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Thread: Things in the Games You Want to Try

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    Default Things in the Games You Want to Try

    Pokemon games have lots of mechanics, moves, Abilities, items, etc that make battles and such interesting. There are a LOT of combinations out there. Some are devastating while some are utterly pointless. But have you ever wondered what happens if you get some of those combinations to face off?

    My starting example:

    Arceus has the Multitype Ability. Its type changes depending on the Plate held, and so does its sprite. There are 18 sprites (not 17) in the 4th Generation games, 1 for each type and 1 extra that I'll mention later.

    So, what would happen if something was to use Soak on Arceus? Would its type change to Water along with the sprite as if the Splash Plate was held? Or would Ability Multitype trigger and change the type back to what it was before Soak was used?

    If you have any answers to these questions or have questions of your own, let's share them and literally "see what happens" if you do certain things with certain Pokemon.
    A recent RNG binge has left quite a few shiny IV 31 all (or practically 31 all) Legendary Pokemon left over, among others.
    I will gladly sell them to those who desire for interesting offers. Since I can RNG, a random shiny is as interesting to me as an ant is to a math professor.
    Shiny, Timid, IV 31 all: , x2
    Shiny, Jolly, IV 31 all:
    Shiny, Jolly, IVs: 31, 31, 31, 24, 31, 31: , , , ,
    Shiny, Timid, IV 31 all: x2
    Timid, IVs: 31, 4?, 31, 31, 26, 31: x6, x5

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    I've always wondered what would happen if a Pokemon was Encore'd and then Tormented. I've always speculated that the game would implode out of sheer confusion.

    Or maybe the Pokemon just starts using Struggle on the turns it can't attack. Maybe Mean Look would also be needed so it might be possible to completely halt a battle as there are no choices whatsoever to do. Can't attack, can't switch out, can't run... What'd happen? Have to reset? What if a computer got locked in this position?

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    Quote Originally Posted by Ice Car View Post
    I've always wondered what would happen if a Pokemon was Encore'd and then Tormented. I've always speculated that the game would implode out of sheer confusion.

    Or maybe the Pokemon just starts using Struggle on the turns it can't attack. Maybe Mean Look would also be needed so it might be possible to completely halt a battle as there are no choices whatsoever to do. Can't attack, can't switch out, can't run... What'd happen? Have to reset? What if a computer got locked in this position?
    Actually, I can still use Volt Switch/U-Turn/Baton Pass even though yer PKMN has been Block'd/Mean Look'd, nya~

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    Forgot about that. But what if you don't have those moves and you get locked into, say, Thunder? After using it once you won't be able to do anything and the battle will never progress past that turn in theory. Maybe the game has a failsafe against these kinds of things and prevents you from Encoring and then Tormenting the same Pokemon?

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    Quote Originally Posted by Ice Car View Post
    Forgot about that. But what if you don't have those moves and you get locked into, say, Thunder? After using it once you won't be able to do anything and the battle will never progress past that turn in theory. Maybe the game has a failsafe against these kinds of things and prevents you from Encoring and then Tormenting the same Pokemon?
    If you're locked by Encore/Choice Items and hit by Torment, you will Struggle. Had that happen a few times in the Battle Frontier. Similarly, Taunt + Torment works well against things that have 1 attacking move.
    A recent RNG binge has left quite a few shiny IV 31 all (or practically 31 all) Legendary Pokemon left over, among others.
    I will gladly sell them to those who desire for interesting offers. Since I can RNG, a random shiny is as interesting to me as an ant is to a math professor.
    Shiny, Timid, IV 31 all: , x2
    Shiny, Jolly, IV 31 all:
    Shiny, Jolly, IVs: 31, 31, 31, 24, 31, 31: , , , ,
    Shiny, Timid, IV 31 all: x2
    Timid, IVs: 31, 4?, 31, 31, 26, 31: x6, x5

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    Quote Originally Posted by DX Installation 05 View Post
    So, what would happen if something was to use Soak on Arceus? Would its type change to Water along with the sprite as if the Splash Plate was held? Or would Ability Multitype trigger and change the type back to what it was before Soak was used?
    Soak fails when used against Pokemon with Multitype.

    Quote Originally Posted by Ice Car View Post
    I've always wondered what would happen if a Pokemon was Encore'd and then Tormented.
    Without moves, it uses Struggle.

    Quote Originally Posted by R_N View Post
    i am this close to editing excitable boy's signature to ITS A JOKE for the next 5 months
    Quote Originally Posted by R_N View Post
    I should make this the signature of both sogeking & excitable boy

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    Quote Originally Posted by DX Installation 05 View Post
    If you're locked by Encore/Choice Items and hit by Torment, you will Struggle. Had that happen a few times in the Battle Frontier. Similarly, Taunt + Torment works well against things that have 1 attacking move.
    Aw. I thought I was onto something here. :/

    I... don't really have anything else intriguing or interesting that comes to mind. I'm sure others have more stuff they've been thinking of.

