
Originally Posted by
Hilda
Maybe I do believe those 2 are good walls? I'm going to take my leave if even the mods don't know what exactly a spam is. It was a relevant answer to the topic.
Yes, argue with the moderator, that will end so well for you.
This is a defensive core I used on a monoSteel team, I was actually shocked at how well it performed, despite the fact that they're both weak to Fire attacks (although I had Heatran for that).

Skarmory @ Leftovers
Impish - Sturdy
252 HP, 252 Defence
-Whirlwind
-Roost
-Brave Bird
-Sandstorm
Typical Skarmwall with a twist; Sandstorm. Sandstorm allows me to cancel Sun and Rain, which really screw over MonoSteel teams. Brave Bird lets him check Infernape as long as it doesn't carry Overheat (which it normally does...) as well as let it beat other fighting types like Conkeldurr. Grass and Bug types are fairly rare, but Brave Bird KO's Volcarona if Rocks are on the field. Whirlwind phases out sweepers that are set up and prepared to sweep my team.

Jirachi @ Leftovers
Careful - Serene Grace
252 Sp. Def, 252 HP, 4 Attack
-Body Slam
-Iron Head
-Wish
-Stealth Rocks
Same as Skarmory can soak up any physical hit in the game, Jirachi covers the special side. Honestly, it was either this or Empoleon, and if I went with Empoleon, Thunderus-T walks all over me. Body Slam and Iron Head for ParaFlinching opponents to death, especially things like Terrakion. Wish nabs some quick healing for him or his teammates, and he carries Rocks for my team so Skarmory can carry Sandstorm.
All in all, there's better options, but not for MonoSteel, so I think it's kind of cool. I wouldn't use this in standard OU though.