Hello to all you Serebites out there! (I believe that is what you would call residents of Serebii....) This is my Second UU team but the first one that was meant to be UU from its inception. I decided recently that I was going to drop down from OU to UU, mainly for excitement reasons. I just find that the OU tier is to bland and overdone for me, so I moved down to UU so I could get that rush of battle once more that made me take up Pokemon battling in the first place. So this is the team I have decided will mark my breaking in the UU tier officially. It was built around the concept of using Flygon and its nearly perfect dual stab coverage.
Team Building Process

So this is where my team started. I was looking at Garchomp (This was before he was moved back down to OU) and could see why his combination dragon and ground type stabs being about to stop everything other then levitating or air balloon Steel types.


Next I looked back at my experience in UU battling and remembered a particularly annoying set for Empoleon that my good friend Thedarklord2155 used against me. It has good synergy with Flygon so I added it onto the team.



Next the good old Spiker staple Froslass was added so I could get spikes to go along with my Rocks on Empoleon.




Looking at my team I could tell I needed a good physical wall to use and looking at the UU tier I though that Creselia would be a great addition due to its
HUGE bulk. So on it goes!





Next I noticed my team was without a set up sweeper and I though about my old favorite Scrafty, Littleblue. Adding it to the team I found it had great synergy with Creselia as well.






