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Thread: Pokemon White Team for Random WiFi

  1. #1
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    Default Pokemon White Team for Random WiFi

    So after two crushing defeats at Random WiFi, I have concluded that my failure was a lack of synergy within my team.

    I have assembled the team as follows, but the only problem is the ordering which I should use for maximum efficiency.

    ("?" means accepting suggestions for missing field)

    Ludicolo @ ?
    Swift Swim
    Timid (took me over 40 eggs to get this nature and 31 SpA IVs)
    252 SA/4 SD/253 Spe
    - Surf
    - Ice Beam
    - Giga Drain
    - Rain Dance

    Hydreigon @ White Herb
    Levitate
    Hardy
    4 HP/252 SA/252 Spe
    - Dark Pulse
    - Earth Power
    - Draco Meteor
    - Roost

    (Field Notes: Fell to a Hariyama that managed to absorb its Draco Meteor)

    Galvantula @ Choice Specs
    Compoundeyes
    Modest
    252 SA/4 SD/252 Spe
    - Thunder
    - Bug Buzz
    - Energy Ball (Would have been replaced by Hidden Power, if its Hidden Power wasn't Bug)
    - Volt Switch

    Darmanitan @ Life Orb
    Sheer Force
    Quirky
    252 A/4 SD/252 Spe
    - Fire Punch
    - Flare Blitz
    - Superpower
    - Rock Slide

    (Field Notes: Destroyed an Abomasnow with Flare Blitz, only to be revenge killed by a Choiced Mamoswine.)

    Golurk @ ? (Spell Tag doesn't quite cut it)
    Iron Fist
    Bashful
    172 HP/254 A/84 Spe
    - Shadow Punch
    - Ice Punch
    - Drain Punch
    - Earthquake

    Scrafty @ Rocky Helmet
    Moxie
    Brave
    252 A/4 SD/252 Spe
    - Crunch
    - Zen Headbutt
    - Hi Jump Kick
    - Dragon Dance


    In reserve
    These Pokemon are also strong contenders, but they are not in the current team.

    Eelektross @ Leftovers
    Levitate
    Bashful
    172 HP/252 SA/84 Spe
    - Thunderbolt
    - Flamethrower
    - Grass Knot
    - Acid Spray

    (Field Notes: Walled a Choiced Mamoswine that was locked into Earthquake. Lost nevertheless due to Hail damage.)

    Volcarona @ Charti Berry (Reduces Rock damage)
    Flame Body
    Naive
    5 HP/252 SA/252 Spe
    - Fiery Dance
    - Quiver Dance
    - Bug Buzz
    - Substitute


    My current primary concerns are both weather and physical/special coverage (I hate Blisseys).

    Suggestions are highly recommended.
    Everyone together! ˇ 大家聚合!ˇ Alles zusammen! ˇ 모두 함께! ˇ 一緒にみんな!


    Source: Bulbapedia

    White 2 - Drake - 2838 9377 2007
    3DS - 0232-7984-8655
    Shinies:
    DWFs: PM for details.

    Open GMT 1100-1600 on weekdays & GMT 0000-1600 on weekends.
    Important info may be given through voice chat during trades.

    Si vis pacem, para bellum

  2. #2
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    Quote Originally Posted by Quantum1024 View Post
    So after two crushing defeats at Random WiFi, I have concluded that my failure was a lack of synergy within my team.

    I have assembled the team as follows, but the only problem is the ordering which I should use for maximum efficiency.

    ("?" means accepting suggestions for missing field)

    Ludicolo @ ?
    Swift Swim
    Timid (took me over 40 eggs to get this nature and 31 SpA IVs)
    252 SA/4 SD/253 Spe
    - Surf
    - Ice Beam
    - Giga Drain
    - Rain Dance

    Hydreigon @ Expert Belt
    Levitate
    Hardy
    4 HP/252 SA/252 Spe
    - Fire Blast
    - Superpower

    - Draco Meteor
    - Roost

    Hydreigon's best set IMO is a mixed set. Dragon + Fighting + Fire hits everything.


