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Thread: •Official B2/W2 In-Game Tiers• * READ THE OP *

  1. #221
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    I'd like to point out that it's only five levels of grinding if you catch one after the Clay battle (and why wouldn't you...). Given the way EXP is gained in the game and the fact that you should have the EXP share by this point means that the babying is minimal. Thunder Wave + Electro Ball is also a viable, if risky, strategy if you need levels faster.

    I've also editted the OP with Galvantula & Starmie~

  2. #222
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    Time for an interesting one


    Jellicent - upper-middle/high
    Availability - surf (after 5th gym) can be caught as a jellicent which is level 15 at virbank or route 4.
    Notable Moves - will-o-wisp, recover, shadow ball, surf, ice beam, blizzard, ominous wind, energy ball, giga drain, psychic.
    Stats - Great sp.def good HP and sp.attack.

    Availability is varied you can wait until undella and get a level 40 Jellicent. Or virbank city and get a level 20 jellicent straight after getting surf. Requires a bit of leveling to get it to the same as your other members but atleast its a fully evolved pokemon before it actually evolves (level 40).

    Gets Surf as soon as its caught scald is also available. Shadow ball comes a little after 6th gym but ominous wind helps out till then. So it will always have access to STAB moves. Heart scale or get a frillish means you get recover, which gives you a way of staying in battle and tanking with great special defence, Giga drain is also an option over recover to get some extra health back. WOW is available before the 6th gym in Celestial Tower. Will-o-wisp allows you to cripple any physical attackers and ware them down slowly. I ran WOW, Shadow ball, Surf, recover. I got a modest one with water absorb so I never really had to use recover so ice beam could of been an option. You could even run energy ball on this guy if you just want to use him offensively.

    Jellicents typing means you can switch in to most things and will not get hit from normal/fighting moves which seem to be common in 5th gen. You will also be immune to the fighting type E4 member.

    +Gets STAB surf straight away and STAB shadow ball soon after
    +Will-o-wisp, recover, high special defence allows for stalling until you get KO's.
    +Extremely deep move pool
    +Can be caught fully evolved
    +Useful against drayden (ice beam + will-o-wisp for haxuros)
    +Can easily defeat 2 E4 members and is immune to one.
    +Typing is excellent for offensive and defensive
    +You can rely on it to barely ever get OHKOed

    -On the slow side like most bulky waters
    -85 special attack isn't amazing but a good nature and great STABs can compensate.
    -Not the earliest availability

    Jellicent might seem like not the best option at first but looking into it reveals a great movepool, amazing typing and a great bulky water option. I really wish you get jelly a bit earlier and I would put him in HIGH tier fo sho.
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    Last edited by Dragoniteftw; 3rd November 2012 at 3:57 PM.

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  3. #223
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    imo Jellicent is similar to Weezing in that it relies on it's defenses too heavily. I'm going to say Upper Middle [1/3] but it could honestly go either Middle or High.

    Edit : I took a look at it's Pokedex page, which only furthers my claim. Stalling ingame is never efficient. Yes, Will-O-Wisp lets you stall out physical attackers, but you could be done with the target pokemon much faster if you just outright kill it.

    +Can easily defeat 2 E4 members and is immune to one.
    Defeats [i]one[i/I]. As great as it's SpD is, I don't see it taking multiple Shadow Balls from Shauntel's Pokemon. Half of Cailtin's Pokemon can also hit Jellicent for Super Effective Damage, so keep that in mind. Even against Iris, it can only really defeat Druddigon one-on-one. Haxorus defeats it with two Dragon Claws, even if the second one is halved by Burn. Same goes with Drayden's Haxorus, really.

    +You can rely on it to barely ever get OHKOed
    You can also rely on it to never OHKO, which counteracts this to some degreee imo.
    Last edited by Tsumiki; 3rd November 2012 at 4:23 PM.

  4. #224
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    Well you can't rely on just offensive pokemon. There will be times when defences are needed to support teams, you won't get very far if the whole of your team is glass cannon. I'm not saying it relys on its defences too much but it does use them to its advantage to get KO's.

