Will start getting pages up while dealing with postgame as there's lots that was revealed pre-release that hasn't been seen yet.
Things like complete Dungeon listings and item listings will take a while. Well it all will really, but yeah...let the party begin!
Coronis has been checking out the Magnagate feature
"Have been playing around with the Magnagate thingy. Seems like there are more dungeons than you can store in the list. You can only store a max of 16 dungeons to revisit, and it seems like the difficulty of the dungeon you access is totally random. The 'normal' length dungeons are 10 floors, with the boss on the tenth, and the 'short' dungeons are 7 floors, with the boss on the seventh. There are also 'long' ones but I got killed in in that one so I don't know how long it is. Length of the dungeon does not seem to correspond to difficulty either, but it shown by the level your Pokemon starts at (and their evolution stage).
Seems like you could only play as Pignite, Servine, Dewott, Axew and their evolutions (not the basic starter forms). When you first access a dungeon, what you become out of the four is totally random, as well as your partner (on more difficult dungeons, you get 2 partners), but on revisits, you can choose to play as whoever, while the partner is still random.
You don't seem to be able to recruit anything in these dungeons. The pre-release ads say that Lugia and Ho-Oh are found in the Magnagates. I'm not sure if they are bosses of the more difficult dungeons.
The dungeons are divided into two mission types, 'Magnagate Found!' or 'Explore the Infinite Dungeon'. I don't seem to see any difference between them so far.
I have a list of the dungeons I found so far:
1) Bond Shadow Path (normal) 3/5 stars
2) Pact Barren Ground (short) 3/5 stars
3) Bond Maze (short) 3/5 stars
4) Sacred Shadow Path (short) 3/5 stars
5) Sacred Cliff (short) 4/5 stars
6) Sparkling Shadow Path (short) 4/5 stars
7) Sparking Maze (short) 4/5 stars
8) Concealed Rock Pile (short) 4/5 stars
9) Trial Rock Pile (short) 4/5 stars
10) Trial Barren Ground (short) 4/5 stars
11) Ancient Maze (long) 4/5 stars
12) Miracle Cliff (short) 5/5 stars
13) Ancient Barren Ground (short) 5/5 stars
14) Glittering Rock Pile (normal) 5/5 stars
15) Forgotten Rock Pile (normal) 5/5 stars
16) Pact Maze (short) 5/5 + 1 stars
17) Ancient Cliff (normal) 5/5 + 3 stars"
After doing a couple of missions, Emolga informs you that Hydreigon has disappeared. Soon after, it appears behind and says where it was...doing some investigation into your character
The accuracy on this game leaves something to be desired.
Munna has Hypnosis. It ALWAYS hits. Even though you have items that can awaken you, you can't access them if asleep, allowing them to chain kill you
Doesn't look like any more story missions...we know legends come in the standard missions as-per Terrakion. We'll do some hunting but I'll be taking a break in a bit to write some sections
I was wrong about the glitch. Randomly, you'll get taken to another dungeon when going through one for a few floors. This replaces those floors in that dungeon
Just had a go on one of the Pokémon Paradise minigames. In this one, you control Starmie as it drops down into the depths of the ocean, collecting chests as you go, avoiding Chinchou and other obstacles.
There are two types of missions
Standard missions can be obtained at the board by Azumarill. This can be played in normal mode or in friend mode. Some legends will come through this one.
Special missions are only available in Friend Mode. These can be played with friends locally and feature you being pitted against various Pokémon. I believe that battles such as the ones seen against Zekrom and Reshiram are found here. Pokémon cannot be recruited but EXP is gained.
Completion of the missions give you various items and increase the popularity of your Pokémon Paradise