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Thread: Pokemon White 2 Team:

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  1. #1
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    Default Pokemon White 2 Team:

    I am hoping that my team at the E4 will be:
    (I will not be using legends or changing natures, some pokemon I do not have, so it will be difficult for posting the natures.)

    Samurott
    Nature: Rash
    Ability: Torrent
    Hold Item: Mystic Water
    Moves:
    Surf
    Waterfall
    Ice Beam
    Revenge

    Lucario
    Nature: Bashful
    Ability: Steadfast
    Hold Item: ????
    Moves:
    Ice Punch
    Dig
    Brick Break
    Aura Sphere

    Krookodile
    Nature: Hardy
    Ability: Moxie
    Hold Item: Soft Sand(?)
    Moves:
    Strength
    Crunch
    Earthquake
    Not sure

    Sigilyph
    Nature: Bold
    Ability: Magic Guard
    Hold Item: Twisted Spoon
    Moves:
    Fly
    Psychic
    Ice Beam
    Not sure

    Chandelure
    Nature: ???
    Ability: ???
    Hold Item: Charcoal
    Moves:
    Flamethrower
    Shadow Ball
    Energy Ball
    Dark Pulse (?)

    Eelektross
    Nature: ???
    Ability: ???
    Hold Item: Magnet
    Moves:
    Discharge
    Thunderbolt
    Crunch
    Dragon Claw
    Note: I am having a hard time finding a Tynamo so if you could suggest another electric type with its moveset and held item then I would be very grateful.
    Being mean gets you no where. So be nice

  2. #2
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    Surf / Ice Beam / Megahorn / Superpower is the best Samurott set to run with Rash Nature, imo. Superpower not hindering it's STAB moves is a major plus that this set has over the standard Physical Set.

    You may as well go for a Mixed Lucario while you're at it. Close Combat / Aura Sphere / Shadow Ball / Ice Punch. Lucario needs both it's STABs. Close Combat acts as basically a Nuke Button, and Aura Sphere is used to conserve the former's PP. Shadow Ball grants you perfect neutral coverage with it's STAB and Ice Punch is some nice general coverage. Plus, you already spent 10 Red Shards on it, so no point of wasting them x)

    Aqua Tail on Krookodile if you can get it. Bulk Up > Strength once you're done with the HM to boost Krookodile's Physical Stats to let it sweep more successfully.

    Air Slash > Fly on Sigilyph if you don't mind the inconvenience. Shadow Ball for it's last move to counter Ghosts that trouble it. Calm Mind / Heat Wave > Ice Beam are notable alternatives. The former gives Sigilyph a setup move that highlights it's superior Special Stats, and Heat Wave acts as a counter to Steels who otherwise completely wall it.

    Dark Pulse is redundant alongside Shadow Ball. The two share similar coverage and Shadow Ball wins out with STAB boost. Calm Mind is the best choice here for a boosting move. Otherwise, Psychic is the only real option it has. iirc it gets Giga Drain so that > Energy Ball. Not too certain on this one, though.

    Physical Eelektross works wonders.

    Coil / Wild Charge / Drain Punch / Acrobatics. Replace Coil for Dragon Claw or Thunderbolt if you don't want to raise Eelektrik up to Level 50-something.

  3. #3
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    Quote Originally Posted by Seredin View Post
    I am hoping that my team at the E4 will be:
    (I will not be using legends or changing natures, some pokemon I do not have, so it will be difficult for posting the natures.)

    Samurott
    Nature: Rash
    Ability: Torrent
    Hold Item: Mystic Water
    Moves:
    Surf
    Waterfall
    Ice Beam
    Revenge

    Go with the below suggestions for Samurott. If you don't like Superpower on him, you can use Return as Water+Return has pretty decent neutral coverage.

    Lucario
    Nature: Bashful
    Ability: Steadfast
    Hold Item: Expert Belt
    Moves:
    Ice Punch
    Shadow Ball
    Work Up

    Aura Sphere/Close Combat

    Shadow Ball hits most Pokemon harder in-game than Shadow Claw. Work Up boosts both attacking stats and, in-game, is the best set you could give a Lucario. Close Combat is an option over Aura Sphere for more damage output.

    Krookodile
    Nature: Hardy
    Ability: Moxie
    Hold Item: Soft Sand(?) (these type boosting items are the best you can do pre post-game)/Life Orb (if you can get this; I think it is post-game
    Moves:
    Rock Slide
    Crunch
    Earthquake
    Superpower/Bulk Up

    Superpower works very well on him. Dark + Fighting has great coverage. Rock Slide for Bug and Flying types. Bulk Up is an option over Superpower if you hate the stat drops.