    By stalling I mean that you can cripple pokemon like haxuros, recover up and ice beam rinse and repeat. Something which less bulky Pokemon will get killed on the first turn.

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  5. #225
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    Jellicent for Upper-Middle[2/3]. It requires tons of grinding if caught at Virbank/Route 4. About 14-24 levels in fact.
    Its also very awkward to catch it as a Jellicent as it only has a 5% chance of encounter in special spots with a fairly catch rate of 60. Once you've finished grinding, Jellicent becomes a valuable team member but only if caught it as such. If caught as a Frillish you have another 10ish levels of it being a dead weight until it evolves.
    Of course you could just wait until Undella bay. Frillish is still near-useless until it evolves, but thankfully it does so fairly quickly.
    There's also stationary Jellicent in the bay, but they suck because they have the ability Damp. On a Ghost type.
    It really depends on where you catch it. From Virbank you've got pokemon 17 levels behind everything that is either very hard to catch or a dead weight for another 10 levels. from Undella you've got a pokemon with access to good STABs immediately, evolved/will soon evolve and with the correct moves is useful in the last 2 gyms, 2 E4 members(3 if you count Shauntal) and the champion, but is somewhat lacking in power by the endgame.

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  6. #226
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    I agree that Jellicent belongs in Upper Middle, it gets Surf early enough and Scald proves to be a strong option for support against Marshal, Grimsley and, to an extent, Iris.
    lil' ball of spheal.

  7. #227
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    Jellicent is easily one of the best "support" pokes out there ingame because while having awesome defensive typing and moves, it can actually hurt stuff as well (someone mentioned Weezing...).

    High for me. Frillish is bulky enough for a first stage so training it is not that bad, especially considering you get Surf right off the bat. I never had problems with the relatively high evolution level. Back on BW, it was easily the best Water type in the game, now it has some competitors but it doesn't remove the fact it's a very solid poke. Cursed Body happens quite often as well.
    Also, about getting 2hkoed by unboosted Haxorus at the elite four, no way. Okay, natures and IVs don't matter much ingame, but if you found a -def nature frillish with crappy IVs and decided to use it, it's your fault. I did beat that Haxorus by taking a Dragon Claw, Will-O-Wisping, recovering off after a second one and finishing with Ice Beam. First DC barely did half and my Jellicent had a neutral nature as well as 3 levels less than Haxorus :V

  8. #228
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    at the moment it stands like this

    Jellicent for Upper-mid [2/3] foldingscreen, aurawarrior8 (if peacemaker987's vote counts that makes it [3/3])
    Jellicent for High [1/3] edonub

    also no activity over the last two days - Where is everyone?

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  9. #229
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    also no activity over the last two days - Where is everyone?
    Well in the first 10 days we got 42 tierings done, next 9 days or so we've do 11ish [boast]of which i did 5[/boast] tierings.
    Yeah, the productivity has really slowed down, about the time when I commented on the productivity...
    Dear lord I've cursed us all.
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  10. #230
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    Ignore post. Idk why I double-post too much.
    Last edited by azeem40; 5th November 2012 at 8:07 PM.
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  11. #231
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    Steelix - Bottom
    Availability - Early
    Notable Moves: Iron Tail, Iron Head, Dig, Bulldoze, Screech
    Stats: Mediocre Attack, high Def, low SpD even with Sandstorm.

    +Found Early
    +Good Resistances with its Steel/Ground typing
    -Doesn't learn EQ naturally
    -Slow
    -gets Curse, but you have to wait until Driftveil City to make use of it
    -unless you have 2 DSs or a person to trade with, you are stuck with a Pokemon with poor Defensive typing

    On Hydreigon's notable moves, you forgot Earthquake, Superpower, Fire Blast, U-Turn, and Draco Meteor

    Also, Bulk Up is found in the Striaton City PokeMart. There is no PokeMart in Opelucid City.
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  12. #232
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    You forgot, Rock Slide, Gyro Ball and maybe the elemental fangs for Steelix's notable moves. And Curse. And Aqua Tail.