    (Field Notes: Fell to a Hariyama that managed to absorb its Draco Meteor)

    Galvantula @ Choice Specs
    Compoundeyes
    Modest
    252 SA/4 SD/252 Spe
    - Thunder
    - Bug Buzz
    - Energy Ball (Would have been replaced by Hidden Power, if its Hidden Power wasn't Bug)
    - Volt Switch

    Darmanitan @ Life Orb
    Sheer Force
    Quirky
    252 A/4 SD/252 Spe
    - Fire Punch
    - Flare Blitz
    - Superpower
    - Rock Slide

    This is my favorite in-game Darmanitan set, and it works really well.

    (Field Notes: Destroyed an Abomasnow with Flare Blitz, only to be revenge killed by a Choiced Mamoswine.)

    Golurk @ Life Orb
    Iron Fist
    Bashful
    172 HP/254 A/84 Spe
    - Shadow Punch
    - Ice Punch
    - Stealth Rock
    - Earthquake

    He already gets good coverage with Ice + Ghost + Ground, so I don't see a need for Drain Punch. It doesn't hit anything notable. Stealth Rock really helps break down Pokemon and turns some 2HKOes to OHKOes.

    Scrafty @ Rocky Helmet
    Moxie
    Brave
    252 A/4 SD/252 Spe
    - Crunch
    - Zen Headbutt
    - Hi Jump Kick
    - Dragon Dance

    Looks good. You could use Ice Punch > Zen Headbutt, but you already have Golurk and Ludicolo to hit Gligar.

    In reserve
    These Pokemon are also strong contenders, but they are not in the current team.

    Eelektross @ Leftovers
    Levitate
    Bashful
    172 HP/252 SA/84 Spe
    - Thunderbolt
    - Flamethrower
    - Grass Knot
    - Volt Switch

    Volt Switch allows your team to gain momentum.

    (Field Notes: Walled a Choiced Mamoswine that was locked into Earthquake. Lost nevertheless due to Hail damage.)

    Volcarona @ Charti Berry (Reduces Rock damage)
    Flame Body
    Naive
    5 HP/252 SA/252 Spe
    - Fiery Dance
    - Quiver Dance
    - Bug Buzz
    - Substitute

    Looks good, although Sub is best with a Bulky EV spread.


    My current primary concerns are both weather and physical/special coverage (I hate Blisseys).

    Suggestions are highly recommended.
    Suggestions in bold.
    Last edited by azeem40; 1st January 2013 at 7:32 PM.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  3. #3
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    Default

    This is ingame thread though...
    Being mean gets you no where. So be nice

  4. #4
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    Default

    I needed a team that can hold its own both in-game (hence the use of both Fire Punch & Flare Blitz for my Darmanitan) and in 3-on-3 WiFi. Synergy, support & setup were huge problems in my teams, current or past (note the very low numbers of such moves here). I did not see any RMT threads that were for random Wifi, and since I am still doing the storyline of White, I guess this was a good enough thread.

    The issue with the Golurk was the choice between recovery/coverage (Drain Punch+Iron Fist can improve survivability against Dark Types and provides recovery when faced with Normal Types) and support/revenge. But considering there is enough revenge going around my team, I guess I will be running with the support option.
    Everyone together! ˇ 大家聚合!ˇ Alles zusammen! ˇ 모두 함께! ˇ 一緒にみんな!


    Source: Bulbapedia

    White 2 - Drake - 2838 9377 2007
    3DS - 0232-7984-8655
    Shinies:
    DWFs: PM for details.

    Open GMT 1100-1600 on weekdays & GMT 0000-1600 on weekends.
    Important info may be given through voice chat during trades.

    Si vis pacem, para bellum

  5. #5
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    Golurk shouldn't be facing Dark types anyway in OU. If you want a Fighting type benefit, use Hammer Arm instead to beat Chansey and Blissey.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

  6. #6
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    Default

    For Galvantula
    Use Giga Drain instead of Energy Ball since Giga Drain heal Galvantula and it has only 5 less base power than Energy Ball. Use Life Orb instead of Choice Spec, so you can change move to Volt Switch easily.

