
Originally Posted by
Negrek
I always write my story as if introducing the world to a stranger, because I don't do things like exhaustively describe or explain things that readers might be unfamiliar with. For example, if I'm writing a story in a world with a magic system, I don't have a section where I go, "So there's magic going on here and here's everything you need to know about how it works." If the main character is ignorant about it themselves, then the reader will share in discovering what's up over time; if the main character already knows the rules, then the reader will learn the important ones over time by being exposed to how the character uses them. So, I feel no need to explain the premise of pokeballs, for example; readers see them being used to send out or recall pokemon all the time in my stories, so I figure if they're unfamiliar they'll catch onto "pokemon are stored and carried around in these things" pretty fast. It's not that I assume people will know these things already, but that I wouldn't take the time to explain them even if I knew they didn't.