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    what if a pokemon forgot amnesia?

    what if a pokemon disable disable?
    Team X:

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    Quote Originally Posted by Mythicalzoe View Post
    what if a pokemon forgot amnesia?
    I assume they'd just regain their memory. Double negative.

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    There is another thing I wanted to try but never got to. Ability Pickup in Generation V.

    When not holding an item, Pickup "picks up" an item that was used up in the battle. Such as... picking up a used up Focus Sash in the middle of a battle. What happens if something with Pickup also has Fling? Does it pick up the flung item immediately? Does it only pick up an item at random? Or does the used up item have to be the opponent's?
    A recent RNG binge has left quite a few shiny IV 31 all (or practically 31 all) Legendary Pokemon left over, among others.
    I will gladly sell them to those who desire for interesting offers. Since I can RNG, a random shiny is as interesting to me as an ant is to a math professor.
    Shiny, Timid, IV 31 all: , x2
    Shiny, Jolly, IV 31 all:
    Shiny, Jolly, IVs: 31, 31, 31, 24, 31, 31: , , , ,
    Shiny, Timid, IV 31 all: x2
    Timid, IVs: 31, 4?, 31, 31, 26, 31: x6, x5

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    Pickup can pick up any item consumed by an ally or foe that isn't an Air Balloon or Eject Button, and any item Flung at the Pokemon with the Ability. Items are picked up at the turn's end, with faster Pokemon picking up items first.

    Quote Originally Posted by R_N View Post
    i am this close to editing excitable boy's signature to ITS A JOKE for the next 5 months
    Quote Originally Posted by R_N View Post
    I should make this the signature of both sogeking & excitable boy

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    Quote Originally Posted by Excitable Boy View Post
    Pickup can pick up any item consumed by an ally or foe that isn't an Air Balloon or Eject Button, and any item Flung at the Pokemon with the Ability. Items are picked up at the turn's end, with faster Pokemon picking up items first.
    I really need to try this. Because this means that something with Pickup will reuse consumed Berries (I don't want to know how this works), which makes the DW Ability Harvest pretty pointless. This also means, if you have an Ambipom with Pickup, move Fling, and hold item King's Rock, you can force the opponent to flinch every turn by Fling-ing said hold item and picking it back up for another Fling-ing at the end of the turn.
    A recent RNG binge has left quite a few shiny IV 31 all (or practically 31 all) Legendary Pokemon left over, among others.
    I will gladly sell them to those who desire for interesting offers. Since I can RNG, a random shiny is as interesting to me as an ant is to a math professor.
    Shiny, Timid, IV 31 all: , x2
    Shiny, Jolly, IV 31 all:
    Shiny, Jolly, IVs: 31, 31, 31, 24, 31, 31: , , , ,
    Shiny, Timid, IV 31 all: x2
    Timid, IVs: 31, 4?, 31, 31, 26, 31: x6, x5

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    Um, no. The item must be consumed by the ally or foe, and the item Flung must target the Pokemon with Pickup.

    EDIT: I suppose you could steal the Berry infinitely in Doubles or Triples if you pair the Pickup Pokemo with a Harvest Pokemon, though.
    Last edited by Excitable Boy; 4th December 2012 at 11:49 PM.

    Quote Originally Posted by R_N View Post
    i am this close to editing excitable boy's signature to ITS A JOKE for the next 5 months
    Quote Originally Posted by R_N View Post
    I should make this the signature of both sogeking & excitable boy

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    Quote Originally Posted by Excitable Boy View Post
    Um, no. The item must be consumed by the ally or foe, and the item Flung must target the Pokemon with Pickup.

    EDIT: I suppose you could steal the Berry infinitely in Doubles or Triples if you pair the Pickup Pokemo with a Harvest Pokemon, though.
    You know EVERYTHING don't you...?

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    Quote Originally Posted by Ice Car View Post
    You know EVERYTHING don't you...?
    As an anonymous stranger on the Internet, I am obligated by law to contain infinite, untold knowledge.

    Isn't everyone?

    Quote Originally Posted by R_N View Post
    i am this close to editing excitable boy's signature to ITS A JOKE for the next 5 months
    Quote Originally Posted by R_N View Post
    I should make this the signature of both sogeking & excitable boy

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    Quote Originally Posted by Excitable Boy View Post
    Um, no. The item must be consumed by the ally or foe, and the item Flung must target the Pokemon with Pickup.

