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Thread: White 2 Ingame RMT

  1. #1
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    Default White 2 Ingame RMT

    I am currently on the Start of Victory Road. What level should I train my pokemon up to so they can be ready for the E4? Where can you find Red Shards the fastest? I will not be swapping out pokemon from my team at this point, but moveset recommendations/ changes are appreciated!

    Current Team :


    Emboar(M)Heatblitz LVL 55
    Adamant Nature
    Flame Charge(will be replaced by Flare Blitz when at LVL 62)
    Wild Charge
    Earthquake (achieved by trading to B/W to use TM on)
    Brick Break (achieved by trading to B/W to use TM on)


    Torterra(M)Torqhammer LVL 55
    Impish Nature
    Leech Seed
    Stone Edge
    Earthquake
    Wood Hammer


    Milotic(F)Stormsurge LVL 55
    Calm Nature
    Toxic
    Recover
    Surf
    Ice Beam


    Staraptor(M)Crushtalon LVL 55
    Jolly Nature
    Fly
    Brave Bird
    U-turn
    Close Combat


    Haxorus(F)Draceana LVL 55
    Adamant Nature
    Dragon Dance
    Dragon Claw (will be replace with outrage once at LVL 66)
    Earthquake (achieved by trading to B/W to use TM on)
    X-Scissor


    Lucario(M)Xenonfist LVL 55
    Naive Nature
    Work Up
    Brick Break (will be replaced with Ice Punch once 10 red shards are collected)
    Aura Sphere
    Shadow Ball
    Last edited by Hyper27; 4th January 2013 at 11:28 PM.
    My Current White 2 Team:

  2. #2
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    If you already have a plan, then just post the plan, posting the current team as well makes it slightly confusing






    anyway

    I suggest Quick Attack or Return for Staraptor's second move.

    Haxorus
    Jolly Nature, Mold Breaker ability
    ~Dragon Dance
    ~Dragon Claw
    ~Rock Slide
    ~Earthquake

    Jolly because it needs Speed more, Mold Breaker because it's the best ability for Hax.
    Dragon Claw because it already has enough power (especially after a DD) and doesn't lock it out.
    Rock + Ground gives you great coverage.

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  3. #3
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    Thanks! Any thoughts on the 3 pokemon weak to ice though? Additionally, I need a last guy, preferably specially based as most of my team, save milotic is physical.
    My Current White 2 Team:

  4. #4
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    Quote Originally Posted by Shine View Post
    If you already have a plan, then just post the plan, posting the current team as well makes it slightly confusing




    anyway

    I suggest Quick Attack or Return for Staraptor's second move.

    Haxorus
    Jolly Nature, Mold Breaker ability
    ~Dragon Dance
    ~Dragon Claw
    ~Rock Slide
    ~Earthquake

    Jolly because it needs Speed more, Mold Breaker because it's the best ability for Hax.
    Dragon Claw because it already has enough power (especially after a DD) and doesn't lock it out.
    Rock + Ground gives you great coverage.
    Actually, Haxorus can outspeed everything ingame after a Dragon Dance anyway, so the Jolly nature isn't going to help him outspeed anything notable, meaning Adamant is actually more useful. Also, in-game, there is nothing Haxorus won't severely dent, so Outrage is a viable option.

    Quote Originally Posted by Hyper27 View Post
    Plan

    Defensive Part

    Torterra
    Impish Nature
    Leech Seed
    Earthquake
    Wood Hammer
    Stone Edge

    Milotic
    Calm Nature
    Toxic
    Recover
    Surf/Scald
    Ice Beam

    Offensive Part

    Staraptor
    Jolly Nature
    Brave Bird/Return/Quick Attack
    Fly/Return/Quick Attack
    U-turn
    Close Combat

    Replace either of those moves with the suggested moves. Replace Fly if you can bother with a HM slave for Fly or Brave Bird if you like Fly better.

    Emboar
    Lonely Nature
    Flare Blitz
    Wild Charge
    Brick Break/Superpower/Hammer Arm
    Scald

    IMO, Superpower or Hammer Arm are superior attacks due to their sheer power, and it would suit his attack stat better. Scald so he can attack specially as well.

    Still debating on last pokemon. Could be Electivire or some Mix/Special attacker. Additionally, what are your opinions on my 3 pokemon weak to ice? (with the 2 pokemon resistant to it)
    Any help is appreciated!
    You have good coverage, but I feel that a Psychic types would really help out against Team Plasma's onslaught of Poison types.
    Reuniclus is a pretty good one.

