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Thread: Region Speculation/Discussion Thread

  1. #2321
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    Quote Originally Posted by Yveltal96 View Post
    yes it is actually...
    a 3DS cartridge if i recall correctly has a HUGE capacity compared to the DS cartridges
    which is why the 3DS has such great graphics
    they could easily do A LOT more with the 3DS format
    What I meant was the fact that if they want a lot better graphics and 3D (which gf will cause its on 3DS lol) they cant have 6 regions as well.

  2. #2322
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    I'd like a more seamless world. The gates everywhere kinda freaks me out. And the tree entrances. Do you go through them? Under?

    But maybe a Battle Tower, based on the Leaning Tower of Pisa or Eiffel Tower?
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  3. #2323
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    Quote Originally Posted by Yveltal96 View Post
    yes it is actually...
    a 3DS cartridge if i recall correctly has a HUGE capacity compared to the DS cartridges
    which is why the 3DS has such great graphics
    they could easily do A LOT more with the 3DS format
    iirc It's usually 4 GB. I would like a really large region, but the biggest problem will be pacing. One of my biggest criticisms of Johto was that it had horrid pacing because it was so open-ended and that, because of Kanto, the first E4 were at incredibly low levels compared to other games. If we do get a much larger region than normal I'd like to have to reach the level 60s to beat the first e4 and eventually continue to reach towards the level of Red's pokemon.
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    Quote Originally Posted by MidnightFennekin View Post
    I'd like a more seamless world. The gates everywhere kinda freaks me out.
    That's a programming thing. Unova was a diverse region with many different environments, so they needed to force players to go through gates in order to give the game time to load new textures. I don't know if that's an issue with the 3DS, though I'd assume it is (feel free to call me out if it isn't).

    Quote Originally Posted by Aurath8 View Post
    I would like a really large region, but the biggest problem will be pacing. One of my biggest criticisms of Johto was that it had horrid pacing because it was so open-ended and that, because of Kanto, the first E4 were at incredibly low levels compared to other games. If we do get a much larger region than normal I'd like to have to reach the level 60s to beat the first e4 and eventually continue to reach towards the level of Red's pokemon.
    I agree with you entirely here, and I know there are many others who do as well. The other problem with Kanto, though, was that it was fairly empty in GSCHGSS; most of the dungeons had been either cut out or drastically shortened, meaning there wasn't a large amount of battles to do in a region of its size. I'd much rather have a smaller post-game geographically, if it meant that geography would contain more challenging Routes, Trainers, and dungeons. Something like DPPt's Battle Zone leaps to mind.
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  5. #2325
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    Well.. I think that the first stop is in France, but As Pikachu said.. its gonna be Global.. so I think that each city gonna be some Major City of the entire world, like a city-based Manhattan, Cairo, Tokyo, Ohaio, Buenos Aires.. and maybe Brazil like-areas that could be downloadble or event baised... that would be more reasonable than just do a HOLE region only of a Continen/Country... except if they have plenty good ideas in the future.
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  6. #2326
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    Quote Originally Posted by Excitable Boy View Post
    That's a programming thing. Unova was a diverse region with many different environments, so they needed to force players to go through gates in order to give the game time to load new textures. I don't know if that's an issue with the 3DS, though I'd assume it is (feel free to call me out if it isn't).
    They've actually been around since Gen I, for the same reasons IIRC. Although judging from a scene in the trailer (the one on route 3, where you can see a city in the background) they may have eliminated it somewhat.

    Quote Originally Posted by MrMajorDam View Post
    Well.. I think that the first stop is in France, but As Pikachu said.. its gonna be Global.. so I think that each city gonna be some Major City of the entire world, like a city-based Manhattan, Cairo, Tokyo, Ohaio, Buenos Aires.. and maybe Brazil like-areas that could be downloadble or event baised... that would be more reasonable than just do a HOLE region only of a Continen/Country... except if they have plenty good ideas in the future.
    This actually sounds pretty cool (except for making me pay for/go to gamestop for new areas), but from what the trailer looks like, everything seems consistent with France save the desert, and if they were doing that, I imagine GF would feature these areas more prominently in the trailer instead of only showing places that look like France. Maybe at best, we could get to more foreign-themed areas in the post-game.