    Sigilyph
    Nature: Bold
    Ability: Magic Guard
    Hold Item: Life Orb
    Moves:
    Fly/Calm Mind
    Psychic/shock
    Air Slash
    Roost

    Psyshock can be used over Psychic if you want to nail SpD Pokemon harder. Air Slash for primary STAB (don't use Fly in battle as it will do pitiful damage)

    Chandelure
    Nature: Timid
    Ability: Flash Fire
    Hold Item: Charcoal
    Moves:
    Flamethrower
    Shadow Ball
    Energy Ball
    Psychic

    Psychic can work as a filler. Calm Mind is post-game, Pain Split isn't good in-game, and Dark Pulse has redundant coverage with Shadow Ball.

    Eelektross
    Nature: Brave
    Ability: Levitate
    Hold Item: Magnet
    Moves:
    Volt Switch
    Thunderbolt
    Crunch
    Dragon Claw
    Note: I am having a hard time finding a Tynamo so if you could suggest another electric type with its moveset and held item then I would be very grateful.

    Volt Switch really helps keep momentum while giving both Pokemon exp.
    Suggestions completed. They are in bold.
    Last edited by azeem40; 30th December 2012 at 12:43 AM.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  4. #4
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    Then who should be taught waterfall? And is superpower a really good move? Because I don't like the fact that it lowers two stats (not sure which, might be defense and attack). Can any of my others learn waterfall? Or should I get a slave?
    Being mean gets you no where. So be nice

  5. #5
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    Since you have Rash, which boosts SpA and weakens SpD, it would be a waste teaching it Waterfall. I'd get an HM Slave (maybe Buizel). Superpower has good coverage with Water, only resisted by Shedinja I think.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  6. #6
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    Thanks, I will catch a slave.
    So:

    Samurott:
    Surf, Ice Beam, Superpower and Megahorn

    Lucario:
    Ice Punch, Shadow Ball, Aura Sphere and Close Combat/Work Up

    Sigilyph:
    Fly, Psychic, Air Slash and Roost/Calm Mind

    Krookodile:
    Rock Slide, Earthquake, Crunch, and Aqua Tail

    Chandelure:
    Shadow Ball, Flamethrower, Energy Ball and Psychic

    Eelektross:
    Dragon Claw, Volt Switch, Thunderbolt, Crunch

    Sound good?

    (And I am gonna catch the first Tynamo I find as they are so annoying to find!)
    Last edited by Seredin; 30th December 2012 at 12:52 AM. Reason: Missed something out.
    Being mean gets you no where. So be nice

  7. #7
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    Eleketross is a really good decision for a team member. When I played through Pokemon Black, I used that as my key member. I got it to around level 90 until I gave up on the 5th generation and went back to play a little bit of HeartGold/SoulSilver. The best thing about Eleketross is the fact that it has levitate, so there is absolutely no moves that are super effective against it, since the only thing super effective against electric is ground, and ground type moves can't be used against a levitating Pokemon. Nice choice, there.

  8. #8
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    Unless its ability is swapped or supressed.
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  9. #9
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    Eelektross has decent defenses too, so he can survive even some strong STAB attacks. It was my favorite Pokemon on one of my runs for a while. To find a Tynamo easier, look on the last floor.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  10. #10
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    Yeah, I had already found one, but thanks anyway, when should I evolve my eelektrik and my lampert? And where can I get a dusk stone?
    Being mean gets you no where. So be nice

  11. #11
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    Quote Originally Posted by Seredin View Post
    Yeah, I had already found one, but thanks anyway, when should I evolve my eelektrik and my lampert? And where can I get a dusk stone?
    If I recall correctly, you can get a Dusk Stone in the Strange House around Lentimas Town.

  12. #12
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    Yes, Dusk Stone is found in the Stranger House. Evolve Eelektrik at level 44 so it learns Thunderbolt OR you could evolve it and just use Discharge.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  13. #13
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    Can you get Dragon Claw by leveling up? Or by a TM? If TM, then where can I get it? If level up, when does he learn it? And at what level should I evolve my Lampert?
    Being mean gets you no where. So be nice

  14. #14
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    Dragon Claw is post-game, my bad. Use Flamethrower in its place. Evolve Lampent asap.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  15. #15
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    Okay thanks
    Being mean gets you no where. So be nice

  16. #16
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    My Chandelure has Flame Body, does it matter? I can't change it though...
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  17. #17
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    No, it doesn't matter in-game. Either ability is good.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  18. #18
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    Okay good
    Being mean gets you no where. So be nice

  19. #19
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    Beat the league and the white treehollow with this team all around level 80. I had some change in the movesets though.
    Being mean gets you no where. So be nice

  20. #20
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    Disregarding your multiple double posts, this thread was over a month old before you posted again. Start a new one instead of necro-ing threads. Oh, and stop double posting.

    *Closed

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