    EDIT: I suppose you could steal the Berry infinitely in Doubles or Triples if you pair the Pickup Pokemo with a Harvest Pokemon, though.
    Ah. Didn't see the "at" part in "any item Flung at the Pokemon with the Ability". Makes sense. It seems the game designers thought that through, which is very nice.
    A recent RNG binge has left quite a few shiny IV 31 all (or practically 31 all) Legendary Pokemon left over, among others.
    I will gladly sell them to those who desire for interesting offers. Since I can RNG, a random shiny is as interesting to me as an ant is to a math professor.
    Shiny, Timid, IV 31 all: , x2
    Shiny, Jolly, IV 31 all:
    Shiny, Jolly, IVs: 31, 31, 31, 24, 31, 31: , , , ,
    Shiny, Timid, IV 31 all: x2
    Timid, IVs: 31, 4?, 31, 31, 26, 31: x6, x5

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    Hahaha! K so, you know how Pokemon with regenerator heal when switched out? what if a pkmn was heal blocked, and then they used baton pass and put in a pokemon without full HP and that pkmn's ability was regenerator. would it gain HP?


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    Quote Originally Posted by Chapter of Charizard View Post
    Hahaha! K so, you know how Pokemon with regenerator heal when switched out? what if a pkmn was heal blocked, and then they used baton pass (or, omit the part b4 this) and put in a pokemon without full HP and that pkmn's ability was regenerator. would it gain HP?
    Heal Block only applies to moves, items, and specific draining and absorption Abilities. Regenerator's functionality is unaffected by Heal Block.

    Baton Pass doesn't Pass Heal Block anyway, so it's irrelevant.

    Quote Originally Posted by R_N View Post
    i am this close to editing excitable boy's signature to ITS A JOKE for the next 5 months
    Quote Originally Posted by R_N View Post
    I should make this the signature of both sogeking & excitable boy

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    So far I want to try the simple stuff and see how I do with that(like discharge and volt asorb,surf and water absorb,Lava plume and flash fire,Etc.)
    Shiny Count: 50

    Thanks Eeveelover824 for the animated banner!

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    I wonder how Acrobatics work with Technician. While holding an item, Acrobatics is at base 55, therefore Technician boost applies. But when held item is gone, Acrobatics become power 110. But does it still take Technician boost since its base power value is still 55? So the question would be... where does the x2 boost for Acrobatics come in? Before the x1.5 boost of Technician, or after?

    If Acrobatics doesn't take Technician boost after its power up, then does this mean that Eruption and Water Spout don't take Technician boost when the power falls below 60?
    A recent RNG binge has left quite a few shiny IV 31 all (or practically 31 all) Legendary Pokemon left over, among others.
    I will gladly sell them to those who desire for interesting offers. Since I can RNG, a random shiny is as interesting to me as an ant is to a math professor.
    Shiny, Timid, IV 31 all: , x2
    Shiny, Jolly, IV 31 all:
    Shiny, Jolly, IVs: 31, 31, 31, 24, 31, 31: , , , ,
    Shiny, Timid, IV 31 all: x2
    Timid, IVs: 31, 4?, 31, 31, 26, 31: x6, x5

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    Quash+Quick claw? What if quick claw activates only to get tricked for lagging tail the same turn?



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    Quote Originally Posted by DX Installation 05 View Post
    But when held item is gone, Acrobatics become power 110. But does it still take Technician boost since its base power value is still 55? So the question would be... where does the x2 boost for Acrobatics come in? Before the x1.5 boost of Technician, or after?
    Because item-less Acrobatics has an effective base power of 110, Technician will not activate. It will activate, however, if Acrobatics is used while holding an item, as its base power will be 55.

    Quote Originally Posted by DX Installation 05 View Post
    If Acrobatics doesn't take Technician boost after its power up, then does this mean that Eruption and Water Spout don't take Technician boost when the power falls below 60?
    Moves of variable power are only affected by Technician if their base power is 60 or below. Eruption and Water Spout will be boosted if their power falls to that threshold.

    Quote Originally Posted by TurboMechaElgyem View Post
    Quash+Quick claw?
    It depends on the move being used with Quick Claw. Because Quick Claw moves the user to the top of its priority bracket, moves with a priority of 0 or higher will be performed before Quash. Moves with a priority of -1 or less, however, would be Quashed.

    Quote Originally Posted by TurboMechaElgyem View Post
    What if quick claw activates only to get tricked for lagging tail the same turn?
    The Quick Claw holder acts, and then has its item Tricked away. The former Quick Claw holder now holds a Lagging Tail, and the former Lagging Tail holder now holds a Quick Claw.

    Quote Originally Posted by R_N View Post
    i am this close to editing excitable boy's signature to ITS A JOKE for the next 5 months
    Quote Originally Posted by R_N View Post
    I should make this the signature of both sogeking & excitable boy

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    I wish I tried to catch White Kyuurem in my W2 game, which I didn't XD All I did was SR for fun and fought it with my Axew 3 times and Axew was the bomb... though wish I did try to catch it XD nya~

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    Quote Originally Posted by PopPrincess_Lyra View Post
    I wish I tried to catch White Kyuurem in my W2 game, which I didn't XD All I did was SR for fun and fought it with my Axew 3 times and Axew was the bomb... though wish I did try to catch it XD nya~
    I tried to use a Pokeball when I was fighting Black Kyurem thinking Ghetsis was a liar, but a message popped up saying I can't catch it.

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