  7. #7
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    Quote Originally Posted by azeem40 View Post
    Golurk shouldn't be facing Dark types anyway in OU. If you want a Fighting type benefit, use Hammer Arm instead to beat Chansey and Blissey.
    I doubt WiFi cares about tiers anyway. In WiFi, almost everything is fair game. I could expect to see Dark types even though OU tier does not have many Dark types anyway. Then again, a Sucker Punch could render any efforts by Golurk moot no matter how fast he is, so Normal types would be the problem Golurk would face anyway.
    Last edited by Quantum1024; 2nd January 2013 at 10:09 AM. Reason: Expansion
    Everyone together! ˇ 大家聚合!ˇ Alles zusammen! ˇ 모두 함께! ˇ 一緒にみんな!


    Source: Bulbapedia

    White 2 - Drake - 2838 9377 2007
    3DS - 0232-7984-8655
    Shinies:
    DWFs: PM for details.

    Open GMT 1100-1600 on weekdays & GMT 0000-1600 on weekends.
    Important info may be given through voice chat during trades.

    Si vis pacem, para bellum

  8. #8
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    Adjustments made:

    Golurk @ Leftovers
    Iron Fist
    Bashful
    252 HP/80 A/176 D
    - Shadow Punch
    - Ice Punch
    - Stealth Rock
    - Earthquake

    Too many missed opportunities where Stealth Rock would help. Given the environment of WiFi matchup, a support role would be more useful.

    Hydreigon @ White Herb
    Levitate
    Hardy
    4 HP/252 SA/252 Spe
    - Dark Pulse
    - Earth Power
    - Draco Meteor
    - Fire Blast

    Hydreigon isn't going to live long and prosper with or without Roost.

    Darmanitan @ Life Orb
    Sheer Force
    Quirky
    252 A/4 SD/252 Spe
    - Earthquake
    - Flare Blitz
    - Superpower
    - Rock Slide

    Fighting/Fire types are getting ridiculous. Then again I used Blaziken in my earlier generations.
    Last edited by Quantum1024; 3rd January 2013 at 4:15 PM. Reason: Random matchup rules do not allow multiple instances of the same item in the same party.
    Everyone together! ˇ 大家聚合!ˇ Alles zusammen! ˇ 모두 함께! ˇ 一緒にみんな!


    Source: Bulbapedia

    White 2 - Drake - 2838 9377 2007
    3DS - 0232-7984-8655
    Shinies:
    DWFs: PM for details.

    Open GMT 1100-1600 on weekdays & GMT 0000-1600 on weekends.
    Important info may be given through voice chat during trades.

    Si vis pacem, para bellum

  9. #9
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    Further adjustments made due to observations on field

    Golurk @ Focus Sash
    Iron Fist
    Bashful
    252 HP/80 A/176 D
    - Shadow Punch
    - Ice Punch
    - Stealth Rock
    - Earthquake

    Focus Sash is required because it will be outsped and killed before it can get Stealth Rock up.

    Hydreigon @ White Herb
    Levitate
    Hardy
    4 HP/252 SA/252 Spe
    - Dark Pulse
    - Superpower
    - Draco Meteor
    - Fire Blast

    Adjustment made due to an unfortunate incident with a Cryogonal.
    Last edited by Quantum1024; 5th January 2013 at 4:46 AM.
    Everyone together! ˇ 大家聚合!ˇ Alles zusammen! ˇ 모두 함께! ˇ 一緒にみんな!


    Source: Bulbapedia

    White 2 - Drake - 2838 9377 2007
    3DS - 0232-7984-8655
    Shinies:
    DWFs: PM for details.

    Open GMT 1100-1600 on weekdays & GMT 0000-1600 on weekends.
    Important info may be given through voice chat during trades.

    Si vis pacem, para bellum

  10. #10
    Join Date
    Feb 2008
    Location
    Frisco, Dallas, Texas
    Posts
    2,163

    Default

    Hydreigon is meant to be a wallbreaker. Without Roost, you lose the ability to come in again and do more while they have their way with him. Dark Pulse doesn't do anything that Superpower and Draco Meteor already handle.
    In order to understand my train of thoughts,
    you'll have to put yourself in my position. You can't expect me to think like you because my life ain't like yours; You know what I'm sayin?

    - TI, Ready For Whatever
    Paper Trail.

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