I'm already made the changes to my original post. Although I chose Wild Charge over Thunder Fang on my original post, Thunder Fang can cause flinching and paralysis while the stronger Wild Charge causes 25% recoil damage; which can be a problem when Stoutland's health is low against a Wailord, a Blissey, or any high-HP and/or recoverer pokemon in the long run.
Last edited by sbktdreed; 23rd November 2012 at 8:51 AM.
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If blissey and wailord are problems to stoutland then also magikarp is.
both are 2HKOed by most of stoutlands attacks (blisseyt is 0HKOed by an attack) and wailord sucks.
There is no reason in hell why to use thunder fang over wild charge.. so what if it have recoil did you know that when you fail to KO a pokemon it will hit you with an attack or a crippling status?
WIld charge can be replaced with ice fang though if you really hate gliscor salamence and dragonite.
^ yes you did that wrong..