    It certainly doesn't deserve bottom tier at all. The pokemon there are truly terrible stuff like Liepard and Castform that really should not be sent into battle. Ever.
    Steelix takes physical hits better than any pokemon in the game and has a ton of resistances too allowing it to comfortably get off a Curse boost. Speed is also largely irrelevant with Defence that large.
    The only drawback is that you're stuck with an Onix until Chargestone Cave and a Metal Coat, bearing in mind that Onix hits about as hard as Snivy.

    Then again, you can just hold off capturing Onix until you get the Metal Coat, get one in Relic Passage(where they are lvl 29ish), and evolve it immediately.
    In fact, with the above method I think Steelix could go as high as Upper-Middle.
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  13. #233
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    Quote Originally Posted by Aurawarrior8 View Post
    You forgot, Rock Slide, Gyro Ball and maybe the elemental fangs for Steelix's notable moves. And Curse. And Aqua Tail.

    It certainly doesn't deserve bottom tier at all. The pokemon there are truly terrible stuff like Liepard and Castform that really should not be sent into battle. Ever.
    Steelix takes physical hits better than any pokemon in the game and has a ton of resistances too allowing it to comfortably get off a Curse boost. Speed is also largely irrelevant with Defence that large.
    The only drawback is that you're stuck with an Onix until Chargestone Cave and a Metal Coat, bearing in mind that Onix hits about as hard as Snivy.

    Then again, you can just hold off capturing Onix until you get the Metal Coat, get one in Relic Passage(where they are lvl 29ish), and evolve it immediately.
    In fact, with the above method I think Steelix could go as high as Upper-Middle.
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  14. #234
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    Well, Steelix does seem pretty solid if evolved right at lvl29, but he requires a LOT of shards/heartscales to get a proper moveset. There's no viable move until level 34 besides Return, and even then, he won't get Earthquake until post-game. I would put him in lower tier because of all that hassle.
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  15. #235
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    You know magnemite has a 5% chance of holding a metal coat, the first one I caught on white 2 was holding one. So technically you can evolve onix straight away. Thats if this counts as its a relatively low rate to hold the item - I must of just got lucky.

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  16. #236
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    And not everyone can trade.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  17. #237
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    Alright, read the list, grabbed the first poke not covered yet based on availability:

    Scolipede - Lower Middle
    Availability - Very Early (Route 20, after Basic Badge)
    Notable Moves - X-Scissor/Megahorn, Bulldoze/Earthquake, Rock Slide, Aqua Tail, Toxic and Protect (Mentioned because you can lern both without TMs), Poison Jab, Agility, Baton Pass, Swords Dance, Iron Defense
    Stats - OK physical attack and average physical bulk, mediocre special def and very high speed

    - Description -
    It has a lot of niches and it's found early game, but it lacks the raw power to cut it for a final team. Baton Pass and Agility/Swords Dance might make cool gimmicks especially if paired with Scolipede's high speed and ability to usually tank at least one neutral hit pretty well. It's outclassed by a lot of things, but early game availability and low evolution level still make it an OK choice for most of the game. Don't expect a top threat, of course.

    + Caught very early
    + Evolves reasonably early, getting to its final stage at level 30
    + Impressive physical movepool for a Bug type and decent typing
    + Gains a very powerful STAB move as soon as you evolve it, provided you use a Heart Scale. Coverage comes with TMs with relative ease.
    + If you like experimenting with stuff, this is one of the few usable Baton Passers. +2 attack Darmanitan hue hue hue
    + Works against Burgh's main pokes, hits super-effectively with STAB Poison Tail or Bug Bite, 4x resists Grass and resists Bug as well. Its typing works very well against a lot of common trainers. It can do some work against the Dark Elite 4 as well as the Psychic one.
    - Generally useless against any major battle, barring the ones mentioned above.
    - Plenty of Bug types that just do it better
    - Mediocre stats by endgame standards

    Then follows



    Audino - Bottom
    Availability - Very Early (Route 20 after Basic Badge)
    Notable Moves - All the special attacks you could imagine,. All of the punches if you want to go physical. Too bad its offensive stats are horrible, so these moves ain't really "notable". Among the suppport moves:
    Toxic, Light Screen/Reflect, Thunder Wave, Protect, Trick Room. Also Encore and Wish, but they're Egg moves.

