
Originally Posted by
KillerDraco
Actually Azumarill isn't frail at all. 100/80/80 defenses are pretty respectable. Though I'm personally not a huge fan of Bulk up on Azumarill either, simply due to Huge Power letting it hit hard right off the bat. I'd just stick Return on it and call it a day.
There's no point in using Venoshock on Roserade. Sludge Bomb is a better choice, since it does better damage on average. Plus... Honestly, Poison Point is truly terrible for Roserade. It only works 30% of the time, and only on physical contact moves. This has zero synergy with Roserade, since its base 55 defense is awful and it can't take physical hits at all; it's likely to be at least 2HKO'ed by any physical attack. Props for the Godzilla reference though.
Ground and Fighting have similar coverage, so I'd drop Earthquake on Lucario. I'd go with either Work Up or Rock Slide; the former'll give you a setup move for your mixed set, while the latter offers a bit more coverage (taking into account dual types, of course).
I'm not really fond of Emolga at all, given 75/75 offenses are just really unspectacular. Personally I find Emolga pales in comparison to Galvantula, who not only hits harder but is also faster as well, and boasts CompoundEyes Thunder. But that's just me. *shrugs* And no, it's not underrated; it only has one good stat, and that's speed.
As for a sixth... Espeon or Alakazam could be good if you get one from the dream world (because they have absurdly useful dream world abilities that completely outclass their normal abilities). N's Zoroark is also an option, which you really can't go wrong with, especially with its straight 30 IVs across the board.