Yeah I decided to revise my White 2 team.
I realised I didn't have any properly bulky pokemon besides Drifblim, and that getting Stunfisk, Drifloon and Aqua Jet Marill on to the game was far too much effort. Drifloon was fairly simple to breed and trade, but I didn't want Stunfisk and Marill to get the1.5x boost for a traded pokemon's exp, meaning I had to trade them as eggs and hatch them in White 2. I still wanted them to have the right nature though so I was forced to go through a convoluted process that involved saving after each egg and then resetting to 'un-hatch' it. Also, bar the frail Lucario the team could not handle Dragons too well. So, now I've switched over to more convenient pokemon, here's the revised team.
Spoiler:- Revision Process:
200 Spatk / 52 Atk / 252 Spd
I'd expect more people to make use of Growth Serperior. Neither Coil nor Calm Mind really satisfy the two important additions to its movepool: Aqua Tail and Dragon Pulse.
Serperior remains unchanged apart from the quiet nature. I didn't want to lower Serp's offences or defences leaving me the choice of a neutral nature or this. Serperior's speed is lowered to roughly the level of a positive base 101 speed pokemon, so it's still very fast, but also bulkier.
Naive / Hasty
200 Spatk / 52 Atk / 252 Spd
-Aura Sphere / Drain Punch
Very similar to Serperior, except it can function just fine before the Work Up boost thanks to just being much more awesome all-round. If anything, I consider this to be my starter rather than Serperior.
Lucario stays the same as well except Dark Pulse. I've chosen Dark Pulse over Shadow Ball because, imo, flinching is better than Spdef drops. Besides there are only 5 Heracross/Toxicroak in BW2 before the E4.
252 Atk / 176 Spe / 80 HP
-U-turn / Fire Punch
Most powerful non-suicidal attack in the game? Yes please. Fire Punch is only there when I don't need to utterly nuke something. Of course it's still more powerful than Excadrill's Earthquake. Darmanitan is unchanged for good reason.
252 Spatk / 252 HP / 4 Spdef
Ah Jellicent. I chose this as it was the bulkiest and best thing that could learn Surf that came reasonably early in the game. Well, apart form Vaporeon. Surf because I need it, or rather, I hate not being able to Surf in every random pool of water. Will-o-Wisp helps patch up my defence.
252 Spatk / 252 HP / 4 Spd
Jellicent's partner-in-crime. They synergise excellently together, resisting every type in the game apart from Ground, which Jellicent hits super effectively with Surf. T-bolt and Flash Cannon are standard STABs. Signal Beam covers Grass types and helps during the E4. T-Wave makes it the primary crippler alongside his gelatinous brother. Legendary catching will fall to him.
252 Atk / 252 Spd / 4 HP
So, you've got decent STABs an stats double of just about anything you'll encounter for the next 15 levels. What do you do? Answer: you've already died to this monster. Seriously though, getting Braviary before stuff like Yamask is crazy awesome.
So Flying+Fighting is still the ****
. Only Rotom and Zapdos resist it and they're encountered a grand total of 3 times with one in White Forest. Return is another filler when I don't want to kill myself.
So there you have it. The new, improved
team with a much better colour balance. And here, a summary of everything upon the bottom line, summarised summarily.