    Reuniclus @ Leftovers
    Nature: Bold
    Ability: Magic Guard
    Moves:
    Psychic/Psyshock
    Calm Mind
    Focus Blast
    Recover/Shadow Ball

    This is a great special attacker. It avoids all status (Team Plasma is notorious for statuses from my experiences). Psychic is recommended over Psyshock for the sole purpose of Marshall, whose Pokemon have great Defense. Calm Mind allows it to set up while Recover can heal back damage it takes while setting up. Shadow Ball could be used over Recover to help against Shauntal and Caitlin, however.
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  5. #5
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    Quote Originally Posted by azeem40 View Post
    Actually, Haxorus can outspeed everything ingame after a Dragon Dance anyway, so the Jolly nature isn't going to help him outspeed anything notable, meaning Adamant is actually more useful. Also, in-game, there is nothing Haxorus won't severely dent, so Outrage is a viable option.



    You have good coverage, but I feel that a Psychic types would really help out against Team Plasma's onslaught of Poison types.
    Reuniclus is a pretty good one.

    Reuniclus @ Leftovers
    Nature: Bold
    Ability: Magic Guard
    Moves:
    Psychic/Psyshock
    Calm Mind
    Focus Blast
    Recover/Shadow Ball

    This is a great special attacker. It avoids all status (Team Plasma is notorious for statuses from my experiences). Psychic is recommended over Psyshock for the sole purpose of Marshall, whose Pokemon have great Defense. Calm Mind allows it to set up while Recover can heal back damage it takes while setting up. Shadow Ball could be used over Recover to help against Shauntal and Caitlin, however.
    While that is true, I already have 2 Extremely Slow pokemon : Emboar and Torterra. Reuniclus has terrible speed. Additionally for status conditions, I have Milotic, which has Marvel Scale. How is Mix Electivire or Espeon in this case?
    EDIT: How about a specially based Lucario? (the fighting type is repeated, however, the resistances are different. Emboar weak to flying, water, psychic, and ground while Luke has Fire, Ground , and fighting. All these resistances can be taken by Torterra and Milotic.)
    Last edited by Hyper27; 28th December 2012 at 4:59 PM.
    My Current White 2 Team:

  6. #6
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    At this point in the game it is Lucario and Dewott, and I just beat the 3rd gym. Not sure about the last 4 though, may choose to have a Sigilyph, Krookodile, Darumaritan, and Eelektross
    Being mean gets you no where. So be nice

  7. #7
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    I think I'm gonna go with Lucario for the last slot. What would be a good mix and special sweeper set? Which set would be better? I know for special sweeper Calm Mind would work as I've used it earlier, but its special movepool is shallow.
    My Current White 2 Team:

  8. #8
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    Quote Originally Posted by azeem40 View Post
    Actually, Haxorus can outspeed everything ingame after a Dragon Dance anyway, so the Jolly nature isn't going to help him outspeed anything notable, meaning Adamant is actually more useful. Also, in-game, there is nothing Haxorus won't severely dent, so Outrage is a viable option.
    Eh, I can agree with what you're saying regarding the Nature.

    Outrage would be preferred, if it wasn't because of the "hit self" damage from the confusion is based on Attack. If you can't heal the confusion, and Hax hit itself, the damage will be crippling enough, especially if you've used DD before. Outrage is okay, but only if it is a Choice set, because that set switch out a lot anyway.
    Also, like I said, after a DD, Dragon Claw has enough power to tear all. There's no need to go overkill using Outrage, which also locked its move, not to mention the confusion.
    Sure you can switch out, but what about the DD boost?







    As for a Mixcario set....

    Lucario
    Hasty/Naive Nature
    ~Work Up
    ~Shadow Claw
    ~Brick Break/Close Combat/Aura Sphere
    ~Flash Cannon

    Note that using Close Combat means one of its defenses will be thin as a paper, due to the Nature also reducing one of its defenses. It hits really hard, but is also very risky.
    Aura Sphere is preferred, but in the meantime you can go with BB/CC.

    Flash Cannon is just a filler, since Ghost + Fight already covers everything.

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  9. #9
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    Yeah, true. I actually prefer your Lucario set on this thread over your Lucario set on the thread "My First Black-2 Team."
    :b

    Honestly, Espeon would be a better bet. You already have a Fighting type in Emboar, who is great mixed.

    Espeon @ Life Orb/Leftovers
    Moves:
    Psyshock/Psychic/Stored Power
    Shadow Ball
    Calm Mind
    Baton Pass

    This is the best Espeon can do in-game. However, if you're really up for it, use Dual Screens, like..

    Espeon @ Leftovers
    Moves:
    Light Screen
    Reflect
    Psyshock/Psychic
    Baton Pass
    In order to understand my train of thoughts,
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  10. #10
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    Description has been updated!
    My Current White 2 Team:

  11. #11
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    Stone Edge > X-Scissor on Hax. It gets great coverage alongside Dragon and Ground.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

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