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Thread: could you rate my deck?

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  1. #1
    Join Date
    Oct 2012
    Posts
    2

    Default could you rate my deck?

    Please rate my deck.
    2 white kyurem ex
    1 regigigas ex
    1 kyurem ex
    3 pidove
    2 tranquill
    1 unfezant
    2 reshiram
    2 darumaka
    1 darmanitan
    1 cyrogonal
    1 keldeo
    1 tornadus
    total: 16 pokemon
    4 cheren
    1 pokeball
    1 great ball
    2 energy retrieval
    1 cilan
    1 hugh
    1 professor juniper
    1 potion
    1 giant cape
    1 rocky helmet
    2 switch
    2 energy search
    total: 18 trainers
    14 fire energy
    8 water energy
    2 blend energy GFPD
    1 blend energy WLFM
    1 double colorless energy
    total: 26 energy

  2. #2
    Join Date
    Aug 2012
    Location
    Canada
    Posts
    252

    Default

    Your energy count is enormous. and makes little sense. get rid of the water blend, nothing meshes with it. shrink energy down to about 15 max. And rethink and thicken your favorite pokemon lines. PM me for more help. (: Qwaa


    Created by PPL Qwaa

  3. #3
    Join Date
    Jan 2010
    Location
    Some mountain in kanto
    Posts
    1,182

    Default

    About 4 out of ten, so it seems that you understand what cards you need in you're deck but not the consistency needed to allow you're pokemon lines to be played out faster and have the cards to allow the proper plays at the right time, something to think about is the amount of cards you put into a deck, a one of card like having 1 potion 1 hugh 1 1 ju8niper isn't going to cut it, there should be about 8 minimum supporter cards like hugh, juniper, N, bianca etc should be around 3-4 of each of those cards played in a line, so in other words a decent trainer and supporter line should look something like this

    3 N (synergy
    4 juniper (re-draw
    3 cheren (re-draw
    2 switch (for damage and status effects
    2 catcher (disruption
    then
    1 super rod (this is an addiitional card you play mid to late game for the win
    1 revive (same as above
    2-3 energy switch (tech card
    etc etc

    pokemon lines you can get away with playing something like a 3-2-3 line for your stage evolutions, this allows a faster play style compaired to the 3-2-1 evolution lines.

    Even changing the amount of cards you have per each card does greatly increase the playability of any person's deck.


    15 max energy should be 20 max for beginner's then when they understand deck building more they can decide on numbers like 15.
    The Pokemon tcg info thread//for NEW PLAYER'S!!!
    I claimed magnemite, mawaru penguindrum, and more(eventually).

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