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Thread: Pokemon Black 2 RMT In-Game

  1. #1
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    Default Pokemon Black 2 RMT In-Game

    Here is my first try at building a team for Battle Subway and PWT.

    Ninjask
    Nature: Impish
    Held Item: Mental Herb
    Ability: Speed Boost
    Substitute
    Protect
    Flash
    Baton Pass

    Chandelure
    Nature: Timid
    Held Item: Life Orb
    Ability: Flash Fire
    Overheat
    Shadow Ball
    Energy Ball
    (Haven't figured out a good fourth move.)


    Salamence
    Nature: Jolly
    Ability: Moxie
    Item: Choice Band
    Outrage
    Stone Edge
    Earthquake
    (Haven't figured out a good fourth move.)

  2. #2
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    IMO, Flamethrower instead of Overheat on Chandelure, and Calm Mind for the fourth move.

    Salamence can use Aerial Ace for the fourth move, I guess...

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  3. #3
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    Thanks! Any particular reason for flamethrower rather than Overheat?

  4. #4
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    I think he suggested it because it drops SpA by 2 stages.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

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  5. #5
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    Yep, Overheat drops SAtk by 2 stages, has low PP, and a bit risky accuracy.

    With Chandy's SAtk stat (especially when boosted by a single Calm Mind), Flamethrower's power is more than enough, not to mention Flamethrower has no drawback.

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  6. #6
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    Aerodactyl could do some major damage to your team. Especially if it is a kings rock battle subway rock-sliding aerodactyl...That ones pretty fast. I would suggest putting an attack move on your ninjask, just in case something goes wrong, you have an attacking pokemon at all times. Maybe get rid of flash for x-scissor or U-Turn? Calm mind on chandelure is a great move to add, but if you want to keep with the lower accuracy high evasion, minimize can do the trick pretty well also. Overheat is a bad move to teach a chandelure. Flamethrower, heat wave, fire blast, or even inferno are better moves than overheat. The only team you would really use overheat is if you have a mix of physical and special moves. i would be careful with choice banding salamence, unless you constantly use outrage. I would try life orb on salamence and giving quick claw to Chandelure. Since chandelure can be slow at times. I understand baton passing the speed to your pokemon, but like I said, just in case something goes wrong. May I also suggest a fang move for salamence? Maybe thunder fang for water types with ice type moves, or fire fang for levitating steel type pokemon? If you want a flying move, I would use fly, because it wastes PP of the opponent. Good luck with your train/PWT adventures!

  7. #7
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    Quote Originally Posted by Bionickai001 View Post
    Salamence
    Nature: Jolly
    Ability: Moxie
    Item: Choice Band
    Outrage
    Stone Edge
    Earthquake
    Dragon Dance
    Suggestion in bold.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  8. #8
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    ^
    ....that requires a change in hold item as well, though

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    My shinies are not for trade or cloning.
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  9. #9
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    Quote Originally Posted by Shine View Post
    ^
    ....that requires a change in hold item as well, though
    Life Orb.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  10. #10
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    Thanks everyone! Hopefully the baton passing works well. Since PWT is only four battle streak, there is much less pressure for me to win than with the Battle Subway so hopefully I can try it out and master it.

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