his waist. The other reason are the blue, symbols marking the left side of his body. The last, and most inhuman thing, is his smile - small, human, but Lucemon almost never gets rid of it.
Omnitrix Symbol: Built into his chest. Literally. No functions are avaliable while Lucemon is out except changing back after the time is up.
Personality Quirks: He's completely and utterly insane. When Mark becomes Lucemon, he completely loses control, and the intellegent THING takes over. He then procedes to kill. And destroy. And kill more. And destroy more. And basically wreak havoc wherever he can for the amount of time it takes the form to time out.
Wild?: Uncontrollable. Not just wild, Mark will almost certainly NEVER gain control over Lucemon.
Weaknesses: If you ever see Lucemon, Mark has either lost all reason or has no other choice - so the main weakness is that you will never see this given a real choice. If you ARE against it, run away and pray it doesn't kill you before it is forced into the Omnitrix. If you MUST fight... do NOT let it hit you, spam quick attacks, try to keep things dark, never lose sight of it, and aim for the wings - if you knock off it's flight, anything faster than a human can run away. Assuming it doesn't attack you and hit.
If you need one, I can provide a picture to each of those forms.
Omnitrix Colour: Orange and White/Clearish (where Green and Black are canonically)
Others: Mark knows OF each of his forms, so he'll have a general idea of what to expect, but assuming this starts soon after he gets this he will still not have used it yet.
Last edited by mattman324; 22nd November 2012 at 12:30 AM.