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    Quote Originally Posted by Asbestospoison View Post
    This actually sounds pretty cool (except for making me pay for/go to gamestop for new areas), but from what the trailer looks like, everything seems consistent with France save the desert, and if they were doing that, I imagine GF would feature these areas more prominently in the trailer instead of only showing places that look like France. Maybe at best, we could get to more foreign-themed areas in the post-game.
    I recall seeing a picture of comparisons of in-game areas to their real-world counterparts.
    That desert area is still actually based on a French Observatory.

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  8. #2328
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    Quote Originally Posted by Excitable Boy View Post
    I agree with you entirely here, and I know there are many others who do as well. The other problem with Kanto, though, was that it was fairly empty in GSCHGSS; most of the dungeons had been either cut out or drastically shortened, meaning there wasn't a large amount of battles to do in a region of its size. I'd much rather have a smaller post-game geographically, if it meant that geography would contain more challenging Routes, Trainers, and dungeons. Something like DPPt's Battle Zone leaps to mind.
    Iirc kanto in HG/SS didn't get shrunk down like it did in g/s/c, we could still access cerulean cave, viridian forest wasn't cut down, rock tunnel wasn't collapsed, cinnabar island was gone (due to the volcano), it was pretty good. Kanto was cut down on g/s/c due to the cartridge capacity. I would love to see something like a kanto and jhoto landmass again in a newer region. But to balance out the levels they should do something where you have to leave your pokemon behind before traveling to region 2. Say you beat the e4 for the first time, as a congratulations you win a cruise, but then something goes bad and powers been cut, you left your pokemon at home, and you dock at region 2, so you have no Pokemon and communications between region 1 and 2 have been cut, meaning no pc to get your pokemon back, but you befriend a wild pokemon or something, I dunno. But it leads you to find out who cut out communications etc, along the way you battle gyms etc

  9. #2329
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    I know everyone's pointing out that, yes indeed, France is going to play some sort of part in this game, but I'm hoping that it will include some of the countries around it. We've all seen the desert near where Spain's desert is, and we have all discussed how France doesn't have a lot of opportunities for waterways. This could be solved by adding the UK in and using London as the setting for the last city, moving the Scottish highlands down to the border between Scotland and England; this would make an effective victory road, and then the league could be situated in Edinburgh castle.
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  10. #2330
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    Quote Originally Posted by MrMajorDam View Post
    Well.. I think that the first stop is in France, but As Pikachu said.. its gonna be Global.. so I think that each city gonna be some Major City of the entire world, like a city-based Manhattan, Cairo, Tokyo, Ohaio, Buenos Aires.. and maybe Brazil like-areas that could be downloadble or event baised... that would be more reasonable than just do a HOLE region only of a Continen/Country... except if they have plenty good ideas in the future.
    It's the other way round. It's entirely unreasonable to stuff as many places as possible in a single, tiny region (since you're from Brazil too: regions are like our estados, nothing more). They should focus on a single basis, like they did with all the previous regions — Kanto, Johto, Hoenn and Sinnoh were based on Japanese regions, and Unova was based on New York, I don't see why the new region would make a turn to the worse and just scratch the surface of a lot of places that could and should have been kept as basis for other regions.

    Guys, Pokémon isn't ending now. There are lots of regions to come, and they can explore other places as they deserve to be explored, as previous basis places were explored.

    This new one will most likely be just France — possibly not even all of France, just part of the country.

    Quote Originally Posted by Jadgirl04 View Post
    We've all seen the desert near where Spain's desert is
    It's France. Pic du Midi de Bigorre, observatory and all.
    Last edited by Ver-mont; 22nd March 2013 at 3:42 PM.