    Stats - Solid bulk. Rest is garbage.

    + Given it's early game availability and being a single stage poke, it CAN do something until you hit level 15 or so.
    + It... learns a lot of moves! Look at the pretty colors!
    - Besides looking pretty, those moves won't hurt anything.
    - It's meant to be a support poke, but it lacks self recovery, status (when you get Toxic, or even Thunder Wave, it will already be outclassed by almost everything. In fact, it requires breeding to get the more interesting stuff (and even then...).

    And now, the reason that will shut down any argument, before you say "It's not that bad"

    - CATCHING ONE IS A CRIME. You're deliberately losing on insane amounts of experience especially on the early game stages, just to get yourself a mediocre poke. Do yourself a favor and KO every single one of them.
    Last edited by edonub; 6th November 2012 at 8:20 AM.

  18. #238
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    @Steelix; I'm going to say it deserves either Low or Lower Middle. That being said, if it gets Dig (does it?) it could make Middle imo. Bulldoze / Rock Slide / Aqua Tail / Curse is a perfectly viable ingame set imo, and you can also run Gyro Ball > Aqua Tail for some gimmicky funtimes. It also gets Rock Polish, so there you go.*

    @Scoliopede; Yeah, Lower Middle [1/3] sounds pretty good. It also learns Superpower, so you should add that.*

    [1/3] Bottom Audino js.

    Delcatty - Bottom Tier
    Availability - Mid Early (Castelia City; Sewers Entrance)
    Notable Moves - Return, Thunderbolt, Ice Beam, Shadow Ball, *Wild Charge, Rock Smash
    Stats - Lackluster all across the board. It's Spe and HP just barely break average (70)

    +Early Return
    -Normalize takes the concept of coverage and throws it out the window
    -Only has STAB to work with until basically endgame
    -Awful stats

    Can someone confirm when you get a Moon Stone? It won't change this thing's tiering at all, but it's a nice reference

  19. #239
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    Quote Originally Posted by peacemaker987 View Post
    Well, Steelix does seem pretty solid if evolved right at lvl29, but he requires a LOT of shards/heartscales to get a proper moveset. There's no viable move until level 34 besides Return, and even then, he won't get Earthquake until post-game. I would put him in lower tier because of all that hassle.
    If you catch him at lvl 29, he needs a Heart Scale for Curse, some shards for Aqua Tail(in Lentimas), and can learn Gyro Ball as the TM's in Nimbasa. He gets Bulldoze or Dig through TMs you should already have at that point too.
    You could do worse.

    I'm going to go ahead and say Steelix for Middle [1/3]. While he is a bit of a hassle to evolve, get its various moves and introduce to the team it has an impenetrable defence stat and becomes a useful member almost immediately.

    lolAudino for Bottom [2/3].

    Delcatty for Bottom [1/3]

    Scolipede for Lower-Middle [2/3]

    Can someone confirm when you get a Moon Stone? It won't change this thing's tiering at all, but it's a nice reference
    Route 6.
    There's also Castelia Sewers(and any other cave) if you're patient with dustclouds.
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  20. #240
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    Quote Originally Posted by peacemaker987 View Post
    Well, Steelix does seem pretty solid if evolved right at lvl29, but he requires a LOT of shards/heartscales to get a proper moveset. There's no viable move until level 34 besides Return, and even then, he won't get Earthquake until post-game. I would put him in lower tier because of all that hassle.
    I 2/3 Steelix in low tier.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

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    Paper Trail.

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