Yeah, but what about parents?
Back on topic: does it seem that the Deino line's kinda Westerny? Especially compared to other PLs and with their army tank design?
Ludicolo is clearly based off of Mexican culture. Lapras the Loch Ness Monster.
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Well Sableye is based off the Kelly-Hopkinsville Goblin or whatever it is called, and that supposedly happened in Kentucky. So I would say that Sableye is rooted in Western culture.
For me Castelia is as Eastern as it is Western, do remember Tokyo is the highest populated city in the world, it is also a very crowded place in which 30 million people are crammed into.
Solaceon and Oreburgh Town were to me very western, particularly american locations in Sinnoh which i can't really in anyway attribute to being eastern, i mean just look at all the cowboys and cowgirls in solaceon with their wide brim hats, boots with spurs, checkered shirts and overalls!
Furthermore,I'd like to know peoples opinions on Village Bridge is the place influenced by the East or West or both?
Speaking of Western cryptozoology, I'm actually amazed that we've never seen variations on some of the more famous stateside myths, namely El Chupacabra and the Jackalope. Such discussion obviously brings Bigfoot to mind, however, if we're going with the western interpretation of bigfoot (a single, elusive ape-like species whose existence is tangential to that of mankind, rather than the eastern idea of a Yeti or an Abominable Snowman, an ice monster - which is already expressed in Pokémon via Abomasnow), then I think it would NEED to be a one-off legendary.
Furthermore, in terms of speculation, someone previously mentioned Africa. To expand upon that, last Spring, I took a course on South African literature and was absolutely intrigued by the country and its many beautiful locales as it seemed like the PERFECT setting for a Pokémon adventure. It could be the basis for a truly original and aesthetically varied region that would contrast Sinnoh's plentiful "cold weather" species with a variety of hotspots for Pokémon who delight in humidity. Unfortunately, South Africa probably stands less of a chance of being interpreted than most other nations given the HORRIFIC racism that taints the nation's modern history.
If you've ever been to Disney's Epcot park, you've probably seen the representations that the park houses of various iconic national capitals - imagine if Game Freak were to follow such an example and create a Pokémon game wherein the region payed tribute to landmarks and cultures the world over - a large city full of paper lanterns wherein Dragon- types are revered that could explore Chinese architecture and be surrounded by Game Freak's homage to the Great Wall, another city with an expansive Underground subway system and a large bonging clock tower, perhaps even include a 007-esque Gym Leader? IMAGINE BATTLING THE ELITE FOUR IN THE COLOSSEUM? So too, as an American, I'd love to see other American cities (namely Las Vegas, Los Angeles [beyond Unova's Virbank], and my native Boston with its classical cobblestone) make their way into the Pokémon franchise.
O.k., that's my piece.
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Hum, well, Gen V was Americanly designed, but easternly created, while the opposite can be said for the other four Gens.
So technically, it's more of an American to Japan development thing, as Europe and Africa have had far less influence to Pokémon than the first two had, and other Asian loations haven't exactly shone all too much as well.
But oh well, that's just the words of a European/Asian here :P
Anyway, the regions are all very subtle on how it's balanced, even in Unova. As it might be based on USA (partly), it has a lot of Japanese influence too, as Castelia resembles Tokio as well as NYC, Opelucid's White is more of a JP homage to culture, while Opelucid's Black is more of a modern mixture between Japan and America.
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Sorry but cos i'm just being a party pooper, your points are very valid but weren't the first 4 GENs developed by the japanese? I could be wrong
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For the most part Pokemon are often based on Yokai from old Japanese folklore. Yokai had several disturbing stories that often frightened people, particularly young children. Back in old times these old stories were treated with fear and terror because they were thought to be true but in more modern times Yokai have been redesigned to appear more light hearted and adorable. These new modern designs made Yokai more appealing to mainstream audiences however it also kept these famous characters very relevant in Japanese culture. Pokemon is a perfect example of this because of the inspirations of their designs are mostly rooted from the country's history. I found this out from reading an article on The Escapist.
http://www.escapistmagazine.com/arti...t-Spawned-Them
Its actually a good read and its educational. It also gave me more respect for the series from a design standpoint.
I found that its based off of the various regions in japan, like kanto to kanto, johto to chubu, 3rd gen is shikoku, shinnoh is hokkaido , unova kyuushu, 6th gen maybe chugoku region (I go off of the dietys of each region spirits animals lucky images etc) I also base it off of the look of similar detail to maping between pokemon and japan (If this is correct only 3 more gens until gen 9, wonder which country they will choose).
Last edited by ven?; 8th January 2013 at 5:32 PM.
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Well. Considering that the Pokemon series takes place in Japan, and that other continents exist outside of the game regions (re: Mew) of course there would be seom cultural influences. What is inexcusable tho is that freaking ice cream cone thing Vanillish, please knock me out cold before I vomit everywhere.
Golduck is a kappa, Ninetales is a kitsune, Meowth is a maneki neko, Farfetch'd is based off a Japanese proverb.
The latest region is based of France & The legendaries are based of European folklore!