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Thread: New black team (starting over)

  1. #1
    Join Date
    Jun 2009
    Posts
    513

    Default New black team (starting over)

    Serperior
    Coil
    Leaf Blade
    Earthquake (if it's in the game)
    Leaf Tornado

    Arcanine
    Flamethrower
    Thunder Fang
    Crunch
    Extremespeed

    Vaporeon
    Surf
    Ice Beam
    Toxic
    Bite

    Jolteon
    Thunderbolt
    Thunder Fang
    Double Kick
    Pin Missile

    Flygon
    Fly
    Earthquake
    Ice Beam
    Thunderbolt

  2. #2
    Join Date
    Feb 2008
    Location
    Frisco, Dallas, Texas
    Posts
    2,163

    Default

    Serperior
    Aqua Tail
    Leaf Blade
    Coil
    Leech Seed

    Vaporeon: Acid Armour over Bite.

    Flygon
    Earthquake
    Dragon Claw
    U-Turn
    Fire Punch

    Flygon doesn't learn Thunderbolt.

    Jolteon
    T-Bolt
    Signal Beam
    Shadow Ball
    Volt Switch

    Don't teach it Physical moves.
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  3. #3
    Join Date
    Oct 2008
    Location
    Melbourne, Australia
    Posts
    2,419

    Default

    Arcanine wants Wild Charge > Thunder Fang. You're not going to be using your Electric-type attack much, so when you do use it you want it to do considerable damage. Again, the recoil isn't a problem because you won't be using it that much.

  4. #4
    Join Date
    Sep 2011
    Location
    United States of America PA
    Posts
    231

    Default

    Sorry I thought this was for black 2 Underline options are for black 1

    Serperior
    -Coil
    -Leaf blade
    -Dragon Tail/Outrage
    -Aqua tail//Return

    Dragon tail is to force a switch while outrage has higher damage output. Aqua tail is for taking down fire and steel types. Serperior doesn't learn Earthquake.


    Arcanine(Ability Flash fire or Intimidate)
    -Overheat/Flare Blitz
    -Wild charge

    -Crunch
    -Extremespeed

    Overheat has more power while Flare blitz deals more damage if you go with Jolly or Adamant nature. Wild charge is better then Thunder fang due to a higher damage output.

    Vaporeon(Ability Water absorb)
    -Surf
    -Ice Beam
    -Toxic
    -Heal bell/Shadow ball

    Heal bell cures your entire team of status when used in battle while shadow ball is a special attack which is what Vaporeon is best at using. HEal bell requires shards and the move tutor.


    Jolteon(Ability Volt absorb
    -Thunderbolt
    -Thunder wave
    -Signal beam/Volt Switch
    -Shadow ball

    Thunder wave provides support while the others supply better damage and coverage.


    Flygon
    -Fly
    -Earthquake
    -Dragon claw
    -U-turn/Fire punch

    Fire punch is for steel types that Levitate although you probably won't see any so U-turn is a good option. Dragon claw is for stab.

    You could use a psychic type Like Reuniclus or Musharna
    Musharna
    -Hypnosis
    -Light screen
    -Reflect
    -Psychic

    Standered Dual screener that helps protect your weaker pokemon.

    Reuniclus(Ability Magicguard)
    -Psychic
    -Shadow ball
    -Focus blast
    -Calm mind/Trick room/Recover

    Standered sets the last move decides on how it plays. Trick room beats faster pokemon Recover stalls out opponents and calm mind boost and sweeps teams.

    The abilities reccommended arte the best for ingame and online(with the exception of Vaporeon but Hydration needs rain support.
    Last edited by redcharzard; 14th November 2012 at 11:14 PM.
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