I would imagine most people reading this just sat back at there computers and said, what the heck is going on here? But just hear me out on this one. Read down to Eelektross's description and you might get it. For now just accept that this is part of my team. And my usual lead.
The Team
Tornadus @ Flying Gem
Nature Timid
Ability Prankster
Es 252 Atk 4 Def 252 Spd
Acrobatics
Superpower
Substitute
Bulk Up
OK I get it. This thing is really really really weird. But the reasons for why I use it aren't nearly as eccentric as its design. I use this as my counter to Heracross who used to just run rampant all over my team, the spread letting her tank a CloseCombat, Megahorn, or Stone Edge without going down and countering with Flying Gem Acrobatics for a KO no matter what. Its other moves are for coverage purposes and for making it a great lead. I usually lead with Ilayna (Eelektross) for a number of reasons, U-turn to get it out, its ability to take huge chunks out anything that tries to stay in on it. But there is one reason that trumps all of these combined.
I get why you like this but not run a tornadus over it? It's sub bulk up sets amazing you can sub to scout out what a scarf heracross will go for with priority subs while acrobatics will also get the boost which this one wont.
It throws the opponent off guard and leaves them guessing. If I lead with Flygon and U-turn out most people in UU just look at that and have a good way to respond. But when I throw out a Eelektross it makes them guess about what I'm going to do. Even if they take the time to look up Eelektross its huge move pool keeps it from being predictable. Another thing that makes this hard to counter is its lack of Weaknesses (Being one of only 3 fully evolved Pokemon to be able to claim the title of having no weaknesses), this prevents an opponent from simply hitting the super-effective move and killing me.
Flygon (Elzo)
Trait: Levitate
Item: Choice Scarf
- Fire Punch
- U-Turn
- Outrage
- Earthquake
Nature:
Jolly (+Attack/-SAttack)
Ev's: 4HP/252Attack/252Speed
The standard Scarf Flygon set. Fire Punch takes down steel types that aren't hit by Earthquake (That one floating bell that we all know and love), Earthquake and Outrage are a great Dual Stab combo and hit everything for great damage. U-Turn is to keep the momentum going for my team and give me two U-Turn users with great coverage between each other letting me take down slower teams with ease. Nothing much else to say here, this is really really standard.
I know you'll miss the power boost but jolly allows you to outspeed scarf heracross while not have to speed tie with timid rotom heat trust me its worth it
Empoleon (Soren)
Trait: Torrent
Item: Leftovers
- Scald
- Stealth Rock
- Roar
- Ice Beam
Nature: Calm (+SDef/-Attack)
Ev's: 252HP/76Def/180SDef
This is a set taken from my good friend TheDarkLord2155 (Klaus) and his UU team. Its main goal is to just to set up rocks after Frostlass has already put down multiple layers of spikes and then Roar all the things. Specially defensive Ev spread lets me be both the Special wall of my team and swap into a medley attacks and most importantly be able to survive a thuderbolt from Zapdos and hit it hard with Ice Beam or roar it out if its a sub set. Scald is a fun stab to throw around and try and burn people with and Empoleon's special attack is nothing to scoff at so the damage is worthwhile as well. I am thinking about taking out Ice Beam for something else but can't decide what it would be. Maybe HP(Fire).
Seems fine
Froslass (Remedi)
Trait: Cursed Body
Item: Focus Sash
- Spikes
- Thunder Wave /
Taunt
- Ice Shard
- Destiny Bond
Nature: Jolly (+Speed/-SAttack)
Ev's: 4HP/252Attack/252Speed
OK now this set is my spin on the classic Focus Sash Froslass. Spikes and Sash let me get down two sets of spikes bar scarf users and priority (If anyone ever runs Bullet Punch that is). You come in and set down spikes and have a good time before you die. Or you set down one set of spikes and then Destiny Bond the opponent to go down with you. Personally I don't really like Destiny Bond because it rarely works correctly but there isn't much else to run in place of it and when it does work it can turn the game around. Now this is the part where I part ways with the typical Froslass.
Trust me taunt is gonna be better at times to troll claydol empoleon and porygon2
Ice Shard is a strange move to put onto a pokemon such as this but I found that I was having huge trouble with opposing Flygon being able to beat me when they were Scarfed. But with the given Ev investment and the priority of Ice Shard you are guaranteed to OHKO Flygon unless it is 252HP/252Def (Which never happens). Thunder Wave is on this set because I find that often that one Fast Paralysis being put on my opponents team can change a failure to a success. This is especially useful against Heracross if I'm at full health.
Cresselia (Ashera)
Trait: Levitate
Item:
Leftovers
-
Ice Beam
- Calm Mind
- Psychic
- Moonlight
Nature: Bold (+Def/-Attack)
Ev's: 252HP/252Def/4SAttack
This set is kinda a strange one to see on a Cresselia. I run Tanga Berry over Leftovers so I can screw over Heracross who think they are going to bash through me with Megahorn, only to get OHKOd or 2HKOd by Psychic while I tank two Megahorns. Calm Mind is there so that the multitude of things that can't even begin to touch Cresselia can be boosted off of to raise my already godly defenses to the point of legend and to make my SAttack more respectable as well. Thunder Wave is there because I find that my entire team benefits from Paralysis support and if there is anything that will stop a fast sweeper and make it useless its Paralysis. Moonlight is my recovery of choice and neccicary because I lack leftovers Recovery.
I see the need for tanga berry but leftovers is better trust me it needs the recovery and ice beam will prevent you from letting a sub roost honchkrow set up in your face
Scrafty (Littleblue)
Trait: Moxie
Item: Leftovers
- Substitute
- Crunch
- Dragon Dance
- Drain Punch
Nature: Impish (+Def/-SAttack)
Ev's: 252HP/180Def/76SDef
This is my personal favorite set to run on Scrafty, a defensive variant. This lets is take on unexpected hits from Pokemon that would normally OHKO it and get the jump on them. Substitute can be set up on a huge number of slower pokemon who just expect me to dragon dance up and try and sweep who are trying to give me a status and cripple me. Once Sub is up the defensive of this set truly shines, allowing the sub to soak up a huge number of hits from weaker attackers while I boost up. After boosting there are quite a few things that can stop me from sweeping because I just lack the offensive power to kill anyone with resists to my moves but the fact that I resist Stealth Rocks means that I can swap in and out with ease. The key to this set is to know when to swap out and take you advantage, regardless of your boosts.
Seems fine albeit the ev spread is a little weird
So there is my team. Please leave all the comments you want on it but try and be productive with your advice. I will update later for a complete threat list.