While most of my other games are on hiatus due to my question source going bonkers, I figured I'd go with a simpler game that doesn't involve questions of any sort.
(parts of this rulesheet are taken from the Wikipedia article on Countdown)
Two contestants compete in a game of numbers and letters.
The game structure:
3 letters rounds
1 numbers round
3 more letters rounds
1 more numbers round
Letter tiles are arranged face-down in two piles; one all consonants, the other vowels. The contestant picks a pile, and the top tile from that pile is revealed and placed on the board. A selection of nine tiles is generated in this way, and must contain at least three vowels and four consonants. Once this is done, the clock is started, and the contestants have 48 hours to come up with the longest word they can make using the available letters. A letter can only be used as many times as it comes up in the selection.
(at some point before the 48 hours are up, both contestants must send me the word they will use for the round)
After the thirty seconds are up, the players declare the length of their chosen word, with the player who selected the letters declaring first. Both players reveal their words; the shorter word is revealed first. If both words are the same length, then the player who selected the letters goes first. Only the contestant with the longer word scores points; both score in the event of a tie. One point is scored per letter, except for nine-letter words, which score double points. If a contestant offers an invalid word then they score no points.
Any word that appears in the Oxford or Cambridge Dictionaries, plus dictionary.org are acceptable, with a few exceptions:
-proper nouns (ex. Kurdistan)
-hyphenated words (re-embark)
-some plurals of mass nouns (mankinds)
-words that occur only in combination (mistle is only used in mistle thrush)
American and British spellings are both acceptable.
The champion (or designated champion) picks the letters in the first and third letters rounds of the first half, and the challenger picks the letters for the second letters round of the first half. This applies vice-versa for the second half of the game.
One contestant selects six of twenty-four shuffled tiles. The tiles are arranged into two groups: four "large numbers" (25, 50, 75 and 100) and the remainder "small numbers", which comprise two each of the numbers 1 to 10. The contestant chooses how many large numbers are in the selection; anywhere from none to all four. A random three-digit target is then generated. The contestants then have 48 hours to get as near to the target as possible by combining the six numbers selected using addition, subtraction, multiplication and division. Not all numbers need to be used. Fractions are not allowed—only integers may be used at any stage of the calculation.
(at some point before the 48 hours are up, both players must send me a PM showing their work on how they got as close as they could to the target number.)
Points are awarded for the closest solution, and again both contestants score if the solutions are equally close. 10 points are given for an exact answer, 7 points for a non-exact solution up to 5 from the target, and 5 points for a solution between 6 and 10 from the target. If neither contestant can get within 10, no points are awarded.
The target is not always necessarily reachable.
The champion picks the numbers in the first numbers round, and the challenger picks in the second.
A 'conundrum' of nine letters is revealed, usually arranged in the form of two smaller words (such as CHINALUNG). The contestants have 48 hours to find the nine letter word within the anagram. The first player to buzz in (on the thread, a-la Sale's Fame Game) with a correct answer receives 10 points, but both players may guess only once. Once a contestant guesses correctly, or time runs out, the correct answer is revealed.
After the conundrum, the player with more points wins the game.
The loser receives $50 per point along with any previous winnings. The winner receives $200 a point, and returns for the next game. In the event of a tie after the conundrum, both players receive the winner's payout and rematch in the next game.
For every fifth victory, a champion wins a $10,000 bonus onto their winnings, and a player can keep returning as long as they win.
Well, that's about it. I need two players for Game 1.
CONTESTANTS AND WINNINGS:
Ansem the wise: $9,600, 1 win in 1 appearance
InfernalBlaze: $900, 1 appearance