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  11. #2331
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    Quote Originally Posted by pkmntraineramit View Post
    Iirc kanto in HG/SS didn't get shrunk down like it did in g/s/c, we could still access cerulean cave, viridian forest wasn't cut down, rock tunnel wasn't collapsed, cinnabar island was gone (due to the volcano), it was pretty good. Kanto was cut down on g/s/c due to the cartridge capacity. I would love to see something like a kanto and jhoto landmass again in a newer region. But to balance out the levels they should do something where you have to leave your pokemon behind before traveling to region 2. Say you beat the e4 for the first time, as a congratulations you win a cruise, but then something goes bad and powers been cut, you left your pokemon at home, and you dock at region 2, so you have no Pokemon and communications between region 1 and 2 have been cut, meaning no pc to get your pokemon back, but you befriend a wild pokemon or something, I dunno. But it leads you to find out who cut out communications etc, along the way you battle gyms etc
    If I finished the game and travelled to another region only to have to start over, I would be pretty mad. I don't think that is a good idea. I'm all for having a second region, but it should be implemented similarly to how Kanto was implemented in HG/SS. But if they do that, I hope it's more like a bigger version of Sevii Islands, not a previous region revisited. If they decide to use a previous region, I would rather it be Hoenn, especially if there won't be a remake of Ruby/Sapphire/Emerald
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  12. #2332
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    I don't know if France has any famous forsets, but if we can go to other countries, germany is nearby and we could go to the black forest!
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  13. #2333
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    Since everything has pointed to France and none else
    I'm extremely happy to see a great artistic region, I love holidaying in France
    I'm sure we will get some art museum with pokemon like smeargle in it.
    A vine yard and country side route will look so well
    its such a beautiful country as I'm very happy

    As for water reoute, Frances main river is the seine I'm guessing we will see something similar.
    Also the TGV may be incorporated as an easy way to get around?


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    I would love to see the Mona Lisa incorporated it is owned by the French even tho painted by Italian de vinci, its arts most famous painting and I'd love to see something like a gallery gym with Lisa as the leader!
    Last edited by adamfitz; 22nd March 2013 at 9:35 PM.
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  14. #2334
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    Quote Originally Posted by Ver-mont View Post
    It's France. Pic du Midi de Bigorre, observatory and all.
    Thanks for namedropping. I was interested to see if this was an actual France location, since I couldn't place the in-game screenshot. They didn't go with snow mountains, apparently.


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    Quote Originally Posted by Shneak View Post
    Thanks for namedropping. I was interested to see if this was an actual France location, since I couldn't place the in-game screenshot. They didn't go with snow mountains, apparently.
    Yeah I found that weird when I connected the two
    But it could be
    Seasons, changed due to a better icey area, could fit the story better in a desert
    Or maybe it used to be snow covered and something is wrong...:-)
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  16. #2336
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    I hope we get a desert. Like a huge desert, almost like 2 routes together or something like that. Along with a big rain forest. And a big snow area.
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    Quote Originally Posted by DarkSword39 View Post
    I hope we get a desert. Like a huge desert, almost like 2 routes together or something like that. Along with a big rain forest. And a big snow area.
    This. It always irks me that Route 4 is a desert road under construction that leads between the two largest cities in Unova.
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  18. #2338
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    Quote Originally Posted by DarkSword39 View Post
    I hope we get a desert. Like a huge desert, almost like 2 routes together or something like that. Along with a big rain forest. And a big snow area.
    In-game deserts needs some changes. I prefer if they at least give it some desert flora or tumbleweed, an oasis, and on certain days, there shouldn't be a sandstorm. It should be properly located somewhere in the region... Unova's desert was out of place.

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  19. #2339
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    I'll laugh if we are all speculating about a region based on France when a different country is used.
    Last edited by kesha140; 23rd March 2013 at 4:24 PM.
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  20. #2340
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    Quote Originally Posted by kesha140 View Post
    I'll laugh if we are all speculating about a region based on France and a different country is used instead.
    That's only possible if they completely discard all pre-release material they've shown us until now.

    Every remarkable landmark of the new region so far can be traced back to France.

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